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How to Shatter a Shard: A Theory and Guide in 6 Easy Steps


Curiosity

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Ever wondered how Odium does his thing? Well, now thanks to a recent epiphany, you too can try my untested, non-canon method Shatter your Invested, immortal enemies!

 

 

  1. Become a Shardholder. This is probably the most difficult step, seeing as some Shards have already been shattered and someone had the nerve to take up two Shards at once!
  2. Identify the Shard you would like to Shatter and begin Investing yourself on his Shardworld. There's only a finite number of them! Bavadin! Endowment! Maybe those annoying Shards on Yolen that no one knows about (if there are any)!
  3. Add your Investiture to the sentient races on the Shardworld, allowing them to use your magic system. (Insert Realmatic quip and explanation here)
  4. Somehow convince the natives to fuel your magic system using your opponent's Investiture. Maybe through a religious cult, or a tight economic system like the Lord Ruler's!
  5. As your followers use the magic, your opponent's Investiture will decrease, slowly regenerating. This is precedented on Scadrial, where burning Ruin's investiture (atium) Allomantically caused it to regenerate slowly, over 300 years or so. 
  6. While your opponent is weak, attack him and SHATTER!

 

 

Comments? Questions? Just type in the space below and some crazy 17th Sharder our highly-qualified staff will be happy to debate with you assist you!

 

 

 

CZANOS (17 OCTOBER 2008)
Preservation can fuel Allomancy, (Minus Atium.) but can Ruin fuel Hemalurgy? (Or Atium?) And could Sazed fuel all three Metallic Arts?
BRANDON SANDERSON (17 OCTOBER 2008)
Both gods could, if they wanted, fuel all of the metallic arts. Preservation is stronger at fueling Allomancy, Ruin stronger at fueling Allomancy or Feruchemy when it has been given via a spike. Both are balanced when it comes to Feruchemy. But this rarely comes up in the books, as it required expending power in a way that the gods were hesitant to do.
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Add your Investiture to the sentient races on the Shardworld, allowing them to use your magic system. (Insert Realmatic quip and explanation here)

 

Odium never did this on Sel (so far as we know), so it probably isn't required. Here is a collection of related WoBs:

 

Phantine

Woah, that's interesting. I had no idea Odium left little bits of his power on Sel... I guess it kinda makes sense for evil monks to be powered by pure hate, though.

Brandon Sanderson

Odium did not leave his power behind, one should note. He left several other powers which are now, to a large extent, mindless...

 

Shadowsaber223 ()

If Odium were lured to Scadrial, would his physical body turn into a burnable metal? If so, could Harmony create an Odium-metal legion of Mistings to consume and burn it? Would that weaken him sufficiently enough to be killed or destroyed?

Brandon Sanderson

The difficulty here is, again, one of Identity. People born on Scadrial have an Identity tied to it and its magic. Odium would have to do certain things to make them able to use a magic he fuels. He has done these things on Roshar, so it's not impossible for him to manage it on Scadrial.

 

Kogiopsis

Given that we now know that Odium can 'make it possible' for people to use magic that draws on him on other planets, has he done this anywhere besides Roshar?

Brandon Sanderson

Odium has been active on all other planets, including several we haven't seen yet.

Kogiopsis

This one I nearly did get RAFO'd, and the answer is basically a non-answer.

 

ericth

What is Odium's edge. Vin and Ati killed each other but Rayse has downed 3 shards and survived. Was it skill, ability, numbers or possibly un-dispersed power?

Brandon Sanderson

Some combination of the above.

(moogleditor note: paraphrased)

Edited by Moogle
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Odium never did this on Sel (so far as we know), so it probably isn't required. Here is a collection of related WoBs:

 

Doesn't mean that the theory won't work, it sounds effective to me. The problem is that we don't know if that will splinter the shard, just that it will kill the shardholder.

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