I want to gm mini campaign for my friends, none of them read mistborn or have any knowledge about the plot/characters/etc, i've already wrote a short story to introduce them with how allomancy works and the world of mistborn in general. So far so good - they said that they like it and rlly wants to play. To give them full "mistborn experience" i wanted to give them "maybe challenging, but nothing-special-at-first" kind of quest, but which would lead them to reveal of some kind of secret, changing how they see their task, maybe during 2 or 3 session
aaaand now the problems start - im so stressed that i "have to come up with a good plot"... that i dont have any ideas, literally every time when i come up with sth i automatically think that nooo its stupid i have to do sth better!... I though about starting form giving them task to rob noble house but it seems boring
I would appreciate any kind of help - loose ideas, materials, maybe someone who already gm game in mistborn rpg wants to share a little bit about their game and what they did?