11 posts in this topic

Mundric Pentasum made his way to the meating spot through a city that, somehow, felt very different. Even a few days ago, Elendel had still been wrapped around his fingers, but now all that was falling apart. The EBI and the Constabulary where raiding warehouses, safe-houses and the private houses of members of the Set, and arrests were happening all over the city.

But the tide could still be turned. Mundric had figured out how the so-called Law had gained all the information they were now acting on. Oh, the infiltrating agents had figured out some things, but what was happening now wasn’t the work of an EBI agent. No, it was the work of a traitor. And like any traitor, knowledge was the only currency Rathmaskal had to buy his own freedom. And so he’d have spent it sparingly. And if Mundric could take him down now, all the secrets that the man had not revealed yet, would go with him to his grave.

The meeting spot was a small square in one of the poorer districts surrounded by blind walls. Rathmaskal was already waiting for him, alone. Mundric wasn’t too worried. He’d gotten plenty of experience with guns, back before the Set recruited him and sent him to Elendel, while Rathmaskal was only a glorified lawyer.

“Do you have anything to say for yourself?” The loyalist asked the traitor.

“Just that you should have done the same. I suppose that this is the end of the line though.” Rathmaskal responded.

“It is.” Mundric tipped his head to his opponent. “Farewell, old friend.” With practiced skill Mundric drew his gun.

A shot rang out.

And Mundric collapsed like a puppet whose strings were cut.
***
Rathmaskal breathed out a sigh of relief as he waved at the constable that’d taken the killing shot against Mundric from one of the roofs surrounding the square. He wasn’t really trained for this kind of thing, and without the help he doubted he’d have won the stand-off. Other constables entered the square now. “Any problem with his henchmen?” rathmaskal asked the man in charge of them.

“Well, that’s the thing. He actually came alone.” The man responded. “It made things here easier, but it means we’ve still got to hunt down the rest of his crew.”

“Well, I’ll leave that in your hands.” Rathmaskal tipped his hat to the constables, then left the square for the carriage that would be waiting to take him back to the headquarters of the EBI. He still had a report to write, after all.
***
The commissioner stretched in her chair. To the east, the sky was already slowly becoming brighter as dawn approached. Though the hunt for the last few members of the Set continued, the report concluded that the organisation as a whole had been thoroughly neutralized. She was about to close the report when someone knocked on her office door.

“Come in!” She called, and a moment later Rathmaskal, the last of the agents involved in this operation, entered her office.

“What can I do for you?” She asked.

“There was a little something I wanted to add to the report.” Rathmaskal responded. “A final off-the-record debriefing, if you will.”

The commissioner motioned for him to continue. “As you know, I used to be part of the subset handling legal matters, and unlike the EBI agents I’ve been a member of the organization for long enough that I could spot certain...patterns. We’d get warnings before the constabulary or the EBI made a move against someone important, allowing us to prepare and create covers for our people. These warnings were attributed to a wide variety of sources, but their timing was odd. Always arriving in the morning of the second day of the week. Obviously, whoever was responsible for these warnings tended to learn these things on the first day. Something that regular implies it’s someone that gets briefed on all these operations as a matter of routine.”

“What are you implying?” The commissioner asked tersely.

“Everything, suit, Everything.” A quick smile crossed Rathmaskal’s face, but quickly disappeared again. “Of course, I can’t directly prove this, at least, not in a way that’d stand up in court. And even if I tried, I bet you could make me disappear pretty quickly if you wanted to. So instead I’ve left a little evidence behind where the remnants of the Set will find it, implying that you were behind the whole operation from the start, and that you tipping off the set about Ervine was merely part of a ploy to ensure that no one would be able to figure out your role in this. Who knows, maybe it’s even true.” He shrugged.

“By this time, I suspect a sizable bounty has been placed on your head. The Set never wanted for funds, after all.”

“And how, exactly, would this ploy of yours protect you from retaliation by me?” The commissioner asked.

“It doesn’t, but you’re a pragmatic woman. As long as I’m alive, the Set will be sponsoring a bounty on me as well. If I end up dead, that money will go towards your demise instead.”

“The commissioner cursed, then got to her feet. After a moment’s deliberation, she put the gun she’d drawn from her desk back on the table. “Very well, if that’s the way things will be. Just answer me this. Why warn me at all?”

Rathmaskal shrugged again. “Because I wanted to know. Was this just a private operation by some agents that got too far before you learned about it? Or was it a power struggle between you and Stadtt?” 

The commissioner didn’t deign to give him an answer as she marched out of her office.
***
In the back room of a small boarding house in Rashekin an unusual meeting had taken place. The meeting was attended by a group of people from all walks of life. People who, up until that meeting, had been content to just follow orders. People with lowly titles like ‘Scalar’ and ‘Vector’. When the meeting finally ended, the people that left held quite different titles though. ‘Array’, for some. ‘Suit’ for others. And for one enterprising Scalar from the PR subset: ‘Sequence’.

***

Abstrusity has been lynched. They were a loyal thug and suit of the PR subset

The game has ended! The EBI Agents have narrowly won!

Vota tally
Rathmaskal(0): Abstrusity
Abstrusity(1): Rathmaskal
 

Subset docs:

PR Subset

Legal Subset

research Subset

Kidnapping 'Involuntary holidays' subset

Communications subset

Suit-Sequence communcations:

PR Suit

Legal Suit

research Suit

Kidnapping 'Involuntary holidays' Suit

Communications Suit

Misc. docs

Elim Doc

dead doc

master sheet

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Posted (edited)

I'll have a more involved set of game thoughts coming later, but for now I'd like to give a quick shout-out to @Araris Valerian for helping me check the rules and filling in for write-up writing duty when I really wasn't awake enough to do one myself.

Edited by DeTess
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I knew this day would come. Losing is painful, but this was fun. Rathmaskal, wonderful job. Alvron, if you hadn't suspected me, we might have won. DeTess, thank you for a wonderful game.

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Wow, what a great game.  Getting notified that I was switching sides after N2 was definitely interesting.  When Alvron mentioned to me that my actions on D3? had won me the game, I had to look back to see which side I was on at that point...haha.

To my fellow elims, Venture, didn't get to work with you for very long...Elandera, sorry I had to bus you so soon after joining, but it got us the game eventually?  shanerocks, unfortunate end for you, you played a great game though.

Zillah, Coda, Alvron, Abstrusity, wow...what a tense ending.  Honestly, Coda, I think if you'd been on the side of convincing Zillah to mention who was getting role blocked, I would have lost.  I'm at least mildly certain that was a factor in Alvron siding with me.  You could have had a confirmed villager with the night kill/arrest occurring.  Honestly, the biggest thing I was concerned with at that point in the game was whether I was too quick in changing from supporting Coda to supporting Alvron.  My logic was fairly sound, but it had to have been what got Coda onto me.

Lastly, magnificent write-ups from DeTess.  I enjoyed every one.

Hope to see everyone again next game!

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What a game y'all. Definitely the best game I've had, though I haven't had many, and was the most exciting to play. Definite shout out to my teammate Venture, Elandera, and Rathmaskal. Couldn't have done it without y'all. Shout out to Kidpen and TGK for being totally awesome in the subset doc and having wonderful ideas, even if we were on opposing sides. And finally, thank you to DeTess and Araris for running this wonderful game and having wonderful write-ups. Can't wait for the next one and hopefully many more from me. 

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36 minutes ago, Rathmaskal said:

Elandera, sorry I had to bus you so soon after joining, but it got us the game eventually?

It was time for me to be the one bussed rather than bussing. I'm cool with it, even if it hadn't led to our victory. :) The win makes it more satisfying, for sure. You did fantastic carrying through the end.

22 minutes ago, shanerockes said:

Definite shout out to my teammate Venture, Elandera, and Rathmaskal. Couldn't have done it without y'all.

You did fantastic! I'm glad you were one of the last of us to die, since your information from the Research doc was key in who we chose to kill.

@Butt Ad Venture, Even through it was for a few cycles, it was awesome playing with you. You had some great ideas that helped us early game.

@DeTess and @Araris Valerian, thank you both for running this game. It was a blast!

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Alright, I've got time for some more thoughts now.

First, regarding game balance, I think things worked out fairly well, despite the final role division being something I had to knock together in about 5 minutes because the last minute sign-ups increased numbers to the point that I needed to add an extra subset. The research Subset was somewhat more powerful than a regular scan because three people got the scan results instead of one, but having an elim in there made it a decidedly double-edged sword. The two vote manipulation subsets could also create a larger swing than usual, but because only one had an agent infiltrating their ranks, they could balance eachother out. In the 13 and 14 player setups, the PR subset wasn't included, but I'd made the legal subset have four members to make it a bit more difficult for the elims to seize control. Lastly, I do think it's a shame that the Sequence died so early, because that was the only element that didn't really get to play out in full.

Activity-wise, things went a bit less well, with a couple of people becoming very quiet, pretty quickly. I get that a blackout game can make it a bit more difficult to gather information, but if you haven't got a clue about what's going, you should be posting more, not less! Only by posting and asking questions will you be able to figure out what's going on. I am often as clueless as anyone else in the opening stages of a game, but by posting a lot I both appear more knowledgeable (I hope, at any rate XD) and I can actually gather information by a asking questions. Just as important, if you post and talk a lot, it should become easier for other people to figure out your alignment, so  that's something villagers should definitely strive for.

So tl;dr: activity is good, m'kay? Even if you don't think you've got anything to say.

Lastly, I really loved how this game came down to the wire, especially the plot twist at the end of D7. I really thought Rathmaskal was done for before I took a peak at the PR doc and saw what Alvron had cooked up.

I also liked seeing the early-game speculation. The gold Ferring worked nicely as a red herring (though if there had been a couple more players a bit earlier in the sign-up process there would have been a subset with a kill-role), and some of the other more out-there theories would have worked out to being correct if I'd run the other rule-set I had for this game. that one needed a minimum of 15 players and some pretty careful balancing though, and we didn't reach that treshhold quite in time.

Anyway, that's enough rambling for now :P  I'm certain I'll have some more thoughts at a later point.

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Thanks Tess for running this game, and congratulations to the Elims for their victory. Special congratulations to Rath, who started in a very poor situation after his teammates got murdered, and managed to eke out a win anyway. 

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I'm sad I died so early, I had so many plans. But kudos to the elims for randomly killing the person with the most info night one! Legit, I had figured out all the faction powers, and who was in each faction except for five players. I was super duper excited to play as the sequence, but it appears the EBI had different plans! I'd love to see this game run again, it was fascinating and I loved it! Thanks to DeTess for running it!

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Yes, thank you so much DeTess for this game. Even though I died early, it was a great first game.

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This was a great game. I'm sorry for never trusting you, @Zillah. Great job catching Elandera, @Young Bard! We had a pretty solid subset and I regret suggesting we keep our identities secret. I learned from this game that more information is far better than less when it comes to helping the village!

Noble victory @Rathmaskal! well played! I don't know if I'd have lynched you if it came down to it. I'll definitely be watching out for you in upcoming games!

Well played everyone. I had so much fun!

Thank you for running this game @DeTess and @Araris Valerian! I'm sorry I clammed up a bit early on. It almost got me lynched a couple times and I'd have deserved it. I too would love to play a rerun. The options for the subsets are limitless and hearing that you almost ended up having a kill faction and pulled it when you didn't have enough players makes me really curious about all the other way this game could go. It is a great format that I might borrow from later on!

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