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That was awesome!  I think we could have won a round earlier if I hadn't dropped the ball early in the game (Night 2 I think) and failed to submit my Return order. Still, I'm proud of our team, and though I don't remember who was saying what in the doc, I got very good instructions along the way when I couldn't keep up and we pretty much just slammed through our win condition once I got into the swing of it.  Despite our wincon depending entirely on my actions, we won specifically because of the other members of the team.  I just did what I was told mostly. :P

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Sadly, the time has come to put this game to rest. Enough thanks cannot be given to Seonid and Joe for the amount of work they put into developing, balancing, and running this Shard game, not even mentioning the wonderful writeups. Congrats to all the victorious factions, and thank you to everyone who joined and participated in Seonid’s last hurrah.

As always, if anyone would like to try their hand at running a game, please get ahold of Wilson, Orlok, Alvron or myself. Not only will we get you added to the list, but we'd also be more than willing to help out in any way we can.

You can also ask questions and get some hints and feedback from everyone in our Art of Game Creation thread. With all the games that we've run so far, we have plenty of experienced GMs that can help you refine any game you're thinking about. If you would rather keep some detail secret, or are self-conscious about posting in thread (there's really no need to be; while we do slaughter each other, we are very polite about it), then I'm sure one of our fantastic committee members (Elbereth, Amanuensis, Aonar Faileas, A Joe in the Bush, or Stink) would be more than willing to help you out in private.

Thanks again to everyone that played, and we look forward to killing seeing you in future games! :ph34r: 

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