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Darth Woodrack

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So, considering the fact that all the other alternate threads are starting up, I plan to get ours started by the end of the week. I have a few more worldbuliding dumps to do, and then we can get started.

EDIT: I've been mapping out the cybernetics and have managed to work in some pyschic stuff. The cybernetics is probably gonna be the least hard scifi I'll add (mostly for the pyschic stuff)

Edited by Dr. Dapper
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Spoiler

 

Cybernetics:

Jalien has two forms of cybernetics, Integration, and Augmentation.

Integration: The more common of the two, it allows closer communication with technology, such as ships, ground equipment, and computers. It consists of several implanted groups of nanotech that allow direct communication with equipment. Integration uses the nervous system to transmit messages to and from the brain. Most of the time, a group located in the fingers allows one to access equipment simply by touching a communication panel. As cybernetics becomes more advanced, experimental systems have begun to include similar equipment to physiological augmentation, but this equipment is extremely rare, and is only equipped on a few individuals by the Trident Research and Development Department,

Argumentation: This type of cybernetics is much rarer than Integration. It can be divided into two groups. Physical Augmentation and Psychological Augmentation. Physical Augmentation consists of exterior nanotech placements that enhance one's physical attributes. These usually appear as plating that appears to be growing out of the enhanced areas of the body. Psychological augmentation involves hefty nanotech placements in the skull to give the user the ability to hack into and take control of other cybernetics. This form of cybernetics is slowly becoming more common as more and more people are equipped with cybernetics.

 

Cybernetic users, (known as ‘Cybers’) fall into two categories. The first category are specific personnel of Trident Holdings, who use Trident cyber equipment to help with their various assignments. The other category are criminals and pirates. Their cyber equipment is bootleg, based on Trident’s but falling far short of it.

 

Second to last dump!!

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15 minutes ago, I think I am here. said:

You know what would be interesting? A sci fi where there are tensions between genetic modifications and cybernetic modifications, maybe even a little Cold War between the two.

Ooh. I like that. Maybe a newer corparation started doing human biomanipulation and Trident doesn't like that.

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Yo! Ima do the genetic manipulation!

GeneCore

Spoiler

GeneCore is a organization ran by Ambrosia Nightshade, a succesful businesswoman. They alter human genetics, and have enough money, power, and influence, that they can ignore civil rights laws in their pursuits. They have five main business revenues. Their soldier augmentation, Einherjar, makes the soldier twice as strong and fast, enhances healing abilities, allows them to go into a coma state when injured, and makes their bones much harder to break. Their worker augmentation, Nandor, makes men or women five times stronger, and gives them endurance enough to work for days.

[MORE TO COME]

 

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So here we go. This dump has everything in the Sci-Fi Worldbuilding section of my doc: 

Spoiler

 

The System: Known as Jalien by some of its inhabitants, this system contains three large gas giants, one within the habitable zone. This gas giant, or rather, its moons, contain life. The largest moons(Those with an atmosphere) have amazingly diverse environments and different life forms, some intelligent, sprung up on them.

 

Corislain: The largest moon by a few kilometers, Corislain is has been entirely hollowed out to create a settlement within the inner regions of the sphere. The settlement is composed of several layers, each layer smaller than the last. The buildings are constructed on the inner edge of the spherelike layers, and gravity is provided through an amazing amount of centrifugal force. This artificial gravity weakens as one gets closer to the center of the moon, and the inner layer has no gravity whatsoever.

The moon is, in fact, entirely artificial, and a combination of several metal-rich asteroids into one huge mass. This project was completed many years ago by a coalition of megacorporations that wanted to test the feasibility of building an artificial moon. Modern lore is unsure where the coalition originated, only that they came from out of the system. Today, the moon is run by Trident Holdings, the last remnant of the coalition that constructed the moon. However, Trident is only in control of the life support systems, and other base functions of the moon. The people are ruled by a number of factions that claim various layers of the moon.

 

Layers:

Outer Shell: An airless plane where almost no construction can occur, as it would be thrown off by the spinning of the moon. The only construction on the outer face of the moon are at the north and south poles. Here, the centrifugal force is at a minimum and special spacecraft can dock, allowing access the many stations in orbit of Corislain.

Layer 1: This layer, directly opposite the Outer Shell, has the highest gravity and therefore is a prime area for food production. The high level of gravity also makes this prime real estate, which only the richest can afford. Most of the layer is under the control of the FGC corporation (Fcorp) which produces food for most of the moon. However, two areas at the North and South poles are under the jurisdiction of Trident Holdings. Trident uses these areas as ports for their shuttles, and access the inner layers of Corislain.

Layer 2: This layer is city-like, similar to 4 layers below it. Here, though, there is some semblance of order. A central government manages the society there, keeping criminals out through force, and brutally enforcing laws. It may not be a peaceful life, but the promise of safety has lured many people here.

Layer 3-5: These three layers are very similar in construction and are controlled by a crime syndicate known as The Watchers. They’re rife with corruption, filth and evil, all hidden under the gaudy shine of casinos and clubs. The three layers are known as ‘The Rift’

Layer 3 could be considered the best of the three, having clean streets, and somewhat safe housing, as long as one pays the protection fees. Located here are the high ranking Watchers and their syncopates.

Layer 4 is the home of the embezzlers, conmen, and schemers. Casinos are common here, along with clubs, parlors, and gaudy hotels.

Layer 5 is the quintessential slum. Roving gangs, trash on the streets, and tenements cover this depressing city.

Layer 6: This layer, sitting directly beneath the slums of Layer 5, is a massive industrial district. Huge rows of factories compete with each other for space, and depressing company towns spread in what space is left. These factories are owned by the rich on Layer 1, and they are bought and sold very frequently. The workers and unaffected by these in ownership and their monotonous lives continue regardless of who pays them.

Layer 7: The last of the layers where normal people live, this layer houses an odd community. The layer is under the control of Trident Holdings, and they employ everyone on this layer. A mixture of manufactories, office buildings, and high rise housing cover this small layer.

The Core: This area, which has no gravity, is the housing for all the life support and power systems. A massive fusion reactor sits in the center of the core, surrounded by various life support equipment.

Transport between the layers is accomplished by a system of massive elevators located at the north and south poles of the moon. These elevators are managed by Trident Holdings and are neutral ground for all factions.


 

Trident Holdings Spacecraft listings

Capital type ships:

Neptune class intersatellite carriers: The workhorse of the Trident fleet, these huge ships carry cargo and personnel between orbital stations. The Neptune class is one of the oldest designs in the Trident fleet and stretches back to the time when Corislain was still being constructed. The design of these ships has been improved since then, but they still retain many of the original designs.

Neptune class ships are equipped with extensive cargo facilities, as well as moderate defenses.

 

Delphin class passenger cruiser: A new design, placed into production fairly recently. Its main use is for tourist cruises to exotic locations, but in a pinch, they can be used as transport or scout vehicles, although this rarely happens. The Delphin class is also the only capital ship class that can be purchased from Trident.

These crafts have minimal defenses and carry only a few luxury shuttles for use by their passengers.

 

Poseidon class heavy transport: This class of craft lies somewhere in between the Neptune and Delphin classes, but it serves a very different purpose than both of them. Neptune class craft is modular, allowing for each ship to be changed to fit a mission’s needs. Usually, they are equipped with extensive docking and scientific facilities, for the purpose of exploring a new planetoid. The second most common design includes large logistics and cargo facilities, allowing for the direction of large-scale exoplanetary operations to be directed from it. The Neptune class can also be outfitted as a warship, with large weapon mountings and fighter docks. This version is usually used to quell pirate threats.

 

Smaller class ships:

 

Leviathan: A large shuttle, able to be equipped with various modules that change its focus. This shuttle is fairly common among those who own their own vehicle and is favored among traders and explorers.

It can hold passenger cabins or cargo bays, or both, based on what the owner chooses. The maximum firepower is quite a bit, but to mount the max number of weapons, one must remove the exterior shielding.

 

Kraken: A heavy, long-range fighter, preferred by mercenary and raider groups. When used by these groups, it’s almost always modified aftermarket, with extra weapons, armor, and a more powerful, but more dangerous reactor.

 

Jorman: A mid-class transport shuttle, usually used to transport people between stations, capital ships, and moons. This ship is the most produced spacecraft in the Jilan system.

 

Squid: A light, short range fighter with a powerful arsenal, used to defend spacecraft and stations.

 

Trident Holdings ground equipment:

 

Javelin Power Armor:

A multi-use suit of protective equipment, easily modified for use by Trident security forces, exploratory units, construction workers, and the EVA corps on board Trident ships. A less advanced version is sold by Trident for use by non-company groups. The Trident version is able to link with cyber users, allowing for unparalleled use of the armor in many situations.

The suits are usually personalized by their users, painting the plating and adding small ornamentations 

Halberd HGX:

A heavy modular exosuit able to be used in many situations. The suit can be equipped with weapons, lifting equipment, mining tools, or various other equipment. The exosuit, like most Trident ground equipment, is able to link with cyber users, allowing the pilot to push the exosuit beyond what is usually considered normal.

It’s not uncommon for Trident pilots to modify their suits on their own, adding modules they designed themselves, as well as ornamenting the exterior.

 

(I might design some giant robots later. We’ll see)

 

Cybernetics:

Jalien has two forms of cybernetics, Integration and Augmentation.

Integration: The more common of the two, it allows closer communication with technology, such as ships, ground equipment, and computers. It consists of several implanted groups of nanotech that allow direct communication with equipment. Integration uses the nervous system to transmit messages to and from the brain. Most of the time, a group located in the fingers allows one to access equipment simply by touching a communication panel. As cybernetics becomes more advanced, experimental systems have begun to include similar equipment to physiological augmentation, but this equipment is extremely rare, and is only equipped on a few individuals by the Trident Research and Development Department,

Argumentation: This type of cybernetics is much rarer than Integration. It can be divided into two groups. Physical Augmentation and Psychological Augmentation. Physical Augmentation consists of exterior nanotech placements that enhance one's physical attributes. These usually appear as plating that appears to be growing out of the enhanced areas of the body. Psychological augmentation involves hefty nanotech placements in the skull to give the user the ability to hack into and take control of other cybernetics. Oddly enough, this equipment can work on those with biomanipulations similar to it.  This form of cybernetics is slowly becoming more common as more and more people are equipped with cybernetic equipment.

 

Cybernetic users, (known as ‘Cybers’) fall into two categories. The first category are specific personnel of Trident Holdings, who use Trident cyber equipment to help with their various assignments. The other category consists of criminals and pirates. Their cyber equipment is bootleg, based on Trident’s but falling far short of it.

 

And here's the character sheet

Spoiler

 

Jailen system character sheet:

 

Name:

 

Gender:

 

Age:

 

Modifications(If any):

 

Occupation(If any):

 

Skills:

 

Weaknesses:

 

Equipment:

 

Appearance:

 

Personality:

 

History:

 

 

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Character:

Spoiler

Name: Rheedal (goes by Reed)

Gender: Male

Age: 13

Modifications(If any): None

Occupation(If any): Spy in the watchers, working for the government.

Skills: Extremely agile and coordinated. Has great aim with his handguns. Can customize technology extremely well. Is good at looking innocent.

Weaknesses: He won't kill someone and has inner conficts about his loyalties to the watchers and the government

Equipment: 2 stun guns strapped to his thighs that disrupt electronics as well as cause numbness.

Appearance: 5'2", dark tan skin, purple eyes, long black hair, too-large black clothing.

Personality: Skittish when spying, determined and grand when fighting.

History: His parents were both high ranking members of the government and wanted their son to amount to a lot. However, Reed didn't want to be a politician like his parents. So he ran away at a young age, remaining in contact with his combat trainer, and became a spy in the gang. He learned to fight and survive in the harsh environment of levels 3-5.

 

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On 3/13/2019 at 9:22 PM, Darth Sir Woodrack Groot said:

On laws of physics, I would suggest that we follow them fairly well, but not to the letter. Essentially, we follow the law of cool. If something is very cool, but doesn't  really follow the laws of physics, then we still include it. Essentially, what WH40K does. Everyone okay with this? I'll make some polls for this.

What if it's theoretically possible within the world (as in people have run simulations and worked, but we can't build the tech good enough to make it work currently, and people say it violates the laws of physics)?

Because...EM Drive.

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Character time!

Spoiler

Name: Abel Whittaker

Gender: Male

Age: 23

Modifications: Integration modifications in his fingers and his brain, so he can interact with his computers and his instruments with his mind, and he has greater proficiency over them when holding them.

Occupation: Small, relatively unknown musician. Does live shows occasionally, mainly makes music and sells singles.

Skills: Incredibly skilled at music, composing it and playing instruments. He’s self-taught in most intstruments, and can so play most of them. Knows a lot about the history of music and has a lot of knowledge on music. It’s his passion. Good sense of rhythm. Knows a bit about technology.

Weaknesses: Can’t dance. He can’t fight, and he is laser focused in his goal to be a known and famous musician. He’s passionate about improving and making more music, values it over people most of the time. Daydreamer.

Equipment: A backpack that includes laptop which he can use to play music, a small boombox, and wireless earphones he uses to listen to music.

Appearance: 5'7", thin but uses clothing to appear like he’s not. Has a hoodie with glowing Tron-like designs around it and long trousers. Caucasian skin tone, generally laid back posture though when he works you can see he has practise. Brown eyes.

Personality: Creative, eager to meet new people. Amazed by the diversity of the moon and other moons, and likes travelling to get inspiration from songs. Occasionally he’s distant, and daydreaming, and sometimes he’s thoughtful about the world. When he talks or works on music he’s really enthusiastic. Doesn’t like machine generated music, or the fact that machines have taken over the music industry and is determined to prove he is better than any machine.

History: Fell in love with human music as a kid, and was dismayed when it all became mechanical. He began to teach himself music, Andy he found great enjoyment in making it. He grew up like this, became an artist and posts his stuff online and performs sometimes, travelling between moons.

 

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2 hours ago, Invocation said:

What if it's theoretically possible within the world (as in people have run simulations and worked, but we can't build the tech good enough to make it work currently, and people say it violates the laws of physics)?

Because...EM Drive.

That one is really ... problematic.

Lets just say we don't know if it works yet, and some of the more recent experiments show it might be something else going on.

Also, reactionless drives have a lot of weird implications for a story, so you need to be really careful with them.

If you do want reactionless drives, I'd suggest looking into Mach Effect drives, since those at least show better test results, and have an actual explanation for why they'd work.

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16 hours ago, kenod said:

That one is really ... problematic.

Lets just say we don't know if it works yet, and some of the more recent experiments show it might be something else going on.

Also, reactionless drives have a lot of weird implications for a story, so you need to be really careful with them.

If you do want reactionless drives, I'd suggest looking into Mach Effect drives, since those at least show better test results, and have an actual explanation for why they'd work.

I would say they might exist, but not in system or in any way that will directly effect the rp besides lore.

EDIT: @I think I am here. you're good to go.

Edited by Dr. Dapper
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