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Hurt and Heal: Magic Systems


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Heal Feruchemy, Kill AonDor. Muahahahaha! This is the second magick system I've killed today!!

1. Allomancy-5
2. Feruchemy- 18
3. Hemalurgy-10
4. AonDor-0
6. Awakening-5
7. Surgebinding-14
8. Forgery-5
11. Voidbinding-5
13. Oculatory Stuff-5
14. Epic Powers- 6
15. Rithmatics-9
17. Bloodsealing- 3

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Hurt Bloodsealing, heal Hemalurgy.

1. Allomancy-5
2. Feruchemy- 19
3. Hemalurgy-11
6. Awakening-5
7. Surgebinding-14
8. Forgery-5
11. Voidbinding-5
13. Oculatory Stuff-5
14. Epic Powers- 6
15. Rithmatics-9
17. Bloodsealing- 1

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Heal Feruchemy, Hurt Bloodsealing...

1. Allomancy-5
2. Feruchemy- 20!
3. Hemalurgy-10
6. Awakening-5
7. Surgebinding-14
8. Forgery-5
11. Voidbinding-5
13. Oculatory Stuff-5
14. Epic Powers- 6
15. Rithmatics-9
17. Bloodsealing- 1

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Hurt Awakening, heal Allomancy. Daniyah got ninja'd. I'll fix it.

1. Allomancy-6
2. Feruchemy- 20
3. Hemalurgy-11
6. Awakening-4
7. Surgebinding-14
8. Forgery-5
11. Voidbinding-5
13. Oculatory Stuff-5
14. Epic Powers- 6
15. Rithmatics-9

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Heal Sand Mastery, hurt Oculatory Stuff: also I made the edit the previous post neglected in the numbers.

1. Allomancy- 7
2. Feruchemy- 20
3. Hemalurgy- 11
6. Awakening- 3
7. Surgebinding- 14
8. Forgery-6
11. Voidbinding- 5
13. Oculatory Stuff- 4
14. Epic powers- 4
15. Rithmatics- 10
18. Sand Mastery- 6

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Hurt Epic powers, heal Voidbinding (evil laugh goes here)

1. Allomancy- 7
2. Feruchemy- 20
3. Hemalurgy- 11
6. Awakening- 3
7. Surgebinding- 14
8. Forgery-6
11. Voidbinding- 6
13. Oculatory Stuff- 4
14. Epic powers- 3
15. Rithmatics- 10
18. Sand Mastery- 6

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Heal Voidbinding, hurt Oculatory Stuff

1. Allomancy- 7
2. Feruchemy- 20
3. Hemalurgy- 11
6. Awakening- 3
7. Surgebinding- 14
8. Forgery-6
11. Voidbinding- 7
13. Oculatory Stuff- 3

14. Epic powers- 2
15. Rithmatics- 11
18. Sand Mastery- 6

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31 minutes ago, Zizoz said:

@WayneSpren, can you confirm or deny that:

a) you can't just add in another magic system and

B) we're still operating under the rule that you have to wait for 2 other people to vote before you can vote again?

Let's wait till this is cleared up before we continue the game.

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9 hours ago, Zizoz said:

@WayneSpren, can you confirm or deny that:

a) you can't just add in another magic system and

B) we're still operating under the rule that you have to wait for 2 other people to vote before you can vote again?

Sand Mastery should not have been added in, because it wasn't hurtable at the start of the game. Please remove it and ask Xaladin to apply the one point in it to something else.

We're still using the 'wait for two voters' rule.

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If we move Xaladin's heal to Voidbinding, as in his second post, then we have:

1. Allomancy- 7
2. Feruchemy- 20
3. Hemalurgy- 11
6. Awakening- 3
7. Surgebinding- 14
8. Forgery-6
11. Voidbinding- 6
13. Oculatory Stuff- 4
14. Epic powers- 3
15. Rithmatics- 11

 

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Heal Surgebinding, hurt awakening

1. Allomancy- 7
2. Feruchemy- 20
3. Hemalurgy- 11
6. Awakening- 2
7. Surgebinding- 16
8. Forgery-6
11. Voidbinding- 6
13. Oculatory Stuff- 4
14. Epic powers- 2
15. Rithmatics- 11


 

 
Edited by I_am_a_Stick
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Hurt Oculatory stuff, heal Surgebinding. Wow, this list is shortening rather quickly. Soon, we'll have killed all the magic systems. :ph34r:

1. Allomancy- 7
2. Feruchemy- 21
3. Hemalurgy- 11
7. Surgebinding- 18
8. Forgery-6
11. Voidbinding- 6
13. Oculatory Stuff- 3
15. Rithmatics- 13

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