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17/4/2026: Earthworms vs Sea Scorpions


This game was between me (red), @Emperor Comatose (blue) and my brother (green)

On round two, the Hydrothermal Vents appeared. Green immediately went there to try and get a bacterium, but he added too many blue catalysts and Blue was able to steal ownership. I stayed out of the conflict and just went to somewhere random to get more catalysts.

A few rounds (aka about a hundred million years) later, Blue flipped the Vents into an Acetyl CoA Reduction bacterium with Green as a foreign gene, and at the same time, I was on the Warm Pond and, by pure luck, got just the right rolls I needed to make a bacterium without putting down any catalysts, and I wasn't even trying 😂

Mine and Blue's bacteria progressed steadily, though without a few near-extinctions. Green tried creating a bacterium from one of the coastal refugia, can't remember which, and it kept losing all its cubes over and over again, but leaving one single biont, so it stayed alive, barely.

I HGT'd a biont into Blue's bacteria, and I red-queen-ed both my opponents' parasites and got their bionts in mine. Blue eventually turned his bacteria into a flatworm, then crawled onto land as an earthworm, after being repeatedly hindered by my Protein X parasite :P 

I got mine to become an arrow worm, and Green's bacteria finally went extinct. Nitrogen famine happened, and so the only refugium left was the Deep Hot Biosphere, where Green went in a last-ditch attempt to make a bacteria. I crawled onto land as a eurypterid (sea scorpion), got all of the organ upgrades, and the game ended, with Green still not having a bacteria.

Final scoring was 6 VPs for Green, who got them just for existing in mine and Blue's macroorganisms, and me and Blue tied for 19 VPs.

We intend to make this game a campaign, so we'll be chaining this with Bios: Megafauna and Bios: Origins.

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Denissimo

Posted

Acetyl CoA REDUCTION? Oh dear.
I like this. Do you play DnD?
Also, I request the rules/name of the game, please.

KaladinsSenseOfHumourSpren

Posted

6 minutes ago, Denissimo said:

Acetyl CoA REDUCTION? Oh dear.
I like this. Do you play DnD?
Also, I request the rules/name of the game, please.

I don't play real Dnd, though I've played some deep fried simplified versions

The board game is Bios: Genesis. I don't know if you play board games or not, but this is one of those games that takes 3ish hours to play and where the rulebook is so dense it's hard to understand the mechanics for the first few plays. Also don't use any tutorials on YouTube, they always get the rules wrong.

This game is part of the Bios: Earth Trilogy. Genesis specifically focuses on the origins of life (abiogenesis) and goes all the way up to the Cambrian Explosion. The next game, Bios: Megafauna, goes from the emergence onto land all the way to the origins of sapience. Bios: Origins, the final game, focuses on the evolution of consciousness. Together they cover the entire history of Earth, or an alternate Earth. I've created panspermia-derived sentient plant-monsters with a space program that don't even have the ability to cast iron.

These are games with actual, really dense rules, unlike DnD where you make up everything. 

Here's the PDF of the rulebook for Genesis:

https://cdn.webshopapp.com/shops/251354/files/251177663/rulebook-bios-genesis-170515.pdf

All 3 games have solo variants, which I usually play. These are my favourite board games ever.

Denissimo

Posted

Just now, KaladinsSenseOfHumourSpren said:

I don't play real Dnd, though I've played some deep fried simplified versions

The board game is Bios: Genesis. I don't know if you play board games or not, but this is one of those games that takes 3ish hours to play and where the rulebook is so dense it's hard to understand the mechanics for the first few plays. Also don't use any tutorials on YouTube, they always get the rules wrong.

This game is part of the Bios: Earth Trilogy. Genesis specifically focuses on the origins of life (abiogenesis) and goes all the way up to the Cambrian Explosion. The next game, Bios: Megafauna, goes from the emergence onto land all the way to the origins of sapience. Bios: Origins, the final game, focuses on the evolution of consciousness. Together they cover the entire history of Earth, or an alternate Earth. I've created panspermia-derived sentient plant-monsters with a space program that don't even have the ability to cast iron.

These are games with actual, really dense rules, unlike DnD where you make up everything. 

Here's the PDF of the rulebook for Genesis:

https://cdn.webshopapp.com/shops/251354/files/251177663/rulebook-bios-genesis-170515.pdf

All 3 games have solo variants, which I usually play. These are my favourite board games ever.

I think you'd be great in DnD.
I simplify combat in my campaigns: Turn based stuff makes combat encounters a slog, thus I have my own crude but enjoyably fast-paced system based off DM intuition.

I also usually play the solo variant of DnD. 
There isn't an official one, so I made up my own. Works pretty well. 
I will try my best to get it, it seems fantastic.

KaladinsSenseOfHumourSpren

Posted

4 minutes ago, Denissimo said:

I will try my best to get it, it seems fantastic.

It is.

There's a fourth game, not really part of the trilogy, but it works: High Frontier 4 All, a space exploration game that uses real orbital mechanics and stuff. I'm probably going to get this one next year.

Denissimo

Posted

Also, I love that sort of board game. I started with the Campaign for North America once.
I only stopped because the board I made out of cereal boxes got irrevocably damaged.

I really think you'd enjoy a DnD campaign (or at least certain campaigns, which I play).
Would you be interested in trying?

KaladinsSenseOfHumourSpren

Posted (edited)

10 minutes ago, Denissimo said:

Also, I love that sort of board game. I started with the Campaign for North America once.
I only stopped because the board I made out of cereal boxes got irrevocably damaged.

Oh looking up the Wikipedia page...

1500 hours...

I have a game called Eastern Empires that, the rules says takes 12 hours with 9 people, but in reality, a 3p game I played took 3 weeks, and about 40 hours of total play time

https://mega-empires.com/

10 minutes ago, Denissimo said:

I really think you'd enjoy a DnD campaign (or at least certain campaigns, which I play).
Would you be interested in trying?

I would, but I don't really have anyone to play with

I mean I could try with the people I normally play board games with, but even when we play deep-fried over simplified DnD, half the time is deciding who's DMing and rebelling against whatever the DM says, before replacing the DM, restarting, and repeating.

Edited by KaladinsSenseOfHumourSpren
Denissimo

Posted

1 hour ago, KaladinsSenseOfHumourSpren said:

Oh looking up the Wikipedia page...

1500 hours...

I have a game called Eastern Empires that, the rules says takes 12 hours with 9 people, but in reality, a 3p game I played took 3 weeks, and about 40 hours of total play time

https://mega-empires.com/

I would, but I don't really have anyone to play with

I mean I could try with the people I normally play board games with, but even when we play deep-fried over simplified DnD, half the time is deciding who's DMing and rebelling against whatever the DM says, before replacing the DM, restarting, and repeating.

You'd be welcome to join me, as long as you don't mind online campaigning. 

KaladinsSenseOfHumourSpren

Posted

8 hours ago, Denissimo said:
9 hours ago, KaladinsSenseOfHumourSpren said:

 

You'd be welcome to join me, as long as you don't mind online campaigning. 

I'd love to, but how exactly does playing online work? I also can't promise I'll be active at regular intervals.

Denissimo

Posted

On 4/21/2026 at 4:44 AM, KaladinsSenseOfHumourSpren said:

I'd love to, but how exactly does playing online work? I also can't promise I'll be active at regular intervals.

In regards to this. Online playing generally involves a voicechat of some form, because typing is too slow. You can still keep your DnD resources (Basically just a character sheet and dice, in the case of the player) physically in front of you, or online if you prefer.
The DM describes the scenario and consequences. You do whatever you feel like you can do, and the DM tells you what happens as a result. Sometimes sharescreening is useful in regards to maps and monster visualisation.
If one is to be honest, scheduling is probably the most difficult problem regarding DnD, online or otherwise. But it's alright, and generally players can reach a consensus.

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