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Archer

OP character approval  

34 members have voted

  1. 1. Should Legend (Page 89) be approved?

    • Yes
      14
    • No
      20

This poll is closed to new votes


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1 minute ago, Darth Woodrack said:

He can teleport with one person, though he could rapid fire it so he could make multiple disappear at what appears to be the same time.

I think we have some confusion. I might have said something wrong. He can teleport from one shadow to another, and he has an adversity to all light. An average flashlight will burn him up in his wraith form in half an hour. You use a light aon and he will burn up in a much shorter time frame.

Edit: He also can only go through shaodws that he could actually fit into. He can stick his hand through smaller shadows, but can't do a full teleportation.

Might up the teleporting a little bit if he can do it that quickly, based on you talking about focussing on it and needing shadows I was imagining this as a somewhat slower process.

No I got that, but again the powers let that become borderline meaningless in a lot of situations. Barring them being in free fall then they could always escape that in a way that no one could prevent. If there's no feasible way that someone could trap him in a flashlight for half an hour then the consequences of that aren't all that severe. If it was any powerset other than teleportation and intangibility then it'd be a really big weakness, but those two borderline invalidate it. Shining a light casts a shadow, that shadow can then be used to teleport. Or they could just fall into the ground where it's dark, then teleport. Or just stay in the ground, or a wall, or just carry around an umbrella.

I was assuming that based on the wording, but thanks for the confirmation. That's one of the reasons I was assuming there was a bit of time involved.

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Rapid fire was a bit of a miswording. I meant that he can teleport, shove the guy/girl away, then go back.

42 minutes ago, MacThorstenson said:

Ok, I have no idea what any of that means. Either @Grey Knight will need to come up with some more rankings, or you will. I don't know WH40K.

As to Sarah, not necessarily. Over the course of the fight she can still beat you. She can die, but she will resurrect to her state 24 hours before. In addition, your blood not clotting during a fight isn't necessarily an issue during the fight. Afterward the fallout would be big, but not during the fight. However we rarely if ever wait for normal healing to happen to the body. She could use a gold medallion to be healed right after the fight.

Additionally she could just kill herself and regenerate 24 hours later.

As to the rock thing, I will have to ping @Voidus for that. I don't know if he factored that in.

As to the aging, that's not really a factor in the RP. If you plan for her to last like 4-5 eras that will eventually take affect, but it doesn't set her apart from normal epics as they can all die from old age. Even the ones with incredibly awesome healing powers.

For Gary: That's good, you said in the bio that his spikes were tiny and I was confused.

For your other characters, that's good.

Ummm.. @Grey Knight? Help?

Not if you score bleeding the same way Ark did in my last duel. She still loses the fight.

If you steel the rock, she can't regen, but keeps aging.

They are very small, in relation to a normal human.

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9 hours ago, MacThorstenson said:

Ok, I have no idea what any of that means. Either @Grey Knight will need to come up with some more rankings, or you will. I don't know WH40K

9 hours ago, Darth Woodrack said:

Ummm.. @Grey Knight? Help?

Alright! Let's see what we've got:

Pair of Lightning Claws: Basically power swords strapped to your fists. They're "Invested" (read: arcane techno-sorcery that acts like Investiture) enough to block a Shardblade, and the blades are sheathed in a "disruptive energy force" that can rip through metal and stone. It's not quite a Shardblade, but it's pretty close. 25 points.

Lightning bolt gunThis isn't a thing. Disqualified, and must be replaced with the following:

  • Bolter: The standard weapon of Space Marines, this can do nasty things to you if it hits. 5 points.

Kraken Penetrator Rounds: Restricted to the Deathwatch organization, unfortunately. Disqualified, and must be stricken from the records. 

Laspistol: A sidearm with the power of a modern-day handgun. Not overly-powerful in any way, shape, or form. 0 points. 

@MacThorstenson @Darth Woodrack Was that helpful?

 

Edited by Grey Knight
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Ok, So some stuff happened with Devaan, here's his character sheet (and Hellbent's).

Spoiler

Name: Ronin. (Formerly Devaan Sheonar & Anthony Nightshade, aka Hellbent)

Physical Characteristics: The Ronin always dresses in the same clothes, an armoured shirt that blocks things like punches and kicks, A leather cord that can transform into a helmet that shields the head, while providing a HUD for the user (If you have read the stars now unclaimed, the main character has a similar hud). A pair of long black pants containing a motivator that allows the pockets to store incredibly large things and not change shape, A jacket that creates a forcefield around it, that can make high caliber bullets non-lethal, but won't protect him from armour-piercing rounds, a pair of gloves that can control electricity and emit close-range shocks and a Katana that leeched enemies who have been cut, made from a mixture of aluminium and Harmonium.

Investiture: Literally none.

Skills: Ronin has the collective memories and experiences of both Devaan and Hellbent, two of the best fighters, Hellbent was a near prodigy at fighting, while Devaan had trained for hundreds of years with every weapon he could find until he could master it. The Ronin uses this to take care of threats even though he doesn't have investiture. 

So He is a master in combat.

Knows 16 languages (Cosmere, alley verse and earth)

An experienced survivalist in most environments.

A persuasive scammer.

A master at sleight of hand due to fighting with cards for decades.

Equipment: See physical characteristics.

Weakness: Has no investiture, relying on his wits, skills and equipment.

Devaan and Hellbent argue sometimes, resulting in paralysis, this may happen mid fight.

The drawback to the equipment is that they are all connected to a  central motivator that isn't very stable. If targeted and destroyed, the equipment will stop working, it might even backfire, hurting Ronin.

Family: Father of Astiel Sheonar.

Home Planet: Devaan was from Final Empire Scadrial, Hellbent was from Era 2 Scadrial

Backstory: When Devaan and Hellbent killed each other, they returned in the same body, waking up in gladiator city, the first 6 months were spent in the underground arenas before he made is way back to alley city.

Guild: Canton of Combat, Ghostbloods.

Psyche: Two minds are sharing one body. Hellbent and Devaan, one with fairly uncorrupted morals and prefers not to kill, the other a psychopathic murderer. However if the two disagree with each other, one who isn't in control can try take over, however if the one in control defends, the Ronin is paralysed.

Appearance: Tall, light-skinned with messy blonde hair and a tattoo around his eye of a winged spear, the symbol of an arena elite.

Personality: Switches between that of Hellbent and Devaan.

Theme Song: Devaan: Bliss & Eso: Addicted. 

Fighting Style: Incredibly unpredictable, you can't tell if you're fighting Hellbent or Devaan, in some rare occasions, the two are 'in sync'. They agree on every action and act simultaneously, dramatically heightening reflexes, awareness and reaction time, as well as boosting strength and speed. When fighting Ronin, realise how varied the fighters can be, Devaan has developed over 12 fighting styles on his own, plus the ones already in use, Hellbent fights almost as well, but more unpredictable, Devaan specialises in Knees, Palms and Elbows when it comes to hand to hand, and Shortswords, Rapiers, Staves, Daggers and Handguns when it comes to weapons, While Hellbent prefers Fists, feet and his head without weapons, and Claymores, Axes and heavy weaponry. When it comes to guns, Hellbent uses high stopping power weapons like snipers and machine guns, he's deadly accurate.

 

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Just glancing at it, not even ranking the ronin suit, I think he is OP. 

The skills alone push him to about 200 points, and he probably deserves more. The only weakness that would inhibit his fighting ability would be the fact that he could be paralyzed if hellbent and devann disagree. If that happens a lot then it could cut down a few points, but I don’t think that it’s worth 50. 

The ronin suit is definitely a net gain of some sort, which will bring the point value up. 

I would suggest using the OP character sheet, or finding some way to nerf him. 

You could always make him a non combatant, but something tells me that isn’t an option this time. 

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13 minutes ago, MacThorstenson said:

Just glancing at it, not even ranking the ronin suit, I think he is OP. 

The skills alone push him to about 200 points, and he probably deserves more. The only weakness that would inhibit his fighting ability would be the fact that he could be paralyzed if hellbent and devann disagree. If that happens a lot then it could cut down a few points, but I don’t think that it’s worth 50. 

The ronin suit is definitely a net gain of some sort, which will bring the point value up. 

I would suggest using the OP character sheet, or finding some way to nerf him. 

You could always make him a non combatant, but something tells me that isn’t an option this time. 

So, yeah, non-combatant isn't possible.

They're likely to disagree a lot, making it bigger.

The shield shouldn't be worth any, I don't think, it equals the same to armor, which isn't points.

The Katana is worth some though.

If this is still bad, sure, OP sheet it is.

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42 minutes ago, MacThorstenson said:

The skills alone push him to about 200 points, and he probably deserves more. The only weakness that would inhibit his fighting ability would be the fact that he could be paralyzed if hellbent and devann disagree. If that happens a lot then it could cut down a few points, but I don’t think that it’s worth 50. 

I agree with the skills factor, but considering Ronin won't be using investiture, can I suggest giving him a total of 200 Skill points and 0 investiture points instead of 100 each?

With the equipment, I recognise how powerful it is. what would you suggest I do? Here are some options:

The shield could not protect the central motivator, meaning it has a weak spot.

When paralysis occurs, Ronins equipment stops working.

When paralysis occurs, even once they agree they must wait 20 seconds.

If none of these work, I'll use the OP sheet. 

42 minutes ago, MacThorstenson said:

You could always make him a non combatant, but something tells me that isn’t an option this time. 

Hah, sorry but no. Not with someone who's personalities are so focused around fighting.

Edited by Nohadon
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Spoiler

Name: Johan Wick

Physical Characteristics: Tall, 2 meters, 10 centimeters. Male

Investiture: None

Skills:

Expert Marksman:

Skilled Melee Weapons:

Skilled Hand to Hand

Equipment:

Has access to nearly every weapon conceivable

Weakness:

Older (45)

Family:

Wife: Dead

Dog: Is still alive (...for now)

Home Planet:

Alleyplanet

Backstory:

A hitman, one of the best in the business, who left the business after his wife died. She left him a dog to keep him company. He is currently just trying to keep a low head.

Guild:

None

Psyche:

Driven, will do what ever it takes to achieve his goal

Appearance: 

Just google John Wick

Fighting Style:

He will use whatever means possible to kill someone.

Character Submission: above

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7 minutes ago, Snipexe said:
  Hide contents

Name: Johan Wick

Physical Characteristics: Tall, 2 meters, 10 centimeters. Male

Investiture: None

Skills:

Expert Marksman:

Skilled Melee Weapons:

Skilled Hand to Hand

Equipment:

Has access to nearly every weapon conceivable

Weakness:

Older (45)

Family:

Wife: Dead

Dog: Is still alive (...for now)

Home Planet:

Alleyplanet

Backstory:

A hitman, one of the best in the business, who left the business after his wife died. She left him a dog to keep him company. He is currently just trying to keep a low head.

Guild:

None

Psyche:

Driven, will do what ever it takes to achieve his goal

Appearance: 

Just google John Wick

Fighting Style:

He will use whatever means possible to kill someone.

Character Submission: above

AAAAAAH! TOO POWERFUL!

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10 minutes ago, Nohadon said:
52 minutes ago, MacThorstenson said:

 

I agree with the skills factor, but considering Ronin won't be using investiture, can I suggest giving him a total of 200 Skill points and 0 investiture points instead of 100 each?

With the equipment, I recognise how powerful it is. what would you suggest I do? Here are some options:

The shield could not protect the central motivator, meaning it has a weak spot.

When paralysis occurs, Ronins equipment stops working.

When paralysis occurs, even once they agree they must wait 20 seconds.

I think before we add those we should try to get approved. I think we can manage it. If we fail, then we add more weaknesses.

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The issue is, for the weaknesses to really matter they need to inhibit the character.

How often would the Ronin be forced into a situation where they would freeze? I think that Both hellbent and Devann are smart enough to try to avoid those times because it doesn’t benifet them to freeze.

Secondly, you can spend investiture points on skills, but not vise versa, so you are fine in that context. 

The issue is that there is only 50 points of skills and 100 of investiture allowed total. So you are 50 points over the maximum point value. 

Weaknesses on the ronin suit would have to make the suit a net negative point value for them to affect Ronin as a character. What I mean by this is that unless the weaknesses provided by the suit total to more than the suits benifets then it won’t affect the fact that ronin is 50 points over the max point value. 

That being said, if the paralyzation takes 20 seconds to be resolved then I think that that’s a beg enough weakness to matter. Most fights are over in 20 seconds. That would bring them down to 150 points. 

Give me a little time to rank the suit and I’ll add it on to this post. 

Edited by MacThorstenson
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K a few questions about the suit. 

As of now this is what I have

The hud the bullet protection and the pockets are worth about 15 points together.

For the gloves: 

What do you mean by controlling electricity?

How close is close range?

How quickly do the katanas leech people? About the same as chromium?

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9 minutes ago, MacThorstenson said:

K a few questions about the suit. 

As of now this is what I have

The hud the bullet protection and the pockets are worth about 15 points together.

For the gloves: 

What do you mean by controlling electricity?

How close is close range?

How quickly do the katanas leech people? About the same as chromium?

It can control electricity and output it as lighting, but it has to have a charge, a phone can give him the ability for one small lighting blast, etc. 

It can shock people with out charge if it makes contact.

The katanas leech people like allomatic chromium.

 

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Okay, this is a guy who has white steel. Not the armor itself:

Spoiler

Name: Galavian

Physical Characteristics: Large scar going from his forehead all the way over his head, down his neck, and on his left shoulder. Ghostblood tattoo on right shoulder blade

Investiture: None that he has naturally

Skills: Amateur in both Melee and Ranged weapons.

Equipment:

  • White Steel:

    • Fabrial Armor

    • Armor contains millions of little white components that can climb on each other, attach, and detach from each other. (Think Iron Man in infinity war)

    • Roughly 1.5 the strength of steel

    • Channels gunpowder throughout itself to create explosions on the exterior, or fire bullets

    • Fabrial inside to replicate the surge of gravitation

    • A “Core” component as hard to break as shardplate that if destroyed, will make the armor unable to change shape or use gunpowder

    • Aids strength of user slightly

Weakness: Got hit on the head during a battle and lost all of his intelligence. Prefers to rush in without a plan and can’t do any more complex method of fighting unless he was told to do so 10 minutes ago. (For instance, he can’t exploit an Epic’s weakness unless someone told him about it a moment ago)

Family: A poor rural Rosharan family. Father is dead of old age, 4 siblings. 2 older sisters, 1 younger sister and 1 baby brother.

Home Planet: Roshar

Backstory:

He was born in a poor Herdazian farming village to parents happy with their life. But he knew that he was a genius at a young age and aspired to be more than just a farmer. Without his parents permission, he began to purchase all kinds of books and dreamed of being able to visit a real library. His father eventually found out that he had been stealing money from the family and disowned him. Galavaian left, offended.

He was then found by the Ghostbloods and was raised through his teenage years to fight and kill. But still, he aspired for more. He dreamed of the ultimate weapon, and began to forge it. He completed his armor, White Steel. Capable of defeating any opponent.

He grew too ambitious. He wished to be wealthy like the highprinces of Alethkar and travelled to the shattered plains in the middle of the siege on the Parshendi. He attempted to take a greatshell gemheart from a chrysalis but Eshoni intervened and hit him on the head. His invested armor was able to block her shardblade, but the force of that blow removed his intelligence. He was confused and had no idea what he was doing in the ghostbloods so he left for alley city and there built a new life. Stupid this time.

Guild: None but is interested in the Bloodflame gang

Psyche: Can’t think straight anymore. Has a large vocabulary from when he was smart, but now can’t really do things “smart” people would do.

Personality: He is generally emotionless and just stands in the corner, but when fighting or drinking, he acts rather jolly.

Appearance: 6’ 1”, 210 lbs, hair dyed green

Theme Song: Mary had a little lamb (All he can play on the piano now)

Fighting Style: Prefers to stay in the air and shoot his opponents, but can and will get up close.

 

 

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So @Darth Woodrack, using Grey knights point values, they the score of Silva Rey goes up to 130 investiture points. They will need 23 points to become within point values. 

Also, I don't know how ark scored bleeding, but as a rule of thumb if a wound is big enough to cause you to bleed out over the course of the fight whether or not you have hemophilia shouldn't matter. Blood clotting won't heal that. Hemophilia wont make a difference during the fight. In the recovery sure, but not during the fight*.

*Unless the fight is an extended one that lasts a couple of hours, but we don't really have many of those in this RP. Most of the combat engagements are quick.

 

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54 minutes ago, beantheboy12 said:

Okay, this is a guy who has white steel. Not the armor itself:

  Reveal hidden contents

Name: Galavian

Physical Characteristics: Large scar going from his forehead all the way over his head, down his neck, and on his left shoulder. Ghostblood tattoo on right shoulder blade

Investiture: None that he has naturally

Skills: Amateur in both Melee and Ranged weapons.

Equipment:

  • White Steel:

    • Fabrial Armor

    • Armor contains millions of little white components that can climb on each other, attach, and detach from each other. (Think Iron Man in infinity war)

    • Roughly 1.5 the strength of steel

    • Channels gunpowder throughout itself to create explosions on the exterior, or fire bullets

    • Fabrial inside to replicate the surge of gravitation

    • A “Core” component as hard to break as shardplate that if destroyed, will make the armor unable to change shape or use gunpowder

    • Aids strength of user slightly

Weakness: Got hit on the head during a battle and lost all of his intelligence. Prefers to rush in without a plan and can’t do any more complex method of fighting unless he was told to do so 10 minutes ago. (For instance, he can’t exploit an Epic’s weakness unless someone told him about it a moment ago)

Family: A poor rural Rosharan family. Father is dead of old age, 4 siblings. 2 older sisters, 1 younger sister and 1 baby brother.

Home Planet: Roshar

Backstory:

He was born in a poor Herdazian farming village to parents happy with their life. But he knew that he was a genius at a young age and aspired to be more than just a farmer. Without his parents permission, he began to purchase all kinds of books and dreamed of being able to visit a real library. His father eventually found out that he had been stealing money from the family and disowned him. Galavaian left, offended.

He was then found by the Ghostbloods and was raised through his teenage years to fight and kill. But still, he aspired for more. He dreamed of the ultimate weapon, and began to forge it. He completed his armor, White Steel. Capable of defeating any opponent.

He grew too ambitious. He wished to be wealthy like the highprinces of Alethkar and travelled to the shattered plains in the middle of the siege on the Parshendi. He attempted to take a greatshell gemheart from a chrysalis but Eshoni intervened and hit him on the head. His invested armor was able to block her shardblade, but the force of that blow removed his intelligence. He was confused and had no idea what he was doing in the ghostbloods so he left for alley city and there built a new life. Stupid this time.

Guild: None but is interested in the Bloodflame gang

Psyche: Can’t think straight anymore. Has a large vocabulary from when he was smart, but now can’t really do things “smart” people would do.

Personality: He is generally emotionless and just stands in the corner, but when fighting or drinking, he acts rather jolly.

Appearance: 6’ 1”, 210 lbs, hair dyed green

Theme Song: Mary had a little lamb (All he can play on the piano now)

Fighting Style: Prefers to stay in the air and shoot his opponents, but can and will get up close.

 

 

Looks good, can either @Voidus or @Kidpen add it to the character list?

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37 minutes ago, MacThorstenson said:

Looks good, can either @Voidus or @Kidpen add it to the character list?

Wait, did you notice gravitation? That was a rather hasty approval. But still, I’ll attempt to score him fairly.

White Steel: 65:75

Gravitation Fabrial: 30

Melee weapons: 20

Ranged Weapons: 30 

Intelligence weakness: -5:-10

Score: 135:150

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8 hours ago, Nohadon said:

Ok, So some stuff happened with Devaan, here's his character sheet (and Hellbent's).

  Hide contents

Name: Ronin. (Formerly Devaan Sheonar & Anthony Nightshade, aka Hellbent)

Physical Characteristics: The Ronin always dresses in the same clothes, an armoured shirt that blocks things like punches and kicks, A leather cord that can transform into a helmet that shields the head, while providing a HUD for the user (If you have read the stars now unclaimed, the main character has a similar hud). A pair of long black pants containing a motivator that allows the pockets to store incredibly large things and not change shape, A jacket that creates a forcefield around it, that can make high caliber bullets non-lethal, but won't protect him from armour-piercing rounds, a pair of gloves that can control electricity and emit close-range shocks and a Katana that leeched enemies who have been cut, made from a mixture of aluminium and Harmonium.

Investiture: Literally none.

Skills: Ronin has the collective memories and experiences of both Devaan and Hellbent, two of the best fighters, Hellbent was a near prodigy at fighting, while Devaan had trained for hundreds of years with every weapon he could find until he could master it. The Ronin uses this to take care of threats even though he doesn't have investiture. 

So He is a master in combat.

Knows 16 languages (Cosmere, alley verse and earth)

An experienced survivalist in most environments.

A persuasive scammer.

A master at sleight of hand due to fighting with cards for decades.

Equipment: See physical characteristics.

Weakness: Has no investiture, relying on his wits, skills and equipment.

Devaan and Hellbent argue sometimes, resulting in paralysis, this may happen mid fight.

The drawback to the equipment is that they are all connected to a  central motivator that isn't very stable. If targeted and destroyed, the equipment will stop working, it might even backfire, hurting Ronin.

Family: Father of Astiel Sheonar.

Home Planet: Devaan was from Final Empire Scadrial, Hellbent was from Era 2 Scadrial

Backstory: When Devaan and Hellbent killed each other, they returned in the same body, waking up in gladiator city, the first 6 months were spent in the underground arenas before he made is way back to alley city.

Guild: Canton of Combat, Ghostbloods.

Psyche: Two minds are sharing one body. Hellbent and Devaan, one with fairly uncorrupted morals and prefers not to kill, the other a psychopathic murderer. However if the two disagree with each other, one who isn't in control can try take over, however if the one in control defends, the Ronin is paralysed.

Appearance: Tall, light-skinned with messy blonde hair and a tattoo around his eye of a winged spear, the symbol of an arena elite.

Personality: Switches between that of Hellbent and Devaan.

Theme Song: Devaan: Bliss & Eso: Addicted. 

Fighting Style: Incredibly unpredictable, you can't tell if you're fighting Hellbent or Devaan, in some rare occasions, the two are 'in sync'. They agree on every action and act simultaneously, dramatically heightening reflexes, awareness and reaction time, as well as boosting strength and speed. When fighting Ronin, realise how varied the fighters can be, Devaan has developed over 12 fighting styles on his own, plus the ones already in use, Hellbent fights almost as well, but more unpredictable, Devaan specialises in Knees, Palms and Elbows when it comes to hand to hand, and Shortswords, Rapiers, Staves, Daggers and Handguns when it comes to weapons, While Hellbent prefers Fists, feet and his head without weapons, and Claymores, Axes and heavy weaponry. When it comes to guns, Hellbent uses high stopping power weapons like snipers and machine guns, he's deadly accurate.

 

Just a note: The katana made of Aluminium and Harmonium is going to be awkward, if it's made of Aluminium then you're not going to be able to use any of the Harmoniums ability unless the blade breaks (Which as an additional note it probably will, Aluminium not being the strongest of metals and all that)

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32 minutes ago, Voidus said:

Just a note: The katana made of Aluminium and Harmonium is going to be awkward, if it's made of Aluminium then you're not going to be able to use any of the Harmoniums ability unless the blade breaks (Which as an additional note it probably will, Aluminium not being the strongest of metals and all that)

Okay, sure, can you put up the poll to get them approved?

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4 hours ago, beantheboy12 said:

Wait, did you notice gravitation? That was a rather hasty approval. But still, I’ll attempt to score him fairly.

White Steel: 65:75

Gravitation Fabrial: 30

Melee weapons: 20

Ranged Weapons: 30 

Intelligence weakness: -5:-10

Score: 135:150

Yeah, so he's approved. 

We don't generally make a list of all the point values for complete characters that don't exceed them. If there is debate about the characters, like will someone add more on after we rank them, then we rank them, but considering that his point value came out to just around 150 (65 for the suit considering its no longer a type IV, 30 for the fabrial and 50 skills) without any weaknesses I assumed there wasn't anything else you wanted to add.

If you want to, you can add about 15 more points worth of stuff, but there isn't much you could add for that point value.

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