Cosmere RP Part 5 - Failed Ideas (Its nice to remember the past)
Failed Ideas
Shards:
TIGER (Made by TheBestTruthwatcher):
intent: to protect all tigers [reference to the shard of the same name in 5-word-story, likely made as a joke] (yeah this was a joke)
Change (Made by CoderDrag0n8):
A piece of cultivation, ruin, and invention
Intent: To control change. Possible MoI's could be shapeshifting
Vessel: Was originally a dragon
Madness (Made by SpiritOfWrath):
[Not much info]
[Possibly of Whimsy and Honor?]
Madness is about causing Chaos, seemingly without any regard for the cost. However, Madness knows not to overstep, is conniving, and good at getting what she wants.
Order (Made by HoidSlayer):
Post 1[I donât really have a lot of time, but a potential shard could be Order. The opposite of Autonomy, Order seeks to create absolute symmetry in the Cosmere.
An idea for a world (its a little outlandish, but could be cool): Millenia ago, the rest of the Shards trapped Order away in a unique prison. Unable to defeat it, they created an artificial reality for Order to rule over. Orderâs world is completely cut off from the rest of the Cosmere, and its denizens believe it is is the only world.]
Post 2[Sure (couldnât quote in edit so sorry for the double post). Right now, Order is insane, and unaware of the other Shards. It believes it is the one true god and rules itâs world with an iron fist, enforcing strict conformity and destroying anything unique.
If you mean general intent, then simply: to create uniformity. Order doesnât necessarily want to end all life and make reality just pure emptiness (although that WOULD be uniform). Like Autonomy, it allows for some inconsistencies with its intent. It seeks perfect uniformity as is possible within the natural order of things.
A perfect world for Order would still have mountains, forests and maybe even settlements. But everything, from the mountains to the trees to the colors, would form a perfect pattern.]
Conquest (Made by Lord Ruler Sylphrena):
It's a combo of Dominion and Ambition. It's all about war and grandeur as it wants to see people form the largest and most powerful empires.
It could have been a Avatar of Dominion that was made before it was shattered and was able to siphon of a portion of Ambition when it was taken down my Oduim and has since been hiding on a random planet.
It's magic system could be similar to Aon Dor and Awakening where people can draw power from the land they control to enhance their abilities and make shadow soldiers etc.
Failed MoIs:
Sonomancy (Hoid Slayerâs MoI) (Based of Order):
Now for the magic: Meet sonomancy. Orderâs magic system works through manipulation of the Perfect Tones, a collection of sounds, similar to the pure tones of Roshar. A practitioner of sonomancy must play the tones to create an effect; for this reason, sonomancy requires a space where sound can travel. It doesnât matter how you make the tones, so long as they are pure.
The main users of sonomancy are the Acolytes of Order, a shadowy group that sacrifices themselves to serve as servants of Order. They share a sort of hive mind, but can still think a little individually, similar to the steel inquisitors. The Acolytes are Vasorâs eyes and fists in the world, regulating most activity from above. When one undergoes the ritual to become an Acolyte, a shadowy substance seems to grow over them until it envelops their skin completely. Through this substance they are able to play multiple tones at a time and create great effects.
Anyone could practice sonomancy, so long as they have a connection to Order (can be hemallurgically stolen) and a way to play the tones.
Planets: (thereâs a possibility of these being integrated)
Lopenâs Tenth Cousinâs Planet:
There is a solar system containing five planets - three uninhabitable. The shards ended up settling on one closer to the sun, (the 2nd) with a highly pressurized atmosphere with many greenhouse gasses.
Life works based on regular animals being highly Invested (humans are just weak - only gots the brains). The main biome is the drifting islands which are in the higher up portion of the atmosphere and are ever changing. There are some "Permanent isles" that are just the peaks of tall mountains.
Below is the Scorchlands, where nothing lives aside from highly Invested Silicate based life forms that live off of the magma at the surface. The planet is about 1.3 Earth sizes, having just a little bit of extra gravity.
There are 2 moons in orbit around each other, tidally locked and perfectly in sync with one another (one planetary object for each shard)
Most Flora and Fauna float around and are similar to jellyfish in a way, just in the air.
SpiritOfWrathâs Planet:
But society/culture: The people are INTENSE. They have a whole âhonorâ (best word, NOT BASED ON HONOR) system set up like that of the medieval knights or samurais, ya know? Falsehood leads to swift execution, and their political intrigue generally revolves around stretching the truth to the limit and âforgetâ things when convenient.
Classes and such: Their warriors wear white (NO NOT SZETH) and fight in ways such that they limit the dirtying of their robes as much as possible. Their higher class are a group of elite that are revered for their philosophical pursuits.
Planet: Fifth, presumably uninhabitable planet that Verity made pockets of habitable land within, in which Verity cultivated their own society ânâ stuff. Since it started uninhabitable, natural resources are sorely limited and so they get the majority of their belongings directly from Verity. The more truthful one is, the more they get from Verity - another crime is gifts or commerce, which earns prison time.

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