Guy Srinivasan Posted August 22, 2015 Report Share Posted August 22, 2015 The Well of Ascension, Chapter 54, Section 1 She killed koloss after koloss... something was different this time... She felt good. It wasn't just because she killed monsters. It was because she understood her purpose. And she agreed with it. She could fight, could kill, if it meant defending those who could not defend themselves. Kelsier might have been able to kill for shock or retribution, but that wasn't good enough for Vin.And she would never let it be again.That determination fueled her attacks against the koloss. Clearly Vin has become a Windrunner Level 2 and is drawing upon the Determination she has stored in the Second Ideal to fuel her overpowered pewter attacks. Just as clearly this specifies when Kaladin is allowed to kill. 5 Link to comment Share on other sites More sharing options...
DreamEternal Posted August 22, 2015 Report Share Posted August 22, 2015 Elend is obviusly a bondsmith, and Spook a dustbringer, Yomen is a Skybreaker. Kelsier is a voidbringer 3 Link to comment Share on other sites More sharing options...
Alfa he/him Posted August 23, 2015 Report Share Posted August 23, 2015 I would call Kelsier more a Willshaper, but Voidbringer is also quite accurate. I would place Spook rather to the Edgedancers than to the Releasers. Breeze is most likely a lightweaver, Hamm...truthwatcher, perhaps?... Club is difficult. Sonewarden? Link to comment Share on other sites More sharing options...
DreamEternal Posted August 23, 2015 Report Share Posted August 23, 2015 I am not sure why Spook would be a Edgedancer, since I don't see he being motivated by his immediate compassion and care for others like Lift or maybe Adolin. But if there is somethin he wanted, it was to be useful, to serve Kelsier, to help built his new world, to obey the last wish of the man who he saw as an enbodiement of what he should strive for. And he was willing to do anything in order to be of use, even burning tin for so long without stopping his body was changed forever. Link to comment Share on other sites More sharing options...
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