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Posted (edited)

This is mostly for fun, but I am curious how this turns out.

Everyone gets 1,000 points to make the strongest fighter possible. Everyone is in an arena that *deus ex machina* has all powers work as normal (close to elantris, floor is invested sand, metal dust, etc.) and basic gear is provided (metal, water, etc.)

First pick a race/species:

Spoiler

Regular human: 0 points

Horneater (sighted): 5 points

Singer: 5 points (specify form)

Singer (w/ form of power): 15 points (specify form)

Returned: 5 points

Kandra: 15 points (specify blessing)

Koloss: 10 points

Koloss-blooded: 5 points

Sho-del: 5 points

Sleepless/Dysian Aimian: 5 points

Siah Aimian: 10 points

Dragon: 1000 points

Lopen's cousin: 1001 points

Then get powers:

Spoiler

Breaths: 1 point per 50

Misting(specify): 40 points

Mistborn: 190 points

Lerasium Mistborn: 300 points

TLR strength Mistborn: 700 points

Ferring(specify): 30 points

Feruchemist: 180 points

Hemalurgy(all spikes have 90% original investiture):

    Iron/Tin/Zinc/Copper: 15 points

    Steel/Pewter/Brass/Bronze/Cadmium/Gold/Bendalloy/Electrum: 30 points   

    Chromium/Nicrosil/Duralumin: 40 points

    Aluminum: 0 points

    Atium: Cost of ability stolen * 1.25

    Lerasium: Cost of abilities stolen * 1.5

    Trellium/Malatium/Harmonium/Raysium: 300 points

Radiant Oath(non-cumulative; specify):

    1st ideal - 50 points

    2nd ideal - 80 points

    3rd ideal - 250 points

    4th ideal - 400 points

    5th ideal - 490 points

    (all totals doubled for bondsmith)

Fused(specify): 50 points

Nightwatcher boon/bane(specify both): rate your own

Elantrian: 230 points

Dakhor: 100 points

Dakhor+Break Aons: 300 points

ChayShan: 30 points

Sand Mastery: 10 per ribbon (max 15)

Aetherbound(specify): 50 points

Blackthorn fighting capability: 120 points

Forgery: 15 points

ROW Kaladin depression: -2 per dead family member, -1 per dead friend

If you have anything else left, you can get equipment(limit one per item unless otherwise specified):

Spoiler

Basic metals set: Free

Water gallon: Free

Basic metalmind set: Free

Etc.: Free

Coin pouch: 3 points

Firearm: 40 points

Medallion(specify): 40 per power (max 4 on one medallion)

Normal Fabrial: 15 points

Surge Fabrial: 40 points

Larkin: 35 points

Raysium weapon: 45 points

Uncharged spikes(limit 4): 60 if mundane, 400 if god metal

Atium bag: 300 points

Primer cube(limit 5): 15 points

Basic weapon(limit 3): 5 points

Basic weapon(aluminum/no metal): 10 points

Shardbow: 20 points

Dead shardblade: 40 points

Dead shardplate: 75 points

Unoathed shardblade: 90 points

Unoathed shardplate: 110 points

Honorblade: 210 points

Potions(remember that guy in Elantris; limit 2): 15 points

Dor jar: 300 points

Custom uninvested weapon(ex. Wax's cannon, mistborn knives, Vin's horseshoes, etc.): 55 if ranged, 35 otherwise

Aviar: 30 points

Anti-investiture sphere(only Honor, Odium, Cultivation, Retribution): 200 points

Horse: 5 points

Ryshadium: 25 points

Dawnshard: 1001 points

Prep time can be bought for 100 points per hour(probably paid more than you do). 

+10,000 points if you can cancel my finals.

If you have any suggestions, tell me so I can add them.

May the most powerful(or clever) win!

Edited by Qianweilian
Improved clarity about Dakhor and breaking Aons
Posted

Sleepless (5)

Elantrian (230)

Atium Misting (40)

2 bags of Atium (600)

F-Steel Hemelurgic Spike for Speed (30)

Unoathed Shardblade (90)

250 Breaths (5)

 

A swarm of Elantrian hordelings with access to Atium, Feruchemical speed, and an unoathed shardblade that can instantly swap back and forth between the various cremlings I've specifically bred for this fight. The breaths are a plus that just gives me life sense and a little more mental clarity for the situation. You don't want this smoke :)

Posted (edited)
22 hours ago, CognitiveShadow said:

A swarm of Elantrian hordelings with access to Atium, Feruchemical speed, and an unoathed shardblade that can instantly swap back and forth between the various cremlings I've specifically bred for this fight

That sounds...kinda terrifying

Version 1.0:

Spoiler

Kandra (15) 15

Lerasium Mistborn (300) 315

Feruchemist (180) 495

Elantrian (230) 725

Blackthorn fight capability (120) 845

Coin pouch (3) 848

Unoathed blade (90) 938

Larkin (35) 973

Breathx1350 (27) 1000

Kandra fullborn with elantrian powers(can use bendalloy for drawing aons), unoathed blade, whatever Blackthorn Dalinar has, a Larkin, and lifesense

Version 1.1:

Spoiler

Sleepless (5) 5

Lerasium Mistborn (300) 315

Feruchemist (180) 495

Elantrian (230) 725

Sand Mastery(7 ribbons) (105) 830

Unoathed blade (90) 940

Uncharged aluminum spike (60) 1000

Version 1.2 (After sand mastery change):

Spoiler

Sleepless (5) 5

Lerasium Mistborn (300) 315

Feruchemist (180) 495

Elantrian (230) 725

Unoathed blade (90) 815

Uncharged aluminum spike (60) 875

2,250 breaths (45) 920

Sand Mastery (8 ribbons) (80) 1000

Other responses convinced me to change. Fullborn elantrian hordelings who can shield themselves with sand mastery(can use bendalloy to compound fluids); this has the benefit of not being fooled by lifesense and can be used offensively. Also, any one of them can draw aons with f-zinc or bendalloy or summon a shardblade. You also never know which one has the aluminum spike to nuke whoever is too much of a threat. Also, do we know if individual hordelings or Sleepless as a whole can be targeted by hemalurgy?

Edited by Qianweilian
Improved character
Posted (edited)

Sleepless (5)

Breath x 1100 (22)

TLR Strength Mistborn (700)

Spinner (30)

Magnified One (50)

Unoathed Sharplate (110)

First Ideal Lightweaver (50)

Coin pouch (3)

Basic metal set (0)

Basic metalmind set (0)

A Sleepless who usually separates into many smaller swarms and sometimes hundreds of individual hordelings, able to use steelpushing and ironpulling from each one in addition to having access to Lightweaving and Soulcasting to barrage, confuse, and overwhelm enemies easily from all sides. This is amplified by their ability to Push and Pull on the emotions of enemies as they are fighting. As a Magnified One, the hordelings may rapidly change specialty. The Unoathed Shardplate is able to be controlled by a small number of hordelings, and so is usually the obvious target of attacks, allowing the other swarms to surround and obliterate enemies. The swarms all have access to the ability to compound Fortune, making them incredibly lucky and hard to hit. They can also Awaken, giving extra versatility to their already numerous options in combat and granting them perfect life sense. Time bubbles are also used, in which one swarm will slow down time around themselves and the enemy drastically, allowing all of the other hordelings to move extremely fast compared to the trapped enemy. 

Edited by Ashkaloda
Posted (edited)

Kandra (15, Potency)

Lerasium Mistborn (300)

4th Ideal Elsecaller (400)

Break Aons (200)

Surge Fabrial (40, Gravitation)

Primer Cube (15)

Basic Weapon, Aluminum (30 for gun and 2 knives)

Everything that's free (0)

 

A super-strong Kandra Mistborn Dakhor (just change your bones) Elsecaller. Has both Shardblade and Plate. 

Edited by KaladinsSenseOfHumorSpren
Posted (edited)
19 minutes ago, KaladinsSenseOfHumorSpren said:

Break Aons (200)

Sorry if I wasn't clear enough, but in order to take 'break aons' you need to take Dakhor, which is 100 points by itself.

Now I've fixed the prompt, so it should be clearer.

Edit:

This is going to be a fight!

Sandstorm with illusions all over. Hordelings and radiants scrambling around trying to stab each other (with spikes or shardblade) with other hordelings draw Aons

Edited by Qianweilian
Posted
2 minutes ago, Qianweilian said:

Sorry if I wasn't clear enough, but in order to take 'break aons' you need to take Dakhor, which is 100 points by itself.

Now I've fixed the prompt, so it should be clearer.

In that case:

Kandra (15, Potency)

Lerasium Mistborn (300)

4th Ideal Elsecaller (400)

Uncharged Spikes (180, Duralumin and 2 Nicrosil)

Surge Fabrial (40, Gravitation)

Primer Cube (15)

Basic Weapon, Aluminum (20 for gun and knife)

Bloodmaker (30)

Everything that's free (0)

Posted

Singer [im a fused so I’m assuming form dosent matter](5) 

TLR mistborn (700)

iron ferring (30)

unoath shardblade (90)

unoathed shard plate (110)

altered one (50)

Basic metals set: Free

Water gallon: Free

Basic metalmind set: Free

Coin pouch (3)

Dagger not made of metal (10)

 

 

Posted
9 hours ago, Qianweilian said:

This is mostly for fun, but I am curious how this turns out.

Everyone gets 1,000 points to make the strongest fighter possible. Everyone is in an arena that *deus ex machina* has all powers work as normal (close to elantris, floor is invested sand, metal dust, etc.) and basic gear is provided (metal, water, etc.)

First pick a race/species:

  Reveal hidden contents

Regular human: 0 points

Horneater (sighted): 5 points

Singer: 5 points (specify form)

Singer (w/ form of power): 15 points (specify form)

Returned: 5 points

Kandra: 15 points (specify blessing)

Koloss: 10 points

Koloss-blooded: 5 points

Sho-del: 5 points

Sleepless/Dysian Aimian: 5 points

Siah Aimian: 10 points

Dragon: 1000 points

Lopen's cousin: 1001 points

Then get powers:

  Reveal hidden contents

Breaths: 1 point per 50

Misting(specify): 40 points

Mistborn: 190 points

Lerasium Mistborn: 300 points

TLR strength Mistborn: 700 points

Ferring(specify): 30 points

Feruchemist: 180 points

Hemalurgy(all spikes have 90% original investiture):

    Iron/Tin/Zinc/Copper: 15 points

    Steel/Pewter/Brass/Bronze/Cadmium/Gold/Bendalloy/Electrum: 30 points   

    Chromium/Nicrosil/Duralumin: 40 points

    Aluminum: 0 points

    Atium: Cost of ability stolen * 1.25

    Lerasium: Cost of abilities stolen * 1.5

    Trellium/Malatium/Harmonium/Raysium: 300 points

Radiant Oath(non-cumulative; specify):

    1st ideal - 50 points

    2nd ideal - 80 points

    3rd ideal - 250 points

    4th ideal - 400 points

    5th ideal - 490 points

    (all totals doubled for bondsmith)

Fused(specify): 50 points

Nightwatcher boon/bane(specify both): rate your own

Elantrian: 230 points

Dakhor: 100 points

Dakhor+Break Aons: 300 points

ChayShan: 30 points

Sand Mastery: 15 per ribbon (max 15)

Aetherbound(specify): 50 points

Blackthorn fighting capability: 120 points

Forgery: 15 points

ROW Kaladin depression: -2 per dead family member, -1 per dead friend

If you have anything else left, you can get equipment(limit one per item unless otherwise specified):

  Reveal hidden contents

Basic metals set: Free

Water gallon: Free

Basic metalmind set: Free

Etc.: Free

Coin pouch: 3 points

Firearm: 40 points

Medallion(specify): 40 per power (max 4 on one medallion)

Normal Fabrial: 15 points

Surge Fabrial: 40 points

Larkin: 35 points

Raysium weapon: 45 points

Uncharged spikes(limit 4): 60 if mundane, 400 if god metal

Atium bag: 300 points

Primer cube(limit 5): 15 points

Basic weapon(limit 3): 5 points

Basic weapon(aluminum/no metal): 10 points

Shardbow: 20 points

Dead shardblade: 40 points

Dead shardplate: 75 points

Unoathed shardblade: 90 points

Unoathed shardplate: 110 points

Honorblade: 210 points

Potions(remember that guy in Elantris; limit 2): 15 points

Dor jar: 300 points

Custom uninvested weapon(ex. Wax's cannon, mistborn knives, Vin's horseshoes, etc.): 55 if ranged, 35 otherwise

Aviar: 30 points

Anti-investiture sphere(only Honor, Odium, Cultivation, Retribution): 200 points

Horse: 5 points

Ryshadium: 25 points

Dawnshard: 1001 points

Prep time can be bought for 100 points per hour(probably paid more than you do). 

+10,000 points if you can cancel my finals.

If you have any suggestions, tell me so I can add them.

May the most powerful(or clever) win!

Should I do this?

Deep thoughts.

Posted (edited)
34 minutes ago, Ashkaloda said:

You should. 

alr

ohhhhh i have an idea

9 hours ago, Qianweilian said:

This is mostly for fun, but I am curious how this turns out.

Everyone gets 1,000 points to make the strongest fighter possible. Everyone is in an arena that *deus ex machina* has all powers work as normal (close to elantris, floor is invested sand, metal dust, etc.) and basic gear is provided (metal, water, etc.)

First pick a race/species:

  Reveal hidden contents

Regular human: 0 points

Horneater (sighted): 5 points

Singer: 5 points (specify form)

Singer (w/ form of power): 15 points (specify form)

Returned: 5 points

Kandra: 15 points (specify blessing)

Koloss: 10 points

Koloss-blooded: 5 points

Sho-del: 5 points

Sleepless/Dysian Aimian: 5 points

Siah Aimian: 10 points

Dragon: 1000 points

Lopen's cousin: 1001 points

Then get powers:

  Hide contents

Breaths: 1 point per 50

Misting(specify): 40 points

Mistborn: 190 points

Lerasium Mistborn: 300 points

TLR strength Mistborn: 700 points

Ferring(specify): 30 points

Feruchemist: 180 points

Hemalurgy(all spikes have 90% original investiture):

    Iron/Tin/Zinc/Copper: 15 points

    Steel/Pewter/Brass/Bronze/Cadmium/Gold/Bendalloy/Electrum: 30 points   

    Chromium/Nicrosil/Duralumin: 40 points

    Aluminum: 0 points

    Atium: Cost of ability stolen * 1.25

    Lerasium: Cost of abilities stolen * 1.5

    Trellium/Malatium/Harmonium/Raysium: 300 points

Radiant Oath(non-cumulative; specify):

    1st ideal - 50 points

    2nd ideal - 80 points

    3rd ideal - 250 points

    4th ideal - 400 points

    5th ideal - 490 points

    (all totals doubled for bondsmith)

Fused(specify): 50 points

Nightwatcher boon/bane(specify both): rate your own

Elantrian: 230 points

Dakhor: 100 points

Dakhor+Break Aons: 300 points

ChayShan: 30 points

Sand Mastery: 15 per ribbon (max 15)

Aetherbound(specify): 50 points

Blackthorn fighting capability: 120 points

Forgery: 15 points

ROW Kaladin depression: -2 per dead family member, -1 per dead friend

If you have anything else left, you can get equipment(limit one per item unless otherwise specified):

  Hide contents

Basic metals set: Free

Water gallon: Free

Basic metalmind set: Free

Etc.: Free

Coin pouch: 3 points

Firearm: 40 points

Medallion(specify): 40 per power (max 4 on one medallion)

Normal Fabrial: 15 points

Surge Fabrial: 40 points

Larkin: 35 points

Raysium weapon: 45 points

Uncharged spikes(limit 4): 60 if mundane, 400 if god metal

Atium bag: 300 points

Primer cube(limit 5): 15 points

Basic weapon(limit 3): 5 points

Basic weapon(aluminum/no metal): 10 points

Shardbow: 20 points

Dead shardblade: 40 points

Dead shardplate: 75 points

Unoathed shardblade: 90 points

Unoathed shardplate: 110 points

Honorblade: 210 points

Potions(remember that guy in Elantris; limit 2): 15 points

Dor jar: 300 points

Custom uninvested weapon(ex. Wax's cannon, mistborn knives, Vin's horseshoes, etc.): 55 if ranged, 35 otherwise

Aviar: 30 points

Anti-investiture sphere(only Honor, Odium, Cultivation, Retribution): 200 points

Horse: 5 points

Ryshadium: 25 points

Dawnshard: 1001 points

Prep time can be bought for 100 points per hour(probably paid more than you do). 

+10,000 points if you can cancel my finals.

If you have any suggestions, tell me so I can add them.

May the most powerful(or clever) win!

you should add a limit to Kaladin depression. I wont abuse it, ill only use it for a +3

before I make it, can i have a custom armor? Like, lace shardplate with aluminum?

Spoiler

Sleepless: 5

Mistborn: 190

Hemalurgy(all spikes have 90% original investiture): Aluminum: 0 (I will take an uncountable number of them)

Radiant Oath(Windrunner): 1st ideal - 50

ROW Kaladin depression: -2 per dead family member, -1 per dead friend

Basic metals set: Free

Aluminum Laced Shardplate: 300

Custom uninvested weapon(A contraption that latches on to the back of a spike, and can be pushed, but the metal part falls off if pulled(so, pushed towards the user)): 35

21,150 Breaths: The rest of my points (yes I counted)

And heres the one that abuses the ROW Kaladin Depression:

Spoiler

Dragon: 1000

ROW Kaladin's depression * 100000000000000000000000000000000000000000000000000: -300000000000000000000000000000000000000000000000000

All extra weapons

All the powers

Infinite Breath

Edited by CoderDrag0n8
Posted
1 hour ago, CoderDrag0n8 said:

And heres the one that abuses the ROW Kaladin Depression:

  Hide contents

Dragon: 1000

ROW Kaladin's depression * 100000000000000000000000000000000000000000000000000: -300000000000000000000000000000000000000000000000000

All extra weapons

All the powers

Infinite Breath

Edited 1 hour ago by CoderDrag0n8

See I would’ve just been the lopen’s cousin 😒

Posted
2 hours ago, CoderDrag0n8 said:
Spoiler

Dragon: 1000

ROW Kaladin's depression * 100000000000000000000000000000000000000000000000000: -300000000000000000000000000000000000000000000000000

All extra weapons

All the powers

Infinite Breath

I mean. You can't do anything. If I remember right, Kaladin was getting rather close to ending his life here, so I suspect this person would just not live long.

Posted
4 hours ago, CoderDrag0n8 said:

alr

ohhhhh i have an idea

you should add a limit to Kaladin depression. I wont abuse it, ill only use it for a +3

before I make it, can i have a custom armor? Like, lace shardplate with aluminum?

  Hide contents

Sleepless: 5

Mistborn: 190

Hemalurgy(all spikes have 90% original investiture): Aluminum: 0 (I will take an uncountable number of them)

Radiant Oath(Windrunner): 1st ideal - 50

ROW Kaladin depression: -2 per dead family member, -1 per dead friend

Basic metals set: Free

Aluminum Laced Shardplate: 300

Custom uninvested weapon(A contraption that latches on to the back of a spike, and can be pushed, but the metal part falls off if pulled(so, pushed towards the user)): 35

21,150 Breaths: The rest of my points (yes I counted)

And heres the one that abuses the ROW Kaladin Depression:

  Hide contents

Dragon: 1000

ROW Kaladin's depression * 100000000000000000000000000000000000000000000000000: -300000000000000000000000000000000000000000000000000

All extra weapons

All the powers

Infinite Breath

Alright. How do you have quindecillions of friends and family that died?

Posted
8 hours ago, CoderDrag0n8 said:

you should add a limit to Kaladin depression. I wont abuse it, ill only use it for a +3

5 hours ago, Argenti said:

You can't do anything. If I remember right, Kaladin was getting rather close to ending his life here

That's the point, it gives you so few points for something that would likely kill you (without Hoid telling stories) especially if you multiplied it. It's not intended to be serious.

Posted (edited)
1 hour ago, Qianweilian said:

That's the point, it gives you so few points for something that would likely kill you (without Hoid telling stories) especially if you multiplied it. It's not intended to be serious.

Yeah Kal was only at five. @CoderDrag0n8's at a sexadecillion. All I need to do is become RayseOdium and take his pain...

Also Shardplate is already too heavily Invested to Push on without duralumin or something. Does duralumin come with the basic metals? Is gold a basic metalmind?

Edited by KaladinsSenseOfHumorSpren
Posted
2 hours ago, KaladinsSenseOfHumorSpren said:

Does duralumin come with the basic metals? Is gold a basic metalmind?

By "basic metals" I mean the base 16

Posted

Yall are sleeping on ChayShan. He folds Dahkor monks like it's nothing. And it's powered by moving and fighting, so you don't have to stop to gain investiture, unlike aons.

Posted (edited)
2 hours ago, Argenti said:

And it's powered by moving and fighting

However, the coppermind does mention certain movements are necessary, and it doesn't reach full effect instantly, so I'm not sure how well it would work with hordelings who would likely be separate. 

Also, I just found out slatrification was retconned, so I am bumping sand mastery down to 10 points per ribbon

1 hour ago, SpiritOfWrath said:

Guys

Full

full compounder

Aluminum spike. Boom, no more powers

Edited by Qianweilian
Posted
1 hour ago, SpiritOfWrath said:

Guys

Full

full compounder

Bondsmith honorblade. Sever the connection to Preservation.

Posted
1 hour ago, Qianweilian said:

However, the coppermind does mention certain movements are necessary, and it doesn't reach full effect instantly, so I'm not sure how well it would work with hordelings who would likely be separate. 

Also, I just found out slatrification was retconned, so I am bumping sand mastery down to 10 points per ribbon

Aluminum spike. Boom, no more powers

 

21 minutes ago, Argenti said:

Bondsmith honorblade. Sever the connection to Preservation.


Um

Youd have to catch them.

Guys

These people can make it so that you don’t form any hatred for them - don’t form any Connection

You don’t recognize them

And they can move at near infinite speeds

And they can heal at insane amounts

And they have near infinite strength

And they have atium

And they have bendalloy

Of course, they’ll need to points for those metals, but it altogether is very very cheap before you buy these metals

Posted
5 minutes ago, SpiritOfWrath said:

Youd have to catch them.

Quote

Questioner (paraphrased)

My friend wants to know how fast steel Compounders could possibly go, can they run up walls or over water like the Flash?

Blightsong (paraphrased)

*jokingly* Can they run through time?

Brandon Sanderson (paraphrased)

Steelrunners can resist a lot things due to the power, like they can withstand the Gs they are out through, but they can't ignore wind resistance and friction. They will burn up if they start running too quickly.

OdysseyCon 2016 (April 8, 2016)
6 minutes ago, SpiritOfWrath said:

And they can move at near infinite speeds

Fullborn can't run that fast. Also, a lot of the other characters here are fullborn or have some other method of speed

6 minutes ago, SpiritOfWrath said:

These people can make it so that you don’t form any hatred for them - don’t form any Connection

I believe you can resist this effect; I mean, TLR clearly doesn't and he was probably the most powerful mistborn

7 minutes ago, SpiritOfWrath said:

You don’t recognize them

I'm not sure what effect this would have? This is an arena fight to the death. Anyone who is in the arena is an enemy.

8 minutes ago, SpiritOfWrath said:

And they have atium

Tons of other people in this thread have some form of either future sight or sensory overload.

 

Also, there are other compounders and non-compounders in this thread. Everyone gets 1,000 points and is indeed overpowered, but you overestimate fullborn. A powerful elantrian or potentially some of the sleepless combos could totally beat up Rashek.

Posted (edited)
6 minutes ago, Qianweilian said:

Fullborn can't run that fast. Also, a lot of the other characters here are fullborn or have some other method of speed

I believe you can resist this effect; I mean, TLR clearly doesn't and he was probably the most powerful mistborn

I'm not sure what effect this would have? This is an arena fight to the death. Anyone who is in the arena is an enemy.

Tons of other people in this thread have some form of either future sight or sensory overload.

 

Also, there are other compounders and non-compounders in this thread. Everyone gets 1,000 points and is indeed overpowered, but you overestimate fullborn. A powerful elantrian or potentially some of the sleepless combos could totally beat up Rashek.

Rashek was not using his power to the fullest extent.

Im just saying, fullborn is way to cheap. You shouldn’t be able to be both fullborn and elantrian

or fullborn and 5th ideal radiant

or fullborn and 3rd ideal and elantrian

or fullborn and Elantrian and Bondsmith honorblade

Edited by SpiritOfWrath
Posted
5 hours ago, Qianweilian said:

However, the coppermind does mention certain movements are necessary, and it doesn't reach full effect instantly, so I'm not sure how well it would work with hordelings who would likely be separate. 

Also, I just found out slatrification was retconned, so I am bumping sand mastery down to 10 points per ribbon

Aluminum spike. Boom, no more powers

 

3 hours ago, Qianweilian said:

Fullborn can't run that fast. Also, a lot of the other characters here are fullborn or have some other method of speed

I believe you can resist this effect; I mean, TLR clearly doesn't and he was probably the most powerful mistborn

I'm not sure what effect this would have? This is an arena fight to the death. Anyone who is in the arena is an enemy.

Tons of other people in this thread have some form of either future sight or sensory overload.

 

Also, there are other compounders and non-compounders in this thread. Everyone gets 1,000 points and is indeed overpowered, but you overestimate fullborn. A powerful elantrian or potentially some of the sleepless combos could totally beat up Rashek.

look at my first character. He has a mechanism (because you made sluminum spikes cost 0) where he can push an aluminum spike forward (With out letting it get pushed back) and using the gravity surge. He has a spren to tell him about things he wont know about, and has aluminum-plated shardplate. Hes overpowered.

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