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beantheboy12

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Posts posted by beantheboy12

  1.  

    On 11/23/2020 at 5:39 PM, Shard of Reading said:
      Reveal hidden contents

    4nlniq.png

      Hide contents

    4nlno5.png

    So, this is the same meme, but the images were big so I spoilered them.

    I've been browsing this thread as a ghost. I feel this must be said. DISOWN ME IF YOU MUST!

    Spoiler

    5ff67c2851b11_Myopinion.PNG.5dff09c90b45ccd32411db6034e86d37.PNG

    I think Moash did nothing wrong

     

     

     

  2. 1 minute ago, Shard of Thought said:

    *summons her spear* 

    *pushes you to the ground*

    "You took away my AJ. I will never-"

    *Star pushes Thought off of Bean*

    "Lay off! Heh. Sorry; split personality."

    Thanks for sparing me! I am rather fond of life.

    1 minute ago, I am a stick!!!!!!!!!!!!!! said:

    while you're here, waffles or waffles?

    WaffIes

  3. 10 hours ago, Emperor Stick said:

    To get back on topic, I build here a (Another) grave for @beantheboy12. RIP.

    reeeeeeally got into things in the 4 months I was active. So that'll probably happen for a while. :P

    14 hours ago, Ark1002 said:

    Please, point out who doesn't?

    Cause I need to track them down and send em to a mental asylum

    *eyes grow wide*

    I don't...

    *fortifies his house*

  4. 7 hours ago, Truthless of Shinovar said:
      Hide contents

     

    Name: Tels Sultone

    Physical description: Tels is 6'5, but still pretty skinny: strength is not his forte, but he is pretty agile. He has a narrow face as well, with a thief's face, thin-ish eyes, and a bold, narrow nose. His eyes are gray, and his hair is a chestnut colored.

    Personality: Tels is a bold man, one who is unafraid to try dangerous things: He loves taking risks. Rig grew up in the streets of Dayside Taldain, spending years as a thief and living a cut-throat life. He is ruthless, and has a limited capacity for mercy. He will usually be thinking about how to steal whatever's in the room at the time, which will often cause trouble for him. Deep down, he has some good in him, but that side of himself does not show often. 

    Powers: Tels eventually discovered, though, that he was a sand mage, quickly becoming a self-taught sand master rather than going to the Diem. He can weave about 25 ribbons, all with incredible skill. Eventually, through many strange events, Tels found himself a part-time worldhopper on Roshar, where he received a boon from the Nightwatcher to create white sand out of any material. This is similar to soulcasting, but specifically with Taldain's sand. His bane was that he cannot hold anything, it slips from his grasp in a similar manner as a wet soap bar would. He basically cannot physically cannot interact with anything around him, forcing him to use sand to do everything, which causes the problem of dehydration.

    Weakness: Tels is more than horrified of axehounds. A giant bug, that can move fast on four legs... *involuntarily shudders*

    Other Stuff: Tels always has water on him. Always. Probably enough for 5 people, if not more. 

     

     

     

    Figured that with my old character (probably) dead, I should create a new character for all of this PlasmaCore stuff going down.

    Darn it. The one time there's a character to score, it's a magic system I can't do. Dang it. Well, I would say it can't be too high.

  5. Hey guys, came for a visit. I shared this in PMs and I got good reactions. So thought I'd just put it here. Tell me what you think! (some of it only I can make sense of. I'm a moron)

    Spoiler

    Super Strength:

        Level 1: Olympic: +10

        Level 2: Koloss: +25

        Level 3: Thor: +45

        Level 4: Superman: +80

        Level 5: Dekku: +120

        Lack of basic necessities: - ½

     

    Super Speed:

        Level 1: Olympic: +10

        Level 2: Hulk: +20

        Level 3: The Flash: +60

        Level 4: Godspeed: +150

        Mental Speed: +30

            Both Super Speed and Mental Speed: +50 (Level 3 and higher)

        Lack of Basic necessities: - ½

     

    Healing

        Level 1: Allomantic Pewter: +10

        Level 2: Stormlight Healing: +35

        Level 3: Feruchemical Gold: +75

        Level 4: Gold Compounder: +130

     

    Durability

        Level 1: Allomantic Pewter: +20

        Level 2: The Hulk: +60

        Level 3: Superman: +140

        Lack of pain removal: -20

     

    Flight: +40

     

    Teleportation:

        Sight Based: +60

        Image Based: +70

        Unlimited: +80

        Range: +feet < 70

        

    Blasts:

        Level 1: Breaks wood: +20

        Level 2: Breaks steel: +40

        Level 3: Breaks shardplate: +60

        Level 4: Destroys anything: +80

     

    Disintegration:

        Level 1: General area: +20

        Level 2: Limelight: +30

        Organic matter: Additional +20

        Ranged: Additional +110

     

    Force Fields:

        Shapes:

            Walls: +10

            Globes: +15

            Any Shape: +60

            Sharp: +40

        Durability:

            Level 1: Wood: +20

            Level 2: Steel: +40

            Level 3: Shardplate: +60

            Level 4: Invincible: +160

            Pain Based: +40

        Forcefield Aura: See Aura section

        “Hot” Shields: +15

     

    Telekinesis:

        Inanimate objects: +30

        Living matter: Additional +30

        Yourself: +40

        Force:

            Level 1: Push through: +10

            Level 2: Human Strength: +20

            Level 3: Car: +40

            Level 4: Jet: +60

            Level 5: Unlimited: +130

     

    Element manipulation: Level 1: +80 Level 2: +100 Level 3: +120 Personalized: -20

        Level 1: Air, Plant Progression, Fire, Electricity

        Level 2: Water, Earth, Ice

        Level 3: Steel, Life

     

    Deathtouch:

        Touch: +30

        Lightsaber: +30

        Deathtouch Sword: +50

        Both Swords in one: +100

     

    Shapeshifting: Take possible enhancements and add them up. Subtract 10 if there are multiple diverse forms

     

    Illusions: +60

     

    Sound:

        Projection: +10

        Volume: +30

     

    Dimensional Jumping: +60

     

    Incorporeality:

        Constant: +300

        Controllable:

            Conscious: +180

            Subconscious: +360

        Specific Body Parts: +60

        Lack of keep-on-ground stuff: -60

        Flight: See flight section

     

    Danger Sense: +40

     

    Precognition:

        Level 1: Divination: +20

        Level 2: Atium: +140

     

    Deathtouch, ranged: +150

     

    Perfect Aim: +80

     

    Enhanced Reflexes: +20

     

    Defensive Aura:

        Level 1: Wood: +15

        Level 2: Kevlar: +25

        Level 3: Steel: +35

        Level 4: Shardplate: +45

        Level 5: Unbreakable: +140

     

    Power Negation:

        Level 1: Negator: +80

        Level 2: Thief: +120

        Touch Based: -30

        Permanent: +80

     

    Enhanced Senses: +10 per sense

     

    Rope control: +85, +35 if straight out

     

    Invisibility: +40

     

    Weaknesses:

        Negation:

            Level 1: Impossible: -1

            Level 2: Kryptonite: -10

            Level 3: Steelheart: -25

            Level 4: Common: -50

            Level 5: Everywhere: -75

        Duration: Power x (duration / 20 minutes)

        Cooldown: Power x (15 sec / cooldown)

        Touch based abnormally: -20

        Delay: -20 per second. Exponentially decreasing by 2

     

    Gifting: ½ x power

        Power remains after death of gifter: +20

     

    Pain manipulation: (touch based)

        Increase: +30

        Decrease: +15

     

    Emotion control: +35

     

    Telepathy:

        Talk to: +35

        Read: +30

        Mind control:

            Level 1: Triggered: +120

            Level 2: Instant: +270

     

    Perfect Memory: +15

     

    Additional Limbs:

        Limb drop: +10

        Arms: +10 per arm

        Legs: +5 per leg

     

    Weapon Creation:

        Primitive: +10

        Medieval: +15

        Modern: +30

        Any: +50

     

    Elemental Blasts: Level 1: +15 Level 2: +30 Level 3: +45

        Level 1: Earth, Water

        Level 2: Fire, Electricity, Metal

        Level 3: Ice (or other grow on thingies)

     

    Deathless: +40

     

    Phoenix respawn: +60

     

    Friction:

        Smoothing: +15

        Roughening: +5

     

    Stickiness:

        Self-Stickiness: +25

        Full Lashing: +15

     

    Gravity:

        Decrease Gravity: +20

        Increase Gravity: +15

        Change gravity direction: +15

     

    Weight Control: +25

     

    Equipment:

        Armor:

            Weight/Hinderance:

                Level 1: Clothes: +0

                Level 2: Winter Gear: -10

                Level 3: Steel Armor: -20

            Strength:

                Level 1: Clothes: +0

                Level 2: Steel Armor: +20

                Level 3: Shardplate: +40

                Level 4: Indestructible: +140

        Guns: +15

        Swords/Knives/Spears etc: +0

        Bows: +5

        Larger than life weapons: Additional +5

     

    Spikes: Add section 1, 2 and 3

        Section 1:

            From body: +15

            From anywhere: +45

        Section 2:

            Close Range: +10

            Long Range: +35

            Indefinite range: +45

        Section 3:

            Small Spikes: +0

            Large Spikes: +15

            Enormous Spikes: +45

     

    Disguise: +10

     

    Chameleon camouflage: +20

     

    Enhanced Jumping:

        Level 1: House: +10

        Level 2: 6 stories: +15

        Level 3: Skyscraper: +25

        Level 4: Mountains: +35

        Lack of basic necessities:

     

    Explosions:

        Melee: +40

        Ranged: +90

     

    Light control:

        Brighten: +15

        Darken: +25

     

    Pocket dimension:

        Level 1: Items: +20

        Level 2: People: +30

        Ranged: Additional +130

     

    Underwater Survival: +5

     

    Walk on water: +15

     

    Walk on walls: +15

     

    Time control:

        Freeze time: +180

        Speed up time: +45

        Slow down time: +35

     

    Stretchiness:

        Limb extension: +30

        Any shape: +60

    Durability/Healing: See other sections

     

    Speed Up/ Slow Down

        Speed up: +30

        Slow down: +25

        Organic Objects: +55

     

    Negative Effects: +What you seem to them

     

    Time Travel:

        Infrequent: +130

        Combat Useful: +185

     

    Transformation:

        Solids: +20

        Liquids: +40

        Gasses: See Vaporization

     

    Spatial Awareness:

        Physical: +30

        Magical: +15

     

    Size Control:

        Self:

            Smaller: +30

            Bigger: +40

        Objects:

            Smaller: +40

            Bigger: +40

            Ranged:

                Level 1: 30 ft: +30

                Level 2: 30 ft+: +50

            Organic Matter: +30

     

    Minions:

        Quantity: Add half of the cost for the previous minion

        Physical:

            See enhancements index

            Lower than human: -10 per half down

        Powers:

            See index

     

    Portals:

        Infinite: +100

        Sight Based: +70

        Image Based: +80

        Range: + Feet < 90

        Sharp Portals: +30

     

     

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