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Posted

Thousands of years ago, the Emperor of Traxia was dethroned after his myriad of tyrannical rule. In his place, 18 guilds were formed. Each of these guilds put together now held all the political power of Traxia and are known collectively as The Imperium. The head rulers of these guilds, known as Archons, are the 18 most powerful figures in Traxia. While political power is a common goal for each of these guilds, they also have their own individual agendas. As an Archon, it is up to you to advance the power of your own guild, while at the same time trying to keep the other guilds from advancing as well. 

Your primary goal as Archon is to secure as much political power as possible. Traxia is currently split into 100 regions, known as sublets. Each of these sublets has an Elector. These Electors are the ones who make the final decision on any political policy and law. There are currently policies and laws in place determining the procedure that the Electors have to take. The one problem, or benefit for the guilds, is that these Electors are bribable, and bribery among Electors is perfectly legal. So, in order to secure political power and have as much control as possible over what policies and laws are passed, the guilds with more political power are the ones who essentially 'control' the most Electors.

In addition to politics, each guild has a personal agenda they are trying to advance. As the guilds have existed for thousands of years, these agendas are not a secret among the different guilds.

 

In the RP, each person would be one of these Archons. I'm still fleshing out the idea, but wanted to see what the interest level was before completely commiting. 

Things that would still need to be figured out before we start:

- The actual number of guilds

- Each guild name, and their personal agenda

- What the current policies and laws in effect are, and the proccess for changing/adding new ones. In world these are decided by Electors, but because different guilds control a different number of Electors, you basically have a vote equal to the number of Electors you control. We'll have to decide how to choose how many Electors each guild controls at the start of the RP.

- If we want to have a form of currency (most likely to be used for bribing of Electors/other guilds)

- probably some other things I'm not thinking of rn

 

So...thoughts?

Posted
16 minutes ago, Experience said:

Thousands of years ago, the Emperor of Traxia was dethroned after his myriad of tyrannical rule. In his place, 18 guilds were formed. Each of these guilds put together now held all the political power of Traxia and are known collectively as The Imperium. The head rulers of these guilds, known as Archons, are the 18 most powerful figures in Traxia. While political power is a common goal for each of these guilds, they also have their own individual agendas. As an Archon, it is up to you to advance the power of your own guild, while at the same time trying to keep the other guilds from advancing as well. 

Your primary goal as Archon is to secure as much political power as possible. Traxia is currently split into 100 regions, known as sublets. Each of these sublets has an Elector. These Electors are the ones who make the final decision on any political policy and law. There are currently policies and laws in place determining the procedure that the Electors have to take. The one problem, or benefit for the guilds, is that these Electors are bribable, and bribery among Electors is perfectly legal. So, in order to secure political power and have as much control as possible over what policies and laws are passed, the guilds with more political power are the ones who essentially 'control' the most Electors.

In addition to politics, each guild has a personal agenda they are trying to advance. As the guilds have existed for thousands of years, these agendas are not a secret among the different guilds.

 

In the RP, each person would be one of these Archons. I'm still fleshing out the idea, but wanted to see what the interest level was before completely commiting. 

Things that would still need to be figured out before we start:

- The actual number of guilds

- Each guild name, and their personal agenda

- What the current policies and laws in effect are, and the proccess for changing/adding new ones. In world these are decided by Electors, but because different guilds control a different number of Electors, you basically have a vote equal to the number of Electors you control. We'll have to decide how to choose how many Electors each guild controls at the start of the RP.

- If we want to have a form of currency (most likely to be used for bribing of Electors/other guilds)

- probably some other things I'm not thinking of rn

 

So...thoughts?

id do it

probably a guild for each player

Posted
5 minutes ago, TwinStorm said:

id do it

probably a guild for each player

yeah each player would be an Archon for their guild

Posted
7 minutes ago, Experience said:

yeah each player would be an Archon for their guild

ok

Guild Name: Araston

Archon name: Eanmund

Interests: securing lawless areas and expanding military control

smth like this?

Posted
3 minutes ago, TwinStorm said:

ok

Guild Name: Araston

Archon name: Eanmund

Interests: securing lawless areas and expanding military control

smth like this?

Probably like that. Though Idk if we want to be more specific for the interests or just leave it more vauge. And we need to decide how we want to implement the political power part of it as well.

Posted (edited)

I’d be interested. Let me get back to you tomorrow for character/guild stuff

EDIT:

Guild name: Achye

Archon name: Ariroe

Political agenda: Remove the "unworthy" from power and implanting her own followers

Race: Siren

Edited by Spark of Hope
Posted
18 hours ago, Spark of Hope said:

I’d be interested. Let me get back to you tomorrow for character/guild stuff

EDIT:

Guild name: Achye

Archon name: Ariroe

Political agenda: Remove the "unworthy" from power and implanting her own followers

(Are we allowing fantasy races @Experience?)

Yeah, come up with anything for races

All the guild names so far start with a, so I guess I gotta follow the trend lol

Guild Name: Acksia

Archon Name: Dreed

Political Agenda: Immense Wealth

Posted
4 minutes ago, Experience said:

Yeah, come up with anything for races

All the guild names so far start with a, so I guess I gotta follow the trend lol

Guild Name: Acksia

Archon Name: Dreed

Political Agenda: Immense Wealth

I just used a fantasy name generator lol

Posted
On 2/2/2025 at 4:16 PM, Experience said:

In addition to politics, each guild has a personal agenda they are trying to advance. As the guilds have existed for thousands of years, these agendas are not a secret among the different guilds.

In the RP, each person would be one of these Archons. I'm still fleshing out the idea, but wanted to see what the interest level was before completely commiting. 

Things that would still need to be figured out before we start:

- The actual number of guilds

- Each guild name, and their personal agenda

- What the current policies and laws in effect are, and the proccess for changing/adding new ones. In world these are decided by Electors, but because different guilds control a different number of Electors, you basically have a vote equal to the number of Electors you control. We'll have to decide how to choose how many Electors each guild controls at the start of the RP.

- If we want to have a form of currency (most likely to be used for bribing of Electors/other guilds)

- probably some other things I'm not thinking of rn

Guild Name: Astae

 

Archon Name: Vlane

 

Political Agenda: Thieves Guild. Wealth through illicit means. Ensure the whole system runs smoothly, via... disappearing away problems. 

Posted

Oh! Also, the all important question of Magic. No magic, low magic, high magic?

If we do do magic, I think we should copy a bit from malzahan's homework.

Posted
2 hours ago, Argenti said:

Oh! Also, the all important question of Magic. No magic, low magic, high magic?

If we do do magic, I think we should copy a bit from malzahan's homework.

I'm fine with any amount of magic, just assume there are laws to keep it in check. Not sure who malzahan is.

Posted
5 minutes ago, Experience said:

I'm fine with any amount of magic, just assume there are laws to keep it in check. Not sure who malzahan is.

The book series, malazan book of the fallen, which I spelled wrong. In a gross oversimplification, there's pocket dimensions called Warrens, from which mages draw from, Warrens are psedo-elemental, with things like "The Sky" and "Fire" but also things like "Death" and "Mind". Non-human Races also have their own (Elder Warrens), so like the Moon elves would have their own Moon-Warren, the Sirens would have a Song-Warren, and so on. 

Posted
1 minute ago, Argenti said:

The book series, malazan book of the fallen, which I spelled wrong. In a gross oversimplification, there's pocket dimensions called Warrens, from which mages draw from, Warrens are psedo-elemental, with things like "The Sky" and "Fire" but also things like "Death" and "Mind". Non-human Races also have their own (Elder Warrens), so like the Moon elves would have their own Moon-Warren, the Sirens would have a Song-Warren, and so on. 

Oh that could be an interesting system to use.

Posted

Might I ask why there are 100 sublets when there are 18 Archons? I get that amount each Archon controls will change a lot, but you can’t divide 100 into 18 peices. You could do 20 Archons with 5 Sublets each, or 18 Archons with 90, 108 or 144 Sublets. It would be easier to split. Just something that divides evenly. 
Not to nag, but the math is bothering me. 
 

Also for a money system, you could do something where every cycle (or some set period of time) each Archon gets a set amount of money. They then have to pay a certain amount to the sublets they control to maintain power. 
You have to figure out how to balance controlling Sublets to keep voting power and having enough money for other pursuits. 

Posted
18 minutes ago, Lord Spirit said:

Might I ask why there are 100 sublets when there are 18 Archons? I get that amount each Archon controls will change a lot, but you can’t divide 100 into 18 peices. You could do 20 Archons with 5 Sublets each, or 18 Archons with 90, 108 or 144 Sublets. It would be easier to split. Just something that divides evenly. 
Not to nag, but the math is bothering me. 
 

Also for a money system, you could do something where every cycle (or some set period of time) each Archon gets a set amount of money. They then have to pay a certain amount to the sublets they control to maintain power. 
You have to figure out how to balance controlling Sublets to keep voting power and having enough money for other pursuits. 

The reason is because each sublet's political leader is an Elector, so there are 100 Electors. The Archon's don't have any inherint political power, it only comes from however many Electors they manage to bribe to do what they want.

And yeah that's a good idea. Basically be like they're taxing the sublets. Should we have it that Archon's own/rule over sublets?

Posted
33 minutes ago, Experience said:

The reason is because each sublet's political leader is an Elector, so there are 100 Electors. The Archon's don't have any inherint political power, it only comes from however many Electors they manage to bribe to do what they want.

And yeah that's a good idea. Basically be like they're taxing the sublets. Should we have it that Archon's own/rule over sublets?

I get the electors, I was just curious if there was a specific reason for the number 100, aside from it being a nice number. 
 

I’m not sure I expressed myself very well. My thought was for every Archon to get the same amount of money per turn, but then they have to give some of it to the electors of the sublets they want to maintain influence over (aka bribing). This system would limit how many Sublets you can manipulate because you have a limited amount of money. I kind of like the idea of the Archons letting the Sublets imagine that they are independent, but are quietly controlled through corrupt guilds.

 This is your RP, you can do what you want. I don’t went to interfere with any vision or plan you had for it.

Posted
21 minutes ago, Lord Spirit said:

I get the electors, I was just curious if there was a specific reason for the number 100, aside from it being a nice number. 
 

I’m not sure I expressed myself very well. My thought was for every Archon to get the same amount of money per turn, but then they have to give some of it to the electors of the sublets they want to maintain influence over (aka bribing). This system would limit how many Sublets you can manipulate because you have a limited amount of money. I kind of like the idea of the Archons letting the Sublets imagine that they are independent, but are quietly controlled through corrupt guilds.

 This is your RP, you can do what you want. I don’t went to interfere with any vision or plan you had for it.

Yeah 100 is just a nice number, and 18 is also a random number, mostly was to make sure there were enough for everyone, but we can always change it.

And I get what you're saying. I think that's a good system to simulate the bribing, and there will probably be other ways to get money each turn as well so its not just split evenly. Maybe different Electors cost more to bribe because they have more influence on other Electors idk. Another option is that different sublets give different resources and you can use those resources for money or other things. I'd like a way to have something that you can bribe other Archons with, not sure what that would be though, but to have the option to bribe an Archon with a certain resource or something so that they do something you want.

Posted
8 hours ago, Experience said:

Yeah 100 is just a nice number, and 18 is also a random number, mostly was to make sure there were enough for everyone, but we can always change it.

And I get what you're saying. I think that's a good system to simulate the bribing, and there will probably be other ways to get money each turn as well so it’s not just split evenly. Maybe different Electors cost more to bribe because they have more influence on other Electors idk. Another option is that different sublets give different resources and you can use those resources for money or other things. I'd like a way to have something that you can bribe other Archons with, not sure what that would be though, but to have the option to bribe an Archon with a certain resource or something so that they do something you want.

I like the sublets have different resources and costs, although it might be a bit complex to actually create 100 unique regions. I guess we could just make them up as we go. 
In terms of bribing other Archons, there are serval things you could offer, between money, resources and votes that you control. I think that will work just fine. 

Posted
4 hours ago, Lord Spirit said:

In terms of bribing other Archons, there are serval things you could offer, between money, resources and votes that you control. I think that will work just fine. 

You could always just threaten them

Posted

Okay, I can make a generic map pretty easy. We could kinda catan map it and just have repeating resources randomly given to different sublets. I do feel that this is turning more into a game with lots of rules than an RP, which, i mean if you guys are fine with I'm down for it, but if we'd rather focus more on RP we can tone down on all the nitpicky rules. 

Posted
9 hours ago, Experience said:

Okay, I can make a generic map pretty easy. We could kinda catan map it and just have repeating resources randomly given to different sublets. I do feel that this is turning more into a game with lots of rules than an RP, which, i mean if you guys are fine with I'm down for it, but if we'd rather focus more on RP we can tone down on all the nitpicky rules. 

I'm happy to turn this into a negotiation/diplomatic game sort of thing. random RP's can be really fun, but I honestly prefer having some sort of structure and rules for what can happen is also fun. The only downside is it takes more work to create and keep track of things like resources, money and so on. But I'm definitely in.

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