Straw

QF44: Aftermath: Midnight

20 posts in this topic

Four died, and while one was a mutineer, the rest were loyal.

The mutineers had finally won, and the Shades left at last.


DrakeMarshall was lynched. They were a Loyal Crewmember!

Megasif was killed. They were a Loyal Crewmember!

Amanuensis died to inactivity. He was a Loyal Crewmember!

The_Archivist died to inactivity. They were a Mutineer!

Vote Count:

DrakeMarshall (4): Sart, Silberfarben, The_God_King, Zillah
Elbereth (2): DrakeMarshall, Megasif

GM Notes:

-The Mutineers have won!

-GM thoughts to come sometime soon.

Docs:

-Master Spreadsheet

-Spectators

-Mutineers

-Shades:

Player List: (As of the end of the game)

  1. xinoehp512 - Hades Loyal Crewmember

  2. Karnage - Shroud Loyal Crewmember

  3. StrikerEZ - Reverie Loyal Crewmember

  4. Elkanah - Cain Loyal Crewmember with a Medical Kit

  5. The_God_King - Mavet Loyal Crewmember

  6. Elandera - Thankful Loyal Crewmember with a Knife

  7. Lord_Silberfarben - Silber Loyal Crewmember with Silver Powder

  8. BrightnessRadiant - Calypso Loyal Crewmember

  9. Kynedath - Maledict Loyal Crewmember

  10. Kidpen - Aradia Loyal Crewmember

  11. A Joe in the Bush - Joseph Loyal Crewmember

  12. Elbereth - Crepuscula Mutineer with Silver Powder

  13. The_Archivist - Archer Mutineer

  14. Mist - Rona Loyal Crewmember

  15. Sart - Sam Trudite Mutineer

  16. Zillah - TBD Mutineer

  17. CadCom - Patience Loyal Crewmember

  18. DrakeMarshall - Verity Loyal Crewmember

  19. Amanuensis - Nok the Bard Loyal Crewmember

  20. Arraenae - Resourceful Smythe Mutineer

  21. Megasif - Mega Loyal Crewmember

  22. Furamirionind - TBD Loyal Crewmember with Silver Powder

7

Share this post


Link to post
Share on other sites

Posted (edited)

GG everyone

Thanks for hosting Straw

Well done to the elim team and Sart for a perfectly executed bus ;)

Village almost had you :ph34r: :P

Drake I think that was some really good effort and play in the last few cycles and you were very villagery though I had my doubts lol

Edited by Megasif
0

Share this post


Link to post
Share on other sites

I can't believe that worked. Honestly, I felt super guilty about the bus. I misunderstood the rules, and thought there was a 50/50 chance that Rae would still be lynched in case of a tie, and I knew I would be busted if that happened. I didn't expect to become trusted by the entire village. Somehow, I'm more trusted as an elim than I am as a villager.

Also, I didn't like the Silver Powder providing blanket immunity to the shade roleblock. I should have brought this up to the rules committee, but it would have been better if it was used up after preventing a roleblock. However, looking over the master spreadsheet, no shades managed to vote on elims, so that was a moot point.

1

Share this post


Link to post
Share on other sites

Well played everyone. Good Job elims. I'll be sure to watch for @The Archivistin the future. Thanks for running it Straw!

0

Share this post


Link to post
Share on other sites

Well, I had a good time impersonating people in the dead doc. There were a lot of people with low activity whose colors I could steal to nudge the conversation one way or another. @Sart, no hard feelings on the bus. You had to make a snap decision when no one else was on.

1

Share this post


Link to post
Share on other sites

Wow seriously? I honestly thought Drake was basically an outed elim there. Guess not!

GG to the elim team. I don't think I ever would have lynched Elbereth, but maybe I would have lynched Zillah, and very maybe I would've lynched Sart. Archivist I didn't really have an opinion on so that wasn't gonna happen unless someone started it.

Thanks straw for running this game! I had a lot of fun with it despite not voting on am elim a single time the entire game.

Except for when I voted on zillah that one time I guess.

0

Share this post


Link to post
Share on other sites

Good job elims! you had the village with almost no information at the end. 

0

Share this post


Link to post
Share on other sites

Posted (edited)

The elims played really well this game. I will say that I was suspicious of Elbereth for a while, but then forgot why, and didn't g back... and then I died... : /
But I also typically get a slight gut elim read on El, so I sort of just disregarded that, which I probably shouldn't have.

Drake, I'm sorry for doubting you in the Shade doc. I should have known you were village. : P

Sart, that really was excellent. 

Yeah, I think that's all I have to say. Not a great game on my part. Lol

Edit: Oh yeah, and sorry for going completely inactive after I died. Between irl stuff and focusing on the LG, I basically forgot about this. : /

Edited by Furamirionind
0

Share this post


Link to post
Share on other sites

Dang I was so off :lol: GG guys!!

0

Share this post


Link to post
Share on other sites

Great game! We were all clueless. 

0

Share this post


Link to post
Share on other sites

Congrats elims! And thanks for killing me early. Turns out I didn't have time to really focus on a game that moved so quickly. I'm pretty sure I was one of those Rae could impersonate due to inactivity in the dead doc. :P

0

Share this post


Link to post
Share on other sites

Posted (edited)

Lol that first cycle really threw me off :P

Good game folks.

Thanks Straw for running the game.

Edited by DrakeMarshall
0

Share this post


Link to post
Share on other sites

That last few cycles...

really good work elims.

 

and sorry drake.

0

Share this post


Link to post
Share on other sites

I had a ton of fun, this was my first time being an eliminator as well. It’s so different being on that side 

 

1

Share this post


Link to post
Share on other sites

Forgot to say it but thanku for running the game @Straw!! I had so much fun even if I was more clueless than I've ever been before! :lol:

0

Share this post


Link to post
Share on other sites

Thanks @Straw, have an upvote. That was a truly bamboozling game, great game elim team!

0

Share this post


Link to post
Share on other sites
On 5/17/2020 at 11:50 AM, Sart said:

Also, I didn't like the Silver Powder providing blanket immunity to the shade roleblock. I should have brought this up to the rules committee, but it would have been better if it was used up after preventing a roleblock. However, looking over the master spreadsheet, no shades managed to vote on elims, so that was a moot point.

Agreed on this point. I didn't read the rules carefully enough, and assumed it had stayed the same. 

On 5/17/2020 at 0:44 PM, Furamirionind said:

The elims played really well this game. I will say that I was suspicious of Elbereth for a while, but then forgot why, and didn't g back... and then I died... : /
But I also typically get a slight gut elim read on El, so I sort of just disregarded that, which I probably shouldn't have.

Fair. :P I'm fairly surprised that I played as well as I did, given I haven't been evil in at least a year. 

I also apologize for my late-game inactivity - apparently being evil makes me stressed and therefore I don't want to interact. :P I'll work on that in the future. 

 

Thanks to Straw for running, and everyone go check out the next MR!

1

Share this post


Link to post
Share on other sites

Alright, time for some GM thoughts.

Distribution: I kind of regret having so few items in this setup. It'd be interesting to see how a setup with more items would have worked. A lot of mechanics like item passing or the Shade roleblock would have had an actual impact on the game if there were more items in the game. I think five elims was probably balanced for this many players, but it's kind of hard to tell given how far off track the village got. 

Changes from QF16:

-Silver Powder: While this change didn't end up having any effect on the game, I probably overcompensated on the Silver Powder buff. I almost feel like with the Shade nerf, Silver Powder shouldn't be in the game. I feel like the Shades would benefit from always knowing that they did indeed roleblock the person they chose to target. I'm not sure if it would be worth replacing though, or what I would replace it with.

-Intoxicant: This is the item from QF16 that I replaced with the Medical Kit. It was a single use vote switch. I feel like it was a good idea to not keep this item, as I wanted to keep the lynch in the hands of the voters.

-Shades: I feel like I went the right direction with the anonymous Shade doc. I don't believe it really had much of an effect on the game, and it hopefully made the Shade doc a bit more interesting. On the other hand, the Shades probably need some kind of buff, either in the rules or the distribution. The Shades could possibly be buffed in the rules by giving them more info on what happened (who they blocked, if the person they blocked did anything, what the person they blocked did, who voted for which players, etc) or by making them only block kills. The Shades could be buffed in the distribution by increasing the number of items in the game, thus making it so there's a higher chance of them hitting someone.

-Item behavior on death and item passing: In QF16, items were randomly distributed on death and people who received items would be told who they got the item from. I dislike randomly distributing on death, and I think that should be kept out in future iterations. I had been hoping that people who were lynched and had an item would pass it to someone else, but that didn't end up happening. I think a future GM could probably make it so item passing isn't anonymous, as long as they kept the Mutineer kill as a free action.

Does anyone else have any opinions on this?

3

Share this post


Link to post
Share on other sites

Shades do need more of an effect. If an elim has silver powder, the shades can't affect the elims. A way to tell what they did would be nice. 

 

0

Share this post


Link to post
Share on other sites

@Straw I agree on all your thoughts! Definitely think giving the shades more of a buff would be great and especially letting them know results of who they targeted. More items would make it more amusing as well because of the shades. And also silver powder for the elims is super dangerous if the village never lynches that player. But all in all it was super fun!

0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.