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Everything posted by Zinc_compounder
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Necroing this thread to keep it alive for a trailer for Rythm of War.
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In regards to antimatter, basically, when it comes in contact with a quantity of normal matter, an equal amount of antimatter and matter is destroyed, all be converted into energy by E=mc^2. Basically, a massive generation of energy, with any macroscopic object. Similar to what a Lightweaver might do with the entirety of the electromagnetic spectrum, but probably more Investiture efficient.
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"I am a drifter, a miscreant, the flame's last smoke at its passing." "That's needlessly obtuse." "Well, I'm that too." -Hoid
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"The Cosmere, unfortunately, takes precedence over free food."
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I'll have to go through this order by order, but as evidenced in Kaladin's fight against the Fused and Amaram, when he's focusing on Amaram, he gets smacked around by the Fused. Which means it could work as a tactic if executed quickly, and the Mistborn came in for the kill before the Radiant figured out how to combat it, as most could easily. For example, Kaladin couldn't lash the Fused easily as they were living, but simple metal wouldn't be a problem. Dustbringers could just blast it all, Skybreakers could do either. Edgedancer could perhaps slip below or around the fire, but it would be a challenge. Lightweavers and Truthwatchers could just confuse them with illusions and stop the assault, but they do have the steel lines, which means it wouldn't be as big of a challenge. Lightweavers and Elsecallers could just soulcast, it's just metal. Willshapers or stonewards could just melt it, rendering it useless, and Bondsmiths . . . stick the pieces to each other with adhesion, perhaps? I don't know if tension would help with hard metal. This, of course, assumes they can think fast enough and the Mistborn escalates slow enough for them to put it into play. Because if they just strike with a blade, we have the Gavilar scenario of cutting somthing in half to get hit now by two things, or the Kaladin of losing track and getting bashed over the head. And if those don't happen, with this assault type, the potential failures are only Truthwatchers, Edgedancers, and Bondsmiths. As for your second point, it depends on the Radiant, order, Spren, and progression. If you blanked all Kaladin's emotions at this point, he'd end up panicked with the coming back of the wretch and apathy. Shallan's emotionally volatile. Lift is impulsive still, could yank her around. Szeth and Dalinar just have problems, that if you knew about, you could destroy them with. Maybe not Dalinar after Oathbringer now, though, but during definitely.
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There are two or three I can think of 1v1ing a Fullborn, but only with some Earth science knowledge, and waaay too much Investiture. A Lightweaver or Elsecaller making antimatter, a Lightweaver or Truthewatcher going gamma, and a Skybreaker or Windrunner making a black hole. Yes, they'd die too, but the Fullborn would be dead. And the planet. Though, with further thought, an Elantrian might be able to, with enough knowledge, as well as our Wildcards of Hoid (Fullborn potentially+Lightweaver+Awakener, at least) and Frost (big fat question mark).
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See Kelsier vs Inquisitor fight. Though, on that note, it seems not a lot of the people here have thought over that option and his tactics there. It's effective against Gavilar with dead plate and blade, with larger pieces, in the WoK prologue, and similarly against Kaladin with the Fused in Thaylen City. They can overwhelm pretty easily, and confuse. It also seems Rioting and Soothing could be used more in combat to aggravate or just confuse the opponent, and could be effective against broken Radiants.
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I like that idea. I've thought on the advantages of A/F-Zinc, and I think having brass would be a better thing than the potential downsides of "an eternal moment of thought." Though, being stuck in an "eternal moment of thought" (I like that phrase. I'm keeping it.) has upsides as well, for those who enjoy it. Muse over all the Cosmere theories in an instant. But another option is, for combat, rather than diplomacy, A-TIn/F-Zinc. Pull some savantism, and gain what Spook had but with enhanced mental capacity. A-Atium, if it existed, would be probably the worst with F-Zinc, followed by iron/steel. In fact, most Allomantic powers would be enhanced greatly with F-Zinc. Steel, Iron, with pushes and pulls, pewter would gain less though, Bronze and Copper probably little. Bendalloy and Cadmium, maybe? On bubble location, or maybe just how fast it's burning, how much it changes it. Or just use A-Bendalloy with any Feruchemy and get enhanced storage time. Gold also little, Electrum actually a lot. Not up with Atium, but definitely up with Tin, as you have faster processing time of all your options you'd already be thinking about. F-Zinc is powerful.
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You know, speaking of strengthening the barriers between realms, decreasing connections, I just had a bunch of stupid ideas and questions. What would happen is during one of our moments of Ascension, ex, Vin or Dalinar, someone in the area or next to them, flared copper? What would have happened, if, say, Elend was flaring copper and Atium when he burned the Duralumin? If you flared copper in a highstorm, and had outside spheres in the cloud, would they still charge? If you flared it around a perpindicularity, could people still travel either way? Could you shut down the Ire's fortress doing this? Would some of these require Duralimin or a Nicroburst? What if you were also spiked for Copper? How much would Savantism play a role? I think the theory has quite a bit or merit. Now I really want more Mistborn.
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physics Invested 1.2.1 – A Mistborn Physics Demonstration
Zinc_compounder replied to Artemos's topic in Mistborn
Okay, first, this is awesome. I haven't played through much of it, but I'm still figuring it out, and it's great. But I do have a few bugs to report. 1) I'm on a Mac, and a laptop, which means that I can't right and left click at the same time, and it makes it difficult, basically impossible actually, to move the mouse around while clicking. What I would prefer is having the option to do full keyboard control pushes and pulls, while looking around with the mouse or arrows or other keys. Because Macs are weird, and I can't right and left click at the same time. 2) When I go to edit gameplay settings, and click save and exit, it never exits. It will exit if I hit discard, but I don't get the changes then. Still, lots of thanks for this. Edit: I figured out a solution for the first problem. It just required me adjusting the inputs for the game to be certain keys, rather than the touchpad. -
If it is that guy, then I think I found him in the prose, mentioned at least once. It's when Khriss is waiting to meet with the Lord Artisan, pg. 480. I think, though, based on this WoB, that it's somewhere else that I can't find, a different person than the guitar man. But there's also this one, which adds to him being the guitar man. But if it he is the guitar man, then that, in the prose, is probably the guitar man. We might just have to wait for all of actually canonical White Sand to come out.
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Favorite Sanderson Character, over all: Hoid. Though, in terms of actual participants, either Lift or Kaladin
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Mistborn minus Bands of Morning, including Secret History Stormlight Warbreaker Elantris Reckoners Favorite? Mistborn or WoR
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I suppose hello. Also, anyone else notice the similarities between lifeless and shardblade wounds/corpses?
