Qianweilian He/him Posted June 10, 2025 Posted June 10, 2025 (edited) This is mostly for fun, but I am curious how this turns out. Everyone gets 1,000 points to make the strongest fighter possible. Everyone is in an arena that *deus ex machina* has all powers work as normal (close to elantris, floor is invested sand, metal dust, etc.) and basic gear is provided (metal, water, etc.) First pick a race/species: Spoiler Regular human: 0 points Horneater (sighted): 5 points Singer: 5 points (specify form) Singer (w/ form of power): 15 points (specify form) Returned: 5 points Kandra: 15 points (specify blessing) Koloss: 10 points Koloss-blooded: 5 points Sho-del: 5 points Sleepless/Dysian Aimian: 5 points Siah Aimian: 10 points Dragon: 1000 points Lopen's cousin: 1001 points Then get powers: Spoiler Breaths: 1 point per 50 Misting(specify): 40 points Mistborn: 190 points Lerasium Mistborn: 300 points TLR strength Mistborn: 700 points Ferring(specify): 30 points Feruchemist: 180 points Hemalurgy(all spikes have 90% original investiture): Iron/Tin/Zinc/Copper: 15 points Steel/Pewter/Brass/Bronze/Cadmium/Gold/Bendalloy/Electrum: 30 points Chromium/Nicrosil/Duralumin: 40 points Aluminum: 0 points Atium: Cost of ability stolen * 1.25 Lerasium: Cost of abilities stolen * 1.5 Trellium/Malatium/Harmonium/Raysium: 300 points Radiant Oath(non-cumulative; specify): 1st ideal - 50 points 2nd ideal - 80 points 3rd ideal - 250 points 4th ideal - 400 points 5th ideal - 490 points (all totals doubled for bondsmith) Fused(specify): 50 points Nightwatcher boon/bane(specify both): rate your own Elantrian: 230 points Dakhor: 100 points Dakhor+Break Aons: 300 points ChayShan: 30 points Sand Mastery: 10 per ribbon (max 15) Aetherbound(specify): 50 points Blackthorn fighting capability: 120 points Forgery: 15 points ROW Kaladin depression: -2 per dead family member, -1 per dead friend If you have anything else left, you can get equipment(limit one per item unless otherwise specified): Spoiler Basic metals set: Free Water gallon: Free Basic metalmind set: Free Etc.: Free Coin pouch: 3 points Firearm: 40 points Medallion(specify): 40 per power (max 4 on one medallion) Normal Fabrial: 15 points Surge Fabrial: 40 points Larkin: 35 points Raysium weapon: 45 points Uncharged spikes(limit 4): 60 if mundane, 400 if god metal Atium bag: 300 points Primer cube(limit 5): 15 points Basic weapon(limit 3): 5 points Basic weapon(aluminum/no metal): 10 points Shardbow: 20 points Dead shardblade: 40 points Dead shardplate: 75 points Unoathed shardblade: 90 points Unoathed shardplate: 110 points Honorblade: 210 points Potions(remember that guy in Elantris; limit 2): 15 points Dor jar: 300 points Custom uninvested weapon(ex. Wax's cannon, mistborn knives, Vin's horseshoes, etc.): 55 if ranged, 35 otherwise Aviar: 30 points Anti-investiture sphere(only Honor, Odium, Cultivation, Retribution): 200 points Horse: 5 points Ryshadium: 25 points Dawnshard: 1001 points Prep time can be bought for 100 points per hour(probably paid more than you do). +10,000 points if you can cancel my finals. If you have any suggestions, tell me so I can add them. May the most powerful(or clever) win! Edited June 11, 2025 by Qianweilian Improved clarity about Dakhor and breaking Aons 1
CognitiveShadow he/him Posted June 10, 2025 Posted June 10, 2025 Sleepless (5) Elantrian (230) Atium Misting (40) 2 bags of Atium (600) F-Steel Hemelurgic Spike for Speed (30) Unoathed Shardblade (90) 250 Breaths (5) A swarm of Elantrian hordelings with access to Atium, Feruchemical speed, and an unoathed shardblade that can instantly swap back and forth between the various cremlings I've specifically bred for this fight. The breaths are a plus that just gives me life sense and a little more mental clarity for the situation. You don't want this smoke
Qianweilian He/him Posted June 10, 2025 Author Posted June 10, 2025 (edited) 22 hours ago, CognitiveShadow said: A swarm of Elantrian hordelings with access to Atium, Feruchemical speed, and an unoathed shardblade that can instantly swap back and forth between the various cremlings I've specifically bred for this fight That sounds...kinda terrifying Version 1.0: Spoiler Kandra (15) 15 Lerasium Mistborn (300) 315 Feruchemist (180) 495 Elantrian (230) 725 Blackthorn fight capability (120) 845 Coin pouch (3) 848 Unoathed blade (90) 938 Larkin (35) 973 Breathx1350 (27) 1000 Kandra fullborn with elantrian powers(can use bendalloy for drawing aons), unoathed blade, whatever Blackthorn Dalinar has, a Larkin, and lifesense Version 1.1: Spoiler Sleepless (5) 5 Lerasium Mistborn (300) 315 Feruchemist (180) 495 Elantrian (230) 725 Sand Mastery(7 ribbons) (105) 830 Unoathed blade (90) 940 Uncharged aluminum spike (60) 1000 Version 1.2 (After sand mastery change): Spoiler Sleepless (5) 5 Lerasium Mistborn (300) 315 Feruchemist (180) 495 Elantrian (230) 725 Unoathed blade (90) 815 Uncharged aluminum spike (60) 875 2,250 breaths (45) 920 Sand Mastery (8 ribbons) (80) 1000 Other responses convinced me to change. Fullborn elantrian hordelings who can shield themselves with sand mastery(can use bendalloy to compound fluids); this has the benefit of not being fooled by lifesense and can be used offensively. Also, any one of them can draw aons with f-zinc or bendalloy or summon a shardblade. You also never know which one has the aluminum spike to nuke whoever is too much of a threat. Also, do we know if individual hordelings or Sleepless as a whole can be targeted by hemalurgy? Edited June 11, 2025 by Qianweilian Improved character 1
Through The Living Ash he/him Posted June 10, 2025 Posted June 10, 2025 (edited) Sleepless (5) Breath x 1100 (22) TLR Strength Mistborn (700) Spinner (30) Magnified One (50) Unoathed Sharplate (110) First Ideal Lightweaver (50) Coin pouch (3) Basic metal set (0) Basic metalmind set (0) A Sleepless who usually separates into many smaller swarms and sometimes hundreds of individual hordelings, able to use steelpushing and ironpulling from each one in addition to having access to Lightweaving and Soulcasting to barrage, confuse, and overwhelm enemies easily from all sides. This is amplified by their ability to Push and Pull on the emotions of enemies as they are fighting. As a Magnified One, the hordelings may rapidly change specialty. The Unoathed Shardplate is able to be controlled by a small number of hordelings, and so is usually the obvious target of attacks, allowing the other swarms to surround and obliterate enemies. The swarms all have access to the ability to compound Fortune, making them incredibly lucky and hard to hit. They can also Awaken, giving extra versatility to their already numerous options in combat and granting them perfect life sense. Time bubbles are also used, in which one swarm will slow down time around themselves and the enemy drastically, allowing all of the other hordelings to move extremely fast compared to the trapped enemy. Edited June 10, 2025 by Ashkaloda 1
KaladinsSenseOfHumourSpren He/Him Posted June 10, 2025 Posted June 10, 2025 (edited) Kandra (15, Potency) Lerasium Mistborn (300) 4th Ideal Elsecaller (400) Break Aons (200) Surge Fabrial (40, Gravitation) Primer Cube (15) Basic Weapon, Aluminum (30 for gun and 2 knives) Everything that's free (0) A super-strong Kandra Mistborn Dakhor (just change your bones) Elsecaller. Has both Shardblade and Plate. Edited June 10, 2025 by KaladinsSenseOfHumorSpren
Qianweilian He/him Posted June 10, 2025 Author Posted June 10, 2025 (edited) 19 minutes ago, KaladinsSenseOfHumorSpren said: Break Aons (200) Sorry if I wasn't clear enough, but in order to take 'break aons' you need to take Dakhor, which is 100 points by itself. Now I've fixed the prompt, so it should be clearer. Edit: This is going to be a fight! Sandstorm with illusions all over. Hordelings and radiants scrambling around trying to stab each other (with spikes or shardblade) with other hordelings draw Aons Edited June 10, 2025 by Qianweilian 1
KaladinsSenseOfHumourSpren He/Him Posted June 10, 2025 Posted June 10, 2025 2 minutes ago, Qianweilian said: Sorry if I wasn't clear enough, but in order to take 'break aons' you need to take Dakhor, which is 100 points by itself. Now I've fixed the prompt, so it should be clearer. In that case: Kandra (15, Potency) Lerasium Mistborn (300) 4th Ideal Elsecaller (400) Uncharged Spikes (180, Duralumin and 2 Nicrosil) Surge Fabrial (40, Gravitation) Primer Cube (15) Basic Weapon, Aluminum (20 for gun and knife) Bloodmaker (30) Everything that's free (0)
Tinwatcher I don’t mind Posted June 11, 2025 Posted June 11, 2025 Singer [im a fused so I’m assuming form dosent matter](5) TLR mistborn (700) iron ferring (30) unoath shardblade (90) unoathed shard plate (110) altered one (50) Basic metals set: Free Water gallon: Free Basic metalmind set: Free Coin pouch (3) Dagger not made of metal (10)
CoderDrag0n8 He/Him Posted June 11, 2025 Posted June 11, 2025 9 hours ago, Qianweilian said: This is mostly for fun, but I am curious how this turns out. Everyone gets 1,000 points to make the strongest fighter possible. Everyone is in an arena that *deus ex machina* has all powers work as normal (close to elantris, floor is invested sand, metal dust, etc.) and basic gear is provided (metal, water, etc.) First pick a race/species: Reveal hidden contents Regular human: 0 points Horneater (sighted): 5 points Singer: 5 points (specify form) Singer (w/ form of power): 15 points (specify form) Returned: 5 points Kandra: 15 points (specify blessing) Koloss: 10 points Koloss-blooded: 5 points Sho-del: 5 points Sleepless/Dysian Aimian: 5 points Siah Aimian: 10 points Dragon: 1000 points Lopen's cousin: 1001 points Then get powers: Reveal hidden contents Breaths: 1 point per 50 Misting(specify): 40 points Mistborn: 190 points Lerasium Mistborn: 300 points TLR strength Mistborn: 700 points Ferring(specify): 30 points Feruchemist: 180 points Hemalurgy(all spikes have 90% original investiture): Iron/Tin/Zinc/Copper: 15 points Steel/Pewter/Brass/Bronze/Cadmium/Gold/Bendalloy/Electrum: 30 points Chromium/Nicrosil/Duralumin: 40 points Aluminum: 0 points Atium: Cost of ability stolen * 1.25 Lerasium: Cost of abilities stolen * 1.5 Trellium/Malatium/Harmonium/Raysium: 300 points Radiant Oath(non-cumulative; specify): 1st ideal - 50 points 2nd ideal - 80 points 3rd ideal - 250 points 4th ideal - 400 points 5th ideal - 490 points (all totals doubled for bondsmith) Fused(specify): 50 points Nightwatcher boon/bane(specify both): rate your own Elantrian: 230 points Dakhor: 100 points Dakhor+Break Aons: 300 points ChayShan: 30 points Sand Mastery: 15 per ribbon (max 15) Aetherbound(specify): 50 points Blackthorn fighting capability: 120 points Forgery: 15 points ROW Kaladin depression: -2 per dead family member, -1 per dead friend If you have anything else left, you can get equipment(limit one per item unless otherwise specified): Reveal hidden contents Basic metals set: Free Water gallon: Free Basic metalmind set: Free Etc.: Free Coin pouch: 3 points Firearm: 40 points Medallion(specify): 40 per power (max 4 on one medallion) Normal Fabrial: 15 points Surge Fabrial: 40 points Larkin: 35 points Raysium weapon: 45 points Uncharged spikes(limit 4): 60 if mundane, 400 if god metal Atium bag: 300 points Primer cube(limit 5): 15 points Basic weapon(limit 3): 5 points Basic weapon(aluminum/no metal): 10 points Shardbow: 20 points Dead shardblade: 40 points Dead shardplate: 75 points Unoathed shardblade: 90 points Unoathed shardplate: 110 points Honorblade: 210 points Potions(remember that guy in Elantris; limit 2): 15 points Dor jar: 300 points Custom uninvested weapon(ex. Wax's cannon, mistborn knives, Vin's horseshoes, etc.): 55 if ranged, 35 otherwise Aviar: 30 points Anti-investiture sphere(only Honor, Odium, Cultivation, Retribution): 200 points Horse: 5 points Ryshadium: 25 points Dawnshard: 1001 points Prep time can be bought for 100 points per hour(probably paid more than you do). +10,000 points if you can cancel my finals. If you have any suggestions, tell me so I can add them. May the most powerful(or clever) win! Should I do this? Deep thoughts.
Through The Living Ash he/him Posted June 11, 2025 Posted June 11, 2025 1 minute ago, CoderDrag0n8 said: Should I do this? Deep thoughts. You should.
CoderDrag0n8 He/Him Posted June 11, 2025 Posted June 11, 2025 (edited) 34 minutes ago, Ashkaloda said: You should. alr ohhhhh i have an idea 9 hours ago, Qianweilian said: This is mostly for fun, but I am curious how this turns out. Everyone gets 1,000 points to make the strongest fighter possible. Everyone is in an arena that *deus ex machina* has all powers work as normal (close to elantris, floor is invested sand, metal dust, etc.) and basic gear is provided (metal, water, etc.) First pick a race/species: Reveal hidden contents Regular human: 0 points Horneater (sighted): 5 points Singer: 5 points (specify form) Singer (w/ form of power): 15 points (specify form) Returned: 5 points Kandra: 15 points (specify blessing) Koloss: 10 points Koloss-blooded: 5 points Sho-del: 5 points Sleepless/Dysian Aimian: 5 points Siah Aimian: 10 points Dragon: 1000 points Lopen's cousin: 1001 points Then get powers: Hide contents Breaths: 1 point per 50 Misting(specify): 40 points Mistborn: 190 points Lerasium Mistborn: 300 points TLR strength Mistborn: 700 points Ferring(specify): 30 points Feruchemist: 180 points Hemalurgy(all spikes have 90% original investiture): Iron/Tin/Zinc/Copper: 15 points Steel/Pewter/Brass/Bronze/Cadmium/Gold/Bendalloy/Electrum: 30 points Chromium/Nicrosil/Duralumin: 40 points Aluminum: 0 points Atium: Cost of ability stolen * 1.25 Lerasium: Cost of abilities stolen * 1.5 Trellium/Malatium/Harmonium/Raysium: 300 points Radiant Oath(non-cumulative; specify): 1st ideal - 50 points 2nd ideal - 80 points 3rd ideal - 250 points 4th ideal - 400 points 5th ideal - 490 points (all totals doubled for bondsmith) Fused(specify): 50 points Nightwatcher boon/bane(specify both): rate your own Elantrian: 230 points Dakhor: 100 points Dakhor+Break Aons: 300 points ChayShan: 30 points Sand Mastery: 15 per ribbon (max 15) Aetherbound(specify): 50 points Blackthorn fighting capability: 120 points Forgery: 15 points ROW Kaladin depression: -2 per dead family member, -1 per dead friend If you have anything else left, you can get equipment(limit one per item unless otherwise specified): Hide contents Basic metals set: Free Water gallon: Free Basic metalmind set: Free Etc.: Free Coin pouch: 3 points Firearm: 40 points Medallion(specify): 40 per power (max 4 on one medallion) Normal Fabrial: 15 points Surge Fabrial: 40 points Larkin: 35 points Raysium weapon: 45 points Uncharged spikes(limit 4): 60 if mundane, 400 if god metal Atium bag: 300 points Primer cube(limit 5): 15 points Basic weapon(limit 3): 5 points Basic weapon(aluminum/no metal): 10 points Shardbow: 20 points Dead shardblade: 40 points Dead shardplate: 75 points Unoathed shardblade: 90 points Unoathed shardplate: 110 points Honorblade: 210 points Potions(remember that guy in Elantris; limit 2): 15 points Dor jar: 300 points Custom uninvested weapon(ex. Wax's cannon, mistborn knives, Vin's horseshoes, etc.): 55 if ranged, 35 otherwise Aviar: 30 points Anti-investiture sphere(only Honor, Odium, Cultivation, Retribution): 200 points Horse: 5 points Ryshadium: 25 points Dawnshard: 1001 points Prep time can be bought for 100 points per hour(probably paid more than you do). +10,000 points if you can cancel my finals. If you have any suggestions, tell me so I can add them. May the most powerful(or clever) win! you should add a limit to Kaladin depression. I wont abuse it, ill only use it for a +3 before I make it, can i have a custom armor? Like, lace shardplate with aluminum? Spoiler Sleepless: 5 Mistborn: 190 Hemalurgy(all spikes have 90% original investiture): Aluminum: 0 (I will take an uncountable number of them) Radiant Oath(Windrunner): 1st ideal - 50 ROW Kaladin depression: -2 per dead family member, -1 per dead friend Basic metals set: Free Aluminum Laced Shardplate: 300 Custom uninvested weapon(A contraption that latches on to the back of a spike, and can be pushed, but the metal part falls off if pulled(so, pushed towards the user)): 35 21,150 Breaths: The rest of my points (yes I counted) And heres the one that abuses the ROW Kaladin Depression: Spoiler Dragon: 1000 ROW Kaladin's depression * 100000000000000000000000000000000000000000000000000: -300000000000000000000000000000000000000000000000000 All extra weapons All the powers Infinite Breath Edited June 11, 2025 by CoderDrag0n8
Tinwatcher I don’t mind Posted June 11, 2025 Posted June 11, 2025 1 hour ago, CoderDrag0n8 said: And heres the one that abuses the ROW Kaladin Depression: Hide contents Dragon: 1000 ROW Kaladin's depression * 100000000000000000000000000000000000000000000000000: -300000000000000000000000000000000000000000000000000 All extra weapons All the powers Infinite Breath Edited 1 hour ago by CoderDrag0n8 See I would’ve just been the lopen’s cousin
Argenti he/him Posted June 11, 2025 Posted June 11, 2025 2 hours ago, CoderDrag0n8 said: Spoiler Dragon: 1000 ROW Kaladin's depression * 100000000000000000000000000000000000000000000000000: -300000000000000000000000000000000000000000000000000 All extra weapons All the powers Infinite Breath I mean. You can't do anything. If I remember right, Kaladin was getting rather close to ending his life here, so I suspect this person would just not live long.
KaladinsSenseOfHumourSpren He/Him Posted June 11, 2025 Posted June 11, 2025 4 hours ago, CoderDrag0n8 said: alr ohhhhh i have an idea you should add a limit to Kaladin depression. I wont abuse it, ill only use it for a +3 before I make it, can i have a custom armor? Like, lace shardplate with aluminum? Hide contents Sleepless: 5 Mistborn: 190 Hemalurgy(all spikes have 90% original investiture): Aluminum: 0 (I will take an uncountable number of them) Radiant Oath(Windrunner): 1st ideal - 50 ROW Kaladin depression: -2 per dead family member, -1 per dead friend Basic metals set: Free Aluminum Laced Shardplate: 300 Custom uninvested weapon(A contraption that latches on to the back of a spike, and can be pushed, but the metal part falls off if pulled(so, pushed towards the user)): 35 21,150 Breaths: The rest of my points (yes I counted) And heres the one that abuses the ROW Kaladin Depression: Hide contents Dragon: 1000 ROW Kaladin's depression * 100000000000000000000000000000000000000000000000000: -300000000000000000000000000000000000000000000000000 All extra weapons All the powers Infinite Breath Alright. How do you have quindecillions of friends and family that died?
Qianweilian He/him Posted June 11, 2025 Author Posted June 11, 2025 8 hours ago, CoderDrag0n8 said: you should add a limit to Kaladin depression. I wont abuse it, ill only use it for a +3 5 hours ago, Argenti said: You can't do anything. If I remember right, Kaladin was getting rather close to ending his life here That's the point, it gives you so few points for something that would likely kill you (without Hoid telling stories) especially if you multiplied it. It's not intended to be serious. 1
KaladinsSenseOfHumourSpren He/Him Posted June 11, 2025 Posted June 11, 2025 (edited) 1 hour ago, Qianweilian said: That's the point, it gives you so few points for something that would likely kill you (without Hoid telling stories) especially if you multiplied it. It's not intended to be serious. Yeah Kal was only at five. @CoderDrag0n8's at a sexadecillion. All I need to do is become RayseOdium and take his pain... Also Shardplate is already too heavily Invested to Push on without duralumin or something. Does duralumin come with the basic metals? Is gold a basic metalmind? Edited June 11, 2025 by KaladinsSenseOfHumorSpren
Qianweilian He/him Posted June 11, 2025 Author Posted June 11, 2025 2 hours ago, KaladinsSenseOfHumorSpren said: Does duralumin come with the basic metals? Is gold a basic metalmind? By "basic metals" I mean the base 16
Argenti he/him Posted June 11, 2025 Posted June 11, 2025 Yall are sleeping on ChayShan. He folds Dahkor monks like it's nothing. And it's powered by moving and fighting, so you don't have to stop to gain investiture, unlike aons.
Qianweilian He/him Posted June 11, 2025 Author Posted June 11, 2025 (edited) 2 hours ago, Argenti said: And it's powered by moving and fighting However, the coppermind does mention certain movements are necessary, and it doesn't reach full effect instantly, so I'm not sure how well it would work with hordelings who would likely be separate. Also, I just found out slatrification was retconned, so I am bumping sand mastery down to 10 points per ribbon 1 hour ago, SpiritOfWrath said: Guys Full full compounder Aluminum spike. Boom, no more powers Edited June 11, 2025 by Qianweilian
Argenti he/him Posted June 11, 2025 Posted June 11, 2025 1 hour ago, SpiritOfWrath said: Guys Full full compounder Bondsmith honorblade. Sever the connection to Preservation.
Through the Living Shadow he/him Posted June 11, 2025 Posted June 11, 2025 1 hour ago, Qianweilian said: However, the coppermind does mention certain movements are necessary, and it doesn't reach full effect instantly, so I'm not sure how well it would work with hordelings who would likely be separate. Also, I just found out slatrification was retconned, so I am bumping sand mastery down to 10 points per ribbon Aluminum spike. Boom, no more powers 21 minutes ago, Argenti said: Bondsmith honorblade. Sever the connection to Preservation. Um Youd have to catch them. Guys These people can make it so that you don’t form any hatred for them - don’t form any Connection You don’t recognize them And they can move at near infinite speeds And they can heal at insane amounts And they have near infinite strength And they have atium And they have bendalloy Of course, they’ll need to points for those metals, but it altogether is very very cheap before you buy these metals
Qianweilian He/him Posted June 11, 2025 Author Posted June 11, 2025 5 minutes ago, SpiritOfWrath said: Youd have to catch them. Quote Questioner (paraphrased) My friend wants to know how fast steel Compounders could possibly go, can they run up walls or over water like the Flash? Blightsong (paraphrased) *jokingly* Can they run through time? Brandon Sanderson (paraphrased) Steelrunners can resist a lot things due to the power, like they can withstand the Gs they are out through, but they can't ignore wind resistance and friction. They will burn up if they start running too quickly. OdysseyCon 2016 (April 8, 2016) 6 minutes ago, SpiritOfWrath said: And they can move at near infinite speeds Fullborn can't run that fast. Also, a lot of the other characters here are fullborn or have some other method of speed 6 minutes ago, SpiritOfWrath said: These people can make it so that you don’t form any hatred for them - don’t form any Connection I believe you can resist this effect; I mean, TLR clearly doesn't and he was probably the most powerful mistborn 7 minutes ago, SpiritOfWrath said: You don’t recognize them I'm not sure what effect this would have? This is an arena fight to the death. Anyone who is in the arena is an enemy. 8 minutes ago, SpiritOfWrath said: And they have atium Tons of other people in this thread have some form of either future sight or sensory overload. Also, there are other compounders and non-compounders in this thread. Everyone gets 1,000 points and is indeed overpowered, but you overestimate fullborn. A powerful elantrian or potentially some of the sleepless combos could totally beat up Rashek.
Through the Living Shadow he/him Posted June 11, 2025 Posted June 11, 2025 (edited) 6 minutes ago, Qianweilian said: Fullborn can't run that fast. Also, a lot of the other characters here are fullborn or have some other method of speed I believe you can resist this effect; I mean, TLR clearly doesn't and he was probably the most powerful mistborn I'm not sure what effect this would have? This is an arena fight to the death. Anyone who is in the arena is an enemy. Tons of other people in this thread have some form of either future sight or sensory overload. Also, there are other compounders and non-compounders in this thread. Everyone gets 1,000 points and is indeed overpowered, but you overestimate fullborn. A powerful elantrian or potentially some of the sleepless combos could totally beat up Rashek. Rashek was not using his power to the fullest extent. Im just saying, fullborn is way to cheap. You shouldn’t be able to be both fullborn and elantrian or fullborn and 5th ideal radiant or fullborn and 3rd ideal and elantrian or fullborn and Elantrian and Bondsmith honorblade Edited June 11, 2025 by SpiritOfWrath
CoderDrag0n8 He/Him Posted June 11, 2025 Posted June 11, 2025 5 hours ago, Qianweilian said: However, the coppermind does mention certain movements are necessary, and it doesn't reach full effect instantly, so I'm not sure how well it would work with hordelings who would likely be separate. Also, I just found out slatrification was retconned, so I am bumping sand mastery down to 10 points per ribbon Aluminum spike. Boom, no more powers 3 hours ago, Qianweilian said: Fullborn can't run that fast. Also, a lot of the other characters here are fullborn or have some other method of speed I believe you can resist this effect; I mean, TLR clearly doesn't and he was probably the most powerful mistborn I'm not sure what effect this would have? This is an arena fight to the death. Anyone who is in the arena is an enemy. Tons of other people in this thread have some form of either future sight or sensory overload. Also, there are other compounders and non-compounders in this thread. Everyone gets 1,000 points and is indeed overpowered, but you overestimate fullborn. A powerful elantrian or potentially some of the sleepless combos could totally beat up Rashek. look at my first character. He has a mechanism (because you made sluminum spikes cost 0) where he can push an aluminum spike forward (With out letting it get pushed back) and using the gravity surge. He has a spren to tell him about things he wont know about, and has aluminum-plated shardplate. Hes overpowered.
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