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Mistborn vs. 3rd Ideal Dustbringer


Frustration

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5 minutes ago, Fezzik said:

I know it's not realistic, but I love the mental image of a mistborn trying to coinshot a dustbringer, and the coin strait up disintigrates into ash on contact.

Why would that not be realistic?

 

That actually seems like something out of a horror movie, armored figure surrounded by smoke comes upstairs to a family cowering in a room. The father shoots their gun at it but the bullet turns to dust on impact.

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I like the versus discussions but there is a problem with that one. We don't know what Dustbringers can do. We only know they can burn patterns on objects and turn corpses into dust. That's it. We've already had a heated argument over whether the Division can act without touch. Here is the same. We know however that the Surge of Division is blocked for them until they reached higher Oaths (Malata can use it, so at least 3rd Oath). And we also never seen Dustbringer using Abrasion, so we don't know if they can use it to the same extent as Edgedancers. 

Spoiler

Brandon Sanderson

Dustbringer

I will seek self-mastery

Dustbringer oaths were themed toward responsibility. They were led to understand that the powers they used needed to be properly channeled, much as their own desires and wills needed proper form and shape. As a Dustbringer moved through the oaths, they were taught greater powers of destruction—and are one of the only orders where their abilities weren’t all available at the beginning, but instead were delivered slowly, as they made the proper oaths. Each oath led to a greater understanding of power, the nature of holding it, and the associated responsibility.

Dustbringers—though they sometimes objected to the common name for their order, preferring instead to be called Releasers—are living contradictions among the Knights Radiant. They believe great power requires a strong will to control it. They often attract tinkerers who like to dig down into the shape and soul of a thing, break it, and see what makes it work. However, their oaths are themed toward control—that they need to be able to control, contain, and channel the terrible power inside them. They tend to object to those who focus only on their destructive sides, as they argue that in order to create, one must understand the pieces of the thing they are trying to make. They don’t see themselves as being about destruction—though their powers are the most destructive of any order of Knights Radiant. They instead see their nature as being about control, precision, and understanding. In the Knights Radiant, they tend to act as the equivalent of artillery in a modern army. If you want a large swath of land destroyed or burned, you call in the Dustbringers. However, they were also often used as sappers, engineers, and strategists.

They attract anyone who likes to take things apart, who likes to know how things work. They also attract those who are a little foolhardy at times—brave soldiers who see themselves as containing and controlling terrible destruction so it won’t get out of hand and hurt innocents.

The Ten Orders of Knights Radiant (June 9, 2020)

 

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2 hours ago, alder24 said:

I like the versus discussions but there is a problem with that one. We don't know what Dustbringers can do. We only know they can burn patterns on objects and turn corpses into dust. That's it. We've already had a heated argument over whether the Division can act without touch. Here is the same. We know however that the Surge of Division is blocked for them until they reached higher Oaths (Malata can use it, so at least 3rd Oath). And we also never seen Dustbringer using Abrasion, so we don't know if they can use it to the same extent as Edgedancers. 

  Reveal hidden contents

Brandon Sanderson

Dustbringer

I will seek self-mastery

Dustbringer oaths were themed toward responsibility. They were led to understand that the powers they used needed to be properly channeled, much as their own desires and wills needed proper form and shape. As a Dustbringer moved through the oaths, they were taught greater powers of destruction—and are one of the only orders where their abilities weren’t all available at the beginning, but instead were delivered slowly, as they made the proper oaths. Each oath led to a greater understanding of power, the nature of holding it, and the associated responsibility.

Dustbringers—though they sometimes objected to the common name for their order, preferring instead to be called Releasers—are living contradictions among the Knights Radiant. They believe great power requires a strong will to control it. They often attract tinkerers who like to dig down into the shape and soul of a thing, break it, and see what makes it work. However, their oaths are themed toward control—that they need to be able to control, contain, and channel the terrible power inside them. They tend to object to those who focus only on their destructive sides, as they argue that in order to create, one must understand the pieces of the thing they are trying to make. They don’t see themselves as being about destruction—though their powers are the most destructive of any order of Knights Radiant. They instead see their nature as being about control, precision, and understanding. In the Knights Radiant, they tend to act as the equivalent of artillery in a modern army. If you want a large swath of land destroyed or burned, you call in the Dustbringers. However, they were also often used as sappers, engineers, and strategists.

They attract anyone who likes to take things apart, who likes to know how things work. They also attract those who are a little foolhardy at times—brave soldiers who see themselves as containing and controlling terrible destruction so it won’t get out of hand and hurt innocents.

The Ten Orders of Knights Radiant (June 9, 2020)

 

We actually have seen them use Abrasion. The knight in Dalinar's purelake vision is a Dustbringer (you can tell because the armor glows red) and she walks through the water like it isn't there.

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