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Tellingdwar

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Posts posted by Tellingdwar

  1. Wasing the much of appreciating the this. Back when time was being the having, running the games of adventuring on tops of tables. Wasing the writing of wording for NPC name of Chanowitz on the weeks. Doing the practicing of the this with frequenting giving the skill.

    Wasing the making of perfecting when doing the practicing of the this. Thems doing the teaching should doing the assigning of the working whens at the home.

    :)

  2. That's how I used to solve "spot the difference" games in Highlights for Kids in the waiting room of the dentist's office. Cross your eyes, and the similar sections match up while the differences jump out.

    Meanwhile, Wax's uncle immediately jumps to the conclusion that someone is hiding knowledge for their own gain. It's a telling character moment.

  3. In BoM chapter 3, VenDell said:

    Quote

    Trying to use someone else’s spikes when you don’t have your own already can provoke radical changes in personality, memory, and temperament.

    Emphasis added. So long as the Kandra has their own spikes they can add more, but replacing them doesn't work so well.

    How Paalm pulled off switching spikes is yet another mystery, possibly related to the unknown metal she used. Though to be fair she did have some "radical changes in personality, memory, and temperament" going on, so...

  4. Any human has the capacity to take up a Shard, but it takes a high level of Connection to actually do it, I think.

    Standing in a Shardpool at the right time (such as the Well of Ascension once every 1024 years) will work for a moment, but for long-term results the Shard must be heavily Invested/Connected to a person at the time that its Vessel dies and and drops the Shard, as what happened to Vin and later Sazed at the end of HoA.

    I believe the Ire's sphere contained a huge dose pure, concentrated Connection to Adonalsium. Enough to bind the user to whatever Shard happens to be nearby and without a vessel.

  5. 10 hours ago, Yata said:

    We may become Tattoo Twins XD

    8 hours ago, Samaldin said:

    Tattoo Triplets

    My first thought when Peter confirmed what it symbolized was "Gonna have to incorporate that into the half-sleeve with a symbol from each Cosmere series that I've been planning"

     

    I already have a feruchemy symbol for Mistborn. Waiting to see more Knights Radiant and Elantrian powers before I decide on a glyph and an Aon, respectively. No idea what to do for Nalthis yet...

  6. Woohoo! Plenty of stretch goals left, though. They said in the comments that not all of the stretch goals are +$15k after the last, I'm guessing less than $240,000 to get all of them.

     

    Also they added an in-depth review by an independent game reviewer (Undead Viking) about halfway down the page.

  7. I think you guys are discounting the amount of Noble Politicking that happens in the first book. One of Vin's primary missions is to infiltrate the Noble society and gain information while helping to incite a house war. Pulling a heist is the central theme, sure, but Noble dickery is a major theme, and one worth exploring, I think.

     

    Now for me to get distracted: it might have been interesting if House Renoux were one of the playable houses, with some slightly different mechanics or win conditions... Hm, maybe that wouldn't work, since the other players would know their agenda. A randomized hidden agenda system? That would add a layer of complexity which might turn some people off, but might be a good optional/house/expansion rule.

  8. Got it at my local bookstore for free and it's worth at least twice that much!

    Real talk, it's nothing special. Some re-used art, recaps of known events, one page descriptions of the main characters... Eh.

    Here's the thing that irks me though: it is NOT pocket sized. It's about an inch wider than the back pockets on my pants.

  9. So what I take from this is right now we just don't know if any of the abilities granted through the dor are end positive, end negative, or end neutral. Just guessing/theorizing?

    Correct. The only canon uses of end-positive/neutral/negative are in the Ars Arcanum of the Wax and Wayne books, in reference to the Metallic Arts.

    My previous post created more confusion than it did lead to answers, I think.

  10. I have a hypothesis that end-positive magics (allomancy, surgebinding) require some sort of "snapping," end-negative magics (Hemalurgy, stuff the Dakhor monks did) require sacrifice, and end-neutral magics (feruchemy, biochroma) are innate and dependent upon Connection to a region or Shard.

    Brandon RAFO'd me when I asked him :(

  11. Before anyone gets too excited: THIS DOES NOT MEAN THE GAME IS MOVING FORWARD. The original post even says it will probably never happen at this point.

    I was looking at the latest White Sand preview over at io9 yesterday when I noticed in the comments section someone referencing some environments he'd made for a Mistborn video game. He posted a link to a blog post with some intriguing screenshots of a noble's ballroom and a set of backalley slums. The Kredik Shaw symbol is visible in the final image.

    Original comment: http://io9.gizmodo.com/i-read-the-mistborn-trilogy-to-prep-for-working-on-a-mi-1765578189

    Blog post: http://claymodels.net/blog2/2015/12/30/vicious-engine-tech-demo-2/

    Personally, I think they nailed the atmosphere. Maybe a little light on the ash, but otherwise we'll done. The Noble's Ballroom is pretty much spot on what I'd had in my head for House Venture's Ballroom. What do you guys think?

  12. One time, while running a demo of the Mistborn Adventure Game, the players were about to catch a bunch of bandits who were supposed to get away. Rather than allow Total Plot Derailment, I said, "So as it turns out, all of the bandits are titanium Ferrings. Titanium stores Plot. They tap Plot and get away... We've only got an hour left and I have two more scenes to run through. We can't go this far off the rails right now, sorry."

  13. Hmm. Yeah, I just wrote him off as an insane person.

    But then, those who are insane tend to be more "open" to Shardic influence. Maybe it was the work of Harmony, training Wax? I'll have to reread the prologue again...

  14. It seems every Mistborn Era will culminate in every main character becoming Crystal Dragon Jesus in their own way. Seriously, EVERYONE has at least one moment where they become an unstoppable badass, and it's amazing. No idea how this will be topped in the next book, but hey, I had the same opinion of WoA, and then HoA came along and melted my face off.

    I was a little irked with the reveal of where the Bands were actually "hidden" as well as the number of deaths bought-back, but it was all pretty well justified within the narrative, so ultimately Bands was a very satisfying read.

  15. Guy who's been drinking scorching hot coffee for so long he doesn't even notice anymore? I've met that guy.

    I thought it was odd when I first read it, but the more I think about it, the more I'm convinced that Brandon is just getting better at leaving red herrings.

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