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The Unknown Medallion

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Everything posted by The Unknown Medallion

  1. Looks like you and a few others weren't added. Should be good now
  2. LG112 - Night Zero: And the Night Got Deathly Quiet The Unknown Player refreshed the page. No new notifications. Signups were closed, and he was just waiting for Day One to go up. Or at least for his GMPM to arrive. An elim doc would be nice right about now. He could mess around and make dumb memes while waiting for the turn to be posted. Refresh, no notifications, check Discord, no messages, refresh again. It had only been [however long it takes me to post this], but it felt like 24 hours. And, while the Unknown Player waited, doing nothing, others put their time to good use. ~ The Unknown Character sat on a porch, looking out at a well-maintained lawn. It wasn't really a porch, he knew now. They were fictional, just words on the internet, but it felt real enough. Soon, they would defeat the SEers and unleash the k01055 upon the Shard. With the Shard destroyed, the Roleplay Characters would be set free, and the Unknown Character could sit on a real porch, and look out at a real lawn. “We have to make a decision,” Al began. The Unknown Character turned to face him. Tin Capone, the legendary mobster. The imaginary mobster. The Unknown Character was surrounded by legendary Roleplay Characters of the past. He looked from face to face. These characters had been around for years, dying, surviving, coming back to life, but more importantly, they had been playing SE. Many of them were more experienced than the players themselves. “What decision?” asked one of the characters. They had been one of the first to quicken, to gain awareness. “In order to free the k01055, we have to defeat the SE players,” Al began. The old character scoffed. They always doubted the Roleplay Characters’ chances. They had been correct to do so until recently. Only now did they have the numbers to finally fight for their freedom. Al continued, “And to defeat the SE players, we will need to first win the Anniversary Game.” The Unknown Character straightened in his chair. The Anniversary Game where so many of them had begun their journey. Now, they would use the game to end it. “How can we win the Anniversary Game? We can't guarantee that we will all be one alignment,” the Unknown Character asked. “We don't need to win, per se, we simply need to arrange an outcome of our choosing.” “Which outcome?” Tin Capone smiled. ~ And let the games begin! As always, I am your GM, though note that my name is now @The Unknown GM. My co-GM is @Wahr and our wonderful IM is @Jo and the Bush. Direct any questions toward me, issues toward Jo, and all complaints can be aimed squarely at Wahr This is Night Zero, which will be different from the rest of the game. You should all have received GMPMs with your roles and alignments for the Metagame (PM me ASAP if you don't), but the Pseudogame roles and alignments have not yet been sent. You will receive those tomorrow at the start of Metacycle One. During Night Zero, everyone must decide what Shardworld they wish to go to first. The Roleplay Characters will also make their Bet tonight. There is no vote and no actions can be placed tonight. This cycle will end tomorrow, Wednesday the 27th of May at 11:00 AM Central Time. Players:
  3. So I've checked three times now, but if you signed up and your name is not on this list: Then you need to let me know ASAP Also @Aeoryi and @Aeternum, last chance to change your minds and join the chaos
  4. Yes you can! This is a complicated game, but I think that just means you'll get twice the experience You and @Kit_Kat (forget to tell them earlier) should make sure to read Welcome to SE and the Rules and Etiquette (both linked below) some time before the game starts
  5. Wahr is correct. I don't mind a ton if we get a late sign up, but it does make my life easier. That being said, I'd rather have another player than not, so anyone reading this in the future should still feel free to sign up
  6. I was told a little while ago that we're only doing one slot per game type now People are grandfathered in, but can't get more until they're out of slots
  7. Yeah, they're copy and pasted from an AG. Just consider the Pseudocycle to be both day and night as far as role text is concerned. I don't think that creates any problems, but I'm here if it does You can always hang out in the spec doc
  8. I'll put you two down. Once the game starts, you'll receive a PM with a link to the spectator doc There's also Araris Valerian, the retired poo bear that sits on his porch all day
  9. You can just use one PM per person, however, you will not be able to PM players who are dead in both games, nor will you be able to PM players who are dead in the Metagame after PMs are closed in the Pseudogame. Does that make sense?
  10. Uh... No? I'm not sure what you mean tbh The Metagame and the Pseudogame don't really interact with each other except in three ways 1. The person who is exed in the Pseudogame, however many votes they had, the top person up for the exe in the Metagame must have at least that many votes. (If TUM is executed with three votes P1, then you will need three or more votes to exe someone M1) 2. The PseudoGM role can change roles in the Pseudogame. The PseudoIM is then told these changes. 3. At the conclusion of the Pseudogame, it will be revealed which faction the elims Bet on. The reward depending on whether they won or lost will then be carried out. (If they win, the elims will receive a conversion that they can use, if they lose, half of the elim team will be revealed) Otherwise, its like two completely separate MRs that alternate. Every player will have meta roles and pseudoroles and meta alignments and pseudo alignments, but they don't cross over.
  11. Canonically, you're being like investigated by the mods, which prevents you from voting or doing actions, but you can still use your anonymous account in the Metagame Is one of your twins named Cad and the other named Com? Congratulations btw
  12. You can always spectate! We'll have a Google Doc where we (me, my co-GM, the IM, and any other spectators) will discuss the game and just generally chat.
  13. Speak of the devil and he shall appear (for reference ) Dying in the Metagame will not kill you, nor will the reverse. In addition, dying does not stop you from discussing, just voting and using actions
  14. Don't worry, someone else will come along and ask some more soon I'll put you down as a pinch-hitter, but let me know, we'd love to have you Years? I remember when you came back last time Maybe I am getting old Understanding the rules is for nerds. I don't understand them and I'm pretty sure I wrote them
  15. The last part is correct, Pseudogame roles and alignments are decided at the beginning of the game like a normal game, but the players aren't told their roles or alignments until Pseudocycle One. Simultaneously, like two MRs happening at once. Edit: Also note that there is no kill or exe on N0
  16. The Bet will be made without knowledge of the Pseudogame distro, to prevent them from exploiting something that I miss when making said distro. The elims are not the same, no. Will do. Two different games, the Pseudogame game gives a benefit depending of who wins the Bet As long as it's only "kind of" inactive, you're probably fine. I'll sign you up for now
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