CoderDrag0n8 He/They Posted September 21, 2025 Posted September 21, 2025 This is a place where people who like to make magic systems gather. They ask for help formulating their magic systems. And we all help each other! Yay! :D
The Great Wyver She/Her Posted September 22, 2025 Posted September 22, 2025 Ah nice I don't really have a magic system right now (I kind of have a framwork of one but not enough to work with) but I'm happy to help with other people's!
CoderDrag0n8 He/They Posted September 22, 2025 Author Posted September 22, 2025 Yes I would like help with mine
The Great Wyver She/Her Posted September 22, 2025 Posted September 22, 2025 Whaddya need help with specifically?
CoderDrag0n8 He/They Posted September 22, 2025 Author Posted September 22, 2025 8 hours ago, The Great Wyver said: Whaddya need help with specifically? Vision Shadows Check my magic system mayhem blog
Clarkmon22 He/Him Posted September 22, 2025 Posted September 22, 2025 18 hours ago, CoderDrag0n8 said: This is a place where people who like to make magic systems gather. They ask for help formulating their magic systems. And we all help each other! Yay! :D nice! I have this system where these people live underground (loosely cosmere fanfic) and around these roots of these giant trees, and they use slivers of root from these Invested trees to grant the surges, they like cu themselves and then insert the sliver into the cut. which surge they can use is based off of what their parents had, but everyone has at least a 50 50 chance to get one surge. the dirt is invested and laces with this magic mycelium which is how the treew communicate like irl. The reason they live underground is that a while ago (like 2-400 years ago), Nomad Skipped and started drawing power from the invested dirt, but that triggered a response from the trees and they sent out some sort of Invested entity. Also, due to just the ambient Investiture and eating fungi and stuff that grow in invested soil, the people are kinda invested (perfect pitch, they have better color perception, but not as good as nalthians). The groves of trees on the continent are each associated with one surge, and if a person is born with the ability to use one or more surges they need to go to the corresponding Grove when they come of age and get the slivers inserted into them. Idk how they know at birth, I was thinking maybe like dice of some sort or cards that are made of the tree or something, as long as it takes advantage of Fortune. They make their cities by digging and throwing excess dirt out of a hole through Gravitation Comments and ideas would be helpful!
The Great Wyver She/Her Posted September 22, 2025 Posted September 22, 2025 1 hour ago, Clarkmon22 said: nice! I have this system where these people live underground (loosely cosmere fanfic) and around these roots of these giant trees, and they use slivers of root from these Invested trees to grant the surges, they like cu themselves and then insert the sliver into the cut. which surge they can use is based off of what their parents had, but everyone has at least a 50 50 chance to get one surge. the dirt is invested and laces with this magic mycelium which is how the treew communicate like irl. The reason they live underground is that a while ago (like 2-400 years ago), Nomad Skipped and started drawing power from the invested dirt, but that triggered a response from the trees and they sent out some sort of Invested entity. Also, due to just the ambient Investiture and eating fungi and stuff that grow in invested soil, the people are kinda invested (perfect pitch, they have better color perception, but not as good as nalthians). The groves of trees on the continent are each associated with one surge, and if a person is born with the ability to use one or more surges they need to go to the corresponding Grove when they come of age and get the slivers inserted into them. Idk how they know at birth, I was thinking maybe like dice of some sort or cards that are made of the tree or something, as long as it takes advantage of Fortune. They make their cities by digging and throwing excess dirt out of a hole through Gravitation Comments and ideas would be helpful! Nice system! I'd say maybe it can be like a tatoo or birthmark or something to determine the Surge type. Or maybe like eye color or hair color or something.
Clarkmon22 He/Him Posted September 22, 2025 Posted September 22, 2025 52 minutes ago, The Great Wyver said: Nice system! I'd say maybe it can be like a tatoo or birthmark or something to determine the Surge type. Or maybe like eye color or hair color or something. Thanks! I like the idea of it being a physical trait... it'd be fun to have palm readers who read babies's hands and determine their powers.
The Great Wyver She/Her Posted September 22, 2025 Posted September 22, 2025 (edited) Edit: Alright,this isn't the magic system I mentioned above thats still in the works but its still a magic system. It's basically a magic system for Threondy where Endowment lives. (Cosmere Restarted RP) Spoiler Special metal: Andasium Grants the full powers of Celenizing to someone who eats at least one Orb of it. One Orb is about one inch wide in every direction and tastes like whatever the eater likes most, while having the texture of a really crunchy chip. Mysteriously, though it does seem like it would make a crunch noise when consumed, it doesn’t. Andasium can usually found only in the wounds of those blessed by Andarneoas, or Endowment. People chosen by her will have any severe wounds healed by a filling of Andasium. This will keep them alive as long as the Andasium is inside of the wound- but it will not protect from wounds inflicted on other body parts. If the Andasium is removed from the “Dowed” (a term for those with Andasium fillings), they will die within one to five minutes. Andasium ‘Fillings’ cannot be inserted by any being other than Andarneoas, of Endowment. Andasium is a silvery metal with a barely visible tinge of blue. Secondary metal: Cerenite Cerenite is an uncommon metal found only in places inhabited by Andarneoas, or Endowment. This metal comes in two varieties; Cerenel and Cerenas. Cerenel is the more common one, being a lighter blue crystal. Cerenas is much rarer and a deeper shade of blue. Most commonly found the deeper you dig into the earth, these are the main material you require for Celenizing. One full orb of Cerenel can allow you to Celenize five feet of an object for both color and shape. One full orb of Cerenas can allow you to Celenize fifteen feet of an object for both color and shape. “Dun”, or Cerenite whos Shimrest has been used up (look at: Magic system 1: Celenizing) are commonly used as currency. Magic system 1: Celenizing Celenizing is one of the magic systems of those under Andarneoas, or Endowment’s power. To Celenize, one must take at least one Orb of Celenite and crack it. This is usually done with a Jastmer, a special tool made for this. The Jastmer cracks the orb of Celenite just enough to let the Shimrest (or, the Investiture inside the Orb) leave, allowing the Celist (One capable of Celenizing) to breathe it in and Celenize. Using other tools or your hand is possible, but risky- if you don’t crack it enough, it won’t leak enough Shimrest. If you crack it too much, the Shimrest will leave in a burst and disappear. Most people crack one then wrap in a recent invention, known as Chiverst Tape. This traps the Shimrest until the Celist removes it, allowing it to be used later without a Jastmer. Then, after inhaling the appropriate amount of Shimrest the Celist must touch the object they desire - only truly powerful Celists can do it through thought -and imagine it as it will be. What color? What shape? The Shimrest then flows into the object, changing its form and shape. One Celist parent has a 10% chance of passing it down to a child. Two full Celist parents have a 30% chance to pass it down. Only the Celist genes of immediate parentage are considered in the possibility to be a Celist. The Celist’s abilities’ powers do not fade with each generation, as Allomancy does (Wait, what’s allomancy? Never heard of it! Doesn’t exist here!) Ordinary people can also become full Celists through consuming one Orb’s worth of Andasium. Celists are more likely to be chosen by Ardaneoas, or Endowment, to be Dowed. Dont mind the blue text please. Edited September 23, 2025 by The Great Wyver 1
AltonicKeys he/him Posted September 30, 2025 Posted September 30, 2025 ok if any of y'all wanna peep this thing I just made, Any and all help appreciated!
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