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Just destroy the things(1 is already destroyed so there is precedent) and go on the offense while the bad guys are trapped on shadesmare, the singers would get to the oath gates thinking they would do a surprise attack and find them locked. While this is happening have Dalinar go on the offense and take the singers cities from them. Heck you could use stone wards to just put a ton of rock on top of the oath gates so nothing can come through it or end up in rock and die. Wait 8 days and then remove the rock. There are like 30 ideas you can easily stop the attacks from happening. Build some rafters and hang huge spikes from them. when they come through they get impaled till it plugs up with bodies.

How are they not talking about the easiest way to solve the problem they are in.

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Posted
On 12/10/2024 at 4:31 PM, hotrod71nova said:

Just destroy the things(1 is already destroyed so there is precedent) and go on the offense while the bad guys are trapped on shadesmare, the singers would get to the oath gates thinking they would do a surprise attack and find them locked.

- All the Oathgates are actually still intact -- the Akinah one was shown to still be functioning in Dawnshard. I don't think we've had confirmation that Oathgates are able to be destroyed, though I don't remember if we've had confirmation that they can't, either.

On 12/10/2024 at 4:31 PM, hotrod71nova said:

Heck you could use stone wards to just put a ton of rock on top of the oath gates so nothing can come through it or end up in rock and die. Wait 8 days and then remove the rock.

On 12/10/2024 at 4:31 PM, hotrod71nova said:

Build some rafters and hang huge spikes from them. when they come through they get impaled till it plugs up with bodies.

- Remember, the Oathgates don't just transfer things/people from Shadesmar to the Physical Realm or vice-versa - they swap everything in the Physical Realm (either the control building or the platform) with everything in that same area in Shadesmar. Traps like this are cool, but they would just end up with a bunch of rock and spikes transferring to the other side. Any other usage of spikes would likely have the same issues as the oil.

10 hours ago, lordofsoup said:

Also why not swap the oathgate in the shattered plains back and forth mid battle to trap Fused in Urithiru with limited powers

- This is a cool idea, but it would probably be hard to execute, and take a whole lot of Stormlight, for a result that doesn't entirely remove the problem.

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