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Everything posted by Straw
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Sorry! I had to go do something and it took longer than expected. Night will be up ASAP!
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Jesenesh the Stormwind had been unsuccessfully searching for a criminal in your group. Last night, he had thought that he had found the criminal, and went outside to chase them. Unfortunately, he was caught in the night's Highstorm and killed. A Joe in the Bush has died! He was a Refugee. GM Notes: -The day will end on July 12th, at 1:00 PM EST. -If you need a vote count, just @mention me and I'll give you one ASAP! -PMs are open! Remember to add me to any PMs you make! Please remember that group PMs are not allowed. -All Knights Radiant have gained two charges of Stormlight. All Squires have gained one charge of Stormlight. If used, they will be recharged during the next Highstorm, which will be on D7. Player List:
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The night is over!
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There was a trial today for one of the guards in your group. Many people thought that he hadn't been doing his proper duty of protecting people, given all the people who were dead. Unfortunately, he never bothered to show up to his trial, and just wandered off into the plains, claiming that he was above the law. Eternum has died! He was a Refugee Skybreaker. Vote Count: Eternum (6): Araris Valerian, Devotary of Spontaneity, Gears, The Young Pyromancer, The_Truthwatcher, TJ Shade Elbereth (1): Matrim's Dice Gears (1): Magestar xinoehp512 (1): Frozen Mint GM Notes: -The night will end on July 10th, at 1:00 PM EST. -Don't forget to get your actions in! -PMs are closed! -There will be a Highstorm tonight, so all Radiants and Squires will regain their Stormlight tomorrow! Player List:
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The day is over!
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LG6, LG22 (rerun of LG6), MR32, and MR41 have all been set in the Wheel of Time world.
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The new day has been posted, so you might want to post there instead so everyone will see it.
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Brightlord Faleast somehow managed to find himself out in a Highstorm, and was flung away by the winds. No one in your group knows if he survived, but it seems rather unlikely. What's really weird was how there wasn't even a Highstorm last night. Are localized Highstorms a thing? Ashbringer has died! He was a Refugee. GM Notes: -The day will end on July 9th, at 1:00 PM EST. -If you need a vote count, just @mention me and I'll give you one ASAP! -PMs are closed! -shanerockes has kindly subbed in for Fifth! Please welcome them to the game! Player List:
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The night is over!
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Yeah, you can rescind actions or change them. Same with almost all games.
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Xino showed up once:
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[Death RP by Ventyl, go upvote them!] Brightlady Valas Etteax, Radiant of the Edgedancers, was being followed. She didn’t know by who, but she knew it was happening. She only had a little Stormlight on her person, hopefully it’d be enough to get away. “Valas, would you like me to look for our pursuer?” Lyndel asked, crawling in his vine form. His crystals and vines disappearing and reappearing as he moved alongside Valas. “No, I want you close in case I need you,” Valas responded looking around for any sign of the one following her. She prayed to the Almighty that the one in pursuit wasn’t a Skybreaker. Those men had no regard for the common citizen, they didn’t care about the circumstances, only the law. If it was a Skybreaker, she was dead anyway. “If it comes down to it, we won’t be able to get away with just Abrasion. I know you won’t like it, but there’ll be confrontation. As she neared the edge of a chasm she debated using up a little Stormlight to get across. Breaking her thoughts, Lyndel shouted, “Valas! I see them!” She immediately took in Stormlight and made herself Slick, just like Lift had taught all of the new Edgedancers that had come, except she didn’t need to take in Stormlight. Valas ran like she was on skates, as she got closer to the chasm she prepared to use Progression. When she arrived she used it to make a nearby vine Grow and cover the length of the chasm. She moved across it. When she reached the other plateau, she summoned Lyndel as the small rapier that she’d become accustomed too and begin summoning her Plate. As she turned to look across the chasm from where she came, Valas felt a spike of pain through her chest. The last thing she heard was Lyndels cries. The poor Spren, after all these years. They’d survived countless battles, healing the other Radiants, only to die on a simple mission to escort a group of refugees. Who knew there would be Diagrammist here? ————— Brightlord Lafay Etteax, he chided to himself, that’s your title. He moved across the plains. He used his Surges to shape the land beneath him, to an onlooker it would look like he was surfing on the stone. Which he guessed he was. He looked to his left and noticed that Ola was in the shape of the ship she’d used to work on in the Cognitive Realm, of course a lot smaller than it was in person. She two was riding his wave of stone. As he neared the place where he was supposed to pick up the group of refugees and carry them back in groups. He noticed something odd on the edge of a chasm. He decided to check it out. The closer he got he realized what the odd thing was. It was his wife. She had fallen back away from the chasm, her eyes burned out. “No, no, no,” Lafay cried, rushing to the corpse of Valas, “This can’t be happening!” But it was, and Lafay had been too late to do anything. He didn’t know how long he sat there, cradling the body of his wife. His beautiful wife, who’d been too good for this storming planet. She’d been the reason he’d gotten involved in the war, instead of just leaving Ola to die. When the sun started to rise, he used a little bit of Stormlight to dig a grave into the plateau. He’d come back one day and hopefully give her a real Scadrian burial. But for now, this was the best he could do, he wasn’t a Elsecaller or Lightweaver who could turn her body into the golden statue she deserved. He was just a Willshaper. After he finished, he made his way towards the Horneater peaks. He would return to Scadrial. Ventyl has died! He was a Refugee Edgedancer. Vote Count: Ventyl (6): Devotary of Spontaneity, Gears, Magestar, Orlok Tsubodai, The_Truthwatcher, TJ Shade Gears (4): Araris Valerian, Ashbringer, Frozen Mint, Matrim's Dice, Ventyl Matrim's Dice (2): Elbereth, The Young Pyromancer GM Notes: -The night will end on July 7th, at 1:00 PM EST. -Don't forget to get your actions in! -PMs are closed! -As some of you might have noticed, Fifth has not been active. He has apparently not even seen his GM PM, and given that we are quite a bit into the game, I will be looking for a pinch hitter. While there aren't pinch hitters for normal inactives, it's a bit different when someone doesn't show up at all. I'll let you know if I find a replacement. Player List:
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The turn is over!
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PM it to me and I'll use it. Or, if you don't have it done, I'll just put in a placeholder.
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Oh yeah, the once per night thing is really once per turn, since some surges can be used during the day or night.
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Nope, there's around 2.5 hours left!
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Gears (5): Araris Valerian, Ashbringer, Frozen Mint, Matrim's Dice, Ventyl Ventyl (4): Gears, Orlok Tsubodai, The_Truthwatcher, TJ Shade Matrim's Dice (2): Elbereth, The Young Pyromancer TJ Shade (1): Magestar
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So, since I don't know what the secrets are, I'm just going to pretend like there aren't any secrets, and just give advice based on the rules. Vyre just being survival with a scan is pretty meh. IMO pure survival roles don't tend to be very interesting, since they don't really have any opposition to work against. Their goal is to pretty much just sit around and try not to get too much attention, which is pretty uninteresting. Giving them some kind of target to kill or something would be interesting. At the very least, give them some kind of ability that's a bit more interesting to use. I feel like it'd be better to not have the Windrunners be confirmed good. Since full lashings are presumably Windrunner-only, it'd be a bit too easy to confirm yourself. Shardblade balancing is going to be tough, since you'll suddenly have a lot of people gaining vigilante abilities. I assume that the Full Skybreaker and Nale do not actually have access to all of the lashings, since one of the lashings involves Adhesion. Full Skybreakers having a blade is very risky, since it'd mean drastically increasing the kill power of the elim team. They probably need it though, given the Basic Lashings going around, and all the people with Shardplate. Could I get some more information on how exactly the store works? When do you buy from it? Can you buy multiple items at once? What happens if two players try to buy the same item? It'd probably be best to set the number of items based on the number of players, rather than putting it in the rules. Nightblood seems very mediocre if it doesn't even kill its target. If you're going to keep it like that, increase the number of times it can be used and make it so it always hits, even if the target is lashed differently. I really don't see much point to the Larkins. They serve as a counter to Nightblood, which isn't great given how restricted Nightblood is already. I don't feel like anyone's going to buy them, so you could remove them from the store without any negative effects. Yelig-nar’s Gemstone really depends on the power of the ten surges, which we don't know since that's secret. Shardblades and Shardplate are going to go very quickly, since you could easily get enough Stormlight to buy them by the start of N1. The knives and blades are also going to go very quickly, and will result in a lot of kill power being added to the game. The big problem I'm seeing with the items is the Skybreakers rushing it and getting tons of kills. Or they could go and buy out all of the bandages so no one can heal injured villagers. Skybreakers are able to work together to buy stuff, which makes them a lot more powerful. The PM Stormlight rewards could get out of control very quickly. In some of my games, people have had hundreds of PM responses (looking at you El and Burnt), which would result in them having hundreds of Stormlight charges. I don't like the reward for lynching/killing a Skybreaker. It feels like it favors the village a bit more than necessary, especially when the Skybreakers have a constant drain on their Stormlight due to Division. It also kind of encourages bussing a bit too much. As Mint said, the most posts thing is problematic.
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That's because I just added that. Ventyl (5): Gears, Orlok Tsubodai, The Young Pyromancer, The_Truthwatcher, TJ Shade Gears (4): Araris Valerian, Frozen Mint, Matrim's Dice, Ventyl TJ Shade (1): Magestar
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Never said anything about it in the rules for LG13. ¯\_(ツ)_/¯ Also, this game has less information than LG13 in general. This isn't exactly the same as LG13. Go by the rules for this game, not the rules for LG13. I'll try to list every change in the changes section of the clarification document, but I can't promise I'll catch all of them.
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I'm reading through it ATM, but I strongly agree with Mist about the most posts thing. For Basic Lashings, I think this is how they work: Everyone is in one of these four lashed states: X, Y, Z, and normal. If you use an action on someone, and your state is not the same as theirs, your action fails. The one exception to the above is if your state is X, Y, or Z, and their state is normal. You can spend one Stormlight to lash yourself in the X or Y direction, and three Stormlight to lash yourself in the Z direction. So basically, lashing yourself gives you protection from other people, and makes it so you have a chance of hitting other lashed people. The advantage of spending three charges is that if someone wants to hit you, they have to spend three charges as well.
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Let me know if there are any errors. Gears (4): A Joe in the Bush, Araris Valerian, Matrim's Dice, Ventyl Ventyl (4): Ashbringer, Gears, The_Truthwatcher, TJ Shade Elbereth (1): The Young Pyromancer
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I think it's this: Ventyl (4): Ashbringer, Gears, The_Truthwatcher, TJ Shade Gears (3): Araris Valerian, Matrim's Dice, Ventyl Elbereth (1): The Young Pyromancer
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Please do not use out of game things like this.
