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Posted (edited)

Given that there are a total of three claimed Voidbringers so far, I think it is very likely that the traitors were given a BioChromancer, especially if all three of those are telling the truth and loyal. Otherwise those players would be untouchable to the traitors unless a vote could swing their way, which would be very unfair for them if any of those three ended up in a position of leadership / a hub of information and was working to undermine them


 

EDITED FOR JUSTIFICATION

Edited by Adavantos
Posted

Given that there are a total of three claimed Voidbringers so far, I think it is very likely that the traitors were given a BioChromancer, especially if all three of those are telling the truth and loyal. Otherwise those players would be untouchable to the traitors unless a vote could swing their way, which would be very unfair for them if any of those three ended up in a position of leadership / a hub of information and was working to undermine them

 

EDITED FOR JUSTIFICATION

Thank you; even better, that strengthens my point then. I wouldn't necessarily go by role-lynching since we don't want to kill our way through our own helpful roles to get there, but I think it definitely accentuates how certain roles (BioChromancer included) are going to be ones we should be wary of.

I'd say same for the Feruchemists, actually. However, this is really only applicable to scans rather than claims, since there's a decent chance the Traitors simply might refuse to roleclaim...

Also, everytime you say 'Edited for Justification', I can't help but think you've edited your post to add justificatory reasons for a claim...which is rather funny to think about :lol:

Posted

Also, everytime you say 'Edited for Justification', I can't help but think you've edited your post to add justificatory reasons for a claim...which is rather funny to think about :lol:

I was just about to say that. :P

Posted

 

Given that there are a total of three claimed Voidbringers so far, I think it is very likely that the traitors were given a BioChromancer, especially if all three of those are telling the truth and loyal. Otherwise those players would be untouchable to the traitors unless a vote could swing their way, which would be very unfair for them if any of those three ended up in a position of leadership / a hub of information and was working to undermine them

 
EDITED FOR JUSTIFICATION

 

 

My thoughts exactly.  ;)

Posted

I'm just checking in.

 

Not much new to add apart from I'm thinking about just not putting any new names forward for lynch targets. Shallan was an innocent, and it turned out Creccio was too.

Posted

Forging makes role lynching less effective though, as the HI doesn't find out if the person is forced so who he thinks is an awakener could be a Forged Hemalurgist, making him make lead a lynch on his own subversion.

Posted

While the thought crossed my mind earlier (before the lynching of Creccio / his admittance of being a BioChromancer), I should give credit to Lopen as he had mentioned this in much more depth in a PM that I still haven't responded to recently. Anyway.


 


As someone who was the Traitor Feruchemist for the last run of this game, I should mention that Wyrm expressed in our doc that he was excited to see what we'd do with it. With that being said it's possible he gave it to them again, but it wouldn't necessarily harm the traitors if they were left without a vote manipulation this time. Due to the crew's inability to use it effectively without trust being established first, and the general stigma that such a power would benefit the traitors more than the loyalists, its possible we only have two of them among us (the two who had admitted it to me). Unfortunately I am unable to prove if either of them are loyal, however, until a Kandra scans them or relays the information my way / reveals it through some other means.


 


I should say though, even if the traitors didn’t roleblock me, they now know and will likely try to kill me tonight anyway. So whether Creccio decided to strip me of my protection or a loyalist who is suspicious of me decided to try and stop me from using any abilities tonight, it won’t necessarily mean that they for sure have them. If I end up dead tomorrow, you guys are going to have to still consider other options, especially since we’ve already lost one of our roleblockers.


Posted (edited)

Forging makes role lynching less effective though, as the HI doesn't find out if the person is forced so who he thinks is an awakener could be a Forged Hemalurgist, making him make lead a lynch on his own subversion.

Highlighted for your convenience ;) Reading is such a wonderful skill, I'm told...

 

Thank you; even better, that strengthens my point then. I wouldn't necessarily go by role-lynching since we don't want to kill our way through our own helpful roles to get there, but I think it definitely accentuates how certain roles (BioChromancer included) are going to be ones we should be wary of.

I'd say same for the Feruchemists, actually. However, this is really only applicable to scans rather than claims, since there's a decent chance the Traitors simply might refuse to roleclaim...

Araris, thank you for your answer.

 

One more comment I have to make is that with Creccio's death, assuming that we began with a pool of 2-3 Awakeners, the probability that any discovered Awakener [=BioChromancer] is a Traitor is now higher. IMO, if the HI scans an Awakener, we should immediately be suspicious and probably discuss that in thread.

 

Here is my reasoning.

 

[...]

 

Upshot: I consider it probable that the Traitors have an Awakener of their own.

 

2. Given 1 [i.e. if 1 doesn't hold, then 2. becomes pointless], our situation can be modelled after the case of retrieving coloured balls from a bag without replacement. Factor out, for now, the assumption that Forgers will be stamping people with Creccio's role. Assume that we begin with 3 Awakeners. (Really, you can take any value, as long as x > 0.) Assume that at least one of them is evil. With Creccio dead and confirmed as a loyal Awakener, the odds that either of the remaining two is our Traitor has now improved.

 

Imagine a bag, in which you have three balls. Two of them are white, and one of them is black. At the start, your chances of getting a black ball, assuming you pick randomly, are 1/3. But now, imagine you've removed a white ball from the bag and are picking again. Now, you have a 1/2 chance of picking out a black ball. The black ball is our Traitor.

 

[While one might object that a reforged Awakener would only muddy the waters, I suggest that in the case of the Reforged Awakener, there is, hopefully, a way of being able to check; at least, if they were targeted by our Forger.]

 

tldr; I think this is a decent way to cast prima facie suspicion [i.e. defeasible grounds of suspicion], but it shouldn't in itself be the deciding factor. But I brought this up because I think such a possibility should not be overlooked.

 

Oya, Crew!

Edit: Don't really understand why y'all are so adamant on reading 'prima facie' as 'definite, let's do this.' Assumptions can be made if they're measured ones; i.e. if we're cautious about them, mark them as assumptions, and regard where they point us as 'suggested avenues/lines of investigation', rather than one-way tracks for the lynch-train... -.-'''

If you're adamant on never making any marked and carefully circumscribed assumptions, the only place you'll ever end is like Descartes: convinced only of the truth and certainty of your own existence, and in this case, your own allegiance.

Edited by Kasimir
Posted (edited)

Didn't mean to read it that way, was just offering my own alternative explanations for what happened. But given a few of the people who know what I am are on my list of suspicions I would not be surprised if this was premeditated and that they plan on getting rid of me tonight. It'd actually be a decent (and dangerous strategy) if they decided to roleblock every player they were going to kill to make sure it goes through; except if an Elantrian catches on and starts healing the targets, in which case they'll start roleblocking randoms and attack someone else to waste the Elantrians ability... and then it becomes a muddled mess of what ifs, so really I doubt they'd attempt such a strategy beyond tonight, especially as it would give their plans away for certain.


 


EDIT: I may or may not be mentioning this to discourage them from attacking me when I'm vulnerable, as it's very possible I know an Elantrian who is willing to protect me; whether that is true or not, well... they better hope they figure it out, or they might end up not killing anyone tonight if they attack and one saves me, or miss out on taking me out of the game when I really don't have one to keep me from dying, which puts them at risk of me making even more connections and banding us together to weed them out; so really, my goal in leaving this message is to force them into making a hard choice of their own as I was forced to do last turn with Creccio.


 


#ComeAtMe


Edited by Adavantos
Posted (edited)

 

While the thought crossed my mind earlier (before the lynching of Creccio / his admittance of being a BioChromancer), I should give credit to Lopen as he had mentioned this in much more depth in a PM that I still haven't responded to recently. Anyway.

 

Why thank you! I definitely wasn't asking for anything like that!  :D In all seriousness though, I just thought it was funny because it was just so similar to what I'd said. I guess it just shows me that I should talk in thread more. Whether I do or not is another thing though.  :ph34r:

 

 

Didn't mean to read it that way, was just offering my own alternative explanations for what happened. But given a few of the people who know what I am are on my list of suspicions I would not be surprised if this was premeditated and that they plan on getting rid of me tonight. It'd actually be a decent (and dangerous strategy) if they decided to roleblock every player they were going to kill to make sure it goes through; except if an Elantrian catches on and starts healing the targets, in which case they'll start roleblocking randoms and attack someone else to waste the Elantrians ability... and then it becomes a muddled mess of what ifs, so really I doubt they'd attempt such a strategy beyond tonight, especially as it would give their plans away for certain.

 

EDIT: I may or may not be mentioning this to discourage them from attacking me when I'm vulnerable, as it's very possible I know an Elantrian who is willing to protect me; whether that is true or not, well... they better hope they figure it out, or they might end up not killing anyone tonight if they attack and one saves me, or miss out on taking me out of the game when I really don't have one to keep me from dying, which puts them at risk of me making even more connections and banding us together to weed them out; so really, my goal in leaving this message is to force them into making a hard choice of their own as I was forced to do last turn with Creccio.

 

#ComeAtMe

 

 

Wow. You actually posted something like that. Awesome.

 

Edit: 

 

So I was talking with Adavantos about roles, and I thought I'd voice some of my thoughts on here instead of restricting them to my PM's. I was just saying how even though GM's can be tricky(or trolls to be blunt), I believe they all hold to certain restrictions with how they decide about roles. They can make things tough to guess at first, but at some point, the guessing isn't really pure guessing anymore. Say the Traitors have a Mistborn. That would almost certainly mean that the Loyalists have extra protective roles such as Elantrians and Voidbringers. So, if we think there are too many protective roles for TG, we can reason that the Eliminators have a Mistborn. Or someone is lying about having a protective role. It would probably be pretty clear if they have an extra kill role, so that's not the best example, but I hope you get my point. GM's try to make balanced games, so we can guess Eliminator roles through getting a better feel for what amount of what roles there are. Just like how Adavantos said if the 3 Voidbringers are being honest about their role, it stands to reason that the Eliminators would have an Awakener(role-block) to counter that.

 

I do agree with Kasimir that we should use this as leads, not lynches. 

Edited by TheMightyLopen
Posted (edited)

“Seriously?” Sonder muttered, as he glanced at the name the ship’s automated systems had filled in on the report. SONDER KESSLEIGH, read the entry in the name field. He rubbed his weary eyes with the heel of his hand. “It’s Kessligh, without the ‘e’. Rhymes with ‘fly’, sounds like ‘light’…” He swore he was fighting a losing battle. He’d registered himself right on his contract and on his ship’s ID, but for whatever reason, the automated reports and crew manifest would persistently record a SONDER KESSLEIGH.

The thought occurred to him that it would be ridiculous to be considered a stowaway or regarded as an illicit saboteur, simply because they couldn’t spell his last name right.

At least he didn’t have an accented character in his name. He couldn’t imagine what the ship’s systems, much less the Captain, would’ve made of István.

The Captain. Apart from that terrifying incident in the engine room, and that moment when he’d accidentally blasted Scadrian post-rock over the PA system in the Captain’s Quarters for a couple of minutes before he’d discovered his mistake, Sonder’d little contact with the Captain. And he liked it that way. Wurum Heron was rather terrifying, even if he knew the man was supposed to maintain a certain distance from the rest of the crew on the Shardship.

Of course, that hadn’t stopped him from stammering and panicking when the Captain’d showed up again in the engine room earlier that day. “Who’s the duty officer? You? Kessleigh, isn’t it?”

“Er, well, it’s Sonder Kessligh, Cap—”

“Kessleigh, Kesslight, whatever,” Wurum Heron said, with a negligent wave. “You the duty officer?”

“Well, uh, yes, Cap.”

“Good. I need you to sign off on these forms.”

Awkwardly, as he realised that he was in fact staring at the Captain and that no one was going to sweep in and rescue him, not even Second, who was, at this point in time, off-duty, Sonder inched forward and gingerly took the forms from the man.

He scanned them, thankful for something to do that allowed him to ignore the Captain’s presence. “Uh, Cap. Why do we need routine maintenance of the, uh, waste disposal unit?”

Wurum Heron said, with exaggerated patience, arms folded across his chest, “Inor Haze tried to make a run for it.”

“Oh.” He’d been one of the crew members who’d signed off on that deposition, about some of the stranger activities Haze had been up to. Sure, most of the crew on the ship were a few wires short of a circuit, but Haze’d seemed so half-hearted about finding the traitors in their midst…Sonder swallowed heavily as he saw the expression on the Captain’s face. “Uh, I…”

“We’re going to need,” the Captain said, deliberately, “A new janitor. And we’re going to need more people to get the blood and squishy bits out of the waste-disposal unit, which means getting these,” he rustled the forms Sonder was holding, “Signed and getting some of your engineers to work. Unless you’d like to volunteer yourself?”

From the expression on the Captain’s face, Sonder wasn’t sure if he was joking; more pertinently, he wasn’t sure if Wurum Heron was referring to volunteering himself for the newly-vacated position of janitor, for repairing the waste-disposal unit, or for throwing himself into the waste-disposal unit and having done with.

“Er. Well, I guess I can do that, Cap…uh, I mean, getting the forms signed, and all of that…” Why was his mouth running away with him? He read through each form, making sure everything was in order and then signed off on it. For accountability’s sake, of course. “Er, Cap?”

“What is it?”

“Was he…y’know, uh, a traitor?”

Wurum Heron looked more than faintly annoyed; as if the entire proceedings had been a severe trial meant to test his patience. “Why no,” the Captain replied, “He wasn’t. I don’t suppose you’re volunteering yourself, are you, Kessleigh?”

“It’s Kessligh, Cap. And uh, I’m not a, uh, traitor. Would never be. I’m loyal, Cap.”

“So you are,” Wurum said, sardonically. He took the signed forms. “Get people working on that waste-disposal unit.”

“Yes, Cap. Uh, right away.”

Had to rib Wyrm about his consistent inability to get Sonder's name right...Also, Cap, you want anything changed, just let me know... >> He who baits the GM consistently, he who aggravates the GM, that's me... :P Can't say that's very conducive to living a long, healthy, and happy life, but hey, what can I say...I love to live dangerously, it seems! :lol:

Edited by Kasimir
Posted (edited)

Just popping in to remind everyone about LG14 when we lynched all of our Lifeless Operators because their was no way that the Villages could have all of them. There are other ways to balance the teams without a biochromancer. Forgers can always be used on a someone before a kill to ensure they aren't a Voidbringer. This is an especially useful strategy for the traitors as they can stop the village from getting a role at the same time as they leave a potential voidbringer undefended.

As for a Loyal Biochromancer being unlikely to block randomly, I think that that is an unfair assumption to make. If you are suspicious of someone why not roleblock them? It is only for one cycle and it could prevent the traitors from using an important role. It could also be a newer player who is just excited about using their role.

EDIT: For those who weren't part of LG14 the lifeless operator was the protective role.

Edited by Clanky
Posted (edited)

Just popping in to remind everyone about LG14 when we lynched all of our Lifeless Operators because their was no way that the Villages could have all of them. There are other ways to balance the teams without a biochromancer. Forgers can always be used on a someone before a kill to ensure they aren't a Voidbringer. This is an especially useful strategy for the traitors as they can stop the village from getting a role at the same time as they leave a potential voidbringer undefended.

As for a Loyal Biochromancer being unlikely to block randomly, I think that that is an unfair assumption to make. If you are suspicious of someone why not roleblock them? It is only for one cycle and it could prevent the traitors from using an important role. It could also be a newer player who is just excited about using their role.

EDIT: For those who weren't part of LG14 the lifeless operator was the protective role.

I somewhat dislike this argument. Not in a 'Oho, you must be a Traitor!' way but because I find it problematic.

...This is an Elimination game. We are (presumably) Crew. It means we don't start knowing who the Traitors are. And why does that matter? Well, because there are three types of reasoning: deductive, inductive, and abductive/inference to the best explanation. [As y'lot are not my grading committee, I assume I can get away with collapsing the distinction between Peircean abduction and IBE. ;) ]

1. Deduction only works if you already have the information. That is why deduction is considered a truth-preserving way of reasoning: because a person who deduces uses known information and simply applies it to spell out more known information. Consider this case:

P1 All men are mortal.

P2 Kasimir is a man.

C Kasimir is mortal.

 

In a sense, you don't gain any new knowledge from the deduction. So while a proper deduction guarantees that true premises entail a true conclusion, it can't expand or increase our knowledge. If we want to learn new things from given information, we have to turn to:

2. Induction. This generally involves, for instance, statistical inference. Clanky's claim is a very good example of enumerative induction:

P1 We lynched all the Lifeless Operators in LG14 and none of them were evil.

C Therefore, all the Awakeners in this game are not evil.

 

Of course, one might claim I am being slightly unfair to Clanky. He is, after all, not making a certain claim. And that is true. Because inductive claims do not deal in certainty. Because they allow us to extend our knowledge, inductive conclusions always carry with them a certain amount of inductive risk.

 

A more fair version of Clanky's argument would therefore be:

P1 We lynched all the Lifeless Operators in LG14 and none of them were evil.

P2 What has happened is possible.

C Therefore, it is possible that all the Awakeners in this game are not evil.

 

Note, however, that his conclusion doesn't actually need to follow from P1 and P2. In fact, the weakness of enumerative induction more or less boils down to an assumption we call the Uniformity [of nature] Assumption: that it is, in fact, safe to assume that future cases will follow past cases. But is it a valid assumption?

3. Abduction/IBE. This is my favourite model of reasoning and the one I'm studying at great length. Abductive reasoning means we take a phenomenon to be explained and we accept a putative explanation because it would prove most explanatory. So, for instance, we look at the phenomenon of Maili's death. There are many different explanations:

E1: Maili decided to quit so Wyrm killed him.

E2: The Eliminators were bored and rolled dice.

E3: Maili faked his death. He's Keyser Söze.

E4: Maili was killed on the basis of a fearkill.

E5: Maili was killed because someone knew his role.

 

I submit that if one were, as I do, to consider E5 the best explanation, it is because A. one considers it the most likely explanation, and/or B. one considers it the best explanation, because it provides the most understanding of why Maili died.

 

However: note the word--'most likely.' Similar to induction, abduction/IBE cannot guarantee truth. Once again, to gain knowledge involves risk.

 

THE UPSHOT:

 

I am opposed to Clanky's arguments because of the nature of the game. We cannot and generally do not have enough information to be able to help ourselves to deduction. Furthermore, it is a mistake to conflate assuming with making assumptions. I want to draw a distinction between making tentative assumptions, marking them as assumptions and holding them fluid and open to change, against making assumptions and stubbornly clinging to them without being aware of their contingent nature. Clanky seems to think I endorse the second claim. I endorse the first.

 

Recall, again, my discussion on the nature of reasoning. My point is simply that we are in the business of making risky inferences because we want to gain information we do not already possess: namely, the identity of the Traitors.

 

That it is possible that a Crew chose to role-block on Day One does not entail it is unfair to assume that such a move is more irrational for a Crew-member to make than a Traitor. Those are two very separate claims; once again, Clanky makes a conflation. Similarly, that it was the case that all Lifeless Operators in LG14 were Village does not entail that it is the case here; furthermore, Clanky seems to assume that it was a mistake of rationality made by the Village in LG14. I challenge that further claim; I argue it was a perfectly rational move for the Village. If we condemn it as having been wrong, it is from the epistemically unlimited position of hindsight, rather than being a player in the game.

 

Last, my point is simply two-fold:

1. We have to make assumptions, at some point. I have judged these likely; that other alternatives exist or are possible is frankly a banal claim. It is obvious that many possibilities exist in this game. The claim that others must actually then make is that these other possibilities are more probable. Furthermore, I claim that the issue is not with making assumptions. It is with failing to revise them properly with new evidence. Frankly, neither Clanky nor I can be considered to be right at this point. Unless either of us is a Traitor, we're just guessing based on our intuitions of play and based on past experience.

 

We need evidence of how Team Traitor is playing, in order to be more reliable with our assumptions. Furthermore, I want to point out that because neither of us possesses such evidence right now, we are making a priori [=armchair] claims that neither of us are, from the standpoint of certainty, rationally entitled to. That's just the nature of the beast.

 

2. I have, at every point, sought to clarify, and am consistently tired of the number of straw mans concerning what I've been saying flying around. Man, guys, I didn't know there were so many Awakeners in this Crew! :P

 

I have claimed, and will claim again, until I am sick and tired of doing so, that making assumptions provides us with a defeasible line of investigation/questioning. What does that mean? It means that these assumptions can help us question people who would be implicated by these assumptions, in order to gain more evidence. With more evidence, we can decide if a lynching is or is not warranted. At the end of the day, I AM NOT CLAIMING THAT THESE IN THEMSELVES NECESSARILY SUFFICE OR WARRANT AN IMMEDIATE LYNCH. I would make these letters bigger, if I could.

 

Thank you. I am not going to repeat myself again.

Edited for formatting and for the benefit of Mr STINK.

Edited by Kasimir
Posted

@Kas: I wasn't trying to imply that you were wrong or that all the Biochromancers were necessarily good as you pointed out. I realize that it may be a flawed argument but I was more trying to point out something other possible options such as other ways the roles could be balanced and that we can't put any role configuration past the GM. I was not implying that since it happened in LG14 that it is necessarily going to happen in this case. I was just pointing out the possibility so that if we have two people come out as Biochromancers that we don't necessarily kill the second if the first comes out ay loyal. 

 

Basically in LG14 we didn't think about the possibility that the roles could be set up in such a way that it seemed unfair. I just was using that as a reminder to think about other possibilities. I am by no means saying we shouldn't discuss when a biochromancer is found.

Posted (edited)

@Kas: I wasn't trying to imply that you were wrong or that all the Biochromancers were necessarily good as you pointed out. I realize that it may be a flawed argument but I was more trying to point out something other possible options such as other ways the roles could be balanced and that we can't put any role configuration past the GM. I was not implying that since it happened in LG14 that it is necessarily going to happen in this case. I was just pointing out the possibility so that if we have two people come out as Biochromancers that we don't necessarily kill the second if the first comes out ay loyal. 

 

Basically in LG14 we didn't think about the possibility that the roles could be set up in such a way that it seemed unfair. I just was using that as a reminder to think about other possibilities. I am by no means saying we shouldn't discuss when a biochromancer is found.

Fair enough :) I'll always agree with never attempting to assume how troll the GM can be. *cough* Wyrm *cough*

Edit: Adavantos, now that Creccio is dead, you mentioned during the Day that he had claimed near the end of the evening to be an Elantrian, at one point. Would it be possible for you to express (in GMT or otherwise, as long as we know the timezone...) at what point Creccio switched to roleclaiming Elantrian? I hope this shouldn't be dangerous information; I'm simply trying to see if it matches up with a hypothesis.

Edited by Kasimir
Posted (edited)

I don't have time to type suspicions up right now, and am not doing so without justifying them, but if I die, ask Kas.

Edited by Orlok
Posted (edited)

Clanky I'm pretty sure the forge happens after all the other actions so a void bringer would live if both attacked and forged. And making some of the townies invulnerable forever or until after forged doesn't seem viable so it makes sense for them to have a biochromancer.

Edited by Hellscythe
Posted

I never said that a biochromancer doesn't makes sense for the traitors. I was only saying that there are other possibilities so we shouldn't just lynch every biochromancer we have until we find the traitorous one. 

 

Forging happening last does decrease the usefulness of a forger to replace a Voidbringer since it would have to be planned a cycle ahead though.

Posted

Sorry for my inactivity ladies and gents. I'm trying to get on at least a few times every day but been busy. My apologies.

Posted
Another word on my inactivity...due to a camping trip, helping a buddy with his Eagle Scout Project, and a play practice, I will be completely inactive for the second half of the next Day cycle, and the first half of the next Night Cycle; non-negotiable. :(
Posted

Sorry for being inactive this night cycle! ( I was busy with church & my sisters birthday today !!) I've mostly been using PMs and don't have much to contribute here since not much has been happening in the thread. If you want to talk about anything go ahead and PM me!

Posted (edited)

@Kas, unfortunately I don't have the time to dedicate right now to gather the exact time but will try to do so before the cycle ends. Basically the implication comes from his claims of being certain he could not die N1, which he did in our PM towards the end of the first night and I believe said again in thread.

 

EDIT: Also! @Kandra, as a reminder, if you have scanned a player and they came back loyal, make sure you let them know.

Edited by Adavantos
Posted (edited)

Going to have to add my name to the ranks of the people expressing some busy-work or other. Was supposed to have this weekend plus a solid three day bloc to polish up my paper. Turns out it just got revoked and I've got classes filling the gap (...sigh), so it's imperative I work on the paper now.
 
I'll be taking a backseat until the paper's in on Sunday, but regardless, will endeavour to respond to PMs and say something in the Day thread. Usefulness will go up again after it's in and submitted.
 
Cheers,
-Kas

 

Edit: P.S. If anyone has spare luck, I'd take it. I'm trying a very risky move, but the pay-offs will be pretty storming good if I can pull that argument off and find this overarching Unifying Theory :)

Edited by Kasimir
Posted (edited)

You can have my luck Kas, although you may not want it. I've had a really bad game so far.

 

Edit: I feel I should also point out the obvious. If you come up with some kind of Unifying Theory, as you put it, and it's wrong, you're going to be next up for the lynch.

Edited by Bort
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