Valigus Posted December 28, 2020 Posted December 28, 2020 So previously we have been told things like a good solid hit to the spine with a shard blade or crushing the head of a radiant will kill them, we also knew that the abilities of radiants became far more efficient as they go up in ideals. in the opening of rythm of war we see kaladin have his spine severed over and over and over again, and he doesn’t just not die, he walks it off heals fast enough taht he can move between cuts and doesn’t use up all his stormlight. Up till now the best two feats of healing were crossbow bolt to the brain and being completely crushed though they second one may have been because of the fact that he has regrowth and a weird spren. On top of this kaladin is now fourth ideal making himself more efficient and presumably makes his healing better, this also makes me wonder how did the heralds ever really die, was taln in that last stand like crused by like 3 thunder lasts for a good 5 minutes just pounding away until he died? 5
Bri-Y Posted December 28, 2020 Posted December 28, 2020 I think things will change quite a bit with anti-stormlight. I suspect being stabbed and injected with anti-stormlight will be far more deadly to a Radiant, and perhaps interfere with healing abilities. Odium’s forces will be able to implement it much easier and faster than the Radiants, as they already have the weapons needed to inject stormlight/voidlight, and stormlight is much easier for both sides to obtain compared to voidlight. That said, it probably would be easier for Radiants to kill Fused with anti-voidlight than for Fused to kill the spren of Radiants.
StanLemon Posted December 28, 2020 Posted December 28, 2020 @Valigus this is an issue I had as well. There seems to be a bit of power creep going on beyond the more oaths better powers thing. When I read that scene I thought it was ridiculous because it took Shallan a fair amount of Stormlight to heal from the arrow to the head but Kaladin healed multiple spinal separations and still had Stormlight to fight. This is why I think it would be good for Brandon to have Radiants hit the limit of their powers in the next boom because at this rate it is getting hard to believe they had trouble during the desolations
Valigus Posted December 28, 2020 Author Posted December 28, 2020 6 minutes ago, Bri-Y said: I think things will change quite a bit with anti-stormlight. I suspect being stabbed and injected with anti-stormlight will be far more deadly to a Radiant, and perhaps interfere with healing abilities. Odium’s forces will be able to implement it much easier and faster than the Radiants, as they already have the weapons needed to inject stormlight/voidlight, and stormlight is much easier for both sides to obtain compared to voidlight. That said, it probably would be easier for Radiants to kill Fused with anti-voidlight than for Fused to kill the spren of Radiants. While anti storm light will probably stop healing I doubt it’ll kill radiants the way it kills fused, so yeah, but even then you have to get a good solid hit, kaladin for example in his fight with leshwi never took a hit solid enough for leshwi to drain stormlight which I’m assuming would also be the kind of hit that would allow them to inject antistromlight bqsically anti stormlight isn’t significantly better than their stormlight draining weapons against radiants both are basically a death sentence one just having a degree of overkill And yes hitting radiant spren would be very hard I imagine, they would have to locate the exact location then administer enough anti stormlight with a solid enough blow on what is depending on the type of spren an invisible shape hanging entity not bound to the laws of nature; like imagine a fused trying to hit syl while she is zipping around invisible, I imagine it could potentially hurt shardbaldes but I’m not sure since that’s a god metal not stormlight.
Valigus Posted December 28, 2020 Author Posted December 28, 2020 1 minute ago, StanLemon said: @Valigus this is an issue I had as well. There seems to be a bit of power creep going on beyond the more oaths better powers thing. When I read that scene I thought it was ridiculous because it took Shallan a fair amount of Stormlight to heal from the arrow to the head but Kaladin healed multiple spinal separations and still had Stormlight to fight. This is why I think it would be good for Brandon to have Radiants hit the limit of their powers in the next boom because at this rate it is getting hard to believe they had trouble during the desolations I imagine a lot of this actually has to do with honor being dead, since we know he put limitations in place on surgebinding, that could be why for example kaladin could do the shardplate armor on other people thing when we never saw that with the windrunner in Dalinar a vision because either it’s a rare ability or one the surgbinding limits didn’t allow, We know dalinar is potentially way more powerful for example than a normal bondsmith woudl have been because of this, so I don’t see why that wouldn’t affect other radiants, I also imagine it would affect most of all windrunners since they are close to bondsmiths. this could also by why we don’t hear about wlsecallers being warriors despite what jasnah can do, jasnah on top of being very good with her powers may be able to do more insane things with them because of the loss mutations being gone. 1
Leuthie Posted December 28, 2020 Posted December 28, 2020 You all worry about anti-stormlight weapons to kill spren. I would be preparing for that, but what really turns things are the anti-light TONES. Sounds with Intent can be used to nullify Investiture. A Fused or a Radiant can be made useless by SOUND. THAT'S going to be the big thing. We'll see some weapons that kill the previously unkillable, but the real change in fighting will be the introduction of Stormlight and Voidlight killing tones to the battlefield. 3
Valigus Posted December 28, 2020 Author Posted December 28, 2020 Just now, Leuthie said: You all worry about anti-stormlight weapons to kill spren. I would be preparing for that, but what really turns things are the anti-light TONES. Sounds with Intent can be used to nullify Investiture. A Fused or a Radiant can be made useless by SOUND. THAT'S going to be the big thing. We'll see some weapons that kill the previously unkillable, but the real change in fighting will be the introduction of Stormlight and Voidlight killing tones to the battlefield. I didn’t think about that, would that work, and then I’d light and anti light annihilate each other, would you just have to play a storm light tone to nullify the anti-stormlight tone, is every battle gonna be done to music now in universe. 1
Leuthie Posted December 28, 2020 Posted December 28, 2020 Just now, Valigus said: I didn’t think about that, would that work, and then I’d light and anti light annihilate each other, would you just have to play a storm light tone to nullify the anti-stormlight tone, is every battle gonna be done to music now in universe. Definitely Mad Max Fury Road, playing flaming guitars on top of flying platforms. 2
Valigus Posted December 28, 2020 Author Posted December 28, 2020 Just now, Leuthie said: Definitely Mad Max Fury Road, playing flaming guitars on top of flying platforms. Would it make like explosions and stuff?, and do the towns actually work to nullify stuff, then you can also refill stormlight by humming a stormlight tone?!
Leuthie Posted December 28, 2020 Posted December 28, 2020 The tones made the Investiture "run away". It caused pain and inability in Raboniel and Moash if I remember right. Navani used the anti-Voidlight tone to clear the Voidlight from the Sibling. It doesn't kill or cause explosions, but if a flying Radiant's Stormlight is cleared, a long fall and no healing is bad.
Valigus Posted December 28, 2020 Author Posted December 28, 2020 2 minutes ago, Leuthie said: The tones made the Investiture "run away". It caused pain and inability in Raboniel and Moash if I remember right. Navani used the anti-Voidlight tone to clear the Voidlight from the Sibling. It doesn't kill or cause explosions, but if a flying Radiant's Stormlight is cleared, a long fall and no healing is bad. Hmm, ultimately the counter though feels like just humming it’s opposite, but could humming the stormlight one make abilities stronger
Bri-Y Posted December 28, 2020 Posted December 28, 2020 3 hours ago, Valigus said: Hmm, ultimately the counter though feels like just humming it’s opposite, but could humming the stormlight one make abilities stronger I guess every Radiant is going to have to learn how to sing the Honor tone to cancel out the anti-stormlight tone the singers will hum. Eventually things will escalate until the war is just a big battle of marching bands, attacking with anti-tones while defending with pure tones. On a more serious note, Lightweavers are sounding more OP in this musical world. 2
Valigus Posted December 28, 2020 Author Posted December 28, 2020 21 minutes ago, Bri-Y said: I guess every Radiant is going to have to learn how to sing the Honor tone to cancel out the anti-stormlight tone the singers will hum. Eventually things will escalate until the war is just a big battle of marching bands, attacking with anti-tones while defending with pure tones. On a more serious note, Lightweavers are sounding more OP in this musical world. Oh yeah since humans would have to really practice the rhythms lightwesvers would be reslly helpful 1
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