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Anyone have any ideas on methods to reduce risks of take over for Hemalurgists? I believe Ruin's control was framed as similar to emotional Allomancy, and I've been unsure if control of Hemalurgic constructs is something most Shards could do, or if that was specifically Ruin's gig. Based on emotional control, I wouldn't be surprised if Odium could do it.

Aluminum hats make you immune to emotional Allomancy, could that help? Maybe wrapping Aluminum around the point of penetration? Any other arts that could improve resistance to take over?

Thoughts? 

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Posted

Brandon has said that storing Identity would make you much more vulnerable to external influences (the specific example is Forgery but he says 'all kinds') so the corollary would be that tapping Identity or using other magics to achieve a similar effect should make you more resistant. We also have a WoB that being a Sliver makes you more resistant.

Brandon was actually asked this question directly vis a vis aluminum and answered that a spike of that metal wouldn't do a thing to protect a hemalurgist, but one assumes that since aluminum can block emotional allomancy it would work to block an attempt to control a spiked individual provided you could fully protect yourself from their power. If the spike itself won't protect you, a tinfoil hat might (since that seems to be what Soothing/Rioting 'targets') or you may need a full-body suit. Dunno really. This probably wouldn't work on Ruin/Harmony though.

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Posted (edited)
On 5/16/2022 at 5:00 PM, Duxredux said:

Anyone have any ideas on methods to reduce risks of take over for Hemalurgists? I believe Ruin's control was framed as similar to emotional Allomancy, and I've been unsure if control of Hemalurgic constructs is something most Shards could do, or if that was specifically Ruin's gig. Based on emotional control, I wouldn't be surprised if Odium could do it.

Aluminum hats make you immune to emotional Allomancy, could that help? Maybe wrapping Aluminum around the point of penetration? Any other arts that could improve resistance to take over?

Thoughts? 

The Blessing of Presence could help you resist potentially, but since it is also granted by Hemalurgy it might actually be counterproductive unless you could enhance the amount of Investiture held within the spikes, thereby granting you greater resistance to outside influence.

Presumably, burning copper would help protect you as well, since it blocks emotional Allomancy and similar things.

I would also bet that tapping determination from an Electrummind would make you more able to break free from being controlled or at least resist the commands from a being that is already controlling you.

Edited by Trusk'our
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