Jump to content

What would your Chalklings look like?


Oudeis

Recommended Posts

  • 3 weeks later...
  • 2 weeks later...
  • 2 weeks later...

my chalklings would look like shapeless blots, because I'm terrible at drawing.

 

But, assuming I could draw, I would draw themm as a futuristic soldier with powered armor, particle accelerator rifle, and jetpacks.

 

What? Why everybody is limited to medioeval fighters?

 

Yeah, I doubt it would work as well as that equipment would work for real. I wonder if chalklings can even shoot, if drawn with ranged weapons?

Maybe if you layered alot of chalk in a sort of energytank so that it would have something to make the lasers out of it might work.

Link to comment
Share on other sites

  • 2 months later...

As a semi-skilled artist with no chalk drawing background, I thought I'd give this a go since people are probably wondering how someone who can draw would fare with this sort of exercise.

5xoInfg.jpg

Here's what I drew.  I spent 15 minutes on this, approximately 5 mins, 3 mins, 7 mins. 

1. Shardbearer, with Adolin's Plate and Blade

2. Ram (I like sheep)

3. Winged demon

 

In a battle, I'd draw the Shardbearer to defend and buy time, the sheep to attack and break up groups, and the demon to mop up and win.

 

This was a harder exercise than I'd expected I'd admit.  And I realised when doing this that it's not just being able to draw that matters, but being imaginative.  When you are drawing chalklings, you have to do it quickly, neatly, and you have to draw within a defined purpose.  The chalkling must be able to fight or defend, so it rules out a lot of shapes - sorry to all those artists in training who were forced to draw fruit bowls or study colour theory - that's all useless now!  The chalkling must fit inside a circle - that's harder than it looks.  For more complicated drawings, such as of humans/bipeds, to fit inside a circle but still manage to capture detail, you have to draw them either very small or hunched over.  Now that I went back to the Coppermind wiki page on chalklings, that's exactly what the Rithmatist in-text artist had to do.   Animal shapes are easier to fit inside a circle, and most large mammals have a similar structure that can be quickly drawn (lion, wolf, horse, bear) but I think they are less versatile than human shaped chalklings who can easily be purposed for fighting and defending. 

 

I was a bit disappointed at how slow I was.  In-universe I'd probably lose against a younger kid who churns simpler chalklings much faster.  My problem is that I'm unused to the limitations, like drawing with chalk.  That means perfect precision the first time with no erasing or smudging.  I think that drawing the same creatures over and over would help to figure out the most efficient way to draw, with the best posing and least amount of lines to still depict the same thing.   But for my first time drawing chalklings, I have my crutches:  I have to use sketched guidelines at first, to figure out proportions and pose to fit the circle.

 

xJA7kAC.jpg

 

I expect any serious artist would keep sketchbooks full of their evolving experimental designs that they wouldn't share with anyone, and there'd be reference books full of standard designs and counters and step-by-steps of how to draw them.  People would make their own annotated reference books that would be lovingly passed down to family members. 

 

I'd probably do much better if I had a Joel to draw the straight lines and memorise the tactical details, so I could concentrate on the creative bits. 

Link to comment
Share on other sites

Heck. This gives me a mad idea.

How about everyone here picks a defence circle/oval.

Then they draw it accurately. Add Lines of Wardin where they wish.

Add their defensive "chalklings" to the Binding points.

And add their attack "chalklings" around the defence.

Then they explain what the chalkinglings are and why you picked them for their role.

 

Whoever does this will get................upvotes, many, many upvotes

I know I'm definitely doing this

Link to comment
Share on other sites

Whoever does this will get................upvotes, many, many upvotes

I know I'm definitely doing this

 

 

I pick the Sumsion Defense.

 

BDLCpQ0.jpg

 

It's been ages since I read Rithmatist, but here are my Chalklings:

 

Attack: Mistborn

Reason - Fast moving, pretty hard hitting and good at dodging punches.  Anyone trying to whack her would just get a fistful of Mistcloak.

 

Defense:  Anubis, Dinosaur

Reason - Slow but sturdy and strong when enraged.   Anubis looks like an attack Chalkling, but he is guardian of Underworld and that's why I made him a defender.

 

Backup for any position:  Undead Eldritch Abomination, Billy Goat

Reason - In case attack or defense need help or a distraction.  Both are medium speed.  Undead Abomination moves erratically and is hard to hit.  The Goat can kick and headbutt and can lure enemies close to the warding lines and is good at dodging and jumping.

Edited by sheep
Link to comment
Share on other sites

My idea. Very defensive

Edit: cant attach File

Edit2: Attached file

1) Primary defense lines (of forbiddannce).Protects against frontal attacks. Note the window on their rigth end.

2) Line for defense and bouncing. Window between 1 and 2 is relatively big, and protected by defensive chalkings.

3) Defensive Line, mainly to protect the main Chalking area. (5)

4) Here we draw most lines of Vigor. Line 2 is good for bouncing. We have some heavy-armored chalkings here.

5) Main chalking area. The window between 1 and 3 allows mysnake chalkings to leave prety easy, while most enemies' chalkings, even if they pass the window, will be torn apart between knights and turtles.

6) Here I draw my last resort. dismissing some lines of forbiddance i hacve four snakes and a "dragon" ready.

7) Backside, obviously protected less than the front side. In this area I can draw some chalkings, tha i could use for a flank attack. One never has "enough" chalkings.

The pink arrows indicate obvious weak points. Usually a turtle or a line of forbiddance can fix this problem to some point.

The circle inside the main circle is another anchoring point. Could be probably painted outside to fix the weakness of this part, but also makes the whole structure less stable.

Edit 3: I would appreciate a method to counter this "Alfa-defence"

post-15397-0-07419100-1456583995_thumb.j

Edited by Alfa
Link to comment
Share on other sites

  • 1 month later...
  • 3 months later...

On the subject of archer chalklings- I would assume ranged chalklings are impossible, as they would have been mentioned/seen if they were possible. I'd suggest that since you'd need to draw a whole quiver of arrows, complete ones, and the archer would be limited by the amount of arrows you drawn, it might not be worth it. It'd run out after 6 or so shots.

Edited by Blackhoof
Link to comment
Share on other sites

  • 3 weeks later...
  • 1 month later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...