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Hey, that was a really fun game! Too bad I died right before we won :( . But yeah, I was the guy who protect Lopen and Stick from attacks. Great game. I mean, does it still count as a win if I was contributing and everything right to the last moment?

Edited by I think I am here.
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1 hour ago, I think I am here. said:

Hey, that was a really fun game! Too bad I died right before we won :( . But yeah, I was the guy who protect Lopen and Stick from attacks. Great game. I mean, does it still count as a win if I was contributing and everything right to the last moment?

Yeah, of course. You still win if your faction does, regardless of if you die or not.

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Oh, cool!

Also, Straw, can you put a link to the spec and elim doc?

Edit: Reading the elim doc makes me happy how much I messed up their plans as a Lurcher. Saving the Mistborn, and then the Tineye.

Edited by I think I am here.
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By the way, that tineye message was mostly just a bluff :P We didn't scan any of you elims. 

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Yeah, we kinda figured. Interestingly, I pulled Tin the next cycle, and wanted to give the name of the "scanned elim". But we didn't know the lurcher yet and Soothing was important, so I had to send in the kill.

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It’s a little past time some of these games got closed up, but we are getting to them, steadily enough. Thanks are in order to Straw for running this one. It’s always a pleasure to see an old and familiar ruleset being given another chance to see the light of day, and witnessing AG rules applied to a small QF was certainly intriguing. Congratulations to the village for their timely victory, and to the Eliminators for a well-fought fight. Perhaps the AG curse itself lives on, but a victory in a similar game for the villagers may bode well for the future. Time alone will tell.

As always, if anyone would like to try their hand at running a game, please get ahold of Wilson, Orlok, Alvron or myself. Not only will we get you added to the list, but we'd also be more than willing to help out in any way we can.

You can also ask questions and get some hints and feedback from everyone in our Art of Game Creation thread. With all the games that we've run so far, we have plenty of experienced GMs that can help you refine any game you're thinking about!  If you would rather keep some detail secret, or are self-conscious about posting in thread (there's really no need to be; while we do slaughter each other, we are very polite about it), then I'm sure one of our fantastic committee members (Elbereth, Amanuensis, Aonar Faileas, A Joe in the Bush, or Stink) would be more than willing to help you out in private.

Thanks again to everyone that played, and we look forward to killing seeing you in future games! :ph34r:

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