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Watchcry

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Posts posted by Watchcry

  1. My question is nearly similar:  Given that each platespren are made in different shapes and properties, and are attracted to different things, does anyone suppose that they will provide their radiant with different benefits or perks?

    WIndspren are faster, and thus is makes sense that they can fly speedily to protect others. Do Creationspren offer some advantage more than Windspren? Thoughts?

  2. If you could pin Stormwardens to a particular KR order, which would you guys place them in? 

    I'm thinking:

    Dustbringer, for wanting to keep innocents from great destruction. 

    Truthwatcher, for wanting to find proven methods to predict storms.

    Lightweaver, because Cryptics love math!

  3. 14 hours ago, LordTheodore said:

    We did see Windrunner squires when there were no more Honorspren willing to bond. I think the lack of Elsecaller squires might be due to Jasnah lacking a squad. Kaladin's squires came from the men he trained and led, as did Shallan's. If Jasnah had a ward or assistant working with her on research projects perhaps they would become a squire. Incidentally, we still haven't seen Truthwater, Edgedancer, Stoneward, Dustbringer or Bondsmith squires either.

    Not in present day but in past days we've seen Dustbringer Squires. 

  4. Why do you all suppose mistspren are more prone to approach Sja Anat? As far as I can tell from her Interlude, the only "greater children" of hers that we see on screen are mistspren. Yes, she has enlightened children (windspren among them) but they are not "greater children." Any thoughts?

  5. 4 minutes ago, GudThymes said:

    I'm glad to see that you agree with me that normalizing this kind of behavior is not right.

    Of course I do. I'm not sure why you thought I didn't. I said it's normal for some people and cultures. That's a fact. I didn't realize I had to give my opinion.  My opinion is that it's wrong. Be careful not to judge people to be evil just because they don't give an opinion. That's dangerous. There's too much of that going on in the world. 

  6. 1 hour ago, GudThymes said:

    And many western cultures normalized abusive relationships like this 100 years ago as well. That doesn't make it right. Just because something is tradition or commonplace doesn't make it inherently good (or bad), we as a society and individuals should consider the "norms" and question them when we feel like something is amiss. The abusive way that Gavilar treated Navani may have been "normal" at some points in our human history, but that makes it even more important that we make sure to root this kind of behavior out of our society

    I didn't realize I said it was right.  Oh wait,  I didn't lol. I like that you guys are passionate about this.  It's great that today we can be so open with our opinions with no chance of reprisal / retaliation. 

  7. 1 hour ago, Aminar said:

    Dalinar and Evi had significant cultural misunderstandings. They struggled to bridge that gap. But he wasn't in the habit of degrading her and destroying her sense of self worth in order to bind him to her. On the other hand, he killed her horribly. But not intentionally or knowingly. Arguments aren't inherently abusive. Every relationship is going to have them. No 2 people on the planet share exactly the same goals, needs, and desires in a relationship. There will always be some conflict. Especially when people have massive responsibilities like Dalinar did and does. The difference lies in how the people in the argument handle things.

     

    I see this as something that was normal 100 years ago in some cultures (arabic, east asian to name a few). So Gavilar would have felt right at home.  Dalinar did degrade her sometimes imo, though.  

  8. 10 minutes ago, ConfusedCow said:

    What is the most dangerous order of radiants in one on one combat?  To answer this I assigned a numerical value to each surge, totaled them, then adjusted for resonances. As we don't know much about the various orders and powers that you get once you swear the fourth ideal, I'm pretending everyone is at the third ideal.  

    Surges: 

    Gravitation 10 (This is my baseline since its the skill we're most familiar with) - Highly useful for speed, ranged attacks and defense.  

    Adhesion 4 - Far less useful than Gravitation, limited defensive applications, potentially useful for immobilizing opponents or their weapons.

    Division 10 - Not entirely clear since we've only seen a few applications of it, but likely quite combat oriented.  There have been hints that this surge can attack a wide area.

    Illumination 8 - "all war is based on deception..." Sun Tzu

    Progression 7 - All radiants see to have something like this, but Renarin seems capable of ignoring being squashed like a bug.  Could he take a shard blade through the face stab you in the stomach and just walk off?

    Transformation 5 - Highly versatile but unless your an elsecaller you have to touch the object you want to transform.  

    Transportation 2? - Can this only be used to travel (with difficulty) back and forth from shadesmar?  If so it's not very useful, but maybe it has other uses we haven't seen.

    Cohesion 5 - So I'm getting that this is the surge which lets you reshape stone.  This has good defensive and offensive uses, but if your enemy can get in close or float above...

    Tension 2? - We don't know much about this but the Stormfather seems to think that this surge is not well suited for combat.  If this surge is about changing how flexible things are I agree.  Maybe you could use it to turn long grasses into knives, make an enemies weapon flop, or make yourself an impromptu trampolin. 

    Abrasion 4 - Actually wearing skates is less useful in a fight than one might imagine.  Power comes from the ability to plant and twist.  Footwork is about quick little steps.  

    Orders

    Skybreakers (21 = 20 + 1) - Given an extra point for their martial orientation and focus.

    Windrunners (14 =14 + *) - *+5 if we're letting the extra squires fight

    Edgedancers (11)

    Truthwatchers (11 = 15 - 4) - Lose 4 points because I'm not sure they can use illumination in the same way Lightweavers can.

    Lightweavers (13)

    Dustbringers (14) 

    Elsecallers (10 = 7 + 3) - Given an extra three points because their resonance lets them use ranged soulcasting.

    Stonewardens (9 = 7 + 2) - Given an extra two points for a resolute will

    Willshapers (7)

    Bondsmith (14 =  6 + 8*) - I'm treating the resonance (+8) as the ability to summon infinite stormlight. I'm not evaluating Dalinars personal skill in combat or the bondsmith's other abilities.    

    So I think the most powerful radiants are Skybreakers, followed by Windrunners, Dustbringers, Bondsmiths and Lightweavers.  

     

     

     

    Bro,  Radiants can use Transformation at a distance.  Only soulcasters require touch. 

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