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Kurkistan

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Posts posted by Kurkistan

  1. Items are either entirely within or entirely outside of time bubbles.

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    Kurkistan

    If you are standing inside of a time bubble, and throw a spear out of the bubble, what happens to that spear as it traverses the border of the bubble? Are different parts of the spear ever in different "time zones," going fundamentally different speeds?

    On that line of reasoning, what would happen to a train and its occupants if Marasi stood next to railroad tracks holding up a Cadmium bubble while that train sped by?

    Brandon Sanderson

    In general, a large object going through a time bubble is not going to notice. An object is either in or out, and it depends in part on how the object views itself. People inside the train would be inside of its influence, and wouldn't notice the bubble. The spear would go from one to the other, but would never be in both.

    17th Shard Forum Q&A (Sept. 26, 2012)

    ---

    You can search for x2.1 and x2.2 of this thread for some more details on bubble occupancy and "jostling".

  2. Maybe.

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    Questioner

    So the lighteyes that get Soulcast into stone, can they be Awakened?

    Brandon Sanderson

    *pause* So… Yes, but their soul is gone. When they get Soulcast into stone it is only the corpse, so yes they could.

    Questioner

    Would it be a lifeless or a-- Would it be like Awakening something inorganic or would them once being alive help?

    Brandon Sanderson

    The fact that they were once alive will help. There's a Spiritual Connection that still exists on the Spiritual Realm and that is going to help. But you're not going to get the person back. The fact that it is the exact form of a person is going to be really helpful. It would be a lot easier to Awaken that than it would be to Awaken other stone.

     

     
  3. 8 hours ago, Faceless Mist-Wraith said:

    @Kurkistan Thanks for the clarifications!

    That's what I thought, but someone during a game pointed out that the card says "all terms of this deal are binding" and made the argument that agreed upon Favor distribution amounts count as a term. We play it that way now since it makes people use the cards more often, but I just wanted to check to see what the general consensus was.

    Hm, that’s not a bad point...

  4. On 11/18/2018 at 11:22 AM, Faceless Mist-Wraith said:

    @Herowannabe @Kurkistan

    Wanted to ask about some more rule clarifications:

    1. If a person plays the obligator/high prelan, this means that no deal changing cards (The Slanderer, Con Artist, The Stallion) can be played, correct?

    To my knowledge the Obligator doesn't do anything to stop card effects, it just enforces verbal deals that go past the current interval.

    On 11/18/2018 at 11:22 AM, Faceless Mist-Wraith said:

    2. Despite being a very powerful personality card, The Inquisitor can still be haze killed normally, correct?

    Unless it explicitly says otherwise, yes.

    On 11/18/2018 at 11:22 AM, Faceless Mist-Wraith said:

    3. Is it legal to "overpay" for a problem? Ex: A problem costs 6 resources, let's say 3 food and 3 skaa. The active player decides to solve this problem and they have an excess of resources, including 3 food, 2 skaa, 2 soldiers, and 2 prestige. They decide to use the 2 skaa normally, and the 2 soldiers to pay for the remaining skaa. However, for the 3 food, they decide to use 1 food normally, and 2 instances of 1 food + 1 prestige in order to pay for the remaining food. Would this be legal? The rules say you can "spend any 2 resources as any other 1 resource", but I'm not sure if this means a player could use the requested resource to "double up"

    This specific question came up when a player was trying to get rid of all their resources before a problem erupted that would require them to destroy 3.

    I don't believe there's anything in the rules that would forbid this, so sure go nuts.

    On 11/18/2018 at 11:22 AM, Faceless Mist-Wraith said:

    4. I was perusing the rules, and noticed this line that I had missed before "You may convert resources like this as often as you like, though you may NOT combine resources with another player when converting." referring to the "spend any 2 resources as any other 1 resource" rule. Does this mean you can't work together with other people in order to create a resource? Ex: the problem requires x amount food and skaa, but no player gains skaa. A player decides to combine their resource with another player in order take care of the skaa, since no one else has any.

    Correct, you can only do the 2->1 conversion with your own resources.

    So if a problem requires exactly 1 skaa, and you and another player have exactly 1 of some other resource each then there's no way for you to combine your 2 into a skaa.

    On 11/18/2018 at 11:22 AM, Faceless Mist-Wraith said:

    5. It says to discard the obligator and high prelan "when all terms are met". Does this also apply to when a player can't meet the terms of agreement and the card's punishing effect occurs? Or does the Obligator/High Prelan stay until the player is finally able to meet the terms. I've always assumed it was the first, but wanted to check. Ex: A player promises to help another with their next problem with the use of a thug. However, another player steals their thug with a seeker. Does the promising player have to keep giving back resources until they can meet the terms of agreement? Or would the card disappear after the fine is applied?

    I've always assumed the first, but don't know either way.

    On 11/18/2018 at 11:22 AM, Faceless Mist-Wraith said:

    6. I feel like I've asked this question before, but can't find any record of it: For problems that say players can't play personality cards when solving or closing deals, can players still play personality cards (soothers, rioters, etc.) before the active player actually chooses the problem?

    I believe so.

    On 11/18/2018 at 11:22 AM, Faceless Mist-Wraith said:

    7. For Problems which target a specific player's resources, such as Major Heist or The Eleventh Metal, can the active player choose a player with no resources?

    Probably not, though that's just my gut.

    On 11/18/2018 at 11:22 AM, Faceless Mist-Wraith said:

    8. Can thugs, tineyes, etc, be redirected to another problem that is not being worked on?

    Yes. The Smoker's annoying like that.

  5. 6 minutes ago, Invocation said:

    Well, there was a WOB about what happens if there's aluminum breaking the edge of the bubble when it's forming, so I'd have to say it would probably either do some funky stuff with condensing inside the box or just violently rip.

    Are you referring to this one?

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    Questioner

    What would happen--

    Imagine I had-- imagine Wayne is standing near the end of an aluminium tube. He tries to set up a speed bubble such that he radius would go through the tube, what would happen?

    Brandon Sanderson

    Okay standing at the end of an aluminum tube, well I don't know--

    Oh I see what you're saying. Yeah, yeah yeah yeah yeah yeah yeah. I think that if it's trying to be set up through aluminum it's gonna' disrupt it, you're gonna' have that sort of the "backlash" that you get when-- yeah.

    Questioner

    Oh so you can't even set it, it won't be there *inaudible*--

    Brandon Sanderson

    I don't think you can set it up, I think it's gonna' cause it to collapse the second that it tries to pop up around the aluminum.

    Questioner

    Okay that makes sense.

    Brandon Sanderson

    [...]

    Yeah, it's probably gonna' act like you tried to set up a speed bubble on something that's too small and moving.

     

  6. Brandon has answered this specific question, as it turns out.

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    Questioner

    Are there cats anywhere in the cosmere?

    Brandon Sanderson

    Yes there are cats in the cosmere. There are lions in Mistborn, and have been mentioned numerous times, so you can assume, extrapolation, that there are also cats in the worlds somewhere. Scadrial, the Mistborn world... is my Earth analogue. When I was designing I'm like, I'm gonna design this one in such a way that I can-- because I knew I was going to be doing 1900's fiction, and 1980's fiction, I wanted it to have some sort of parallel societal evolution and so I put in a lot of parallel cultural things, and things like that. So you can make an assumption that, unless I say otherwise, on Scadrial they have basic Earth ecology, particularly now after events that I can't talk about because they're spoilers.

    Edit: Ninja'd

  7. 8 minutes ago, Herowannabe said:

    It seems useful to anyone who ends up stuck in the middle of the scoring game. Usually that person has no choice but to throw their lot in with whoever has the highest or lowest score and try to help them win, but with this card it gives them a chance at winning the game. The more I think about it the more I like it. I'll probably order a print of it and add it to my game, along with the other winning cards. 

    Fair enough, I guess I'm just worried about how I'd manage to actually get to 0 and whether other players would tweak on what was happening and mess me up with some spare Disgrace or something. But I guess an "I win" card should take some work to use, so that's a fair set of challenges.

  8. We've got a bit of extra information. List of most of our WoBs on the matter at the bottom of the OP of this thread.

    As for being half-in-half-out, objects are only ever wholly affected by the bubble or wholly excluded from the effect, depending on some cognitive shenanigans about occupancy.

    Bubble occupancy

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    Kurkistan: If you are standing inside of a time bubble, and throw a spear out of the bubble, what happens to that spear as it traverses the border of the bubble? Are different parts of the spear ever in different "time zones," going fundamentally different speeds?
     
    On that line of reasoning, what would happen to a train and its occupants if Marisi stood next to railroad tracks holding up a Cadmium bubble while that train sped by?
     
    Brandon: In general, a large object going through a time bubble is not going to notice. An object is either in or out, and it depends in part on how the object views itself. People inside the train would be inside of its influence, and wouldn't notice the bubble. The spear would go from one to the other, but would never be in both.

    I don't believe we have anything on what things in Shadesmar look like.

  9. 19 minutes ago, Kidpen said:

    If you cut Hoid in exactly the right way, would two Hoids grow back?

    source

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    Soronir

    About Miles from Alloy of Law and his regenerative powers. If he was bisected down the middle and the halves were separated immediately before the healing process could begin, would the two halves each regrow into a whole Miles?

    Brandon Sanderson

    Good question. In all of the Cosmere's Shard-based magics, the greater portion of a bisected body regrows the lesser portion. If it were done EXACTLY halfway, the soul wold jump to one or the other randomly and that would regrow.

    Amusingly, this first came up in 1999, six years before I got published. (I see someone else already mentioned the situation where I had to consider it.)

     
  10. 8 minutes ago, Wyndlerunner said:

    Would y'all recommend this for a novice board gamer? Because this looks fun, I just don't want to bite off more than I can chew.

    Yeah it's fine, not too heavy.

    Just make sure at least one person at the table knows the rules back-to-front before you sit down, and be prepared for a game or two before your group hits its stride (I'd recommend Short games). Though that advice goes for just about any game, to be fair.

  11. On 1/6/2018 at 11:14 PM, Faceless Mist-Wraith said:

    All righty then. Here are all my questions/clarifications:

    Personality cards that say "play any time". Does it actually mean anytime or is there some stipulation? I thought it meant any time, but I saw an earlier post that mentioned complications about "play any time but not really". I assume they meant the cards that say "play when a certain event happens" or "play during your turn" but I wanted to make sure.

    I'd need some specific examples.

    Quote

    What exactly does the "Steel Ministry" listing on some problem cards mean? What do you do if none of the players have the Steel Ministry as their house? So far I haven't played a game using this house because I can't say for certain what it does.

    --Quick clarification with this. The way I think it works is that the Steel Ministry gets to ignore certain eruption effects/solved effects and decide who gets affected when a problem labeled Steel Ministry erupts.

    --A specific question would be: There is a problem with a Steel Ministry label, but its eruption effect is that the Unrest goes up. How does this work? Unrest doesn't affect the player, so is the Steel Ministry just able to stop the Unrest from happening or does something else happen?

    It's laid out in the Steel Ministry faction card: "When a problem card with the STEEL MINISTRY trait erupts or is solved, you may ignore any effects that apply directly to you." So if a STEEL MINISTRY card says "Ruin 1 resource" then you can still target the Steel Ministry player, but they can choose to ignore it. Similarly for any other eruption/solution effect that could be applied to the Steel Ministry player. It's a powerful in-game effect to balance out the relative weakness of their resources.

    The Steel Ministry player doesn't control anything besides whether s/he is affected by such cards. They can't "decide who gets affected" by them or the like.

    Note that the STEEL MINISTRY ability applies to both eruptions and solution effects: Minor Revolt adds 1 Unrest when solved (so nothing directly applying to the Steel Ministry player), but has an Eruption effect of "Each House destroys 1 of their resources" which the Steel Ministry can simply ignore while everyone else suffers.

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    If a person plays a Seeker on a person, is it legal for that person to play their "play at any time" cards before handing them over? This is in the case where the person doesn't have a card that can stop or redirect the Seeker, but is trying to use cards they didn't want to lose. Similarly, is a person able to do this when a problem erupts that requires a player to discard personality cards?

    No on the Seeker, but I think maybe(?) you're fine last-chance casting cards before resolving eruptions.

    On page 20 they use Seekers as the example of why you can't just use all your cards in response to someone Seeking you:

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    Example: A player targed with a Seeker—a Personality that lets you look at another player's hand and steal one of their cards—cannot play any of their cards before one is stolen. [Hazekillers excepted]

    This game doesn't have a stack like Magic the Gathering, it has a queue. Kind of: while any cards you've said you're playing are queued up and will be resolved after the other Personalities ahead of it, they're still technically in your hand in the interim.

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    In the event that a person uses a Smoker, are they able to redirect the effects to the player who is directing the Personality card or eruption effect? It says in the rules it can only be applied to a valid target that meets all of the conditions of the card or eruption effect, but it doesn't say whether the active player counts as a valid target.

    Yes.

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    If a person Riots a problem into eruption, can it be Soothed back into the 4 slot?

    No, this going back to the "Personality cards are resolved in the order they are played, and each must be resolved completely before another Personality card is applied." By the time your Soother would be affecting the problem, it's already erupted.

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    If you play a personality card and a person plays a hazekiller, and then you play a hazekiller to kill the hazekiller, is the original card still discarded, or does it survive?

    It survives. Hazekillers and Smokers reverse the queue and turn it into a stack, so the most recent Hazekiller haze-kills the older one, which then isn't there anymore to resolve and counter the original Personality card. See page 21.

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    If a person has an excess of Soothers, can they Soothe a problem deeper into the deck, and if so how does this work? Such as if a problem is in the 1 slot and gets 2 Soothers put on it.

    No. Since each card resolves completely before the last, by the time you tried to resolve the second Soother the problem is gone and it either fizzles or goes back to the player's hand, depending on generous you're feeling. Though in this case the second player would probably just choose not to play their Soother after seeing the first do it for them.

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    If a player plays a Seeker on another player, are they allowed to tell other players what cards that player has?

    There's nothing in the rules saying you can't, that I recall. You just can't show the rest of the table to prove you're not a lying liar who lies. Page 15 goes into "May I Show my Hand" and calls out the hand-looking from Seekers as being unique in that it's private between the two players.

    It's likely more of a strategy and/or House Rules thing, as it may not be to your advantage to share that info and/or your playgroup might get annoyed at you.

  12. 53 minutes ago, Faceless Mist-Wraith said:

    I have a few more questions, but was unsure about whether to add them to my previous post since it has been a while, and other people have posted.

    10. The Slanderer card says "Play when a player gains favor" does this include yourself?

    11. Can a Slanderer be Hazekilled/Do play at any time cards work on sly cards?

    Yes. Yes.

    53 minutes ago, Faceless Mist-Wraith said:

    12. Can personality cards be played at the end when people are tallying up their points from facedown cards? Ex: I have an heir and am about to receive 8 Favor, but someone plays a Slanderer.

    Of "Sly" Personalities the rulebook (pg 21) says "These are the only cards that may be played after a deal is closed. Sly card effects are applied during Step 3 of closing a deal." So since the end game step isn't part of "closing a deal" I'd say no.

    53 minutes ago, Faceless Mist-Wraith said:

    13. This is covered by the above question, but I still wanted to check: Can you play a smoker on a Con artist?

    No. The Smoker can't change who "You" is, and the Con Artist says "You gain all Favor from solving this problem."

    I can't find it at the moment, but I believe @Herowannabe offered me a relevant example: If Smokers could change who "you" was for a card, then you'd be able to respond to a Seeker such that you end up looking at and stealing a card from your own hand. If Smokers can change who "You" is then they just become strictly better Hazekillers

    53 minutes ago, Faceless Mist-Wraith said:

    14. When Renoux is solved it says to search the problem discard pile for a Rebel problem and place it in play. Does this mean the first Rebel problem card you find or is it up to the player?

    Up to the player.

  13. Just now, Pagerunner said:

    For the time being, we have no effective way to see and approve suggestions. So, you could edit it yourself, but it might not go live for a little while. You can still feel free to post corrections in this thread, and an Arcanist will put them in.

    Option #3 is make the edits and then ping us on this thread pointing to the event and/or entries so we can approve them. We can see/approve suggestions, just not all in one central place, so our attention has to be drawn to them first.

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