Kestrel Posted May 27, 2015 Report Share Posted May 27, 2015 Been meaning to post, but I've had nothing to post So stalking 1 Link to comment Share on other sites More sharing options...
Unodus Posted May 27, 2015 Report Share Posted May 27, 2015 Thanks Turos! ^-^ In terms of leaving the planet, my idea was that in Shadesmar (Since seas would be land in one plane of existence and vica versa on the other), a black hole in the physical realm would be a white hole in Shadesmar (ie: expelling mass instead of in-taking it). This would make escaping the planet relatively easy assuming you had an appropriate vessel to protect you. Because members of the 17 shard had reached Roshar without the use of surgebinding (since the knights radiants hadn't returned at that point) [http://coppermind.net/wiki/Seventeenth_Shard], we can conclude that there are other ways of entering Shadesmar without surgebinding- which leaves you with a lot of options on how ships can travel too and fro, for this story at least, if you need it. As for trade ships entering the planet, a few sparkers could easily calculate the right angle and momentum their spaceship needs to approach the void without being torn apart and reaching the planet safely. Does that work for your plans? :3 2 Link to comment Share on other sites More sharing options...
the winter system Posted May 27, 2015 Report Share Posted May 27, 2015 Bad Guy Team: CCOT (Cosmere City Offense Team) Link to comment Share on other sites More sharing options...
Curious Anamaximder Posted May 27, 2015 Author Report Share Posted May 27, 2015 btw, does cosmere city have a name? Does the planet have a name? :B The planets name is Cathen. Bad Guy Team: CCOT (Cosmere City Offense Team) Okay. Thanks Turos! ^-^ In terms of leaving the planet, my idea was that in Shadesmar (Since seas would be land in one plane of existence and vica versa on the other), a black hole in the physical realm would be a white hole in Shadesmar (ie: expelling mass instead of in-taking it). This would make escaping the planet relatively easy assuming you had an appropriate vessel to protect you. Because members of the 17 shard had reached Roshar without the use of surgebinding (since the knights radiants hadn't returned at that point) [http://coppermind.net/wiki/Seventeenth_Shard], we can conclude that there are other ways of entering Shadesmar without surgebinding- which leaves you with a lot of options on how ships can travel too and fro, for this story at least, if you need it. As for trade ships entering the planet, a few sparkers could easily calculate the right angle and momentum their spaceship needs to approach the void without being torn apart and reaching the planet safely. Does that work for your plans? :3 I like that. Upvote. Oooohoohoohoo! *shivers* I like the dark, yet breath-taking scene you have created. Nicely done, Unodus. Its reminds me of playing Jak and Daxter, all colorful and mischeivous, and then playing the sequel video game: Jak II, a darker shadow with sad hints of good memories lost forever. Now I just need a dark eco peacemaker and some metalheads to waste. I have one concern. The time-dilation and super nova would put a damper on inter-world travel, at least by ships, right? Would this mean nobody can leave the planet now? I suppose none of us are probably planning to leave. As far as arriving, one of my characters arrive by merchant space ship from Scadrial. Maybe there's a way to jump through a narrow section of space without danger. I still love this idea, though. As far as the plot goes, my characters are waiting to hear the big plan from Charden. Great. I can post something. Link to comment Share on other sites More sharing options...
Turos Posted May 27, 2015 Report Share Posted May 27, 2015 @Unodus Aha, that's a cool effect of Shadesmar. That would definitely make things easier. 2 Link to comment Share on other sites More sharing options...
Curious Anamaximder Posted June 1, 2015 Author Report Share Posted June 1, 2015 Anyone want to post something? Link to comment Share on other sites More sharing options...
the winter system Posted June 1, 2015 Report Share Posted June 1, 2015 Does Arcus have a coppercloud up? Link to comment Share on other sites More sharing options...
Curious Anamaximder Posted June 1, 2015 Author Report Share Posted June 1, 2015 Yes. He has lots of guards. Link to comment Share on other sites More sharing options...
Turos Posted June 2, 2015 Report Share Posted June 2, 2015 I roll 3d8 for damage against the Lord Ruler. My awesomeness modifier adds another 27d8. 1 Link to comment Share on other sites More sharing options...
Curious Anamaximder Posted June 2, 2015 Author Report Share Posted June 2, 2015 OP!! 2 Link to comment Share on other sites More sharing options...
the winter system Posted June 2, 2015 Report Share Posted June 2, 2015 (edited) Yes. He has lots of guards. So how is Cleo supposed to find him? Edited June 2, 2015 by Winter Cloud Link to comment Share on other sites More sharing options...
Curious Anamaximder Posted June 2, 2015 Author Report Share Posted June 2, 2015 Can she pierce copperclouds? Link to comment Share on other sites More sharing options...
the winter system Posted June 2, 2015 Report Share Posted June 2, 2015 No. Link to comment Share on other sites More sharing options...
Turos Posted June 3, 2015 Report Share Posted June 3, 2015 She could interrogate someone from the palace guard. Does she know how to spike? Link to comment Share on other sites More sharing options...
the winter system Posted June 3, 2015 Report Share Posted June 3, 2015 Yes. Her aluminum feruchemy and gold allomancy got spiked into her by the other spiked, but she figured out the rest. (her Allomantic copper and Feruchemical iron were natural.) Thinking about bringing in Kae (he's a reformed Inquisitor and Jeskeri Cultist) 1 Link to comment Share on other sites More sharing options...
Turos Posted June 3, 2015 Report Share Posted June 3, 2015 Ha ha! That's awesome! Does he attend Anger Management? Link to comment Share on other sites More sharing options...
the winter system Posted June 3, 2015 Report Share Posted June 3, 2015 No. And he's not reformed at being a Jeskeri Cultist either. (This is outside of canon for now, but I might make it canon later. Depends on if I include where they go at the end of my Final Roleplay for LG 12) 1 Link to comment Share on other sites More sharing options...
Young Bard Posted June 6, 2015 Report Share Posted June 6, 2015 Okay. Ven needs to escape to distract the CCDT. Cleo, could you rescue him. Maybe, along the way, Ven could give you a hint where Arcus is. (Remember, he's stealing the beads to prevent Arcus from getting them.) As for why you're rescuing him? I don't know. If he hasn't escaped in 24 hours, I'll create a new character and free him. (I've been thinking I might create a new character for a while, now, as it gives me oppurtunity to be a bit more... useful). Link to comment Share on other sites More sharing options...
the winter system Posted June 6, 2015 Report Share Posted June 6, 2015 Can you create a new character? Kae can pierce copperclouds so its not an issue anymore. Link to comment Share on other sites More sharing options...
Turos Posted June 6, 2015 Report Share Posted June 6, 2015 I hope nobody minds, but I'm going to make a new character, too. A Dustbringer Knight Radiant named Rend. I'm not aware of any canon examples of the surge of Division, but I'll assume it can make complex molecules divide into basic elements. Add the surge of Abrasion and things can heat up ;) BOOM! Link to comment Share on other sites More sharing options...
Young Bard Posted June 7, 2015 Report Share Posted June 7, 2015 (edited) Right. I'd better write about this new character of mine. His name is Lorn. He is a Seeker (which could create some interesting conflict with Cleo), and is highly skilled with weapons. He's not evil, but he has a strong distrust of police, due to an event in his past, where Inquisitors back on Scadrial killed both his parents. His father was skaa (I decided to swap it around from the norm), and he had fled to CC to escape. He grew up an orphan there. He can be somewhat grouchy most of the time, and has a few anger management issues. The Bard occasionally hires him for odds and ends, but neither of them trusts the other. Edited June 7, 2015 by TheYoungBard 2 Link to comment Share on other sites More sharing options...
Curious Anamaximder Posted June 7, 2015 Author Report Share Posted June 7, 2015 Like all of this. Link to comment Share on other sites More sharing options...
Kestrel Posted June 10, 2015 Report Share Posted June 10, 2015 Sorry I haven't posted a lot. Lost interest a bit?/just not knowing what I want to do. So. I'll try to post soon. Link to comment Share on other sites More sharing options...
Young Bard Posted June 11, 2015 Report Share Posted June 11, 2015 (edited) I thought I should mention here: Rend (played by Turos) and Lorn (played by me) are pairing up, as agreed by PM. Not exactly how to do that, seeing as the two appear to be heading down the war path, but I'll work that out as I go along. EDIT (didn't want to double post): I think we should set a date for the pottery exhibit, as most people will want to be there for it. I'll leave that up to Venture and Mist to decide. Edited June 11, 2015 by TheYoungBard 1 Link to comment Share on other sites More sharing options...
Curious Anamaximder Posted June 14, 2015 Author Report Share Posted June 14, 2015 Okay. How about Wednesday? I will be gone for a long time, maybe like 3 weeks and might not have WiFi the last 2 weeks. Link to comment Share on other sites More sharing options...
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