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Sign-ups:  Obligatory Introduction Phase

You and a group of others have been mysteriously transported to some city ruins.  None of the others look familiar but strangely you feel a connection with some of them.

You can see cameras flying around watching your every move.  There also seems to be some kind of cheering in the distance.

A voice booms over hidden loudspeakers.  “Welcome Contestants.  You are here to compete to the death in order to see which of your respective worlds is the best.  To the winning team/competitor goes the glory and prestige.”

“Introduce yourselves to the watching audience and your fellow rivals/allies.  We shall begin soon”


General Rules apply apart from the following exceptions.
Day cycles only and will last 48 hours.  Rollover is at 4pm NZT – 4am GMT – 10pm EST I think I got the conversions right
First cycle is a meet and greet.  24 hours long.  No votes or kills allowed.  Other abilities can be used.
Write ups will reveal deaths only not failed attacks.  Death will reveal factions but not roles.
No one will know who their allies are at start.  You’re going to have to find out as you go.
Anyone who doesn't post at least once every second cycle will be killed
There are no docs apart from the dead/spec one.
PMs can be requested via the GM.  They will be set them up as soon as possible unless requested otherwise.  They may contain any number of players.
Action order: Vote manipulation, lottery, lynch, decoys/disguises/protection, spying, kills.
Last team/player standing wins.

Roles:
Epics

 

Mitosis:  You are able to make clones of yourself.  You may order your clone to undertake one of the following each cycle. Note: you cannot take the same action in consecutive cycles.
Follow a player and learn what faction they belong to, but not what abilities they have.
Attempt to kill another player.
Protect you or another.
Pose as decoy so anothers action is cancelled.
Strong-arm another’s vote to one of your choosing.

Mentalist: Manipulate another players brain into voting for who you tell them to.

Accelerated Healer: You can survive any single attack against you. If you are attacked you will survive and it won’t be revealed in write up.  If attacked again you will die. Note: This includes lynching.

Incorporeal: You are able to pass through any solid object.  Once per cycle you may spy on another to learn what faction they belong to. 

Matter Disruptor: You can turn any organic matter to dust.  Once per cycle you may attempt to kill another player.

Forcefield: Once per cycle you can project a forcefield around yourself or another protecting from one kill attempt.

Illusionist: You can disguise what faction you or another belongs to.


Librarians

 

Oculator:  You have several lenses that you can use.  Once per cycle you can use one set of lenses.  Note: You cannot use the same lens in consecutive cycles.
Tracker Lenses – Able to see what faction your target belongs to.
Firebringer Lenses – Attempt to kill another player.
Warrior Lenses – Protect yourself or another from a kill attempt.
Windstormer Lenses:  Can change another players vote.
Torturer Lenses – Stops targets actions.

Traitorous Crystal Knight:  You were a sworn knight of Crysta but have forsaken your vows and have allied with the librarians.  You still have your crystal sword and can attempt to kill one person once per cycle.

Infiltrator:  You are very adept at sneaking around. As such you can stalk someone and discover what faction they belong to.

The One Who Cannot Be Named:  Even if people can’t pronounce your name they still fear you.  Once per cycle you can sway someone to your way of thinking so that they vote for who you tell them.

Romance Novel Monster:  You are made out of bad romance novels but somehow no one notices.  You can survive one attack or lynching without dying.

Warrior Lens Wearer:  You have a pair of cool looking sunglasses that enhance your physical abilities..  Once per cycle you can protect yourself or another from a kill attempt.

Disguise Lens Wearer:  You can disguise yourself to look like another.  Should anyone try to learn what faction you belong to, they will be given the faction of your target instead.


Rithmatics

 

Corrupt Rithmatic: Once you were one of the most respected Rithmatic but after being caught alone by wild chalkling you have been transformed into something else.  Once per cycle you may command your corrupt chalklings to undertake one of the following.  Note: Your chalklings can’t follow the same order twice in a row.  There are after all just little chalk monsters.
Follow someone and learn their faction.
Run around and scare someone so that any action they take fails.
Swarm a player and attempt kill them.
Intimidate another into voting for who you tell them to.
Sacrifice themselves to protect you or another from one kill attempt.

Forgotten: You are able to attach yourself to another in order to hide.  Should anyone try to discover your faction they will be told that of your targets instead.

Soldier: You may not be a Rithmatic but you have served on the front lines of the chalkling combat for many a year.  Having been at the front lines for so long you have trained yourself to withstand a lot of punishment and can survive one attack from any source before dying.

Detective: As a world renowned detective you have solved many baffling cases.  With this experience comes a great deal of skill.  You can follow a suspect and learn where their loyalties lie without being spotted.

Defensive Specialist:  Your chalk defences are considered the best in the world.  Each cycle you can protect either yourself or another from attacks.

Offensive Specialist:  Somehow you can command your chalklings with greater effect.  Once a cycle you may send your chalkling hordes to attack another player.

Professor: As a well respected professor you have the ability to sway someones mind to your way of thinking.  Or you put them to sleep, whatever works.  Once a cycle you can change someones vote to another of your choosing.


Others (May or may not be included depending on GMs mood)

 

Serial Killer:  You are a sociopath who enjoys inflicting pain and killing others. As such you have two abilities. You can attack once per cycle, or you may instead stalk up to two people a cycle and find out their role, but must attack one of them during the following cycles before you can attack/stalk anyone else.  To help you in your undertaking you also have been given body armour capable of saving you from one kill attempt including lynchings.  Win condition: Kill everyone.

Hoid:  You have no idea how you got here but you can’t pass up the chance for a bit of fun.  You can change anyones actions to target another player.  Additionally should anyone try to learn what faction you belong to they will be told that you are the same as them.  Win condition: Survive until another team emerges victorious while you remain hidden.


Team Cosmere (May or may not be included depending on GMs mood)

 

Mistborn:  You have several vials of metals on you and can use one vial each night. Note: You cannot use the same metal on consecutive cycles.
Iron:  You can protect yourself or another.
Steel:  You can attempt to kill another player.
Copper:  Hides your faction from any who might try to spy on you.
Bronze:  Allows you to discover what faction your target belongs to.
Brass: Can change anothers vote or cancel their action.

Lifeless:  You are a lifeless from Nalthis and are very strong.  Unfortunately no one here knows your commands.  However your body is resistant to damage and can survive one attack before falling apart.

Shardblade Welder:  You have a shadeblade and can use it to attempt to kill another player once per cycle.

Forger:  You can forge your soul to resemble anothers hiding your true allegiance.  Any who try to find out your faction will be informed of your targets faction instead.

Trapper:  Like all trappers you learned how to survive on Sori and are adept at spotting and avoiding traps.  Once a cycle you can protect yourself or another.

Elantrian:  The power of AonDor flows through your veins.  Unfortunately you can’t seem to get the Aons to work.  Thankfully your silvery skin seems to awe some people and they are almost ready to worship you.  Once a day you can order one of your followers to change their vote to a target of your choice.

Shade:  As a shade you can float around without anyone paying much attention to you.  Once a cycle you can float behind someone and discover what faction they belong to.


Lottery:
Every even numbered cycle there will be a lottery that anyone can enter.
To enter the lottery, players must send in the order via their role PMs.
Those that enter the lottery forfeit taking an action that cycle.  Votes will still count.
If you enter the lottery and have a passive ability (like an extra life) then they will not be active.
Items will be given to randomly chosen players that enter the lottery.
Winning players will not be revealed
These items cannot be passed to another.
The items will be revealed at the start of the cycle it is drawn for.

Items:
Detonator Glass:  If you are killed while holding this item then your attacker shall be blown up into tee née tiny pieces unless they have some protection.  Doesn’t work on lynchings.
Hemalurgicly Charged Spike:  This spike contains one charge of Allomantic Pewter allowing the one it’s impaled in to survive one attack or lynching.
Jumper Cables:  These cables and portable battery can be used to protect someone from death by shocking them back to life.  However should the one protected not be attacked then they shall die instead.  Battery has one charge.
Reviver:  This handy device can bring back one player from Deaths Door.  In order for this device to work the player targeted must have died during the prior cycle.  Any longer than that and they would’ve passed through to the other side.
Flash Bang Grenade:  This one use grenade can be used to cancel the vote and action of one player.

Write ups:

Edited by Alvron
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Reserved for Player list and Clarifications.

Players:
Joe (The Only Joe)
Malcom (Mailliw73)
Vin Yard Awg/Vya (Vineyarddawg)
Tristal (Tuilr)
Eol (Eolhondras)
Dow (Dowanx)
Jain (Lightsworn Panda)
Cleo and Kae (Winter Cloud)
Ank (Clanky)
Keira (Little Wilson)

Gerald (Snoopy)
Arall (Araris Valerian)
Karlin (Surgebound Rainspren)
Count Piffula (Lord Pifferdoo)
Tammy Kingswright (A Smart Guy)
Todd Smith (Twelfthrootoftwo)
Ash (Ashiok)
Bortholemew (Bort)

Cheez-it (Cheese United)
Honorable Sir Maestro Dr. Brightlord Seixa (Phattemer)
Atreides Agamemnon (Ostrichofevil)
Lil' Meester Fafa (Splinter)
Naran (Aonar Faileas)
New One the Toddler (Newan)
Figgldygrak (Gamma Fiend)
Ferrin (Feligon)
The Shard (ShardbearerFanatic2014)
Samhain (Seonid)
Restless (Renegade)
Keldre (KalaDellexe)
Lu (Luckat)


Clarifications:
Sign ups will last about a week.
PMs will be anonymous unless requested otherwise.
Method of death will not be revealed.

Quote

What happens when someone tries to find the Serial Killer's faction?

  I ain't telling. :P 

Edited by Alvron
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Hmm, a name? 

 

Milton, wait, no, I've already used that. Mail, no. Maill? Mill? Liam? Will? Maxill? Aili? Wow. I've run out of ideas. That's what happens when you play your 21st game. :P

 

Willis will be signing up, I guess. Scratch that, that's too close to Wilson, even for me.

 

I'll be Malcolm. (which is very ironic, considering my profile image.)

Edited by Mailliw73
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Hmm, a name? 

 

Milton, wait, no, I've already used that. Mail, no. Maill? Mill? Liam? Will? Maxill? Aili? Wow. I've run out of ideas. That's what happens when you play your 21st game. :P

 

Willis will be signing up, I guess. 

 

(obligatory "Whatchoo talkin' bout" comment)

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Gerald has arrived. Wilson, I'm afraid the services of your trusty Nazgul will be.suspended during this game.

I will have almost no time for analysis, so please don't kill me automatically for not contributing a bunch.

Are there safe roles?

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Todd Smith is an extraordinarily nondescript man. You see nothing particularly noticeable in his clothes, or his face, or his name. They're so average he might have cobbled them all together deliberately so he didn't stand out. You can't tell anything about where he's from, or what he is, beyond that he exists.

"Morning", he says, in an accent reminiscent of the upper-west-southeast US. Or possibly UK; it's hard to tell. "What happens now?"

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