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Hurt and Heal Lucky Charms


ThirdGen

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Hey Sharders.
Time for a copy-pasted round of grain-adjacent Hurt and Heal, this time with colorful bits of sugar!

The rules (for the newbies) are:

  • On your turn say what you're hurting and what you're healing. 
  • Each charm will start with five points. Add one point to the name you're healing, and detract one point from the name you're hurting. Bold both names.
  • You have to wait at least two seconds to post again. You must also wait ten minutes before ten minutes have passed. Threads like these... full of leprechauns.
  • You can try to get people to vote for the same thing again using upvotes, but I don't care and will not really be moderating. Bribing is a gerund but punishing also is.

Extra rule for later:

  • When there are only two contestants left, lolwut.

Let the games begin!

I'll start. Heal Horseshoes and hurt Blue Moons.

1. Hearts - 5

2. Shooting Stars - 5

3. Horseshoes - 6

4. Clovers - 5

5. Blue Moons - 4

6. Rainbows - 5

7. Balloons - 5

8. Hourglasses - 5

9. The Whale one from '86 - 5

10. The Pine Tree from '90 - 5

11. The Diamonds from '15 - 5

 

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Heal Shooting Stars, and hurt Balloons ( ?how are balloons considered lucky) 

1. Hearts - 5

2. Shooting Stars - 6

3. Horseshoes - 6

4. Clovers - 5

5. Blue Moons - 4

6. Rainbows - 5

7. Balloons - 4

8. Hourglasses - 5

9. The Whale one from '86 - 5

10. The Pine Tree from '90 - 5

11. The Diamonds from '15 - 5

 

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Undo and repeat the previous action.

1. Hearts - 5

2. Shooting Stars - 6

3. Horseshoes - 6

4. Clovers - 5

5. Blue Moons - 4

6. Rainbows - 5

7. Balloons - 4

8. Hourglasses - 5

9. The Whale one from '86 - 5

10. The Pine Tree from '90 - 5

11. The Diamonds from '15 - 5

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