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Posts posted by Mckeedee123
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I didn't have access to wi-fi until just now. My bad. The Cycle is over. I might actually need a co-GM, though. Depends on how long this game goes. Wouldn't want something like this to happen again.
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Again no write-up. I tried. This cycle's interesting, so I might edit it in later.
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Metacognition was murdered! He was a Mysteries Cultist Merchant!
No one was recalled!
Aman (1): Eolhandras
To answer a question posed last cycle. Merchant business trips are the only guard action which will not show up in the write-up if successful. Kesegan Guardian and Duelist guard actions will.
Link to the Senate Doc3 -
The Cycle is over! Write-up coming soon!
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No write-up! Sorry!
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Eramit was lynched! He was a Derethi Convert Gyorn!
Eramit (10): Elbereth, Cloudjumper, The Young Bard, Ecthelion, Straw, Elenion, Seonid, Senate Lynch Vote
Bard (1): Eramit
The Young Bard was scanned! His role and alignment will be revealed to a random senator!
There are five senators! A recall, but no election, will take place tonight! The recall vote requirement has been lowered from five to two!
Player List:1. Elbereth- Saoli2. Mailliw- Reomaim3. Cloudjumper- Kelron4. The Young Bard- The Mysterious Figure5. Ecthelion III- Aeleus6. Orlok- Locke7. Elodin- oaRVillage Merchant8. Straw- Straw9. Conquestor- LorientheMysteries Cultist Landlord10. Eramit- Kolokolo KoloDerethi Convert Gyorn11. Metacognition- Meta12. emilylime- Lime13. Eolhandras- Eolhandras14. Elenion- Ashkelon15. Sart- Sart16. Jaimelecee- JaenaVillage Merchant17. Amanuensis- Opalin18. Seonid- Sheon Idris19. Kipper- Kipper1 -
The cycle is over! Write-up coming soon!
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2 hours ago, The Young Bard said:
Now that that's done, I'd like to point out that their should have been 2 kills yesterday (I went and re-read the rules after El reminded me the Jeskeri had a kill role). The Derethi had one, and the Jeskeri had one. So, either Mek made a mistake, one kill failed but didn't show up in the write up (Mek, are there any roles that could allow this?), or one of the 2 factions decided to not use their kill (either they forgot to get the action in on time or else they all had actions or were inactive)
If there had been another attempted kill action, you would have been informed of it.
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Probably no write-up!
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Elbereth was attacked, but the kill action was blocked!
Cloudjumper was elected to the Senate!
Cloudjumper (8): Elbereth, The Young Bard, Ecthelion III, Eolhandras, Elenion, Amanuensis, Kipper
Nobody was Recalled!
Bard (1): Eolhandras
Elenion(1): Kipper
Player List:1. Elbereth- Saoli2. Mailliw- Reomaim3. Cloudjumper- Kelron4. The Young Bard- The Mysterious Figure5. Ecthelion III- Aeleus6. Orlok- Locke7. Elodin- oaRVillage Merchant8. Straw- Straw9. Conquestor- LorientheMysteries Cultist Landlord10. Eramit- Kolokolo Kolo11. Metacognition- Meta12. emilylime- Lime13. Eolhandras- Eolhandras14. Elenion- Ashkelon15. Sart- Sart16. Jaimelecee- JaenaVillage Merchant17. Amanuensis- Opalin18. Seonid- Sheon Idris19. Kipper- Kipper2 -
My apologies. The cycle is over! Write-up coming soon.
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Write-up forthcoming!
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Elodin was lynched! He was a village Merchant!
Elodin (3): Straw, Elenion, Mailliw
Straw (1): Eramit
The Senate has four members! There will be both a Recall and an Election tonight!
New color scheme! Put Election votes in green and retractions in red! Put Recall votes in "violet" and retractions in "gold"! (I had a devil of a time reading them last cycle.)1. Elbereth- Saoli2. Mailliw- Reomaim3. Cloudjumper- Kelron4. The Young Bard- The Mysterious Figure5. Ecthelion III- Aeleus6. Orlok- Locke7. Elodin- oaRVillage Merchant8. Straw- Straw9. Conquestor- LorientheMysteries Cultist Landlord10. Eramit- Kolokolo Kolo11. Metacognition- Meta12. emilylime- Lime13. Eolhandras- Eolhandras14. Elenion- Ashkelon15. Sart- Sart16. Jaimelecee- JaenaVillage Merchant17. Amanuensis- Opalin18. Seonid- Sheon Idris19. Kipper- Kipper1 -
The cycle is now over! Write-up is coming momentarily!
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2 minutes ago, Ecthelion III said:
No RP in the write-up again?

Also, would you mind putting roles and alignments of the deceased in the player list?
I could give RP a shot.
Sure.
By the way, I would rather not say whether the roles and alignments were chosen or determined randomly.
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Bjori clambered across the rooftops of the heathen city, unseen and unheard. The blessings of Dakhor lended themselves well to the art of assassination. Normally, Hrathen and his associate would have gone to Rathbore to find an agent to assist them in their destabilization project, but Wyrn himself had decreed that a monk of Dakhor was appropriate for an operation of this magnitude.
His first target was Jaena, a prominent member of the rabble that led this country. Security at the senate was lax. The assassination should go off without a hitch. Bjori leaped onto a house closer to the senate, crept across its rooftop, and leaped again, his powerful muscles launching him a good fifteen meters to the top of the next building.
The Senatehouse was a massive round building, well-adorned and equipped with large glass windows. The Dula were a people fond of exhibition. Bjori alighted onto the street and fiddled with the long sword beneath his robes, making sure that it was hidden, then adopted a business-like swagger and walked through the front entrance, nodding to the guards as he passed them. They didn't even blink. For the sake of accessibility, senators had visiting hours that extended well into the night. Constituents passed through often, and as long as those constituents weren't particularly suspicious-looking, they weren't worth a security shakedown.
Bjori counted off hallways, then turned right as he reached the one that Senator Jaena worked in. A guard was by her door, which made Bjori hesitate for a moment before matter-of-factly pulling out his sword and chopping the heathen's head off. Blood sprayed out of his neck and spattered across the door.
Bjori tried the handle but found the door locked, so he kicked it down, his legs strengthened by the divine power of Jaddeth. Inside the room, Senator Jaena sat at a desk facing a man covered from head to toe in baubles and frills. Both stood up, shocked.
Bjori took a deep breath. "Let Jaddeth's will be done."
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Jaimelecee was murdered by the Derethi Converts! She was a village Merchant!
No one was Recalled! The Senate now has four members: Elbereth, The Young Bard, Elenion, and Amanuensis!
Link to Senate Doc!
Player List:1. Elbereth- Saoli2. Mailliw- Reomaim3. Cloudjumper- Kelron4. The Young Bard- The Mysterious Figure5. Ecthelion III- Aeleus6. Orlok- Locke7. Elodin- oaR8. Straw- Straw9. Conquestor- LorientheMysteries Cultist Landlord10. Eramit- Kolokolo Kolo11. Metacognition- Meta12. emilylime- Lime13. Eolhandras- Eolhandras14. Elenion- Ashkelon15. Sart- Sart16. Jaimelecee- JaenaVillage Merchant17. Amanuensis- Opalin18. Seonid- Sheon Idris19. Kipper- Kipper6 -
Alright! The cycle is... over?
Yeah, yeah. I'm pretty sure it's over. Write-up coming soon.
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Conquestor was lynched! He was A Mysteries Cultist Landlord!
Conquestor (9): Bard, Straw, Cloud, Aman, Elenion, Ecthelion, Senate vote
Cloudjumper (2): Eramit, Lime
Aman (1): El
Elodin (1): Jaime
Elenion (1): Meta
Cloudjumper was inspected by the senate! His role and alignment will be revealed to a random senator!
A senate Recall will take place this cycle. NO election will take place.
Player List:1. Elbereth- "Name to come"2. Mailliw- Reomaim3. Cloudjumper- Kelron4. The Young Bard- The Mysterious Figure5. Ecthelion III- Aeleus6. Orlok- Locke7. Elodin- oaR8. Straw- Straw9. Conquestor- Lorienthe10. Eramit- Kolokolo Kolo11. Metacognition- Meta12. emilylime- Lime13. Eolhandras- Eolhandras14. Elenion- Ashkelon15. Sart- Sart16. Jaimelecee- Jaena17. Amanuensis- Opalin18. Seonid- Sheon Idris19. Kipper- Kipper4 -
Alright. The cycle is over. Write-up coming soon.
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Just now, Mailliw73 said:
@Mckeedee123 don't we have another half hour?
Yep. I switched time zones, and that screwed me up.
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9 hours ago, Ecthelion III said:
Also, @Mckeedee123, if the Senate decides to scan one of the Senators, the result cannot be revealed to the scanned Senator, right?
The senator to receive the results will be decided randomly. It can be revealed to the senator scanned.
The senate doc was actually intended to simplify the game, since it would reduce the amount of votes flying around the thread. If you don't want it to be used to discussion, that's fine, but I don't suppose that I'll officially ban it.
Also: The cycle is over. The new thread will be up shortly. Nevermind0 -
5 hours ago, Metacognition said:
I think that this is what most people meant by you being excessively aggressive so early and I'd have to agree. What was it in what Maill said that made you think that he was trying to play mind games? As far as I could tell, he was only clarifying a part of the rules. So why did you jump directly to already throwing suspicion about his motives? The only thing that comes to mind is if you don't want people trusting Maill all that much because you already know that he's not a Derethi due to you being one.
Granted, I'm not a big fan of how quickly you accrued votes for it, but since most of those votes also went away pretty quickly, I wouldn't be surprised if one or two of them were from other Derethi to make it seem like a bigger bandwagon than it was. Not going to vote for you yet, but I'm definitely keeping an eye on you and would suggest that the Senate either scans you or recalls you tonight*.
Stating that you're willing to remove your vote just because they say something isn't all that helpful. Your vote has no teeth when you do this. Eramit could pop on just to say hi and that's enough, which makes me think that you're voting just to be seen voting at this point. At the very least, state something like, "I'm voting for Eramit because they seem to be lurking. Unless they can give a reason for that, my vote stands." As such, Lime. Why vote when you're just going to tell the person what they need to do to get out of it?
Finally, as El pointed out in the Senate Doc, remember that the turns are only 24hrs long! We need to come to a consensus fairly quickly. We don't have time to waste on a lot of poke votes and such or else everything will be decided at the last minute, which gives both the Derethi and Cultists a better shot at being able to manipulate the vote. We need to minimize that as much as possible. I have a few other thoughts on what we could do, but it's incredibly late for me, so I'll get around to them tomorrow.
*Which reminds me of a question for McKeeDee: The rules are unclear. Does everyone vote for a Senator and a Recall at night or is it just the Senate? Because that changes how we should go about making sure that the Cultists can't maintain a majority there.
Everyone votes in the senate elections on night cycles. The voting takes place on the thread.
24 minutes ago, Amanuensis said:Because the rules are fairly complicated, I'm going to comment on those first before I begin analyzing this thread and the senate doc. I don't imagine this post taking that long, but then again this is me we're talking about, and I tend to be pretty long winded. Alas, here we go.
So we've got three factions. Both the Derethi and Jeskeri qualify as eliminators, while the Dulas fulfill the role of villagers. Whereas the Derethi can kill a player every night, the Jeskeri can only sacrifice a player every other cycle. My initial reaction was "the Derethi are obviously the larger threat, due to them having a more frequently occuring kill" but then I read over the win conditions for the Jeskeri and realized that's an inaccurate deduction.
If we assume there are 4 Derethi (and, in my opinion, that's being generous), that means they could theoretically win the game in 4 cycles if 3 kills occur every cycle on non-Derethi alone (would require the Kesegan Monk to kill villagers). That is extremely unlikely. Whereas in the case of the Jeskeri, all they need to do is make sure the Derethi die and convince the village to elect enough of them. While the latter portion of that is complicated, I believe that's a lot easier to pull off, especially given the fact that the Jeskeri - like the Dulas - are going to invest almost all of their efforts into finding and killing the Derethi, which is normally something that is perceived as good.
My best advice I can provide to combat this is: treat both the Derethi and the Jeskeri with equal weight. So long as I am alive, I will do my best to remind players of where each faction is in terms of winning, to the best of the knowledge we have, so that no one loses perspective on the situation. While us Dulas need to kill the Derethi to win, we also need to make sure that the Senate is not compromised. Additionally, make sure that if a player is instrumental in killing a Derethi OR a Jeskeri, that does not mean they are on the same side as you. They want each other dead just as much as we want them dead. If you're going to give someone your absolute trust, make sure it's for sure reasons. That being said, I am going to encourage players to invest some trust in each other, because a cooperative, truly democratic village is going win more often than not.
As for ensuring that the Jeskeri don't overrun the Senate, I would recommend we leave it as it is. I highly doubt that the Senate started with a Jeskeri majority. so as long as we preserve it in its current state we should be fine. Now, both the Derethi and the Jeskeri are going to want to get in there, the first for the power to control the investigations, the second for their win condition. As a result, if we decide not to recall any Senators, they are more likely going to use their kills to open up slots. This is good because due to the fact there's only five of us, it'll allow the village to be able to quickly narrow down which of them are evil (based on who are targeted and who are not). This also allows us to focus our protective roles on a smaller group of targets, making it more likely that a kill will be blocked, and therefore giving the village more time to gather information. In the case a kill slips through our defenses, it is important that we investigate any potential replacement first, which should not be hard to coordinate.
Now, for the roles.
- Gyorn: You're evil. Not going to give you tips on how to use your Dakhor Spies. But I will use this as an opportunity to let you know that I'll be seeing you to the grave soon.
- Korathi Acolyte: You're basically confirmed good, yes? I would hold off on adding a player to your doc until they've been investigated, that way you don't risk handing your identity to the Derethi or the Jeskeri. Couple questions about this though. @Mckeedee123, does the Korathi Acolyte have to reveal their name in their doc? Also, is it possible to expel a player from their doc (or create a new one that they don't want a specific player to have access to)? I believe the answer to the first question is yes and the second is no, but I just want to make sure, as they both have strategic implications.
- Kesegan Monk: You're the only role that can protect literally anyone. Personally I think that should be your priority; while going vigilante and killing your suspicions might be tempting, I think it's best if you defend players you think are likely to be attacked, instead. At least until you have some very strong reasoning to get rid of someone. That being said, @Mckeedee123; does protection from a Kesegan Monk / Duelist differentiate from a failed kill due to the target being a Derethi / Jeskeri? The text suggests to me that it'll be clear if a player was saved because they're evil or because they're saved by someone else. That being said, if a Derethi / Jeskeri is saved by a Kesegan Monk and attacked by a Kesegan Monk at once, which message will the attacker receive?
- Merchant: Not having any real epiphanies regarding your power. Your power can only be used once so... mostly going to depend on luck, I think. Hope you're as good a gambler as you are a salesman.
- Duelist: Do not hesitate to use your ability. Seriously consider which Senator you believe is likely to be attacked. It helps if you ask yourself who you would attack if you were a Derethi / Jeskeri, or what the benefits and drawbacks would be of killing each player. @Mckeedee123 again... if a Senator is a Duelist can they protect themselves?
- Landlord: Personally I see a lot more benefits to this role in the hands of the Derethi / Jeskeri than the Dulas. If you're a Dula Landlord I have no good advice except to just use your power wisely. If you manage to get in a doc with a Korathi Acolyte, I would bounce some ideas off of them (and the other members of the doc, but only if they've been investigated already).
Think that covers all of my thoughts so far. Can expand on the ones that I have questions for once they're answered. Otherwise I'm going to take a break and then tackle analyzing everybody. Feel free to counter any ideas or points I've made and I'll respond when I can, as well. I am rather fond of discussion.
No, the acolyte doesn't have to reveal their name.
The Kesegan monk will be told if their kill was blocked by someone guarding them. If the kill is blocked by a guard action, they will not be informed about whether or not the action would have gone through otherwise. The vigilante killing is actually intended to be more of a screening role than anything else. More "seeker" than "coinshot."
A senator duelist can protect themselves.
And just to clarify, PM's are not allowed in this game.
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4 minutes ago, The Young Bard said:
Senators are elected by the people in the Night turn. I've essentially given Cloud 3 votes to mull over if he wants to lurk. Can you please stop playing mind games... (For you, though, I suspect that's a bit like asking you not to breathe
)
EDIT: Mek, can you get repeal and elect the same senator on the same night?
No. Election votes can only go on non-senators and Recall votes can only go on senators.
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Roles are assigned and docs are made! PM's imminent. Rollover is being pushed back three hours just to be safe, so it's now 10:00 PM US Central Time (with DST in effect.) Your beloved senators are Elbereth, The Young Bard, Elenion, Jaimelecee, and Amanuensis!
Player list:
1. Elbereth- "Elbereth2. Mailliw- Reomaim3. Cloudjumper- Kelron4. The Young Bard- The Mysterious Figure5. Ecthelion III- Aeleus6. Orlok- Locke7. Elodin- oaR8. Straw- Straw9. Conquestor- Lorienthe10. Eramit- Kolokolo Kolo11. Metacognition- Meta12. emilylime- Lime13. Eolhandras- Eolhandras14. Elenion- Ashkelon15. Sart- Sart16. Jaimelecee- Jaena17. Amanuensis- Opalin18. Seonid- Sheon Idris19. Kipper- Kipper5 -
1 hour ago, Ecthelion III said:
???
Has it been delayed again for an unknown reason?
Or was I wrong about daylight savings?
Delayed because I've been travelling today. Hold on a few minutes and we'll get started.
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6 hours ago, Ecthelion III said:
It doesn't look like the GM's been active since June 29.
No worries. I'm around. The game will begin tomorrow night at 12:00 AM, GMT.
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Ah, by the way, I'll vote for PK.
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14 minutes ago, Ecthelion III said:
I found out that I can use the computers here at the BYU library during EFY

So, no problems here as far as missing out on any cycles.
It looks as the game is going to be delayed anyway. We can't play with just 10 people, unfortunately.
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Mid-Range Game 15: The Dula Revolution
in Sanderson Elimination
Posted
And I have to go immediately, apparently. Write-up should be in a few hours.