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Posted
4 minutes ago, CoderDrag0n8 said:

(because you made sluminum spikes cost 0)

Sorry if I'm not clear (I seem to have many issues with this), but the hemalurgy in the abilities section is inserted into your fighter. An aluminum spike in this scenario is worthless because it removes all powers. If you want one as a weapon, it costs 60 under the equipment section.

Posted
1 hour ago, Qianweilian said:

Sorry if I'm not clear (I seem to have many issues with this), but the hemalurgy in the abilities section is inserted into your fighter. An aluminum spike in this scenario is worthless because it removes all powers. If you want one as a weapon, it costs 60 under the equipment section.

yes, but if i have an aluminum spike in me, I can take it out. I can take all of them out, and then put them in a little thingy.

Posted
On 6/10/2025 at 10:37 AM, Qianweilian said:

This is mostly for fun, but I am curious how this turns out.

Everyone gets 1,000 points to make the strongest fighter possible. Everyone is in an arena that *deus ex machina* has all powers work as normal (close to elantris, floor is invested sand, metal dust, etc.) and basic gear is provided (metal, water, etc.)

First pick a race/species:

  Reveal hidden contents

Regular human: 0 points

Horneater (sighted): 5 points

Singer: 5 points (specify form)

Singer (w/ form of power): 15 points (specify form)

Returned: 5 points

Kandra: 15 points (specify blessing)

Koloss: 10 points

Koloss-blooded: 5 points

Sho-del: 5 points

Sleepless/Dysian Aimian: 5 points

Siah Aimian: 10 points

Dragon: 1000 points

Lopen's cousin: 1001 points

Then get powers:

  Reveal hidden contents

Breaths: 1 point per 50

Misting(specify): 40 points

Mistborn: 190 points

Lerasium Mistborn: 300 points

TLR strength Mistborn: 700 points

Ferring(specify): 30 points

Feruchemist: 180 points

Hemalurgy(all spikes have 90% original investiture):

    Iron/Tin/Zinc/Copper: 15 points

    Steel/Pewter/Brass/Bronze/Cadmium/Gold/Bendalloy/Electrum: 30 points   

    Chromium/Nicrosil/Duralumin: 40 points

    Aluminum: 0 points

    Atium: Cost of ability stolen * 1.25

    Lerasium: Cost of abilities stolen * 1.5

    Trellium/Malatium/Harmonium/Raysium: 300 points

Radiant Oath(non-cumulative; specify):

    1st ideal - 50 points

    2nd ideal - 80 points

    3rd ideal - 250 points

    4th ideal - 400 points

    5th ideal - 490 points

    (all totals doubled for bondsmith)

Fused(specify): 50 points

Nightwatcher boon/bane(specify both): rate your own

Elantrian: 230 points

Dakhor: 100 points

Dakhor+Break Aons: 300 points

ChayShan: 30 points

Sand Mastery: 10 per ribbon (max 15)

Aetherbound(specify): 50 points

Blackthorn fighting capability: 120 points

Forgery: 15 points

ROW Kaladin depression: -2 per dead family member, -1 per dead friend

If you have anything else left, you can get equipment(limit one per item unless otherwise specified):

  Reveal hidden contents

Basic metals set: Free

Water gallon: Free

Basic metalmind set: Free

Etc.: Free

Coin pouch: 3 points

Firearm: 40 points

Medallion(specify): 40 per power (max 4 on one medallion)

Normal Fabrial: 15 points

Surge Fabrial: 40 points

Larkin: 35 points

Raysium weapon: 45 points

Uncharged spikes(limit 4): 60 if mundane, 400 if god metal

Atium bag: 300 points

Primer cube(limit 5): 15 points

Basic weapon(limit 3): 5 points

Basic weapon(aluminum/no metal): 10 points

Shardbow: 20 points

Dead shardblade: 40 points

Dead shardplate: 75 points

Unoathed shardblade: 90 points

Unoathed shardplate: 110 points

Honorblade: 210 points

Potions(remember that guy in Elantris; limit 2): 15 points

Dor jar: 300 points

Custom uninvested weapon(ex. Wax's cannon, mistborn knives, Vin's horseshoes, etc.): 55 if ranged, 35 otherwise

Aviar: 30 points

Anti-investiture sphere(only Honor, Odium, Cultivation, Retribution): 200 points

Horse: 5 points

Ryshadium: 25 points

Dawnshard: 1001 points

Prep time can be bought for 100 points per hour(probably paid more than you do). 

+10,000 points if you can cancel my finals.

If you have any suggestions, tell me so I can add them.

May the most powerful(or clever) win!

idea one:

Spoiler

Kal row depression 320 dead family members (+640) -640

Exist dawnshard (1001) 361

5th ideal Windrunner (490) 851

Horneater (5) 856

200 breaths (4) 860

coinshot (40) 900

one hour of prep time (100) 1000

all free gear (0) 1000

Dawnshard powered abilities plus 1 hour of prep time for somebody to threaten to kill his remaining family members if he doesn’t win

Idea two

Spoiler

Kal depression 1 friend dead (+1) -1

Lopen’s cousin (1001) 1000

doesn’t need an explanation

Idea three

Spoiler

Returned x 200 (1000) 1000

all free gear (0) 1000

apparently healing is only the most common and easiest use for a divine breath however, it is not the only thing you can do with it I imagine you could do almost anything with that much raw investiture and I have 200 opportunities to do so

Can’t decide between the three honestly
 

however, I should mention you forgot one very important piece of gear:

Wayne’s lucky hat: 1001 points 

Posted
49 minutes ago, ..... said:

Wayne’s lucky hat: 1001 points

Well, he regularly switches hats, so maybe it's only lucky when he wears it.

Posted
22 minutes ago, Qianweilian said:

Well, he regularly switches hats, so maybe it's only lucky when he wears it.

add wayne to species

Posted

Here's my take:

Iron ferring + misting (70)

Steel ferring + misting (70)

Atium misting (40)

2nd ideal edgedancer (80)

One bead of atium since the fight will last like one second ( I don't know how much this costs)

Steel for speed

Iron for weight since speed x mass = force

Atium for enhanced reflexes

edgedancer for no friction

once the fight starts, I speedblitz everyone by running to them burning speed metalminds and having no friction. 0.000000000001 seconds before I hit someone, I burn an Iron metalmind to multiply the force of my punch.

Posted
5 hours ago, cosmerefanboy said:

Here's my take:

Iron ferring + misting (70)

Steel ferring + misting (70)

Atium misting (40)

2nd ideal edgedancer (80)

One bead of atium since the fight will last like one second ( I don't know how much this costs)

Steel for speed

Iron for weight since speed x mass = force

Atium for enhanced reflexes

edgedancer for no friction

once the fight starts, I speedblitz everyone by running to them burning speed metalminds and having no friction. 0.000000000001 seconds before I hit someone, I burn an Iron metalmind to multiply the force of my punch.

You can't be several types of misting, it's one or all.

Posted

New one:

Human: 0

Iron misting + ferring: 70

46,500 Breaths: 930

(Im telling you, breaths are overpowered)

So basically this just a very suicidal character (except that I assume breaths can heal him back) who can just instantaniousally destroy any metal structure.

and they can become a black hole.

Posted

Why not, I’ll try this. It may not all work, though - some of these things are speculation. 
Build 1: 

Spoiler

Sleepless (assuming allomantic and feruchemical compatibility - otherwise human with no extra points at the end, but Second Ideal Elsecaller): 5 points, 5 total 

Feruchemist: 180 points, 185 total 

Mistborn (I was tempted to take a free aluminum charged lerasium spike and burn it, but that’s silly and of questionable efficacy): 190 points, 275 total 

Verdant (because if you burn plants, you end up with water, as if I needed more infinite loops) Aetherbound: 50 points, 325 total 

3rd Bondsmith Ideal (Stormfather): 500 points, 825 total 

1st Elsecaller Ideal (supposedly it could happen but is incredibly unlikely - much like a Sleepless Fullborn Aetherbound Radient): 50  points, 875 total 

One hour of prep time: 100 points, 975 total 

Water, metals, metalminds, gemstones, air (or, if you insist, I’ll buy some fabrials and take them apart): 0 points, 975 total 

Remaining points are 25, to be spent on some combination of Breaths, Forgery, Sand Mastery, Fabrials, Primer cubes, Aviar, and random horses. If Breaths can be nicrosil compounded, definitely at least one of them. 

Alright, this is a fairly ridiculous strategy.  To start, using my prep time (with bendalloy, I may not even need it, in which case I shall buy a Larkin, fifth Heightening, the second Elsecaller Ideal, and only 20 points of random stuff), I open a Perpendicularity and Soulcast an immense quantity of various metals. I can now use bendalloy and duralumin Allomancy, and nicrosil Feruchemy to speed up time to a ridiculous extent. To avoid running out of air, I can compound bendalloy to power Aetherbinding, giving me more matter to soulcast. If Aetherbinding Investiture can be used to power other things, all the better. 
Anyway, with Compounding, Soulcasting, Perpendicularities, and Aetherbinding, I have a closed loop that acquires Investiture with no physical resources expended (other than from the spiritual realm, which won’t run out any time soon). Even Stormlight capacity can be increased (even without nicrosil speculation), as Sleepless can breed their hoardlings - which hold stormlight, since I am Radiant. 
Once I consider myself ready, I can drop the time bubble and wreak havoc suitable for an Aetherbound Radiant Fullborn Sleepless; individual hoardlings Steelrunning around Soulcasting people into air. If I somehow have problems, I can return to my supercharged time bubble or - should I have lost all my reserves and lack the time to soulcast more into my stomach - flee to the Cognitive Realm.
There are of course more shenanigans I could use - cadmium Feruchemy to avoid the consequences of soulcasting the air to poisonous gasses, Connection manipulation as a Bondsmith and supercharged emotional Allomancy (potentially talking people into giving me Breath), any combat tactic that could be used by a component skillset, stealing someone’s Larkin (by feeding it Perpendicularity Stormlight until it cannot eat any more) and crossbreeding it with my hoardlings in a supercharged time bubble (this sounds like it would take a very long time, and it would, but supercharged time bubbles are very very sped up), stealing someone’s Atium for future sight, Steelpushing myself into the stratosphere, soulcasting a hot air balloon to stay in the stratosphere (or somewhere else in the air, but stratosphere is fun to say), supercharging cadmium so everyone else ages to death, stealing allomantic grenades to trap people in cadmium time bubbles I then pour acid into, making antimatter if I’m allowed to know what that is (and I only need one hoardling to do it, so every bug you encounter may be able to nuke you while most of me stays safe and far away), producing so many vines and Soulcasted other stuff the planet collapses into a star, doing a lot of thinking in a time bubble to I can reach Shardplate (electrum compounding may help, actually), healing from anything in three different ways (gold, Stormlight, and hoardling repopulation), and probably even more things I haven’t thought of. 

Anyway, that was a really long list - let’s see if someone thinks their build can beat mine (I have read them, but I think I’d win - even if @CoderDrag0n8’s aluminum shenanigans work, there is a WoB somewhere that says a spiked hoardling separates from the hive mind, and everyone else seems to be counterable, or even replicable by my build). I may make something even worse later (or perhaps something a bit more balanced). 

Posted
11 hours ago, Dragonheir said:

Why not, I’ll try this. It may not all work, though - some of these things are speculation. 
Build 1: 

  Hide contents

Sleepless (assuming allomantic and feruchemical compatibility - otherwise human with no extra points at the end, but Second Ideal Elsecaller): 5 points, 5 total 

Feruchemist: 180 points, 185 total 

Mistborn (I was tempted to take a free aluminum charged lerasium spike and burn it, but that’s silly and of questionable efficacy): 190 points, 275 total 

Verdant (because if you burn plants, you end up with water, as if I needed more infinite loops) Aetherbound: 50 points, 325 total 

3rd Bondsmith Ideal (Stormfather): 500 points, 825 total 

1st Elsecaller Ideal (supposedly it could happen but is incredibly unlikely - much like a Sleepless Fullborn Aetherbound Radient): 50  points, 875 total 

One hour of prep time: 100 points, 975 total 

Water, metals, metalminds, gemstones, air (or, if you insist, I’ll buy some fabrials and take them apart): 0 points, 975 total 

Remaining points are 25, to be spent on some combination of Breaths, Forgery, Sand Mastery, Fabrials, Primer cubes, Aviar, and random horses. If Breaths can be nicrosil compounded, definitely at least one of them. 

Alright, this is a fairly ridiculous strategy.  To start, using my prep time (with bendalloy, I may not even need it, in which case I shall buy a Larkin, fifth Heightening, the second Elsecaller Ideal, and only 20 points of random stuff), I open a Perpendicularity and Soulcast an immense quantity of various metals. I can now use bendalloy and duralumin Allomancy, and nicrosil Feruchemy to speed up time to a ridiculous extent. To avoid running out of air, I can compound bendalloy to power Aetherbinding, giving me more matter to soulcast. If Aetherbinding Investiture can be used to power other things, all the better. 
Anyway, with Compounding, Soulcasting, Perpendicularities, and Aetherbinding, I have a closed loop that acquires Investiture with no physical resources expended (other than from the spiritual realm, which won’t run out any time soon). Even Stormlight capacity can be increased (even without nicrosil speculation), as Sleepless can breed their hoardlings - which hold stormlight, since I am Radiant. 
Once I consider myself ready, I can drop the time bubble and wreak havoc suitable for an Aetherbound Radiant Fullborn Sleepless; individual hoardlings Steelrunning around Soulcasting people into air. If I somehow have problems, I can return to my supercharged time bubble or - should I have lost all my reserves and lack the time to soulcast more into my stomach - flee to the Cognitive Realm.
There are of course more shenanigans I could use - cadmium Feruchemy to avoid the consequences of soulcasting the air to poisonous gasses, Connection manipulation as a Bondsmith and supercharged emotional Allomancy (potentially talking people into giving me Breath), any combat tactic that could be used by a component skillset, stealing someone’s Larkin (by feeding it Perpendicularity Stormlight until it cannot eat any more) and crossbreeding it with my hoardlings in a supercharged time bubble (this sounds like it would take a very long time, and it would, but supercharged time bubbles are very very sped up), stealing someone’s Atium for future sight, Steelpushing myself into the stratosphere, soulcasting a hot air balloon to stay in the stratosphere (or somewhere else in the air, but stratosphere is fun to say), supercharging cadmium so everyone else ages to death, stealing allomantic grenades to trap people in cadmium time bubbles I then pour acid into, making antimatter if I’m allowed to know what that is (and I only need one hoardling to do it, so every bug you encounter may be able to nuke you while most of me stays safe and far away), producing so many vines and Soulcasted other stuff the planet collapses into a star, doing a lot of thinking in a time bubble to I can reach Shardplate (electrum compounding may help, actually), healing from anything in three different ways (gold, Stormlight, and hoardling repopulation), and probably even more things I haven’t thought of. 

Anyway, that was a really long list - let’s see if someone thinks their build can beat mine (I have read them, but I think I’d win - even if @CoderDrag0n8’s aluminum shenanigans work, there is a WoB somewhere that says a spiked hoardling separates from the hive mind, and everyone else seems to be counterable, or even replicable by my build). I may make something even worse later (or perhaps something a bit more balanced). 

I see the vision. That's kinda what I tried to do, minus the time shenanigans. 

Posted

Dragon (1000)

Incinerate every hoardling and everyone

OR

Mistborn (190)

Feruchemist (170)

Singer (5)

4th oath Elsecaller (400)

Fused Heavenly One (50)

10 ribbons for sand mastery (150)

Coin pouch (3)

All the free stuff

Posted

Fun fact about ishar's blade. If the person using touches you, they can steal your Allomancy!

Which, of course, given that most of you are using swarms of hordlings, would be rather easy.

Posted
12 hours ago, al_lan_mandragoran said:

Dragon (1000)

Incinerate every hoardling and everyone

OR

Mistborn (190)

Feruchemist (170)

Singer (5)

4th oath Elsecaller (400)

Fused Heavenly One (50)

10 ribbons for sand mastery (150)

Coin pouch (3)

All the free stuff

Brass! All the feruchemic brass! :P 

Pretty good, I see where you’re going (you can kinda copy me and soulcast metals for yourself as long as you’ve got stormlight)… do we know if Fused can respawn? 

11 hours ago, Argenti said:

Fun fact about ishar's blade. If the person using touches you, they can steal your Allomancy!

Which, of course, given that most of you are using swarms of hordlings, would be rather easy.

Actually, it seems to be all unbound Bondsmiths, the WoB doesn’t clarify which of a fairly long list can actually be done (he says something along the lines of “some of those can be stolen”, though I do agree with the guess), and it probably takes time. A Bondsmith-off would be fun, though - each trying to take away each other’s powers before the other can do the same. 
Bonding into the hoard and mind controlling them with your mighty centralized intelligence (attrition - you are hard to overwrite, individual hoardlings are easy easy to overwrite) is another potential tactic that might be faster to deploy, though not complete. 

Posted
11 hours ago, CoderDrag0n8 said:

their a nicrosil compounder

We don’t know if that works or not, but if it does both of us get stronger. Successfully Leeching away either all the stormlight or all the nicrosil will shut the process down, though we have a couple Bondsmiths who may incidentally restore it. 

12 hours ago, KaladinsSenseOfHumorSpren said:

The Everstorm will take some time.

I suppose - but if the combatant is actually Fused, without anti-Investiture they’re invincible. 
Now that I think about it, if I drop the prep time (and just time bubble) I can be Fused - I don’t know how a Fused Sleepless would work, but it might be cool. 

  • 3 weeks later...
Posted
On 6/28/2025 at 11:29 AM, Dragonheir said:

We don’t know if that works or not, but if it does both of us get stronger. Successfully Leeching away either all the stormlight or all the nicrosil will shut the process down, though we have a couple Bondsmiths who may incidentally restore it. 

I suppose - but if the combatant is actually Fused, without anti-Investiture they’re invincible. 
Now that I think about it, if I drop the prep time (and just time bubble) I can be Fused - I don’t know how a Fused Sleepless would work, but it might be cool. 

Fused are not invincible. You can kill them by messing up their souls enough with various magics.

Posted
On 7/15/2025 at 12:18 AM, Argenti said:

Fused are not invincible. You can kill them by messing up their souls enough with various magics.

You’re right, I suppose - there are enough Bondsmiths and Elantrians that they could die pretty easily. Still more steps to kill them than a normal person. 

Posted
2 hours ago, Dragonheir said:

You’re right, I suppose - there are enough Bondsmiths and Elantrians that they could die pretty easily. Still more steps to kill them than a normal person. 

Suppose so.

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