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3 minutes ago, Walin said:

Anyway, on an unrelated note, do votes from the signup thread actually have an effect on the game?

3 minutes ago, Walin said:

And are things mentioned in-thread here added as mechanics, or added to a rotating-by-cycle list of mechanics?

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pafoeyesighttest.png.aa13bb206678125eebf99d7a40afb66b.png

 

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16 minutes ago, The Wandering Wizard said:

Nah, but you can come lynch the GM with us foolish folks!

Kas

Complementary VC:

Kas (1): Wiz (1)

Orlok (1): Stick (1)

Stick (1): Kas (1)

Wiz (1): Wyrm (1)

Voting the GM, clear sign of evilness

Wiz

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VC:

Kas (3): Wiz (1), Matt(2), Aman(3)

Orlok (1): Stick (1)

Stick (1): Kas (1)

Wiz (1): Wyrm (1), Matt (1)

In-thread PMs (1): Silho (1)

@xinoehp512- @The Wandering Wizard- @Matrim's Dice

Spoiler

"Hmmm, you do have your own powers it seems. As you can change the 512 to 513. 

You will die before you can betray me, I can ensure it."

Light begins to filter back in and the bolt flies from her hands, corrupting Xino.

"Welcome to the Kaos. Our goal is to cause as much Kaos before the game begins as possible. I will add the other acolyte to this group. The best we've determined is to remove the GM before the game begins. I can not corrupt anyone else this turn, but I can make people think that they have been corrupted."

 

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