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Posted (edited)

-Binding
Surgebinding (Nahel Bond, Honorblades)
>Basic Lashing
>Reverse Lashing
>Full Lashing
>Lightweaving
>Soulcasting
>Plant Growth
>ReGrowth
>Slicking
>Ranged Soulcasting?
Voidbringing
>Midnight Essence
>Thunderclast
>Some Kind of Future Sight?
Stormriding?

Stormlight Retention
>Physical Augmentation
>Skill Augmentation
>Rapid Healing
>Replaces Breath
--Boosting Stormlight Retention
>KR Oaths

-Fabrial Sciences
>Ancient Fabrials
>Modern Fabrials
>Shardblade
>Shardplate

Perimortem Vocalisations (or Death Rattles ;) )

Animal-spren symbiosis
>Greatshells
>Larkins
>Purelake Magic Fish
>Skyeels
>Ryshadium?

Listener Forms
>Nullform
>Dullform
>Warform
>Mateform
>Work form
>Nimbleform
>Stormform

>Old Magic
Lift's Digestive Arcanosynthesis
Mr. T's Varying Mental Acuity
Dalinar's Memory Block

>Individual/Uncommon/Racial
Rock's Sprensight
Shallan's Memories
Aimian Shapeshifting

Did I miss any? Would you like to contest any?

Will update and edit as thread evolves

Edited by Swimmingly
Posted

Well I would say that the next step would be to categorize these magics by their related shard (Honor, Cultivation, and Odium) and the three types of investiture (Positive, Negative, and Neutral).  It would seem that there could be at least nine different magic systems going on based on this 

Posted

This is a good idea. Quibbles:

I wouldn't say that Shardplate/blade is a magic system in and of itself. Rather, how about the making of Shardblades/Shardplate? Especially as they seem to have been partially duplicated by modern antifabrians. That's also an argument that this would just be a subcategory of Fabrial Science, though.

Aimian shapeshifting doesn't really seem to be a magic to me. Magic would imply that only a percentage of the population has access to it while it's implied (correct me if I'm wrong) that all Aimians can shapeshift. You might be right, but I would put a question mark there.

I don't think spren expression on the Physical realm counts. That's just two Realms interacting with each other, I think (which, while interesting, is not anything to do with our three Shards/Splinters-of-Shards on Roshar).

Death Rattles is not a magic in its own right, but is probably caused by a magic's manifestation. I can't think of a better name for it, though.

I like the name Arcanosynthesis. It seems so much more... scientific.

I would say, however, that Mr. T's mental state is implied to be part of the Old Magic. That might be incorrect, but it seems likely.

That's all I have to say. Very nice.

Posted

Now to organize them.

Fabrial

-Modern Fabrial Science

-Ancient Fabrials

-Shardplate/blades?

-Spren symbiosis?

Racial

-Aimian everything

-Thrill

Individual

- Old magic

-Memories?

-Sprensight

Binding

-Spren Surgebinding

-Voidbinding

-Honorblade Surgebinding

Misc

-Spren

-Thunderclasts

-Death Rattles

Posted

I'm making everything intentionally obtuse and sciency. I don't know why. I find it amusing. Anyway, I'm talking about the badass that occurs when you replace your blood with magic and start healing Wolverine-style.

Posted

Oh, okay. I thought you meant ways to increase stormlight retention, rather than boosts that come from stormlight retention.

Actually, that's what the Ideals do. Do those count?

Posted

I decided that that fell under "meh". All she had to do was disconnect his optic nerve, rotate it 180 degrees, and reconnect it. Even if she did it magically... Not important.

Posted

I'd argue all the Old Magic stuff does not count as magic, as it seems to be the direct intervention of Shard.

 

Stormlight retention could be described as "replaces blood with Investiture, Investiture perfects you" since it's sort of like Feruchemical gold in that it replaces your need to breath by constantly returning you to a Cognitive ideal (look ma no breathing, just like Miles), but that is by no means confirmed and gets wordy and delves deep into the physics.

 

Voidbringing should be Voidbinding, and I don't think Midnight Essence/thunderclasts count unless you can find some way to work them into the so-called "Ten Levels of Voidbinding". You could mention a Cultivation connection.

 

I'd put thunderclasts under Odium's unknown magic system and note that it seems to be a corruption of the Nahel bond where a spren bonds with a part of the environment and becomes one of the Ten Deaths.

Posted

Old magic results in effects or abilities that, while they vary from person to person, are thematically linked and have a common cause. A good number of magic systems are entirely based on that concept, usually called Knacks, Talents, Gifts, or something like that. I'm calling it magic, even in a hard fantasy like Brandon's.

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