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AoL-Era Dice Game


kinxer

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So, I helped fund the Mistborn Dice Kickstarter and now have a bunch of dice to play with. In addition, I've been re-reading Wheel of Time recently (never read Memory of Light, so I figured I'd get everything back into my head first). So, logically, the combination of these two facts is the skeleton of an Alloy of Law-era dice game.

 

Now, this *is* a skeleton, and I ask that you who read it recognize that. In fact, I would greatly appreciate any suggestions on improving the game in terms of logic or alignment with canon.

 

Single dice are less fleshed-out, but they're organized as follows:

number (associated letter) - associated metals (current "title" for rolling)

1 (B) - Iron (Raven? (ie Inquisitor))

2 (P) - Steel (Coinshot)

3 (E/I) - Tin (Tineye)

4 (O/U) - Pewter (Thug)

5 (L) - Zinc (Rioter)

6 ® - Brass (Soother)

 

I haven't figured out a good way to rank these for scoring. As you'll see with the double dice, I'm trying to use in-world names for things and also rank them according to Scadrial's popular mythology, but I can't figure out a satisfactory and simple way to do so with the single dice.

 

Double Dice:

number - "Title" (Personal Name)

1 & 1 - Ironeyes/Death (Marsh)

2 & 2 - Survivor (Kelsier)

3 & 3 - Lord Mistborn/Survivor of Flames (Spook)

4 & 4 - ? (Hammond)

5 & 5 - Lady Silence (Allrianne?)

6 & 6 - Counselor of Gods (Breeze)

 

Lower numbers are better (by total sum) when playing with double dice, with pairs winning over non-pairs and those also ranked with the lower numbers as better. This ranking enabled me to create a fairly reasonable hierarchy of mythical figures while still pairing them with their relevant metals. Note that the metals are only symbolic for some (particularly the first three). As a side note, the similarity between "Ironeyes" and the WoT name for the pair of ones, "The Dark Ones Eyes," gave me the idea for this game.

 

So... Thoughts? Suggestions? Clarifications from the canon (such as the identity of Lady Silence or Ham's title)?

Edited by kinxer
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Looks cool but I'm confused on the goal of the game.

The goal of dicing is to roll a certain value in comparison to other people in the game. It's a game of luck, mostly outdated (as far as I know) as a form of gambling. I edited the original post, hopefully improving clarity for the double dice. I'm not sure yet about scoring for single dice.

Edited by kinxer
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HA. This will show my age a bit but...when I first saw your post I was thinking about America Online-era dice games and was wondering how I missed that back in the early and mid-90s!

 

Oh, those halcyon days before the tech bubble burst, and companies could afford to send everyone free coasters!

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