Tea Leaf
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*Sigh* Here is more of my desmos stuffs https://www.desmos.com/calculator/sy24nsxnga
It's a physics engine.
Explication of 'Everything':
Spoiler
: Press the button to start. The 500 should remain above 10
Physics Runner:
SpoilerMain Rendering:
Spoiler
: Just basic graphing
Bonus Functions will help if you want to see Velocity
Derivate Stuffs: I'm kinda too lazy to explain this, it works though
Variables:
SpoilerGravity : Gravity
F : Friction
Slip : How much Friction is able to stop the Point, at 1 it does nothing, at 0 the point will never stop, don't stress about this, but if the point randomly stops lower this.
Position & Velocity : As they are named, Velocity is backwards last I checked
In Case of Emergency : ???
Your Function : Your Function

: Press the button to start. The 500 should remain above 10
: Adjusts position based on change in time
: Does both of the above at the same time
: Just basic graphing