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NameIess

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Everything posted by NameIess

  1. You’re gonna regret this post in twenty years when we finally hit 99,999. 1443
  2. I don’t have access to the book right now, but I’m pretty sure Adolin specified that he’d crack the Plate with the hammer, then ram one of his other swords (a Veden one, maybe?) into that crack. With conventional plate he’d just hit them in the head really hard, so I think he was talking about Shardplate. And we have been told and shown that repeated hits from hammers can crack and eventually break Plate. The Parshendi did it, and I think we also heard about a lighteyes archer shooting a Shardbearer in the chest after infantry with hammers broke his armor.
  3. Not actually a joke, @Shallan Stormblessed posted 1426 twice in a row, and the post counter at the top doesn’t match up with your posts. 1441
  4. Adolin brought a war hammer to Shadesmar in order to fight Plate, didn’t he? Or at least he mentioned using it to crack Plate. Given a solid steel ball of similar size to a bocce ball like I suggested, they should be able to generate the necessary force without affecting thenselves too much.
  5. So, why are you using the wrong number? 1439
  6. I agree. Either limited technology that either side could access extremely easily, such as standard equipment and limited preparation for the battle, as in my example of a heavy metal ball for the Twinborn and a net to limit a steel compounder’s movement for the Radiant, or standard technology for both sides.
  7. So this isn’t TLPW? 1437
  8. That’s a good point, but still, compounders don’t need to move at the speed of a bullet and will have access to dramatically more feruchemical stores. Neither of those things are equivalent to the unlikelihood of a Twinborn bringing some sort of weapon that can break Plate. As you said, this isn’t Scadrial vs. Roshar, and as long as we set reasonable limits, it does not have to be. The situation we are discussing is that of a Twinborn vs a Radiant. I think it is reasonable to assume both of them are normal humans, and about average in terms of skill in combat and skill with their powers, relative to oath level for the Radiant. Anything else should be established as part of a specific scenario. (for example, one could say: I think an A-chromium F-steel Twinborn who is a savant in chromium could beat a Radiant by leeching the Stormlight via their eyeslit) Furthermore, I think it is reasonable to give the Twinborn and Radiant foreknowledge of their opponent’s abilities, and some time to formulate obvious strategies, such as bringing a chunk of metal or some similar weapon that is capable of breaking Plate for the Twinborn or a net or something for the Radiant. I’m not allowing fabrials for the same reason I wouldn’t allow charged allomantic grenades: they’re not at all part of standard equipment. If you want to allow them, I’m willing to do so in a separate discussion, and here’s my thoughts on it: power suppressors are available to both sides, although a Radiant of the Fourth Ideal may be immune, and A-copper may interfere as well. If either side has their powers suppresed while the other does not, it’s an obvious win for the combatant with powers, which means that most Twinborn combos instantly lose if 4th ideal Radiants cannot be completely suppressed by aluminum-charged Harmonium and fabrials suppressors work effectively on them. Other fabrials could be useful for the Radiant, but they’re highly dependent on the matchup between whatever order of Radiant and Twinborn combo we’re talking about. I don’t think anything short of a suppression fabrial is stopping a steel compounder, especially since if we’re giving full access to magic tech it doesn’t make sense to withhold guns from the Twinborn. A painrial could work if it had enough range, but aluminum suppressors would probably stop that, although it would put the Twinborn on a timer as they won’t be able to recharge their grenades. @Werewolff Studios, while it is possible that a steel compounder could move at such speeds, you are making a lot of assumptions, and that level of speed isn’t really necessary. As I said earlier, even 10 times speed will be impossible to match even with Plate and Blade.
  9. And? Even if she stored at 100% for the entire week (impossible since she was impersonating the governor) she would have had 168 hours of speed stored up. Given that she was moving at a similar speed to bullets, she must’ve been moving at something like a hundred times faster than normal. The compounder has no need to move that fast., and has access to dramatically more speed. Again, 10 times speed for an hour is far more than enough, and that much speed can be stored in something like an arm bracer. Don’t need it, if Khriss is correct. Storing slows the speed at which you connect to people and become friends, tapping increases that speed. That’s a slippery slope fallacy. I’m fully willing to allow both sides the ability to get specialized tools that take the same amount of effort to procure as a hammer strong and large enough to break Plate or a solid steel ball about the size of a bocce ball.
  10. A duraluminum compounder might be able to win by just tapping so much connection that the Radiant instantly becomes their best friend and trusts them completely.
  11. Agreed, if we assume that a metalmind must be full in order to effectively block Shardblades. You’d need long term storage to get more than a bracer or so. Still, it is an advantage, even if the Radiant can kill with blunt force instead. TLM spoilers: As for breaking Plate, given a hammer of reasonable size, a high-caliber firearm, or a large enough chunk of metal to push around, that is definitely possible. With enough time, the Radiant will run out of Stormlight and eventually be killed, and there’s nothing they can do.
  12. If we’re talking non-compounders, I think we need to establish how much time to store they have, or at least how long they’d need in order to win. I think these categories should work: Short-term storage: 1-4 weeks Mid-term storage: 1-12 months long-term storage: 1-10 years Lifetime storage: 10-60 years An advantage that compounders (or any twinborn with mid-term or long-term storages) have is the ability to make Shardblade-blocking armor or weapons with charged metalminds. With that in mind, Pewter compounders become a lot more viable. They definitely have the strength to break Plate, and with the ability to take a hit or two (Pewter isn’t that durable, especially against Plate, so they don’t get more than that) they could definitely have a chance. Steel compounders have even more of an advantage. Even if they can’t easily break through a Radiant’s Plate in a single blow, the Radiant can’t counterattack in any way. Bleeder managed to move fast enough that bullets moved slowly in comparison, and there’s no way that a Radiant can react to that. Even if they do get in a lucky blow, invested steel is durable enough to take hits relatively easily. As long as the steel compounder has enough stored speed, the Radiant will stand no chance, and that’s without accounting for their coin shot abilities.
  13. But what if it doesn’t? Does the last post here win? 1435
  14. Unfortunately, this tasty soul was also very poisonous. He’d been a very bad person when alive, you see.
  15. He was waiting for some unsuspecting boater to pass by so that he could devour their soul.
  16. Aside from that WoB being the most unreliably sourced that I’ve seen, it also confirms that a Mistborn wouldn’t compound breaths, so it’s not comparable to burning metalminds. I’ll admit that there’s not a ton of evidence for my theory, but it just seems odd to me that there’d be no correlation between the amount of attribute stored in a metalmind and the amount you get from compounding, at least once you saturate all of the metal with Investiture:
  17. Fortunately, Moni was apparently really storming good at swimming through oceans of souls while trying to escape from Hoid. of all the powers that Nameless could have given me, this is what he chose?
  18. I am aware that burn time is related to Investiture, but am proposing that a more invested piece of metal will be more “efficient” than an uninvested piece of metal. And Brandon said that it would take longer for the invested metal to be burned off because invested metals were harder to affect, not because the chromium must burn through the Investiture.
  19. I think an explanation that fixes the whole compounding thing is related to this WoB: Brandon says that invested metals take longer to affect, which most likely means it would take longer to burn them. So I propose that perhaps invested metal gives the same amount of IU/second, but takes longer to burn proportional to the amount of investiture stored within it.
  20. RoW spoilers:
  21. Ravelast: Sixth Archive Gateway "Indeed. An archive of some sort. Our friends over there," Nameless gestured to the group sleeping on the ground. "They're doing something to find it." @The Wandering Wizard
  22. Moni didn’t much like Hoid. She jumped into the ocean of souls and started swimming away from him as fast as she could.
  23. Moni sighed, turning towards the ocean of souls that stood in her path. Stupid story nonsense.
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