Jump to content

Controversial Coding Stuff  

10 members have voted

  1. 1. What is your preferred method of making text bold in HTML?

    • strong tags (it doesn't let me type the actual tag symbols)
    • b tags
    • font-weight: bold;
    • Something else?


Recommended Posts

Posted
1 minute ago, KaladinsSenseOfHumourSpren said:

Ohhh okay

Yeah it's looking like Godot

Good decision. Godot it seems is the only game engine that I feel is actually fun to work with.

One thing, though. This is only a problem if you let it be one: tangled code. Godot gives you a lot of freedom for how to write your code, so make sure you stick to one naming convention, one format, one style, etc for your entire project. Never try to change things halfway through.

Posted
Just now, Deception said:

Good decision. Godot it seems is the only game engine that I feel is actually fun to work with.

One thing, though. This is only a problem if you let it be one: tangled code. Godot gives you a lot of freedom for how to write your code, so make sure you stick to one naming convention, one format, one style, etc for your entire project. Never try to change things halfway through.

Ah alright.

Posted (edited)

Oh and one more thing, @KaladinsSenseOfHumourSpren. This probably isn't relevant to you but it is really bad and also easily avoidable so I need to tell you about it in case you ever use Unity for some reason.

While compiling your project, Unity can sometimes permanently delete the entire folder that your project is inside of, including itself, due to a bug. Yes, you read that right. One time it did this to me when my project folder was a sub directory of my normal home directory and not inside any projects or documents folder, and it wiped my entire home directory and all my account data. It doesn't just happen to me. It has happened to many other people on the internet as well.

ALWAYS keep your Unity projects AWAY from your other files, in their OWN SEPARATED FOLDERS, and frequently back them up to other folders or cloud storage.

Just felt like I needed to warn you.

Edited by Deception
More info
Posted
2 minutes ago, Deception said:

Oh and one more thing, @KaladinsSenseOfHumourSpren. This probably isn't relevant to you but it is really bad and also easily avoidable so I need to tell you about it in case you ever use Unity for some reason.

While compiling your project, Unity can sometimes permanently delete the entire folder that your project is inside of, including itself, due to a bug. Yes, you read that right. One time it did this to me when my project folder was a sub directory of my normal home directory and not inside any projects or documents folder, and it wiped my entire home directory and all my account data. It doesn't just happen to me. It has happened to many other people on the internet as well.

ALWAYS keep your Unity projects AWAY from your other files, in their OWN SEPARATED FOLDERS, and frequently back them up to other folders or cloud storage.

Just felt like I needed to warn you.

Alright thanks.

Yes, that would be devastating.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...