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This one has seen in part the impromptu formation of a collaborative roleplaying setting/scenario (one set in the Cosmere, of course), and such a thing has led this one to think upon how they would do so.
Of paramount importance is organization. The unwashed masses cannot be trusted to act in the most optimal of ways. Indeed, it is through being led by those possessed of reason and ability that the masses create great works. This one would achieve this by prioritizing the enumeration of fundamental guiding principles. Questions of style, scope and magnitude. Whether this thing to be created is derived merely from Cosmeric operations, or more fully canon-compliant.
Such would be the first stage of creation. Meant to provide a guide for the rest of the process, to perhaps more unify ideas going forward.
The second stage would begin specifics, to greater detail ideas agreed upon above. Planetary systems to create or involve (or merely system, or merely planet), Shardic forces and the measure of their influence.
Further stages would continue similarly. Expansions on previous ideas until one reaches an agreed upon conclusion. The core theme of a planet (its climates, ecologies, and geologies, topics of those natures), then the societies present (the presence of humans, or near-humans), then perhaps more. Usages of Investiture, if applicable, would be devised around this stage. Either before or during, depending on how greatly it would shape further iteration.
Lastly, if one wishes to genuinely engage in roleplaying in a created setting, a new set of detailings is needed. Methods by which one does so, whether free-form or system-adherent. Perhaps, if applicable, systems to determine how far-reaching interaction occurs, for those crossing planets or greater. Perhaps roleplaying would itself be restricted to specific greater scenarios in certain regions and parameters, to dynamically shape future scenarios.
And that shall be all, this one thinks.
