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Yitzi2

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Posts posted by Yitzi2

  1. On 8/11/2017 at 9:44 PM, maxal said:

    I do not consider characters such as Dalinar, Shallan and Kaladin can be antagonists.

    What if they're opposing each others' goals?  Then wouldn't some of them need to be antagonists if the others are protagonists?

    17 hours ago, Calderis said:

    I like most of your reasoning, but if a full Shard is ever a "mini-boss" in the Cosmere, the whole Adonalsium premise would need some revision. 

    I would consider Ruin to be a "mini-boss" in the Cosmere story as a whole.

  2. On 8/8/2017 at 0:45 PM, Pagerunner said:

    Not every RAFO hides a secret

    Which may be intentional; if every RAFO hid a secret, then that would essentially make it a confirmation to the question "is there a secret involved here", and often there's only one plausible secret.

  3. 10 hours ago, maxal said:

    All people Kaladin naturally feels inclined to protect: had he shown the same gratitude towards other people? No. See how he needed to have Elhokar be Dalinar's Tien in order to agree to protect him?

    Elhokar's different, because he did something that detrimentally affected Kaladin (protecting Dalinar may be a better example, and no prior relationship was required there)..and even in the case of Elhokar, it looked like his realization there resulted in a fundamental shift in his worldview, not just one exception.

  4. On 7/31/2017 at 9:21 PM, maxal said:

    I have to mention these are my personal impressions: other readers might have totally different perspectives, but I do currently think there is an element projection within Renarin's popularity. It may however be him being autistic does draw a few people in just as Kaladin being depressive is drawing a few people in. 

    I'm not so sure that Kaladin isn't autistic as well to some extent; that line about "I don't want to just make things better for myself, I want to make them better for people who are as I am now" (I forget the exact quote) reminds me a lot of certain aspects of my own autism.

  5. On 8/10/2017 at 1:24 PM, Elbereth said:

    Post-Game Thoughts

    Balance 

    There were two balance issues with this game: Orlok’s powers and Lopen. Fortunately, neither ended up coming into play.

    Actually, Orlok's did come into play: Some of those last-cycle votes on Stink seem to have been from Orlok's manipulation.

    (Note, by the way, that having two riots per turn plus knowing who the Truthless was pretty much meant that unless Orlok was taken out first, Stink was guaranteed to take out a LOT of villagers in his death, as if there were few votes Orlok could remove them from Stink, and if there were too many to do that he could add even more.)

    22 hours ago, STINK said:

    In terms of the synergy idea, I'd say that Orlok's synergy with me is about the same as having a team of 4 people would've been. Yes, Orlok has riots, but if I had 3 other people all gunning for me to be lynched, it's more likely that other villagers would join in.

    Only up to a point, because we all knew about the danger of the Truthless.

    But with Orlok having 2 riots per turn, that essentially amounts to 4 extra kills (2 because we need two more to lynch you, and 2 because he can then riot two people to you).  An elim jester is essentially already worth a number of kills equal to one more than the number of elims (so 3), and the 2 riots mean that Orlok would essentially win if he could get it down to 4 villagers plus himself...I'd say as a rough estimate that your role was worth 1 extra elim, Orlok's role was worth 1 extra elim, and the synergy between them was worth 2 extra elims.  So the elim team was somewhat stronger than standard, though not ridiculously so.

    3 hours ago, little wilson said:

    She PAFO'd it, and it's not like the change was some hugely drastic role addition. It was a single role that duplicated abilities that were already in the rules, to make up for the lack of people on that person's team. Secret? Sure. A huge difference to what people were expecting? No. The known abilities in the game stayed the same.

    The nature of the game is a function not only of the known abilities, but how they interact.  For instance, the normal expectation with a "vote on him and you die" role is that he can catch elims as well as villagers; a role without that effect is a functionally different role, even if the effect is the same.  A Rioter who knows who the Truthless is is a functionally different role than one who doesn't, because he has a very different use for his Riot.

  6. 18 hours ago, Elbereth said:

    Sorry, I don't understand why you think that's a bad thing that the way the game played changed from a normal game. Could you explain that?

    Because you get players who feel "this isn't what I signed up for".  If it had played very differently and we'd known that when signing up, that would be one thing...but expecting a more normal game and then not getting it is the sort of thing that a lot of people don't enjoy.

     

    (That said, the "kills everybody who votes for them" was a very insightful way to make a known Jester into a very interesting mechanic that brings the entire game to the next level, and would likely have made this a game to remember even if the Truthless had been neutral and the elims had had a normal composition.)

  7. 1 hour ago, little wilson said:

    This way of thinking - that there is a "normal" number of elims - and its natural follow-up - that there is a classic distribution that requires one (or two) "experienced" players, 1-2 new players, and the rest "normal" - is exactly what makes GM trolls like this so effective. Why should player number or activity in the forum be any less of something a GM can mess with than role distribution for the elim team? (A hint: it's not.)

    It is indeed exactly the same; a highly unusual role distribution for the elims (among normal roles) that made the game play differently would have had the same trolly effect even if there had been a PAFO about elim role distribution.

    The basic idea is as follows: What matters isn't whether it's an effect of player number, activity, roles, unexpected rules, or any other wacky thing the GM comes up with.  What determines the effect of this sort of unexpected situation on the players' fun is (a) whether the players feel that the GM planned for it, (b) whether there were hints in the OP that it might occur, and (c) how much it changes the way that the game plays.  (How much they change the game's balance is also a factor, but a much more minor one.)  In this one, (a) and (b) were done well, but it changed the character of the game so much that it still felt trollish.  (Probably even more so than a neutral Truthless as a secret role would have, and that's classic bastard mod, to use mafiascum terminology.)

  8. 6 minutes ago, TheMightyLopen said:

    Well then.

    To shed some light on what happened, Stink told me Orlok claimed Truthless to him, and eventually Orlok claimed directly to me, asking for my help. He said he knew all of the eliminators and would reveal one because he needed to kill 5 players to complete his win con, and since the eliminators knew he was the Truthless, he could only win with the village. So, he told me Stink was an eliminator at the end of last Cycle, which made me go after him this Cycle.

    I was worried something was up when I couldn't for the life of me figure out the eliminator team. Everyone seemed like they had good reasons to be good, and it turns out, they all were! Turns out, I should never play when there's secret roles involved. >>

    Secret roles in and of themselves aren't that bad.  The problem arises when either the existence of secret roles is hidden (not the case here), or when the secret roles substantially change the fundamental nature of the game (as here, where they changed it from "normal number of elims" to "few elims with powerful roles that also synergize with each other)".

  9. 14 minutes ago, Eternum said:

    If there are any Lightweavers or Elsecallers on the elim team, it'll take even longer to lynch them all, and that is assuming we get all 4 of them in a row. If we make mistakes in the lynching it'll be even harder to win, and that's not counting possible inactivity filter deaths..

    So yeah.

    Also, what's the vote count atm?

    I find it interesting that you assume there are 4 elims.

    And Lightweavers on the elim team are not an issue, since they protect from attacks, not from lynches.  Elsecallers are, but by the same token the village may have more elsecallers as well, and in any case it's only one more cycle.

  10. 6 minutes ago, Eternum said:

    Precautions?

     

    Talking about being lynched next cycle, when the main case against you is assuming that you and Sart are both elims (so if he turns out village when lynched this cycle, you'd be highly unlikely to be lynched next cycle), and talking about how I and Sart are somehow buddies so if he's an elim I'm probably one too.  (Why we're supposedly buddies isn't very clear, as my moving my vote from him was because you being an elim pocketing him was more likely than him being an elim and not you, so you were the more likely elim by a very slight amount.)

    EDIT: Also, Winter is extremely suspicious, and I'm 90% sure they're not village.  Whether they're elim or Truthless, however...that's the big question.

  11. 4 hours ago, Eternum said:

    Yitzi, I'm maintaining my vote from last cycle. I still cannot see why I am the best choice for a lynch target.

    Because your early defense of Sart looked a lot like a newbie elim trying to defend another elim, and your pivot afterward based on that looks a whole lot like you're just trying to evade the elim accusation from it.  However, I'm open to switching to Sart instead, as my theory at this point is that you're both elims.

  12. 2 hours ago, Sart said:

    Now suppose Echtelion is a villager. If we lynch her, we waste a cycle, which isn't good. However, it makes Roadwalker and Stink prime suspects for Eliminators.

    No, it really doesn't; cycle 1 it is entirely possible to have a villager lynched with no elim involvement.  I still maintain that Eternum is the best choice for a lynch target.

  13. When it says "Jondesu was attacked, but didn’t die!", shouldn't that be " Jondesu was lynched, but didn’t die!"?

    Oh, and since Jon mentioned our roleclaim trade: My main reason for initiating it was that D1 he suggested that Ecth posted "squire" because that's what it said in his role PM, so if he'd claimed new recruit it'd be very suspicious (since then if he was village he should've known).

    I find Eternum's defense of Sart last cycle to be quite suspicious, and quite in line for a newbie elim trying to defend another elim.  I probably should've voted for Sart last cycle, but I didn't get to it; let's give it another try.  Sart.

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