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What are you playing right now?

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On ch 3 of Xenoblade 2 with 40+ hours playtime so far. SO MUCH EYECANDY! There are some annoying glitches though with flying monsters if they are by and edge. Can be frustrating seeing treasures fall. I see no benefits to actually hitting all the prompts on salvage dives. It’s all pretty random.. I can miss every one and pull up a horde of loot or hit every one and come away with scraps. I don’t get it honestly..

Blades are another tricky thing at this point. I don’t get it with the boosters. May break and look this up but I ll be risking seeing spoilers which I sure don’t want to see. Ugh

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9 hours ago, Briar King said:

Blades are another tricky thing at this point. I don’t get it with the boosters. May break and look this up but I ll be risking seeing spoilers which I sure don’t want to see. Ugh

I wouldn't worry too much about Boosters.  It's the type of Core you use that most influences whether you'll get a Rare Blade.  This topic explains the system in the first 3 posts.  But be warned it mentions one Blade that you might consider a spoiler (GameFAQs doesn't consider it a spoiler because it was revealed in official trailers before release).  Any other spoilers are blacked out.  https://gamefaqs.gamespot.com/boards/204208-xenoblade-chronicles-2/76340715 

Edited by Who Sharded?
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14 hours ago, deacon said:

Oh, I completely agree. Just wish those worlds felt a bit more modern - like I heard someone say it's still a PS2 game and I definitely see what they meant by that.

Yeah, there definitely things I would've changed in the worlds, though they're the way they are because these are mostly newer films and Disney and Pixar are far more protective of them, especially Frozen and Rapunzel.

Olympus: outside of having the other gods roaming Realm of the Gods the world is already good.

Twilight Town: would've been nice seeing all the old locations in the new graphics and maybe have a couple Final Fantasy characters mixed in the crowds of people.

Corona: Instead of having so much forest (I was getting sick of the forest by the time I got to the carriage boss) I would've split it up as the forest from the tower to the marsh, enter the Snuggly Duckling where there would be the tunnel leading to the canyon area to recreate the dam sequence, followed by the hill section that takes you to the town. Another change would be instead of Marluxia putting Sora to sleep the whole night on the lakeshore he could've had SDG stuck with Flynn on the boat and do the whole jailbreak thing.

Toy Box: I like the layout, though it would've been nice to explore more of Andy's house, so not much to change. My changes would've been character based. I would've included Jessie and Bullseye to be party members along with Buzz and Woody (during pre-release they said the party system would go higher than two extra members so I'm disappointed that didn't happen) and have some friendly toys playing in the different departments who would scatter when heartless started showing up. Heck they could've had a secret Zurg somewhere, maybe in the vents?

Monstropolis: Layout wise it would've been need to actually travel through the doors into different worlds instead of just teleporting elsewhere in the factory. Character wise it would've been funny if Roz showed up with the CDA and be all "Sullivan, why have you brought a child into a dangerous situation like this?" and Sully replying "I'm trying get to her door to get her to safety because those monsters activated the door vault mechanism and I couldn't just leave her by herself in the lobby"

Arendelle: Way too many things to fix here, but shortwise I'd include actually going into Elsa's palace, go to Grand Pabbie (instead of the labyrinth since the valley is a change from snow and ice), go into the town, go to Wandering Oaken's, after meeting up with Anna and Kristoff you actually escort them to Elsa and go to the trolls with them. Finally I'd actually have the ending have the Frozen characters thank SDG for their help instead of ignoring them.

The Caribbean: The only thing I'd really change is this: after collecting all the crabs we go to the Brethren Court! Maybe while there we'd see Faris from Final Fantasy V as a Pirate Lord.

San Fransokyo: They missed a big opportunity to have the entire Big Hero 6 team as party members. It would've been so awesome to fight thousands of heartless with all of them together. Also more city! The world felt a bit small compared to the rest.

Keyblade Graveyard: It would've been so neat if when the fighting started all your allies show up to assist you. Imagine fighting all the darknesses, heartless, nobodies and unversed while having every party member from previous games show up for the fight? It would've shown how strong Sora's connection to people is by breaking the order of the worlds to bring help in. Imagine having Tarzan, Aladdin, Genie, Ariel (summon version obviously), Jack Skellington, Peter Pan, Beast, Mulan, Jack Sparrow, Simba, Tron, Flynn, Rapunzel, Buzz, Woody, Hercules, Marshmallow, Sully, Mike, Big Hero 6, Will Turner, Elizabeth Swann, Prince Phillip, Stitch, King Triton, Shang, Kevin Flynn, Quorra, Neki, Shiki, Beat, Rhyme, Joshua, Cloud, Leon, Yuffie, Tifa, Zack & Auron all there. That would've been such a happy surprise to see.

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12 hours ago, Briar King said:

On ch 3 of Xenoblade 2 with 40+ hours playtime so far. SO MUCH EYECANDY! There are some annoying glitches though with flying monsters if they are by and edge. Can be frustrating seeing treasures fall. I see no benefits to actually hitting all the prompts on salvage dives. It’s all pretty random.. I can miss every one and pull up a horde of loot or hit every one and come away with scraps. I don’t get it honestly..

Blades are another tricky thing at this point. I don’t get it with the boosters. May break and look this up but I ll be risking seeing spoilers which I sure don’t want to see. Ugh

Chapter 5 is when the story really picks up. My nitpicks with the game are mainly with the field skills—which I hope we never see again—and how hard it is to get some blades. I don’t love the sidequests either.

Despite my problems with it, however, I really love that game. The characters are great, the story is good, and the ending made me flip my lid. You’ll be very happy that you played the first game first.

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@Draginon oh, love it. Also, what the heck was with no Final Fantasy characters whatsoever?? Where did they go! No resolution on THEM feels pretty bad!

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3 hours ago, deacon said:

@Draginon oh, love it. Also, what the heck was with no Final Fantasy characters whatsoever?? Where did they go! No resolution on THEM feels pretty bad!

Nomura's explanation is that the lore and story has outgrown the need for Final Fantasy, which is a bull excuse since the series has been a Final Fantasy Disney crossover since day 1. Heck that's how it was pitched!

The closest we get is the opening cinematic for Olympus on Hades' previous plans and some Town folks in Twilight Town mentioning Seifer and his gang went off on an adventure somewhere.

And then there's Yozora and Verum Rex. That stuff is based off Final Fantasy Versus XIII, the game that evolved into XV, so that's our only 'Final Fantasy' character in the whole game.

One thing I do have to give them credit for is that the films they chose are ones that are challenging in video game graphics:

Olympus: testing the Kingdom Shader to make it look closer to the animated film than the generic anime look of previous games

Corona: Rapunzel's hair. That's the reason they wanted this world to see if they could do it

Toy Box: No challenge, Nomura wanted this film in and wouldn't make the game without it. Pixar took their sweet time replying.

Monstropolis: Sully's fur. Fur has been very challenging to make that any creatures in gaming since the PS3/360/Wii era have avoided doing fully furred characters

Arendelle: Particle effects are hard when it comes to snow so to make that snow look that good is great

The Caribbean: One word, water! I've never seen water that good in gaming, not even Assassin's Creed 4 looked that good. Oh and to prove they could make the realistic characters look much better than in KH2

San Fransokyo: Neon and lights can be tricky and the Kingdom Shader enables realistic lighting like in the films

100 Acre Woods: looks close to illustrations and they did the black line on the characters as well which can be off putting in some games so it looks more animated

You might also notice most of the stuff above is stuff they can reuse for future games since they now know how to render water, hair, fur, light, particles, photorealistic stuff, plants and so many other things. You could almost say this game was a tech demo with the stuff they did

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3 hours ago, Draginon said:

Nomura's explanation is that the lore and story has outgrown the need for Final Fantasy, which is a bull excuse since the series has been a Final Fantasy Disney crossover since day 1. Heck that's how it was pitched!

The closest we get is the opening cinematic for Olympus on Hades' previous plans and some Town folks in Twilight Town mentioning Seifer and his gang went off on an adventure somewhere.

I just don't get it. If it's outgrown Final Fantasy, then it's outgrown Disney, too. <_< You know what I miss? Radiant Garden. I wanted to see the KH3 version of that place. 

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Persona 5 and occasionally Fire Emblem Awakening, Fates, or Sacred Stones. I also need to get a new controller so I can finally beat Spider-Man...eventually. Kingdom Hearts 3 remains unopened for the time being. 

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2 hours ago, Use the Falchion said:

Persona 5 and occasionally Fire Emblem Awakening, Fates, or Sacred Stones. I also need to get a new controller so I can finally beat Spider-Man...eventually. Kingdom Hearts 3 remains unopened for the time being. 

Fates is totally underrated. I bought every path.

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On 2/16/2019 at 9:06 PM, deacon said:

I just don't get it. If it's outgrown Final Fantasy, then it's outgrown Disney, too. <_< You know what I miss? Radiant Garden. I wanted to see the KH3 version of that place. 

Same, seeing Radiant Garden back into the look from BBS was nice but I would've preferred actually exploring and see what's changed since KH2 and how much has been restored by Leon & Co. Heck not having Sephiroth secret boss was a mistake.

I think Nomura also said that if people were really missing having Final Fantasy characters in the games he'll put them in for the next game, and since that's been the #1 complaint I've been seeing...

Oh speaking of secret bosses it would've been nice if each world had one, there's a small amount of worlds so it's feasible to do. Toy Box could have Zurg, Corona could have a powerful heartless based off the golden flower and if you beat it you can get Rapunzel back in your party,  Olympus could have a boss rush of different monsters from the movie, Monstropolis could have an Unversed that's more monstrous than Lump of Horror, Arendelle could have a giant snowman heartless that requires using Marshmallows link attack to damage it, The Caribbean has the golden ship but maybe have a ship that looks very innocent but when you board the whole ship comes to life and you have to dismantle it piece by piece (think Oogie's Manor from KH1 but actually dangerous) and San Fransokyo could have a city wide version of the Ballroom boss from KH2.

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Not playing right now but I got in the mail, original Resident Evil 2 for the original Playstation console. I used to have the game back in 1998 or 1999 but I didnt know what I did with the game a long time ago. I think I sold it at a rummage sale or something.

But anyway, my main Resident Evil games are now complete for my original Playstation console. 

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I am currently replaying Zelda Breath of the Wild right now. I finished most of the content about a year ago, but I’ve recently been wandering around and looking for korok seeds.

I just realized that “korok” would be a holy word in Stormlight. :ph34r:

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Anthem. It's not the best game, but it feels like the closest you can get to a Stormlight Archive game. Combat is really fun, and flying is a blast.

The armor you wear are called Javelins and they remind me of Shardplates. I made an Edgedancer Interceptor (speed/rogue) Javelin lol. And the Storm (mage) Javelin reminds me of the Fused.

Edited by Zurvanite
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On ‎25‎/‎02‎/‎2019 at 5:46 PM, Zurvanite said:

Anthem. It's not the best game, but it feels like the closest you can get to a Stormlight Archive game. Combat is really fun, and flying is a blast.

The armor you wear are called Javelins and they remind me of Shardplates. I made an Edgedancer Interceptor (speed/rogue) Javelin lol. And the Storm (mage) Javelin reminds me of the Fused.

 

I've been playing Anthem and, whilst it's a fun game, I've been thinking exactly that this is the closest to SA game we would get!

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I have fallen back in love with Hollow Knight.

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On 2/27/2019 at 8:22 PM, Jaywalk said:

I have fallen back in love with Hollow Knight.

What exactly do you like about Hollow Knight? Its one of those games I have been thinking about picking up for a while and I would like to know what you think it does well (and unwell).

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3 minutes ago, Datan Nomlibash said:

What exactly do you like about Hollow Knight? Its one of those games I have been thinking about picking up for a while and I would like to know what you think it does well (and unwell).

Hollow Knight never feels unfair. It’s very difficult, but you never feel cheated when a boss beats you. Boss fights are all about learning patterns—not necessarily getting stronger, though that happens too—so you could beat probably any boss with the starting gear. Traversal is very fun—especially as you get new abilities. Even when you get lost, it’s always fun to find new, hidden areas that you might have glossed over before; believe me, there are plenty.

Really, my only issue with the game is the lack of guidance and tutorial the game gives you. You have to find the map maker in each area before you can see the map, and it takes a special charm to let you see where you are on the map. The first few hours of the game are a bit drab, just wandering around blindly, but once you get the hang of it then the game becomes very fun(I’m about 25 hours in right now; it’s very long).

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Did anybody here play Assassins Creed Unity?

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all day yesterday i was playing original Resident Evil 2. Playing enough of the game to finally unlock Hunk

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So who else is hyped for Sekiro: Shadows Die Twice?

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Been playing Dragon Age Inq for the first time, how on Earth did I sleep on this game?? Also been playing Apex on XB1to satisfy that competitive itch. 

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Anyone been able to play Devil May Cry 5?? Love a DmC game but haven't played the last one!

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I finally "finished" Skyrim for the 1st time (aside from the 1000 of side quests i still need to do...) -- loved it, what else? :) <3

Also just finished my 1st Assassins Creed game (it was Syndicate) and really enjoyed it! Which should i try next? Odysse? Black Flag?

... and fnished Kingdom Hearts 3... i totally agree with all the flaws mention some comments before... *sigh* pretty disappointed...
The Graphics are aweome but the world choices and the story? *sighs even harder*
my favourite world was Pirates of the Carribean, what i didnt expect, because i found it pretty annoying in KH2

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On 3/17/2019 at 8:15 PM, Silverblade5 said:

So who else is hyped for Sekiro: Shadows Die Twice?

Ooo, that should be out soon! 

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