Jump to content

Kynedath

Members
  • Posts

    1051
  • Joined

  • Last visited

Everything posted by Kynedath

  1. I don't think that that was the finest decision. We only have 24 hour cycles, so we don't have enough time to realistically discuss. If there was more time, like in an MR or an LG, then I'd agree. But with this little time, I think that people should have more that just five hours to decide on a lynch.
  2. Are we doing Military or aviation ones? Cuz those are pretty much the extent of my knowledge.
  3. So will we not see which regions were taken over?
  4. Ohhhhhkay. Crackdown time. Quote describing your activity on the shard - Goodness gracious that is creative. But I think that you are missing a few things here. 1, arguments about the spikiness of the dark alley's cookies. 2 the guild of arts since this quote is so creative. But seriously, this is really cool, tells us a lot about you and makes me laugh. First lurker of the dark alley - I hate you and I love you for what you have done. But it does give an indication of what you do in the social groups and clans section of the shard. However, you could have linked the dark alley's link(s?) in there so that we don't have to go looking for it. Official participant in the Discovery of the Epic God Metal* by Shivertongue - No idea what it means, but it sounds cool. linking is appreciated Epic of Oregon's Whacko Brigade - see above comments Espoused theories - Nice vocabulary, but with you being on here so often, why do you only have the three? And one is stroked through at that. But again, links are appreciated. Overall, 9.7/10.5
  5. I named a protagonist after a cult that I had planned months before. Well, at least his first name was. His last name came from a ten hour skyrim spree.
  6. So I have some info that I have derived from some math that might change some of our plans. It's about the distribution of powers. I counted up the amount of allomantic and feruchemical powers available in this game, and came up with the number 35. There are 18 allomantic powers and 17 feruchemical (Malatium is missing from the feruchemical side). There are 16 players in this game. If we are assuming that every player has one allomantic and one feruchemical anility, and they all have a different allomantic and feruchemical ability, then that means that there are 3 abilities still not in the game. At least until someone is spiked. But we also have to take the kandra into account. They do not start with allomantic or feruchemical abilities. Instead, they start with blessings. Since there are 16 players, I am going to assume that there are 3 kandra and 3 eliminators. That would mean that there are 3 less players with allomantic or feruchemical powers, making the total players with abilities 13. Each player has 2 powers, making 26 powers total. that means that there are 9 abilities not in play at the beginning of the game. There is a 9/35 chance that a power isn't in the game right now. So we can't guarantee the powers that we are discussing are even in existence at this point. Go math!
×
×
  • Create New...