Supreme King Z-arc Posted January 9, 2018 Report Share Posted January 9, 2018 So I was wondering how we are treating the Mistborn Adventure Game. There are several things in the rulebook about the build of the world and the way the powers work. Is it cannon? Link to comment Share on other sites More sharing options...
LevenThumps Posted January 10, 2018 Report Share Posted January 10, 2018 I have no idea if anyone's asked Brandon this, but if it's like other franchises that span multiple outlets (Pre-Disney Star Wars comes to mind), I think the Adventure Game is canon unless contradicted by one of the novels. Link to comment Share on other sites More sharing options...
Weltall Posted January 10, 2018 Report Share Posted January 10, 2018 The short answer is 'No'. Brandon has mentioned that anything not revealed in the novels themselves is subject to change and in particular the rules about the various metals are especially dubious and we shouldn't rely on them for theorizing purposes. The 'Spiritual' metals on the current Feruchemy table for example have already been seen operating differently from the MAG rules, especially F-Nicrosil. Quote Phantine Do the other uses for those metals [nicrosil, aluminum, duralumin] currently in the RPG also work in-universe, or are they just there for RPG mechanics? Brandon Sanderson Most of the things in the RPG books relating to the metals that you don't see in the books fall under the "We need to make a game out of this somehow, Brandon" clause. I've told them they can extrapolate if they want, but that I wouldn't consider their extrapolations cannon. Herowannabe So does that mean that these metals will be getting updated rules in a future RPG supplement? Brandon Sanderson That's a possibility. I've said before that you should consider any games you play to be in an alternate dimension anyway, where the rules work slightly differently, and your players can control the fate of what is going on. Plus, it will be years before I can get to the nature of all this in the next trilogy, so we'll see how relevant it all is in five years or so. Quote uchoo786 Are the House bios etc. for the game considered canon? Brandon Sanderson Short version: no. Long version: Crafty needs too much new material for their games for me to provide. I'd be spending hours and hours on backstory, and none on writing new books. We tried, at first, to make it all canon, but it was too time consuming. We do look it over, and try to catch any big errors, but the problem is that if I want to write more stories in Mistborn, I can't be bound by what the games have included. That said, I'm mostly worried about extrapolations of the magic in this regard. (They need to be able to include powers and abilities that are good for gameplay, for example, and need to let people use metals in ways that the stories haven't explored yet.) I highly doubt there would be any reason at all to contradict the information about the houses and their bios, which looks solid to me, and in no need of revision. So it's more of a "Yes, you can treat this as canon, but know that in some extreme cases it's possible I'll rewrite it in fiction." Footnote: This question is refering to the Great House Bios Crafty Games released during the Kickstarter for Mistborn: House War. 1 Link to comment Share on other sites More sharing options...
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