-
Posts
114 -
Joined
-
Last visited
Content Type
Profiles
News
Forums
Blogs
Gallery
Events
Everything posted by SirWolfe
-
If the battle is taking place near Elantris, a single skilled Elantrian could probably take our Fullborn down by spamming Aon Daa. On Threnody, all you need to do is get the Fullborn to draw blood. Not that hard when they are trying to kill you. Then you let the Shades do their thing.
-
Throw Elantris at her and watch her burst into flames.
-
The Stick Ascends. Pattern is a psychopath. Sazed has some advice for the people of Scadrial.
-
game Would You Rather? -a Game
SirWolfe replied to The Tenth Pancake's topic in Forum Games & Random Stuff
Malazan. ASOIAF is not a good place. Would you rather have all animals hate you (birds peck at you, dogs bark and try to bite you, cats hiss and claw, insects flee, etc.) or to attract all nearby animals (all rats in the building run to you as you enter, birds fly in circles around you, you wake up to every spider and ant in the bedroom on your sheets, etc.). -
Nightwatcher Boon/Bane (Game)
SirWolfe replied to killersquirrel59's topic in Forum Games & Random Stuff
Granted! You are given the ability to go back to the time of Koloss Head-Munching Day 2019 (and only that day), and be transported back to the present once the day ends. Your bane is that you will be prevented to do anything that would change anyone's (including your past self) experiences or memories of the day, forcing you to not only remain out of sight and perception, but also to spend the day unable to interact with anything or anyone. Have fun doing nothing but existing for a day! I wish to have the abilities of a full Feruchemist. -
We have a WoB that Bronze does give you all the benefits of sleep: However, I feel like Bronze isn't as strong as you make it out to be. It probably won't allow you to exert your body forever, as the soreness from exercise isn't the result of lactic acid buildup (that belief turns out to be incorrect), but from your muscles fibres tearing a tiny bit. There will be a point where your muscles are quite literally too damaged to continue running, even if the pain doesn't deter you. You might be able to use Bronze to fight off the drowsiness that overexertion causes, but it won't be adressing the main reason that our bodies push us to sleep when we get hurt or overexert ourselves, which is to stop moving and prevent you from doing more damage to yourself.
-
@The Deity Perhaps Shinovar was given to the refugees to terraform? Because we don't see Shin grass anywhere else on Roshar, suggesting that it came from somewhere else, probably Ashyn. So maybe the Singers, under the guidance of Honor and Cultivation, gave the refugees a pocket of well protected land where they could do what they want. Sort of like giving an empty lot to someone so they can build their own house.
-
The Economic and Cultural Interactions of the Cosmere
SirWolfe replied to SirWolfe's topic in Cosmere Discussion
@Honorless Thank you, I had forgotten about the Spren and Breaths. I'll put those in. -
So, I was thinking about how different planets in the Cosmere would interact in terms of trade and tourism. I have below what is essentially a description of each world and what it might export or import. Any suggestions or ideas? I sort of put them in a rough order of how nice it would be to go to. First of the Sun: General - Because the Perpendicularity is basically a death trap, we see that offworlders have to physically travel through space to reach this place. Their main value is in the Aviar, which so happens to be found in a set of islands that will try to kill you as much as possible. It's mostly ocean and death. Exports - The Aviar. This actually give First of the Sun a strong standing in the Cosmere, as Aviar need to come from First of the Sun, and go to a very specific island to be Invested. This gives the planet a monopoly on the Aviar. Imports - We see in the story Sixth of the Dusk that the main import is technology. Guns and weaponry will likely be highly valued due to the perilous nature of the Pantheon islands. Tourism and Visiting - Just don't. The only reason I could think of for why a person would go to the planet for reasons other than trade would be research. The planet, though deadly, has some pretty cool stuff going on, and research into how so many lifeforms can detect mental activity would be fruitful. Threnody: General - Many natural resources, but hard to get to and dangerous. Assuming that the Threnodites manage to find a way to worldhop safely, the planet would be a valuable trading partner. Exports - Judging by how many plants and fungi we see on Threnody, I wouldn't be surprised if some of them turned out to be edible or medicinal. They have a lot of trees as well, so maybe they could sell lumber. Though we don't know much about the planet, Threnody appears to be rich in natural resources. Imports - Cheap silver and Invested perfect gems for light(assuming that the Rosharans find a way to mass produce perfect gemstones artificially) from Roshar. Tourism and Visiting - One word. No. Threnody is a dark, gloomy place that is only second to the First of the Sun in terms of everything trying to kill you. An outsider would likely break the Simple Rules by accident (no moving too fast a night, no bloodshed and no fire. At least Shallan won't have a problem with the last one ), and die. There isn't much to see unless you are a Cosmere researcher trying to study the shades. Taldain: General - This is a weird planet. And I'm not sure that this place will have that much significance in the Cosmere economy, despite their technological advancement. They don't seem to have anything particularly valuable, or even abundant. Imports - Minimal. Maybe metal for the dayside. Exports - Instant noodles to whichever planet Hoid is on. Should be enough to singlehandedly fund their economy. Tourism and Visiting - This would be a place for those seeking adventure. The Dayside is a place for exploration, as long as you have a guide, and don't get eaten by a sandling, it should be fun. Fun in the same way that a hike across the Sahara Desert is fun. Darkside might be popular among the Threnodites, who are used to dark environments. However those that aren't adapted to UV radiation should probably be careful not to stay out too long, because I'm pretty sure that skin cancer is still a thing in the Cosmere. They have instant noodles. Sel: General - Sel, though prosperous and diverse, probably won't make as much of a dent in terms of Cognitive Realm trade and interaction due to the fact that the Dor essentially makes the Cognitive realm a giant plasma storm. However, should they manage to find a way to control the Dor, or make travel through the Cognitive safe (possibly by using aluminum plates to create safe paths through the Cognitive realm), they would find themselves a popular place to visit among tourists and researchers alike. Due to the nature of magic on Sel, the different empires would develop into self sufficient, independent, and isolated nations that do not interact much. This might result in some funky politics as the government/representatives of, let's say Scadrial, would need to make trade deals, political treaties, and policies with each nation separately. Exports - I can see Elantris, due to the proximity to Devotions Perpendiculatiry and the ability to Soulcast using AonDor, exporting raw materials to other worlds. Though they probably won't be able to match the level of soulcasting production on Roshar, the Elantrian soulcast goods would likely gain a reputation of being of a higher quality, due to AonDor's ability to be very fine tuned and consistent. Rosharan soulcast foods are noted to not taste all that great, while the AonDor seems to be able to produce foods of high quality with no notable differences in taste to normally produced foods. Perhaps Nalthis would purchase the paintings from the Rose Empire, and Roshar would purchase carvings from Arelon (Sel appears to have a very good taste in sculpture and the arts). Barring the developments of methods to allow AonDor to work outside of Arelon and Sel, most of the magical technology that we see in Elantris would likely remain on world. RaiDel peppers from JinDo could be sold in Roshar, as it seems that spicy foods are popular there. Imports - I imagine that their main import would be aluminum from Roshar or Scadrial, as it would allow Elantrians to carry Investiture with them as they travel offworld, as well as to prevent the use of magic (like in prisons for Forgers in the Rose Empire). Perhaps the Rose Empire would buy art from Nalthis. If the Elantrians keep the habit of wearing bright colored clothes (referencing Elantris, where the Elantrians had to make do with Sarene's monkey-paw style response to their request for fabric, bringing them the most garish, brightly colored cloth that she could get), Hallandren dyes could be a popular item. Tourism and Visiting - So many places to see, and so little time. I believe Sel may be one of the best tourist locations in the Cosmere. The ecology and planet is safe, political climate (assuming the Shu-Dereth calm down) is stable, and cultures are diverse. The massive city of Elantris would likely be the first stop on anyone's Sel vacation, and not just because it has a Perpendicularity on it. There is something for everyone in the city. Scholars could visit the library in the city, and artists could study the sculpture and masonry that decorates the stone of the city. Due to the unique natue of Selish magic and the level of Realmatic awareness, researchers of magic would have a field day studying the different systems of magic and discussing realmatic theories with the Elantrians. Nalthis: General - A very pleasant place to be. The people are all Invested with Breath, making them healthier and stronger than a normal person. However, the nature of Endowment's Investiture makes Investiture hard to accumulate. Hallandren is skilled in the arts and magical technology. Exports - Paintings, dyes, and Lifeless to Roshar. As suggested by @Honorless, they may also have some trade in Breaths. However, due to their limited nature (one Breath per person), I'd imagine that it wouldn't be a major part of their trade economy. Imports - Investiture from Roshar for the Returned. Cheap food from planets with high food production capabilities, such as Roshar or Sel with Soulcasting or Scadrial with their fertile lands. Tourism and Visiting - Probably one of the nicest places to visit, Nalthis has many sights to see. Tourism to Hallandren would be busy, as the city has restaurants, colors, and a very vibrant culture. The Court of Gods would be a popular destination. For those that want a bit more peace and quiet, the nation of Idris is a good choice. The seafood in Hallandren seems to be quite nice. Rich people could go and buy Breath. Roshar: General - These guys might end up being an economic powerhouse. They don't really need anything. Soulcasting gives them the ability to produce vital materials such as food, water, metals, and fuels. Highstorms mean that Investiture is easily accessed on the planet, giving their economy near limitless potential to produce using Soulcasters. Their ability to expand may be slower due to the reliance on gemstones, but unlike other planets, gemstones are a renewable resource on Roshar. Exports - Allomantic metals including aluminum, and fuel to Scadrial. Silver, soulcast food, and maybe perfect gemstones (for flameless light) to Threnody. Stormlight infused gems packed in Aluminum to Nalthis for the Returned to eat (like magic Poptarts), and cheap soulcast food might be popular as well, judging by how expensive food is in Hallandren). And possibly Aluminum to Sel (Aluminum has the ability to keep Investiture from leaking, so Elantrians might use aluminum to carry around Investiture to eat when offworld. But we see that Elantrians have the ability to do their own version of soulcasting, so maybe they won't need to buy Aluminum.) Something to notice is that a lot of their exports have to do with aluminum. This is because soulcasting (an ability that appears to be shared only with the Elantrians) allows for Roshar to bypass the large energy and cost requirements of Aluminum production, and their easy access to the Cognitive Realm gives them a unique position to dominate the aluminum trade. Same goes for their access to Stormlight and gemstones. Imports - As the Rosharans don't seem to have many pressing needs, their imports will likely consist of "luxury" goods. Canned food (apparently soulcast food doesn't taste that great), and techonology (Harmony seems to be active in the tech development on world. He even name drops the "radio" in Era 2.) from Scadrial will probably be popular. Perhaps the lighteyes will take a liking to the colorful fabrics of Hallandren in Nalthis, or perhaps, following the loss of the Parshmen, Lifeless would probably take the place of menial labour, which would also bring with it the need for Ichor-Alcohol. Depending on how safe the Elantrians can make the Cognitive Realm, Elantrian soulcast food may also be popular. Tourism and Visiting - Roshar would probably be popular among the Returned as a vacation spot, as easily accessed Investiture from Highstorms means that they could relax and not worry about eating Breaths. Sandmastrells from Taldain might also go there to train, as the abundance of Stormlight and water means that they can practice Sandmastery without worrying about dehydrating far from a source of water. I'd also imagine that the scholars from the Rose Empire on Sel would be delighted to discuss Realmatics with the Rosharan Ardents, as both cultures are quite Realmatically Aware. Roshar's unusual ecology and societies mean that there are many places that a tourist could visit. Tourist destinations include: the tower-city of Urithiru, the Shattered Plains, the Grand Indicium in Yeddaw (very popular amongst scholars of most worlds), the Horneater Peaks (which would probably see a lot of activity, being the location of Cultivation's Perpendicularity after all), the Purelake, and many more. Shadesmar is also a pretty good place for tourism, with friendly spren and cities. Scadrial: General - I saved the best for last. This planet will likely play a huge role in the overall Cosmere storyline. The society is advanced, the magic systems are not bound to the planet, and they have a Sazed. Also, they were close to developing instant noodles and space travel. Exports - Mainly technology. They are very advanced in engineering, and their medallions may also be a big thing. Maybe the medallions would allow Elantrians to carry some Investiture with them offworld. Who knows. Maybe Ettmetal will be used on other worlds, either as a weapon or to power those airships that we see in Southern Scadrial. Imports - Likely metal and fuel from Roshar. I can imagine the upper class buying colored clothing from Nalthis and large gems from Roshar just to show off. Tourism and Visiting - Scadrial has a rich history, and have preserved historical artefacts well. Museums would be cool. The Pits of Hathsin could be the Scadrial equivalent of the Paris Catacombs for us. Also, you could get a hemalurgic earring and talk to Sazed AKA Harmony AKA the most powerful being in the Cosmere as of now. Thanks to @Honorless for suggesting the Breath trade and Shadesmar.
-
Homeworld of the Ones Above
SirWolfe replied to Paracosmic_nomenclator's topic in Cosmere Discussion
@Honorless Maybe the ambassador was a cadmium ferring, and was tapping. So he could stop breathing, but still stay alive. Then all he would have to do is pretend to be dead and wait a short time until his body was taken away by his team. -
For Allomancy: You might not be able to alloy it with Lerasium to make give yourself the ability to Awaken. We have a WoB that even though a non-Nalthian can get Breath, they may not be able to Awaken without some extra steps. I'm not sure that a Mistborn could burn a godmental without the use of Lerasium though. Hemalurgy: It would probably be able to take any ability depending on where you place it. I say this because, of the three god-metals that we know can be used in Hemalurgy (Lerasium, Atium, and Trellium), they all seem to be able to take any ability. So I think godmetals in general can be used to take anything. Feruchemy: Who knows. Maybe it would allow a Feruchemist to store the ability to see colors or to hear pitches. Sort of like how higher Heightenings give perfect pitch and color recognition.
-
Their schedule and use might be similar to what we see in the Steel Inquisitors, brutally effective and strong, but needing to sleep/rest for very long periods of time.
-
Allomantic Cadmium - It has a lot of uses in everyday life, especially when waiting for things. Though it is quite expensive... Feruchemical Brass - I don't do well in warm temperatures, so being able to store that extra heat somewhere would be very much appreciated. Also, apparently storing heat carefully can make you immune to fire and stuff. -------------- For the third, I can't really decide among these: Feruchemical Bendalloy - Eat without gaining weight, then using that extra energy sometime later. Feruchemical Iron - I quite like the idea of walking around with half my weight like Waxillium, or storing all my weight to gently float down from high areas the same way Sazed does at one point. Feruchemical Gold - I'm don't often get hurt, and I only get sick every once in a while, but when I get sick, I end up coughing for the next month even after the other symptoms disappear. So storing a bit of health constantly(I would have to be careful not to store too much and put myself into an immunocompromised state) and then tapping it after I mostly recover from a cold would really help. Feruchemical Steel - I would store the steel during lectures (it only slows your movement, not your mind), then tap it when running to the bus stop. Feruchemical Duralumin - While storing, I essentially become invisible, as people won't really notice me. I could then tap it to speak in other countries, or to make friends faster. ------------ Stuff I definitely would not choose: Allomantic Bendalloy - I don't really need to be a Quicksilver in a bubble (when I said "if I could put time in a bottle", this isn't what I meant). Also, you live for a shorter time, as your body ages normally in the bubble as the outside world slows down. Feruchemical Cadmium - I'm not a diver, mountain climber, or in a situation where I get strangled a lot, so it's pretty much useless for me. Allomantic Steel - I'm terrified of heights, so this metal wouldn't be of much use to me. Also, a ton of metal things are aluminum now, so its usefullness really decreases. Allomantic Iron - Yeah, being able to pull discarded pieces of metal to me so I could throw them into the recycling sounds nice, but I'd need to have a chestplate or something to avoid getting stabbed or hit by those things. Also, I'm scared of height because I hate the feeling of falling, so the Spiderman style transportantion method of pulling on tall buildings really doesn't appeal to me. Allomantic Gold - I don't really need to know what I could have been. Also, it's really expensive. Feruchemical Zinc - I don't really need or want to think faster or slower. Allomantic Brass and Zinc - Eh. Trying to manipulate emotions is difficult, as you have to know just how far you can go before bad things happen. Also, knowing me, I'd probably Riot a crowd into rioting by accident.Feruchemical Copper - Sounds nice, but then you remember that in order to find the memory, you have to know where to look in the Coppermind, and you forget the memory unless you write it down (and in metal, because screw you Ruin!). It's just a lot of work to put into being able to remember something once. I say once because after you tap the memory, it starts to corrupt just like any other memory until you put it back it. Allomantic Copper and Bronze- In terms of uselessness in real life, this is on par with Shallan trying to make a stick fire. Feruchemical Electrum - I really don't need to give myself symptoms mimicking bipolar disorder. While storing, you become depressed. When tapping, you become manic. Though, now that I think of it, I could use it as a pick-me-up when facing a difficult task. But there is that need to become depressed when storing it... Allomantic Electrum - It might be cool, but I really don't need to know what I'll be doing in a few seconds, and I'm sure as heck not fighting anyone with atium. Also, the stuff isn't really used today, so trying to get it would be a hassle, not to mention expensive. Allomantic and Feruchemical Tin - Hah, no. Though, it might be useful to store pain... Feruchemical Chromium - It may be nice to be lucky, but you have to be unlucky to use it. I could wait in my house while storing, but knowing my luck(or lack thereof, ha) the roof would probably collapse. Allomantic Aluminum, Chromium, Nicrosil and Duralumin - Why? Just why? Feruchemical Pewter - I don't really need to be stronger in everyday life, and being weak isn't really fun or useful. Allomantic Pewter - Though it has useful effects, it is stated to be dangerous for the user when it runs out (as it leaves you without the stuff keeping you alive if you've been wounded badly), it burns incredibly quickly, most pewter now is lead free, and it's just straight up expensive. Feruchemical Aluminum - Why? It doesn't seem to have much use in the real world. Feruchemical Nicrosil - Not very useful. If I want to be able to make new unkeyed metalminds, I would need 2/3 slots for F-Aluminum and F-Nicrosil, and that leaves just 1 ability to use. ------ I feel like I've missed 2 metals...
-
Now I feel like Cadmium would be the best allomantic metal to have in everyday life. Waiting for a friend to come over? Cadmium! Flight got delayed a few hours? Cadmium! Got shot and EMS will need 30 minutes to arrive? Cadmium! That aunt who won't stop asking why you chose to become a gentleman explorer instead of running the family business came over? Excuse yourself, go into the bathroom and lock the door, and then Cadmium for however long she needs to take the hint and leave. Windows update been at 3% for the past hour? Burn through your entire stock of cadmium, come back a few days later, and find that it increased to 4%.
-
Ah, I just wanted to place "I am a Stick" on the same level of importance as the other quotes, so I put each one as a spoiler.
-
"I am" moments in the Cosmere: Spoilers for the Final Empire Spoilers for Hero of Ages as well as Mistborn Era 1 overall: Major Spoilers for Oathbringer: Major Spoiler for Words of Radiance: Do you have any others?
-
"I am" moments in the Cosmere: Spoilers for the Final Empire Spoilers for Hero of Ages as well as Mistborn Era 1 overall: Spoilers for Oathbringer: Major Spoiler for Words of Radiance:
-
What would happen if Nightblood clashed with another Nightblood?
SirWolfe replied to kroen's question in Cosmere Q&A
I feel like their Commands will try to overpower one another, and the blades will begin to consume the matter, investiture, and energy around them in an attempt to become stronger than the other. Eventually, one of the blades would win, essentially eating the other sword and overtaking its Command, but not before the surrounding area has been completely drained of matter and investiture. -
I am now imagining buff-pewter-tapping-Sazed in Shardplate, throwing large chunks of stone around. Thank you.
- 8 replies
-
1
-
- shardblade
- shardplate
-
(and 1 more)
Tagged with:
-
Mistakes-were-made - The only explanation for how I would have become a pilot Brick - I just like how the word sounds. A-Stick - For obvious reasons. So I can say I am A-Stick Doggo - Because I'll show everyone pictures of my dog all the time. Would probably put a giant photo of my dog on the side of my ship as well.
-
"Say distracting things to my opponent"
-
That's actually a pretty good idea.
-
-
Hoidden - Someone who remains mostly behind the scenes, but still plays a noticeable role. Kala-Din - Someone who cannot properly play the flute, making unpleasant noises instead of music. Rao-Din - An overly optimistic Elantrian who won't stop talking Preservacation - A term used for when a person who has a lot of responsibility disappears without warning. Example: It was probably the worst time for Bob to go on a preservacation, as he had yet to submit his Allomancer Jak edits for tomorrow's print. OathStoned - Adjective for a person who follows orders and commands without thinking of what they are being asked to do. BioChRomantic - An Awakener that uses Commands to flirt. Example: Awakened roses are one of the basic tools of a BioChRomantic. DorK - A person who enthusiastically studies Selish magics. Bondsmith (I know this already exists as it's own thing) - That one person in the friend group who keeps trying to get two people to go out with each other.
