AonEne Posted July 27, 2018 Report Share Posted July 27, 2018 174. If you're a villain, DO NOT MONOLOGUE. No matter what. 14 Quote Link to comment Share on other sites More sharing options...
Sunbird Posted July 29, 2018 Report Share Posted July 29, 2018 On 7/27/2018 at 11:08 AM, AonEne said: 174. If you're a villain, DO NOT MONOLOGUE. No matter what. 11 Quote Link to comment Share on other sites More sharing options...
+Sorana Posted July 31, 2018 Report Share Posted July 31, 2018 175. Always keep a piece of cake in you pocket. You never know when you need to bribe someone. 176. Don't follow a treasure map, especially if they tell you that the treasure is still there. There is a reason for that! 177. Never ever enter an unknown cave. 178. Don't go to suspicious meetings on a graveyard. 3 Quote Link to comment Share on other sites More sharing options...
AonEne Posted July 31, 2018 Report Share Posted July 31, 2018 13 hours ago, Sorana said: 177. Never ever enter an unknown cave. 178. Don't go to suspicious meetings on a graveyard. 179. Never enter a known cave. 180. Don't go to any meetings anywhere with anyone ever. 3 Quote Link to comment Share on other sites More sharing options...
Kidpen Posted July 31, 2018 Report Share Posted July 31, 2018 181. All myths and tales are automatically true, or close to true. 8 Quote Link to comment Share on other sites More sharing options...
+Sorana Posted July 31, 2018 Report Share Posted July 31, 2018 182. Don't talk about religion with the inhabitants. You never know if they have an inquisition lurking around. 183. Don't talk with the inhabitants in general. 184. Expect everyone to deceive you. 3 Quote Link to comment Share on other sites More sharing options...
Life&Death Posted July 31, 2018 Report Share Posted July 31, 2018 (edited) 185: If your friend vanished under mysterious circumstances, and you find evidence that they were talking with strange people/demons, don’t go looking for them. If they are not dead, then they are the protagonist and if you look for them, you will die. If they are already dead, then you will become the protagonist and everyone you care about is 80% more likely to die painfully. Edit: 300th post! Yeah! Edited July 31, 2018 by Life&Death 7 Quote Link to comment Share on other sites More sharing options...
+Sorana Posted August 6, 2018 Report Share Posted August 6, 2018 (edited) 186. Don't cross Hoid's plans. Edited August 7, 2018 by Sorana 4 Quote Link to comment Share on other sites More sharing options...
Dunkum Posted August 6, 2018 Report Share Posted August 6, 2018 2 hours ago, Sorana said: 186. Don't carry any metal on your body. this one is probably too specific. it would work in mistnorn, but get you killed in Shadows for Silence 2 Quote Link to comment Share on other sites More sharing options...
+Sorana Posted August 7, 2018 Report Share Posted August 7, 2018 (edited) 7 hours ago, Dunkum said: this one is probably too specific. it would work in mistnorn, but get you killed in Shadows for Silence You're right, I forgot about that one. I'll edit I was thinking about some ents we met and didn't Think it the. Sry Edited August 7, 2018 by Sorana 0 Quote Link to comment Share on other sites More sharing options...
Faceless Mist-Wraith Posted August 15, 2018 Report Share Posted August 15, 2018 187. In the event you are in space, don't answer distress calls. 188. In the event you ignored rule 187, make sure to do a thorough scan of the distressed ship before going aboard. If there are no obvious signs of life, immediately turn the ship around and leave. 189. Don't get in a fight with your significant other right before they go on a quest. This greatly increases the chance you will die while they are gone. 190. Stay away from dark alleys. 4 Quote Link to comment Share on other sites More sharing options...
Sherlock Holmes Posted August 16, 2018 Report Share Posted August 16, 2018 191. Pirates can be jolly good fun half the time, and the other half they aren't. 192. Only stay away from dark alleys if the guy in the alley is offering you cookies, but doesn't specify what's in them. 193. Keep your back to a wall when you're searching a dark room. Or any room. 194. Don't trust artificial life forms. 5 Quote Link to comment Share on other sites More sharing options...
Life&Death Posted September 3, 2018 Report Share Posted September 3, 2018 195. Aliens will always either try to kill you, or help propel you to the next stage of evelution. Either way you should avoid them at all costs. 196. Anything to do with Artificial Intelligence will end badly and with lots of people dying. 3 Quote Link to comment Share on other sites More sharing options...
Wyndlerunner Posted September 3, 2018 Report Share Posted September 3, 2018 197. If you live in a rural, pastoral, or otherwise idyllic area, not generally regarded by the world, you are about to become the protagonist 5 Quote Link to comment Share on other sites More sharing options...
AonEne Posted September 5, 2018 Report Share Posted September 5, 2018 198. If you're working for a villain, don't tell them the hero or heroine is dead when you technically don't know that. You will be wrong. 199. Don't decline stories from men with white hair. (Looking at you, Miss Savage.) 200. Use common sense. It sounds so obvious, but just...do. 4 Quote Link to comment Share on other sites More sharing options...
Ink Posted September 5, 2018 Report Share Posted September 5, 2018 I haven't read them all, so sorry if this is a repeat. 201: if it looks haunted, it is. 202: listen to old guys, they are very wise. 203: don't go into the forest at night. 204: carry food with you always. 3 Quote Link to comment Share on other sites More sharing options...
Silva Posted September 5, 2018 Report Share Posted September 5, 2018 In the unfortunate case you’re a protagonist.... 205. If you trust someone, they’re your enemy 206. If you think your life isn’t at all special, check again 207. Don’t assume anything. For all you know you could have been switched at birth and are really important 208. All plans go wrong, so don’t plan 209. Don’t ever be mean. Payback will come. 210. Someone you meet is going to save your life - thank them in advance 3 Quote Link to comment Share on other sites More sharing options...
Wyndlerunner Posted September 5, 2018 Report Share Posted September 5, 2018 211. In the case that you're a mentor character... Don't get used to living. 5 Quote Link to comment Share on other sites More sharing options...
Nathrangking Posted September 5, 2018 Report Share Posted September 5, 2018 212. If someone invites you on a quest to defeat some evil force/being stay close as the life you save is your own. 213. Never refuse the request of the old beggar at your door it will end badly. 1 Quote Link to comment Share on other sites More sharing options...
Wyndlerunner Posted September 6, 2018 Report Share Posted September 6, 2018 214. If someone seems crazy, they most likely aren't; but rather a guide who will aid your quest. 1 Quote Link to comment Share on other sites More sharing options...
Inky Posted September 6, 2018 Report Share Posted September 6, 2018 (edited) 215. If you've found yourself not dead yet but not the protagonist, immediately become a direct opposite to the protagonist in any way conceivable, thereby solidifying you as the fan favorite (and now unkillable) edgy rival. Edited September 6, 2018 by QueenOfInk 6 Quote Link to comment Share on other sites More sharing options...
AonEne Posted September 6, 2018 Report Share Posted September 6, 2018 216. Don't force your father to disembowel himself. 217. READ THIS LIST. 2 Quote Link to comment Share on other sites More sharing options...
Ink Posted September 9, 2018 Report Share Posted September 9, 2018 218: If you break the fourth wall, be ready for weird side effects. 6 Quote Link to comment Share on other sites More sharing options...
Glaedr Firnen Posted September 12, 2018 Report Share Posted September 12, 2018 219: In case you ignored rule number 2 and are in any sort of suspicious place (IE a dark forest, abandoned city or temple, monster cave, other cave, etc.), do not lie to your mentor/friend/anyone at all really who asks if you took anything. 220: Be the protagonist. While you may have some emotional damage by the end of the story, you will very likely remain alive. 221: In the event that you are far from home, and your main storyline is about you getting back home, do not stop for ANYTHING. 4 Quote Link to comment Share on other sites More sharing options...
Ink Posted September 13, 2018 Report Share Posted September 13, 2018 222: If you find yourself alone, and hear a strange noise, run. 223: if you are the protagonist and are gravley injured, dont worry! You'll be healed one way or another. Unless its a horror story. 224: in the event that you wake up with powers one day, be ready for tough times ahead. 225 (for @Ashspren): If a person does anything remotly strange around another person of the gender they are attracted to, its a crush and/or romance. 2 Quote Link to comment Share on other sites More sharing options...
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