DoomslugTD Posted October 7, 2024 Posted October 7, 2024 Not sure if this is the right place to post this, but it was my best guess. For anything I like I am always tempted to make a game out of it and the cosmere is no exception. I have done many different attempts, with my most common being a sort of ttrpg, though that is something I will no longer be pursuing for obvious reasons. I will spare the details but I wanted to try making a tactical war game based on the cosmere as a project (warhammer ish) and I wanted to create this post to be able to ask a question whenever I think of it to assess what people thought about certain game mechanics. I will spare you the details of how the game works so far for now, though if you would like to know I am happy to share. My first question is for those who have experience playing war games. I know in most war games individual infantry units usually only have one hp, wound charactersitic or whatever else they call it. I love having precise control over things though, so I am very tempted to make the basic infantry have more like 3. I know this causes a lot more bookeeping, but I am not really the person to judge how annoying that is because I am the type of person who is more then happy to sit for 5 minutes crunching numbers for a game. Thoughts? I had also had the idea to have 3d printed rings (if I ever get around to actually making tokens or minis for this, which knowing me might not happen) that can go over minis with little slots you can clip small colored tokens into to keep track of any changing things like HP or exhaustian (as that is another mechanic I want to introuce but am hesistant of becoming cumbersome.)
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