Doonl Posted June 2, 2017 Posted June 2, 2017 So if you took Hemalurgicly or Feruchemicly charged bullets and shot them at people could you just have a way to make instant supersoldiers on the battlefield?
Calderis he/him Posted June 2, 2017 Posted June 2, 2017 Theoretically if you were a super accurate sniper and could strike the right bind points without the bullet just passing through, you could enhance people this way. Realistically you'd just be shooting people though. 1
Doonl Posted June 2, 2017 Author Posted June 2, 2017 yea but realism is for the real world, and this is the cosmere
Yata he/him Posted June 2, 2017 Posted June 2, 2017 4 hours ago, Doonl the Destroyer said: yea but realism is for the real world, and this is the cosmere Cosmere is real about realism with its own rules. Anyway, I don't understand what you want to obtain with a feruchemical charged bullet 1
Agent34 Posted June 2, 2017 Posted June 2, 2017 A feruchemical bullet, assuming it's a filled metalmind, would only really work if it's an unkeyed/unsealed (can't remember the proper term) metalmind. Plus unless it's gold the bullet wound could just damage the person.
Faceless Mist-Wraith he/him Posted June 2, 2017 Posted June 2, 2017 It would also be much simpler just to give the person spikes or metal minds before the battle. I could see it being used in a prison break scenario though. 5 hours ago, Yata said: Anyway, I don't understand what you want to obtain with a feruchemical charged bullet I think he was thinking of a unique way of getting someone their metal minds.
Weltall Posted June 2, 2017 Posted June 2, 2017 One problem with the idea of trying to give someone a hemalurgic spike via shooting them with one (aside from the fact that you'd need to be insanely accurate and they'd need to be facing the right way relative to you to hit the bind point just right) is that the spike would be losing power constantly as it's neither in a body nor surrounded by fresh blood. If you've got a spike that's already hit the point of maximum decay that's one thing but if you were trying to get someone a fully-powered spike, you wouldn't be able to manage it that way. A more effective way to use hemalurgy with guns could be to use bullets to create spikes. This still requires great accuracy (and the requisite knowledge and intent) but if you're more interested in de-powering someone with certain abilities than creating a viable spike, you could do it. It would really only be useful against Bloodmakers (and to a lesser extent Thugs) since they're the ones with healing powers. For anyone else you might as well just shoot them and let physics do its thing. Unless you were seriously interested in getting a viable spike as well, in which case you'd have to go recover the bullet afterwards and reforge it. Man, discussing hemalurgy brings out the worst in us, doesn't it? 1
+Lewis Nethur He/Him Posted June 5, 2017 Posted June 5, 2017 @Doonl the Destroyer You are absolutely correct, much as I love the Cosmere, it has little place for realism at times, for example: In AoL Waxillium dives out of a speed bubble and shoots a bullet in mid-flight with another bullet to ricochet them into the back of the head of a man holding Marasi hostage that he couldn't get a clear shot on...He doesn't tap mental speed or burn atium...he just shoots and ricochets a bullet in midair into another man's head by virtue of his mad skillz...
Spoolofwhool Posted June 5, 2017 Posted June 5, 2017 19 minutes ago, hwiles said: @Doonl the Destroyer You are absolutely correct, much as I love the Cosmere, it has little place for realism at times, for example: In AoL Waxillium dives out of a speed bubble and shoots a bullet in mid-flight with another bullet to ricochet them into the back of the head of a man holding Marasi hostage that he couldn't get a clear shot on...He doesn't tap mental speed or burn atium...he just shoots and ricochets a bullet in midair into another man's head by virtue of his mad skillz... My theory is that his resonance due to possessing steel allomancy and iron feruchemy grant him a heightened ability to perceive high speed objects, so it isn't exactly just skills.
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