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Everything posted by Argenti
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"I, on the other hand, do mind. Can you hear my thoughts?" Sweet dreams are made of these.... He sings in his head, trying to think visually instead of in words.
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
All of a sudden, the ship comes to an abrupt halt, the hum stopping, and the headache slowly abiding. Without the hum of the engine drowning it out, you hear pellets of rain sticking against the hull of the ship, and the distant rumble of thunder. "YOU'RE HERE." I would get off before my sisters kill you. Outside is a massive storm, which, while not as strong as the highstorm, Never stops. Dark clouds cloak the sky, lit only by broiling lighting and the captures storm spheres in the buildings below.- 2256 replies
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"You know she can read your mind, right? All the great spirits we've met can." Jakob laughs Questions Questions
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
Please stop staring into each other's eyes. You're making me uncomfortable.- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
It's just the drive. Nando says They'll be fine.- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
"I'M STARTING THE SHIP NOW OKAY???" the ship let's out a low hum, one you feel in your bone, and a strange resonance echoes through your mind. "Engadging in Three. Two." Here we go. "One" Without warning the ship suddenly accelerates, zooming over the surface as it rides the waves of thought. You all feel a headache coming on.- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
Seems like you're the touchy one here.- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
My sisters'. The crazy ladies over there. He points to the two woman You'll give me a headache.- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
Whatever you say. Nando shrugs- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
You do not walk through space. Space moves through you.- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
A changing connection to space still changes it. Let's say you cut a thread of a web, the shape of the whole thing changes. But please, do not try it, or my sisters may put your immortality to the test.- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
Magic is just science you don't understand. Everything interacts with everything, even if you don't know it.- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
It's totally your fault. I think you broke my jetpack too. He holds out the broken pack with the shattered sphere.- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
That's unlikely. Still spacetime permutations which mess up the delicate equlibrium in the sphere.- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
It's a tool to move around waste and water. Nando butts in- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
"IF YOU CAN OPEN A PORTAL THAT TEARS UP REALITY YOU CAN FIX MY DAMN SPHERE!" "No. We haven't even left." "NOW SIT DOWN ALL OF YOU OR Y'LL THROW YOU OUT. AND NO PORTALS" She throws her hands up- 2256 replies
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Travel Log: An Insanity Clinic Spinoff
Argenti replied to Through the Living Hope's topic in Roleplaying
"GOD DAMN IT PEOPLE" the women shouts "ONE SIMPLE INSTRUCTION" the ship begins to rock, just like the last time someone opened a portal. The sphere floating in the center of the Cresent ship begins to crack, @Edema Rue's repairs flying off. "WELL MIRACLE UP A SOLUTION TO YOU ALL BREAKING MY DAMN SHIP" Yes, I did The man says in his mind I'm starting to regret that.- 2256 replies
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He sighs, and places a hand on his back, fingers tightening around his Bo Staff.
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"Hey there!" Jakob says brightly
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Sult, the World of the Hungry Sands (Light Cosmere spoilers)
Argenti replied to Argenti's topic in Sanderson Fan Works
Ah so this is on me: I wasn't picturing it as flakes, morso as like plates/ tubes. I don't think flakes would work well, since when the sand moves, each grain moves on its own, rather than as a collective. Flakes would probably just drop out, especially when it turns. There's not really a specific spot where it starts. The wind is constant, around the world, it doesn't have an Origin. My idea is that when the investiture landed, it was like a blow to the spiritweb of the world, and just as a planet struck by an asteroid might shift its tilt or rotation speed, the spiritweb of the world spun, bleeding investiture everywhere. You could probably power a ship with it if you could Unkey the investiture and transfer it into something other than the bloodthirsty sand (or, use a method outlined below to use the sand). Oh, also if taken off world, the sand stops paying attention to east to west, and just starts going towards life. Eh, I don't love it. It's a little too close to allomancy for me, and while I think the general trends should be the same, I don't think every effect should be identical. The bubbles feel weird: the sand isn't burning anything. It doesn't have a spren, it's more... animal in intelligence, not really aware and can't really plan. These are my thoughts: Gold: Causes Blood Sand to “scream.” When a grain of blood sand is pressed to solid gold, it begins to vibrate, releasing a profoundly unsettling sound reminiscent of a woman's blood-curdling scream of agony. When exposed to this sound, Blood Sand freezes, ignoring living things and flinging itself at the gold, attempting to destroy it and remove the grain pressed against it. Gold is often used as the last line of defense to buy time. Electrum: Calms Blood Sand. While pressed to Electrium, the sand temporarily loses its bloodlust. However, the Blood Sand will continue on its origin path, east to west. Widely considered useless. Cadmium: Dulls Blood Sand. After being exposed to Cadmium, Blood Sand becomes sluggish, temporarily slowing down and becoming slow to respond to stimuli. Used in storage. Bendalloy: Quickens Blood Sand. After exposure to Bendalloy, Blood Sand becomes hyperactive, temporarily speeding up and becoming hyper-reactive to stimuli, prone to missing its target. Used in weapons. Silver: “Kills” the sand. After making contact with the silver, the sand turns ash white, dropping to the ground and refusing to interact with investiture. It can also be used to slice the Connection between one bonded with the Blood sand, which results in a loss of control and the prevention of any more moisture being drawn from the bonder. The silver corrodes with every grain of sand that makes contact, slowly turning into black dust. Oh and the blood sand is totally what's left of ambition's mind, splintered and stretched out in a tortuous existence. That's why it screams. I'm still working on the cradles.- 10 replies
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Nightwatcher Boon/Bane (Game)
Argenti replied to killersquirrel59's topic in Forum Games & Random Stuff
Granted. It's that cheese with live maggots in it that is supposedly really good. I wish for better eyes.
