Qianweilian He/him Posted June 11, 2025 Author Posted June 11, 2025 4 minutes ago, CoderDrag0n8 said: (because you made sluminum spikes cost 0) Sorry if I'm not clear (I seem to have many issues with this), but the hemalurgy in the abilities section is inserted into your fighter. An aluminum spike in this scenario is worthless because it removes all powers. If you want one as a weapon, it costs 60 under the equipment section.
CoderDrag0n8 He/They Posted June 11, 2025 Posted June 11, 2025 1 hour ago, Qianweilian said: Sorry if I'm not clear (I seem to have many issues with this), but the hemalurgy in the abilities section is inserted into your fighter. An aluminum spike in this scenario is worthless because it removes all powers. If you want one as a weapon, it costs 60 under the equipment section. yes, but if i have an aluminum spike in me, I can take it out. I can take all of them out, and then put them in a little thingy.
..... he/him Posted June 14, 2025 Posted June 14, 2025 On 6/10/2025 at 10:37 AM, Qianweilian said: This is mostly for fun, but I am curious how this turns out. Everyone gets 1,000 points to make the strongest fighter possible. Everyone is in an arena that *deus ex machina* has all powers work as normal (close to elantris, floor is invested sand, metal dust, etc.) and basic gear is provided (metal, water, etc.) First pick a race/species: Reveal hidden contents Regular human: 0 points Horneater (sighted): 5 points Singer: 5 points (specify form) Singer (w/ form of power): 15 points (specify form) Returned: 5 points Kandra: 15 points (specify blessing) Koloss: 10 points Koloss-blooded: 5 points Sho-del: 5 points Sleepless/Dysian Aimian: 5 points Siah Aimian: 10 points Dragon: 1000 points Lopen's cousin: 1001 points Then get powers: Reveal hidden contents Breaths: 1 point per 50 Misting(specify): 40 points Mistborn: 190 points Lerasium Mistborn: 300 points TLR strength Mistborn: 700 points Ferring(specify): 30 points Feruchemist: 180 points Hemalurgy(all spikes have 90% original investiture): Iron/Tin/Zinc/Copper: 15 points Steel/Pewter/Brass/Bronze/Cadmium/Gold/Bendalloy/Electrum: 30 points Chromium/Nicrosil/Duralumin: 40 points Aluminum: 0 points Atium: Cost of ability stolen * 1.25 Lerasium: Cost of abilities stolen * 1.5 Trellium/Malatium/Harmonium/Raysium: 300 points Radiant Oath(non-cumulative; specify): 1st ideal - 50 points 2nd ideal - 80 points 3rd ideal - 250 points 4th ideal - 400 points 5th ideal - 490 points (all totals doubled for bondsmith) Fused(specify): 50 points Nightwatcher boon/bane(specify both): rate your own Elantrian: 230 points Dakhor: 100 points Dakhor+Break Aons: 300 points ChayShan: 30 points Sand Mastery: 10 per ribbon (max 15) Aetherbound(specify): 50 points Blackthorn fighting capability: 120 points Forgery: 15 points ROW Kaladin depression: -2 per dead family member, -1 per dead friend If you have anything else left, you can get equipment(limit one per item unless otherwise specified): Reveal hidden contents Basic metals set: Free Water gallon: Free Basic metalmind set: Free Etc.: Free Coin pouch: 3 points Firearm: 40 points Medallion(specify): 40 per power (max 4 on one medallion) Normal Fabrial: 15 points Surge Fabrial: 40 points Larkin: 35 points Raysium weapon: 45 points Uncharged spikes(limit 4): 60 if mundane, 400 if god metal Atium bag: 300 points Primer cube(limit 5): 15 points Basic weapon(limit 3): 5 points Basic weapon(aluminum/no metal): 10 points Shardbow: 20 points Dead shardblade: 40 points Dead shardplate: 75 points Unoathed shardblade: 90 points Unoathed shardplate: 110 points Honorblade: 210 points Potions(remember that guy in Elantris; limit 2): 15 points Dor jar: 300 points Custom uninvested weapon(ex. Wax's cannon, mistborn knives, Vin's horseshoes, etc.): 55 if ranged, 35 otherwise Aviar: 30 points Anti-investiture sphere(only Honor, Odium, Cultivation, Retribution): 200 points Horse: 5 points Ryshadium: 25 points Dawnshard: 1001 points Prep time can be bought for 100 points per hour(probably paid more than you do). +10,000 points if you can cancel my finals. If you have any suggestions, tell me so I can add them. May the most powerful(or clever) win! idea one: Spoiler Kal row depression 320 dead family members (+640) -640 Exist dawnshard (1001) 361 5th ideal Windrunner (490) 851 Horneater (5) 856 200 breaths (4) 860 coinshot (40) 900 one hour of prep time (100) 1000 all free gear (0) 1000 Dawnshard powered abilities plus 1 hour of prep time for somebody to threaten to kill his remaining family members if he doesn’t win Idea two Spoiler Kal depression 1 friend dead (+1) -1 Lopen’s cousin (1001) 1000 doesn’t need an explanation Idea three Spoiler Returned x 200 (1000) 1000 all free gear (0) 1000 apparently healing is only the most common and easiest use for a divine breath however, it is not the only thing you can do with it I imagine you could do almost anything with that much raw investiture and I have 200 opportunities to do so Can’t decide between the three honestly however, I should mention you forgot one very important piece of gear: Wayne’s lucky hat: 1001 points
Qianweilian He/him Posted June 14, 2025 Author Posted June 14, 2025 49 minutes ago, ..... said: Wayne’s lucky hat: 1001 points Well, he regularly switches hats, so maybe it's only lucky when he wears it.
CoderDrag0n8 He/They Posted June 14, 2025 Posted June 14, 2025 22 minutes ago, Qianweilian said: Well, he regularly switches hats, so maybe it's only lucky when he wears it. add wayne to species
cosmerefanboy He/Him Posted June 20, 2025 Posted June 20, 2025 Here's my take: Iron ferring + misting (70) Steel ferring + misting (70) Atium misting (40) 2nd ideal edgedancer (80) One bead of atium since the fight will last like one second ( I don't know how much this costs) Steel for speed Iron for weight since speed x mass = force Atium for enhanced reflexes edgedancer for no friction once the fight starts, I speedblitz everyone by running to them burning speed metalminds and having no friction. 0.000000000001 seconds before I hit someone, I burn an Iron metalmind to multiply the force of my punch.
Argenti he/him Posted June 20, 2025 Posted June 20, 2025 5 hours ago, cosmerefanboy said: Here's my take: Iron ferring + misting (70) Steel ferring + misting (70) Atium misting (40) 2nd ideal edgedancer (80) One bead of atium since the fight will last like one second ( I don't know how much this costs) Steel for speed Iron for weight since speed x mass = force Atium for enhanced reflexes edgedancer for no friction once the fight starts, I speedblitz everyone by running to them burning speed metalminds and having no friction. 0.000000000001 seconds before I hit someone, I burn an Iron metalmind to multiply the force of my punch. You can't be several types of misting, it's one or all.
CoderDrag0n8 He/They Posted June 20, 2025 Posted June 20, 2025 New one: Human: 0 Iron misting + ferring: 70 46,500 Breaths: 930 (Im telling you, breaths are overpowered) So basically this just a very suicidal character (except that I assume breaths can heal him back) who can just instantaniousally destroy any metal structure. and they can become a black hole.
Through the Living Heir he/him Posted June 21, 2025 Posted June 21, 2025 Why not, I’ll try this. It may not all work, though - some of these things are speculation. Build 1: Spoiler Sleepless (assuming allomantic and feruchemical compatibility - otherwise human with no extra points at the end, but Second Ideal Elsecaller): 5 points, 5 total Feruchemist: 180 points, 185 total Mistborn (I was tempted to take a free aluminum charged lerasium spike and burn it, but that’s silly and of questionable efficacy): 190 points, 275 total Verdant (because if you burn plants, you end up with water, as if I needed more infinite loops) Aetherbound: 50 points, 325 total 3rd Bondsmith Ideal (Stormfather): 500 points, 825 total 1st Elsecaller Ideal (supposedly it could happen but is incredibly unlikely - much like a Sleepless Fullborn Aetherbound Radient): 50 points, 875 total One hour of prep time: 100 points, 975 total Water, metals, metalminds, gemstones, air (or, if you insist, I’ll buy some fabrials and take them apart): 0 points, 975 total Remaining points are 25, to be spent on some combination of Breaths, Forgery, Sand Mastery, Fabrials, Primer cubes, Aviar, and random horses. If Breaths can be nicrosil compounded, definitely at least one of them. Alright, this is a fairly ridiculous strategy. To start, using my prep time (with bendalloy, I may not even need it, in which case I shall buy a Larkin, fifth Heightening, the second Elsecaller Ideal, and only 20 points of random stuff), I open a Perpendicularity and Soulcast an immense quantity of various metals. I can now use bendalloy and duralumin Allomancy, and nicrosil Feruchemy to speed up time to a ridiculous extent. To avoid running out of air, I can compound bendalloy to power Aetherbinding, giving me more matter to soulcast. If Aetherbinding Investiture can be used to power other things, all the better. Anyway, with Compounding, Soulcasting, Perpendicularities, and Aetherbinding, I have a closed loop that acquires Investiture with no physical resources expended (other than from the spiritual realm, which won’t run out any time soon). Even Stormlight capacity can be increased (even without nicrosil speculation), as Sleepless can breed their hoardlings - which hold stormlight, since I am Radiant. Once I consider myself ready, I can drop the time bubble and wreak havoc suitable for an Aetherbound Radiant Fullborn Sleepless; individual hoardlings Steelrunning around Soulcasting people into air. If I somehow have problems, I can return to my supercharged time bubble or - should I have lost all my reserves and lack the time to soulcast more into my stomach - flee to the Cognitive Realm. There are of course more shenanigans I could use - cadmium Feruchemy to avoid the consequences of soulcasting the air to poisonous gasses, Connection manipulation as a Bondsmith and supercharged emotional Allomancy (potentially talking people into giving me Breath), any combat tactic that could be used by a component skillset, stealing someone’s Larkin (by feeding it Perpendicularity Stormlight until it cannot eat any more) and crossbreeding it with my hoardlings in a supercharged time bubble (this sounds like it would take a very long time, and it would, but supercharged time bubbles are very very sped up), stealing someone’s Atium for future sight, Steelpushing myself into the stratosphere, soulcasting a hot air balloon to stay in the stratosphere (or somewhere else in the air, but stratosphere is fun to say), supercharging cadmium so everyone else ages to death, stealing allomantic grenades to trap people in cadmium time bubbles I then pour acid into, making antimatter if I’m allowed to know what that is (and I only need one hoardling to do it, so every bug you encounter may be able to nuke you while most of me stays safe and far away), producing so many vines and Soulcasted other stuff the planet collapses into a star, doing a lot of thinking in a time bubble to I can reach Shardplate (electrum compounding may help, actually), healing from anything in three different ways (gold, Stormlight, and hoardling repopulation), and probably even more things I haven’t thought of. Anyway, that was a really long list - let’s see if someone thinks their build can beat mine (I have read them, but I think I’d win - even if @CoderDrag0n8’s aluminum shenanigans work, there is a WoB somewhere that says a spiked hoardling separates from the hive mind, and everyone else seems to be counterable, or even replicable by my build). I may make something even worse later (or perhaps something a bit more balanced). 1
Through The Living Ash he/him Posted June 21, 2025 Posted June 21, 2025 11 hours ago, Dragonheir said: Why not, I’ll try this. It may not all work, though - some of these things are speculation. Build 1: Hide contents Sleepless (assuming allomantic and feruchemical compatibility - otherwise human with no extra points at the end, but Second Ideal Elsecaller): 5 points, 5 total Feruchemist: 180 points, 185 total Mistborn (I was tempted to take a free aluminum charged lerasium spike and burn it, but that’s silly and of questionable efficacy): 190 points, 275 total Verdant (because if you burn plants, you end up with water, as if I needed more infinite loops) Aetherbound: 50 points, 325 total 3rd Bondsmith Ideal (Stormfather): 500 points, 825 total 1st Elsecaller Ideal (supposedly it could happen but is incredibly unlikely - much like a Sleepless Fullborn Aetherbound Radient): 50 points, 875 total One hour of prep time: 100 points, 975 total Water, metals, metalminds, gemstones, air (or, if you insist, I’ll buy some fabrials and take them apart): 0 points, 975 total Remaining points are 25, to be spent on some combination of Breaths, Forgery, Sand Mastery, Fabrials, Primer cubes, Aviar, and random horses. If Breaths can be nicrosil compounded, definitely at least one of them. Alright, this is a fairly ridiculous strategy. To start, using my prep time (with bendalloy, I may not even need it, in which case I shall buy a Larkin, fifth Heightening, the second Elsecaller Ideal, and only 20 points of random stuff), I open a Perpendicularity and Soulcast an immense quantity of various metals. I can now use bendalloy and duralumin Allomancy, and nicrosil Feruchemy to speed up time to a ridiculous extent. To avoid running out of air, I can compound bendalloy to power Aetherbinding, giving me more matter to soulcast. If Aetherbinding Investiture can be used to power other things, all the better. Anyway, with Compounding, Soulcasting, Perpendicularities, and Aetherbinding, I have a closed loop that acquires Investiture with no physical resources expended (other than from the spiritual realm, which won’t run out any time soon). Even Stormlight capacity can be increased (even without nicrosil speculation), as Sleepless can breed their hoardlings - which hold stormlight, since I am Radiant. Once I consider myself ready, I can drop the time bubble and wreak havoc suitable for an Aetherbound Radiant Fullborn Sleepless; individual hoardlings Steelrunning around Soulcasting people into air. If I somehow have problems, I can return to my supercharged time bubble or - should I have lost all my reserves and lack the time to soulcast more into my stomach - flee to the Cognitive Realm. There are of course more shenanigans I could use - cadmium Feruchemy to avoid the consequences of soulcasting the air to poisonous gasses, Connection manipulation as a Bondsmith and supercharged emotional Allomancy (potentially talking people into giving me Breath), any combat tactic that could be used by a component skillset, stealing someone’s Larkin (by feeding it Perpendicularity Stormlight until it cannot eat any more) and crossbreeding it with my hoardlings in a supercharged time bubble (this sounds like it would take a very long time, and it would, but supercharged time bubbles are very very sped up), stealing someone’s Atium for future sight, Steelpushing myself into the stratosphere, soulcasting a hot air balloon to stay in the stratosphere (or somewhere else in the air, but stratosphere is fun to say), supercharging cadmium so everyone else ages to death, stealing allomantic grenades to trap people in cadmium time bubbles I then pour acid into, making antimatter if I’m allowed to know what that is (and I only need one hoardling to do it, so every bug you encounter may be able to nuke you while most of me stays safe and far away), producing so many vines and Soulcasted other stuff the planet collapses into a star, doing a lot of thinking in a time bubble to I can reach Shardplate (electrum compounding may help, actually), healing from anything in three different ways (gold, Stormlight, and hoardling repopulation), and probably even more things I haven’t thought of. Anyway, that was a really long list - let’s see if someone thinks their build can beat mine (I have read them, but I think I’d win - even if @CoderDrag0n8’s aluminum shenanigans work, there is a WoB somewhere that says a spiked hoardling separates from the hive mind, and everyone else seems to be counterable, or even replicable by my build). I may make something even worse later (or perhaps something a bit more balanced). I see the vision. That's kinda what I tried to do, minus the time shenanigans.
al_lan_mandragoran Posted June 27, 2025 Posted June 27, 2025 Dragon (1000) Incinerate every hoardling and everyone OR Mistborn (190) Feruchemist (170) Singer (5) 4th oath Elsecaller (400) Fused Heavenly One (50) 10 ribbons for sand mastery (150) Coin pouch (3) All the free stuff
Argenti he/him Posted June 27, 2025 Posted June 27, 2025 Fun fact about ishar's blade. If the person using touches you, they can steal your Allomancy! Which, of course, given that most of you are using swarms of hordlings, would be rather easy.
Through the Living Heir he/him Posted June 28, 2025 Posted June 28, 2025 12 hours ago, al_lan_mandragoran said: Dragon (1000) Incinerate every hoardling and everyone OR Mistborn (190) Feruchemist (170) Singer (5) 4th oath Elsecaller (400) Fused Heavenly One (50) 10 ribbons for sand mastery (150) Coin pouch (3) All the free stuff Brass! All the feruchemic brass! Pretty good, I see where you’re going (you can kinda copy me and soulcast metals for yourself as long as you’ve got stormlight)… do we know if Fused can respawn? 11 hours ago, Argenti said: Fun fact about ishar's blade. If the person using touches you, they can steal your Allomancy! Which, of course, given that most of you are using swarms of hordlings, would be rather easy. Actually, it seems to be all unbound Bondsmiths, the WoB doesn’t clarify which of a fairly long list can actually be done (he says something along the lines of “some of those can be stolen”, though I do agree with the guess), and it probably takes time. A Bondsmith-off would be fun, though - each trying to take away each other’s powers before the other can do the same. Bonding into the hoard and mind controlling them with your mighty centralized intelligence (attrition - you are hard to overwrite, individual hoardlings are easy easy to overwrite) is another potential tactic that might be faster to deploy, though not complete.
KaladinsSenseOfHumourSpren He/Him Posted June 28, 2025 Posted June 28, 2025 1 minute ago, Dragonheir said: do we know if Fused can respawn? The Everstorm will take some time.
CoderDrag0n8 He/They Posted June 28, 2025 Posted June 28, 2025 8 minutes ago, Dragonheir said: as long as you’ve got stormlight their a nicrosil compounder
Through the Living Heir he/him Posted June 28, 2025 Posted June 28, 2025 11 hours ago, CoderDrag0n8 said: their a nicrosil compounder We don’t know if that works or not, but if it does both of us get stronger. Successfully Leeching away either all the stormlight or all the nicrosil will shut the process down, though we have a couple Bondsmiths who may incidentally restore it. 12 hours ago, KaladinsSenseOfHumorSpren said: The Everstorm will take some time. I suppose - but if the combatant is actually Fused, without anti-Investiture they’re invincible. Now that I think about it, if I drop the prep time (and just time bubble) I can be Fused - I don’t know how a Fused Sleepless would work, but it might be cool.
Argenti he/him Posted July 15, 2025 Posted July 15, 2025 On 6/28/2025 at 11:29 AM, Dragonheir said: We don’t know if that works or not, but if it does both of us get stronger. Successfully Leeching away either all the stormlight or all the nicrosil will shut the process down, though we have a couple Bondsmiths who may incidentally restore it. I suppose - but if the combatant is actually Fused, without anti-Investiture they’re invincible. Now that I think about it, if I drop the prep time (and just time bubble) I can be Fused - I don’t know how a Fused Sleepless would work, but it might be cool. Fused are not invincible. You can kill them by messing up their souls enough with various magics.
Through the Living Heir he/him Posted July 17, 2025 Posted July 17, 2025 On 7/15/2025 at 12:18 AM, Argenti said: Fused are not invincible. You can kill them by messing up their souls enough with various magics. You’re right, I suppose - there are enough Bondsmiths and Elantrians that they could die pretty easily. Still more steps to kill them than a normal person.
Argenti he/him Posted July 17, 2025 Posted July 17, 2025 2 hours ago, Dragonheir said: You’re right, I suppose - there are enough Bondsmiths and Elantrians that they could die pretty easily. Still more steps to kill them than a normal person. Suppose so.
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